GameDaily's Scores

  • Games
For 1,233 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Pokemon Mystery Dungeon: Explorers of Sky
Lowest review score: 20 American McGee Presents Bad Day LA
Score distribution:
1233 game reviews
    • 71 Metascore
    • 70 Critic Score
    A decent rental.
    • 65 Metascore
    • 60 Critic Score
    Merely average, but worth a look for Sega fanboys and girls.
    • 82 Metascore
    • 80 Critic Score
    Even though there's very little change, Rainbow Six Vegas 2 maintains a steady balance of tactical command and shooting; the presentation lives up to Ubisoft Montreal's standard; and the single and multiplayer options will keep you busy.
    • 81 Metascore
    • 80 Critic Score
    Even though there's very little change, Rainbow Six Vegas 2 maintains a steady balance of tactical command and shooting; the presentation lives up to Ubisoft Montreal's standard; and the single and multiplayer options will keep you busy.
    • 59 Metascore
    • 40 Critic Score
    You have to look after several "lucky" survivors who seem incapable of taking care of themselves. This nagging flaw, combined with dreary island exploration and only a handful of acceptable mini-games, results in a loss of interest and fun.
    • 80 Metascore
    • 80 Critic Score
    There aren't too many multiplayer options, and the single player game could be longer, but Condemned 2 is still a terrifying sequel.
    • 77 Metascore
    • 70 Critic Score
    The game's technical shortcomings are too noticeable. The slowdown is horrendous, especially in multiplayer, there's zero Wi-Fi multiplayer action, some of the non-functional camera angles suck and in-game artificial intelligence becomes sporadically idiotic. It's a fun little portable RPG, but these Rings could've used resizing.
    • 76 Metascore
    • 60 Critic Score
    The game plays well, but hasn't changed that much from last year's edition, outside of some ridiculous diving moves and artificial intelligence that's too attentive for its own good. The graphics still appear several notches below current-gen standards and the online play constantly slows down.
    • 55 Metascore
    • 60 Critic Score
    With spotty combat controls and unintuitive evidence gathering, the game gets boring fast.
    • 75 Metascore
    • 80 Critic Score
    Just make sure you bring lots of patience along with your trigger finger.
    • 66 Metascore
    • 80 Critic Score
    Although you can beat both games in a matter of hours, their pick up and play nature makes them worth revisiting several times. Sega should have included the original, but for $29.99, we'll let it slide.
    • 62 Metascore
    • 60 Critic Score
    The in-game graphics are screwed up by constant glitches, a bothersome camera system and unpolished environments. Furthermore, the multiplayer options are weighed down with several flaws and a lack of online competition.
    • 53 Metascore
    • 50 Critic Score
    There are some worthwhile additions to the later World Heroes games, and it's suitably priced at $15. Still, it's mediocre fighting at best, and hardly the stuff of Heroes.
    • 93 Metascore
    • 90 Critic Score
    Yeah, the graphics don't really go too far forward, the online options could've been less strenuous, and the load time could've been cut back. Regardless, there's still far greater good here than we could've ever expected from the game.
    • 74 Metascore
    • 80 Critic Score
    The missions are terrific, action-packed stages where something is always happening. More multiplayer maps would've been nice, and the challenge might be too much for rookies. Otherwise, these Two wholeheartedly entertain.
    • 72 Metascore
    • 80 Critic Score
    The missions are terrific, action-packed stages where something is always happening. More multiplayer maps would've been nice, and the challenge might be too much for rookies. Otherwise, these Two wholeheartedly entertain.
    • 70 Metascore
    • 70 Critic Score
    The visuals and sound are terrific, although the handheld port runs into severe slowdown – particularly in WLAN-supported multiplayer.
    • 91 Metascore
    • 90 Critic Score
    The gameplay works wonderfully, even with the limited PSP control set-up. Executing Kratos' vicious attacks and other special moves are easy and enjoyable to perform. Best of all, it's just fun to play, as long as you don't mind the carnage.
    • 80 Metascore
    • 80 Critic Score
    The game didn't make a smooth transition from the PlayStation 2, and suffers from frame rate hiccups and lots of load sequences, but it's one heck of a good time, whether you're sneaking through the girls dorm or dissecting a frog.
    • 83 Metascore
    • 80 Critic Score
    This Wii version doesn't see much in the realm of visual improvement, but with a handful of new missions, characters and classes, as well as good use of the remote, this is a necessary purchase for those who missed out the first time.
    • 85 Metascore
    • 90 Critic Score
    Its career mode, Road to the Show 2.0 will keep you busy for months, while additions to offline and online modes greatly enhance the game's replay value. It's so good, you'll play it right up to next year's edition.
    • 70 Metascore
    • 80 Critic Score
    The new gameplay features, particularly Total Pitch Control, are great, and the franchise and online modes will appeal to baseball fanatics. The graphics and sound could've been better.
    • 67 Metascore
    • 80 Critic Score
    The new gameplay features, particularly Total Pitch Control, are great, and the franchise and online modes will appeal to baseball fanatics. The graphics and sound could've been better.
    • 52 Metascore
    • 50 Critic Score
    Adventure game fans have come to expect a lot more than this, and fans of the show, while they may enjoy this extra chapter of the story, are not likely to get their money's worth.
    • 42 Metascore
    • 30 Critic Score
    A blown opportunity.
    • 42 Metascore
    • 30 Critic Score
    A blown opportunity.
    • 55 Metascore
    • 50 Critic Score
    While it successfully captures the atmosphere of the series thanks to its episodic nature, excellent environmental visuals and use of the show's soundtrack, it suffers from spotty voice acting, repetitive and bland puzzles, a bad ending and being painfully short.
    • 54 Metascore
    • 50 Critic Score
    While it successfully captures the atmosphere of the series thanks to its episodic nature, excellent environmental visuals and use of the show's soundtrack, it suffers from spotty voice acting, repetitive and bland puzzles, a bad ending and being painfully short.
    • 86 Metascore
    • 90 Critic Score
    With loads of challenge, stylistic visuals and a catchy if not minimalist soundtrack, Patapon succeeds in creating something wonderful.
    • 67 Metascore
    • 50 Critic Score
    The slowdown and overall visual fuzziness leave it looking unattractive and barren compared to the Xbox 360 version; the controls are sorely lacking; the requirement of 5 GB hard drive space to install the game is ridiculous; and the multiplayer is uneventful.

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