GameDaily's Scores

  • Games
For 1,233 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Pokemon Mystery Dungeon: Explorers of Sky
Lowest review score: 20 American McGee Presents Bad Day LA
Score distribution:
1233 game reviews
    • 82 Metascore
    • 80 Critic Score
    More tables would've been ideal, but this Pinball Hall of Fame is still worth multiple visits.
    • 78 Metascore
    • 80 Critic Score
    More tables would've been ideal, but this Pinball Hall of Fame is still worth multiple visits.
    • 59 Metascore
    • 70 Critic Score
    Sega could've put more effort into making this a completely new game, rather than a simple port. With that said, it beats the crappy alternatives, so don't throw this one back.
    • 75 Metascore
    • 80 Critic Score
    The squad-based combat is effective and loads of fun, as you slowly turn the tides of war in your favor. If you're looking for fresh war action, gas up on these Frontlines.
    • 83 Metascore
    • 90 Critic Score
    N+
    The multiplayer options are sweet, too, but you'll probably spend more time with the single player game. N+ rocks.
    • 72 Metascore
    • 80 Critic Score
    This fast-paced arcade shooter has heaps of action and modes for players of any skill. Its visuals look good, with intricate level designs and cool explosions.
    • 76 Metascore
    • 80 Critic Score
    This fast-paced arcade shooter has heaps of action and modes for players of any skill. Its visuals look good, with intricate level designs and cool explosions.
    • 65 Metascore
    • 50 Critic Score
    Most of the gameplay consists of weak slashing attacks, some of which don't read clearly in the heat of combat. The lack of exploration and a solid storyline hurt as well. These Swords dull way too quickly.
    • 78 Metascore
    • 80 Critic Score
    The only severe flaw is that it ends too soon with only four cases and no option to download new ones. Still, it's a legal champion.
    • 60 Metascore
    • 60 Critic Score
    Hideous dialogue, repetitive gameplay.
    • 59 Metascore
    • 60 Critic Score
    Hideous dialogue, repetitive gameplay.
    • 63 Metascore
    • 60 Critic Score
    The graphics don't look bad and the music is a well-chosen, energetic mix of EA Trax. However, the game feels more like a rehash than a full-blown sequel, with little improvement in the controls and not much to explore outside of decent online play and unexpectedly short modes.
    • 63 Metascore
    • 60 Critic Score
    The graphics don't look bad and the music is a well-chosen, energetic mix of EA Trax. However, the game feels more like a rehash than a full-blown sequel, with little improvement in the controls and not much to explore outside of decent online play and unexpectedly short modes.
    • 82 Metascore
    • 90 Critic Score
    The gameplay is very tight and easy to get into, whether you're going solo through Campaign or Racebox or challenging others through AdHoc and Infrastructure. The downloadable content is hot, too. It may not be easy, but this Pulse definitely rates high.
    • 78 Metascore
    • 60 Critic Score
    Once you discover the game's deeply flawed combat system and bland storyline, you'll question if it's a journey worth taking.
    • 79 Metascore
    • 80 Critic Score
    This episode has all the humor we've come to expect from a Sam & Max game and some challenging puzzles. Unfortunately, there are a few pacing snags, and we spent some time running back and forth trying to figure out what to do, even with the hint system set to maximum.
    • 85 Metascore
    • 80 Critic Score
    It's the desire to solve the next challenge, and not the ho-hum story, that makes Professor Layton interesting.
    • 81 Metascore
    • 90 Critic Score
    This is the best puzzle game of the year thus far, a perfectly blended mix of Tetris Attack-ish strategy and poker.
    • 67 Metascore
    • 60 Critic Score
    The developers do a crappy job filling in the story's gaps, and much of the gameplay relies on trial and error, which leads to tons of unnecessary deaths.
    • 69 Metascore
    • 60 Critic Score
    Getting knocked down proves disorientating, the lack of quick weapon switching sucks and the game's weapons aren't nearly as imaginative as the ones from previous Turok games. Multiplayer adds value, but not enough to make this one a keeper.
    • 84 Metascore
    • 90 Critic Score
    The gameplay is sparkling with life, and picks up even more once Dante enters the fray. The visuals and sound are excellent, even with slightly bothersome camera hitches.
    • 77 Metascore
    • 80 Critic Score
    With over 80 levels and a few extra modes to play with, this game should keep you glued to your PSP for some time.
    • 70 Metascore
    • 70 Critic Score
    Its online and offline modes make it an ideal purchase for karaoke nuts.
    • 58 Metascore
    • 70 Critic Score
    It's okay, but hardly a killer effort for the franchise.
    • 73 Metascore
    • 80 Critic Score
    All of the goodness from the PSP version is present and accounted for aside from the online play.
    • 87 Metascore
    • 80 Critic Score
    Sins of a Solar Empire combines the depth of traditional turn-based games like Civilization with the action of real-time strategy (RTS) games like Command & Conquer. The result is a rich and highly detailed game that pleases fans of both types of strategy.
    • 89 Metascore
    • 90 Critic Score
    Its length is shorter than we prefer (there are only five stages), but the unlockable bonuses, including the Boss Rush mode, Score Attack stages and additional scenarios justify the meager 800-point price tag. This could very well be 2008's downloadable game to beat.
    • 57 Metascore
    • 50 Critic Score
    Most of these mini-games are simplistic, monotonous affairs that require over-demanding skills to earn any kind of real accomplishment. The story is boring too, and impossible to skip past.
    • 73 Metascore
    • 80 Critic Score
    The multiplayer games are great, along with the new Bounty and Challenge stages for those desiring a bigger challenge.
    • 70 Metascore
    • 70 Critic Score
    The World Records are a joke (you'll beat most of them on the first two tries) and the Trivia Mode is pointless, but the multiplayer action and online scoreboards make up for them.

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