GameDaily's Scores

  • Games
For 1,233 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Pokemon Mystery Dungeon: Explorers of Sky
Lowest review score: 20 American McGee Presents Bad Day LA
Score distribution:
1233 game reviews
    • 41 Metascore
    • 40 Critic Score
    Iron Man 2 suffers from the same lack of energy as the first game, and despite a few interesting ideas, comes up short. Save your cash and go see the movie instead.
    • 41 Metascore
    • 40 Critic Score
    Iron Man 2 suffers from the same lack of energy as the first game, and despite a few interesting ideas, comes up short. Save your cash and go see the movie instead.
    • 60 Metascore
    • 40 Critic Score
    Avatar: The Game doesn't succeed on any level, not in its weak gameplay and shoddy presentation.
    • 43 Metascore
    • 40 Critic Score
    We just wish the designers paid more attention to the controls and did something dramatic with the gameplay. Star Wars The Clone Wars: Republic Heroes is a below average adventure that's difficult to recommend, even as a rental. We suggest Force pushing it into a galaxy far, far away.
    • 43 Metascore
    • 40 Critic Score
    We just wish the designers paid more attention to the controls and did something dramatic with the gameplay. Star Wars The Clone Wars: Republic Heroes is a below average adventure that's difficult to recommend, even as a rental. We suggest Force pushing it into a galaxy far, far away.
    • 37 Metascore
    • 20 Critic Score
    If you must Rumble, stick with the older games. They're far more entertaining than this sloppy brawler.
    • 48 Metascore
    • 40 Critic Score
    If the lame "fetch" quests don't bore you, the ridiculously bad mini-games will. Buy one of the earlier releases (for half the price, if not cheaper) and leave this World behind.
    • 42 Metascore
    • 40 Critic Score
    SPRay had potential, but it's just another bad third party Wii game.
    • 34 Metascore
    • 40 Critic Score
    Avoid taking this Path and track down the original Destroy all Humans instead. It's more fun and most importantly, cheaper.
    • 49 Metascore
    • 30 Critic Score
    Story Mode is utterly boring and Survival Mode plods along with room after room of lifeless challenges. Online play through the Wi-Fi Connection is also here, but isn't worth the time.
    • 57 Metascore
    • 40 Critic Score
    Disney should've given Bolt's right-hand hamster Rhino his own game instead of shoving this one through the doggy door.
    • 59 Metascore
    • 40 Critic Score
    Disney should've given Bolt's right-hand hamster Rhino his own game instead of shoving this one through the doggy door.
    • 50 Metascore
    • 40 Critic Score
    Disney should've given Bolt's right-hand hamster Rhino his own game instead of shoving this one through the doggy door.
    • 39 Metascore
    • 20 Critic Score
    Not even a bonus game, the paint-by-numbers Hue Pixel Painter, can save this mess. Avoid this Motion sickness at all costs.
    • 38 Metascore
    • 30 Critic Score
    Whereas Rock Band 2 and Guitar Hero: World Tour headline the music game genre, Rock Revolution is a scrappy cover band. Its presentation rips off Rock Band's, the scrolling notes are hard to keep up with, the career mode is unsatisfying and the song selection, while decent, is made up of lame cover tracks.
    • 42 Metascore
    • 30 Critic Score
    Whereas Rock Band 2 and Guitar Hero: World Tour headline the music game genre, Rock Revolution is a scrappy cover band. Its presentation rips off Rock Band's, the scrolling notes are hard to keep up with, the career mode is unsatisfying and the song selection, while decent, is made up of lame cover tracks.
    • 55 Metascore
    • 40 Critic Score
    The graphics are OK for a real-time strategy game and Jeremy Soule's musical score is outstanding, but that's not enough to salvage this mess.
    • 30 Metascore
    • 20 Critic Score
    The concept is solid on paper: a stealth action romp through the urban jungle as you battle hordes of undead night stalkers. There's also a variety of weapons and interesting features, like being able to see through the enemies' eyes. Unfortunately, none of these elements are fun or well executed.
    • 53 Metascore
    • 40 Critic Score
    Unfortunately, none of them are fun because of horrible odds that suck your gold dry.
    • 46 Metascore
    • 40 Critic Score
    It is far less functional than its other console counterparts. The camera angles leave you wide open to damage while you manually rotate it. The gameplay is even more tedious, with minimal yet frustrating usage of the Wii's unique control set-up.
    • 45 Metascore
    • 40 Critic Score
    The gameplay turns mundane as you blast target after target with no real feeling of being the all-powerful Iron Man. Worse yet, it suffers from too many setbacks with its flying and ground combat.
    • 42 Metascore
    • 40 Critic Score
    The gameplay turns mundane as you blast target after target with no real feeling of being the all-powerful Iron Man. Worse yet, it suffers from too many setbacks with its flying and ground combat.
    • 37 Metascore
    • 20 Critic Score
    Rocky and Bullwinkle is an under-developed, under-performing mess of a game, a Flash-based experiment in pure tedium.
    • 46 Metascore
    • 40 Critic Score
    Even worse, the game has an annoying glitch where missed shots in HORSE count as makes. We love the effort Destineer put into the Paradise Island environment, but that glitch is unacceptable.
    • 59 Metascore
    • 40 Critic Score
    You have to look after several "lucky" survivors who seem incapable of taking care of themselves. This nagging flaw, combined with dreary island exploration and only a handful of acceptable mini-games, results in a loss of interest and fun.
    • 42 Metascore
    • 30 Critic Score
    A blown opportunity.
    • 42 Metascore
    • 30 Critic Score
    A blown opportunity.
    • 48 Metascore
    • 40 Critic Score
    You'll blow through most of Mega Brain Boost's offerings in a single afternoon – a couple of hours even – and never want to return.
    • 47 Metascore
    • 30 Critic Score
    The tracks are dull and lifeless, with little to no detail and the same circular pattern. In addition, each car handles the same, no matter which model you select.
    • 26 Metascore
    • 20 Critic Score
    The Tour stages are dreadful, causing unnecessary distractions and slowdown. Skip this horrible World Tour and play the real thing.
    • 41 Metascore
    • 30 Critic Score
    The camera moves about uncontrollably, making it hard to navigate certain areas or get a lock on enemies. Do not walk in this game's direction.
    • 38 Metascore
    • 40 Critic Score
    The visuals are below average, even for the PlayStation 2's standards; the classic Godzilla theme music never plays, with a stale rock soundtrack in its place; the controls are mere tap-tap combos with little involvement; the game is horribly overpriced; and the fighter selection is paltry, with only a few monstrosities to choose from.
    • 54 Metascore
    • 40 Critic Score
    Sporting unintelligible artificial intelligence, a psychotic camera, redundant combat and visuals that look like a high-res version of an early PS2 game, Avatar turns out to be a disappointment.
    • 51 Metascore
    • 40 Critic Score
    The presentation isn't bad and the rhythm mini-games are neat, but overall, Beowulf crumbles under his own dead weight.
    • 37 Metascore
    • 40 Critic Score
    If you love the antics of Aqua Teen Hunger Force, consider yourself warned -- Zombie Ninja Pro-Am is a bland affair. You get a subpar (no pun intended) golf game, a lame cart-racing game and heaping amounts of monotonous combat.
    • tbd Metascore
    • 30 Critic Score
    With rote levels, horrific graphics and a point and click interface that makes flash games look like next generation gems, Cake Mania 2's batter is a tad bit undercooked.
    • 40 Metascore
    • 20 Critic Score
    Aside from unlocking Achievements, it has no redeeming value, and that's all, folks.
    • 75 Metascore
    • 40 Critic Score
    Folklore is one of 2007's biggest disappointments. A PlayStation 3 game that at first seemed promising, but explodes in a fiery wreck, thanks to annoying dialogue, bizarre comic book style cut scenes and drab game play.
    • 43 Metascore
    • 40 Critic Score
    The turn-based battles that make up the bulk of the game are tedious and boring, made worse by their constant bombardment upon the player. The story feels completely unimportant, and its telling by the main characters is too cheesy to make anyone care.
    • 38 Metascore
    • 30 Critic Score
    Subpar graphics, sound to match, clunky controls and near pointless battle combos are just a few of the problems plaguing this sorry excuse of an Xbox 360 game.
    • 53 Metascore
    • 40 Critic Score
    Playing through the best parts of At World's End and its prequel provide minimal enjoyment, but the sloppy controls make the game nastier than one of Davy Jones' henchmen.
    • 53 Metascore
    • 40 Critic Score
    The graphics never rise above abysmal, with disappearing textures tag-teamed and an uneven frame rate. The controls, however, ruin the experience. While web swinging offers a few fleeting moments of joy, the tedious combat and horrific camera controls (even worse than the other versions) kill the fun, causing achy wrists.
    • 40 Metascore
    • 40 Critic Score
    Despite the differing game play, at least one element remains shared between the various situations and scenarios of Eureka Seven Vol. 2: boredom. With no real skill required to complete the simple challenges, most gamers will breeze through the dull segments given enough time and button mashing, leaving them to question the point in repeating those same bits of play over and over again.
    • 37 Metascore
    • 30 Critic Score
    Players will find tiring game play that doesn't make proper use of the PSP's digital pad, while putting up with some of the lamest opponents imaginable. Worse yet, the ball physics waver all over the place and the artificial intelligence attempts shots that would get it laughed out of a real pool hall.
    • 61 Metascore
    • 30 Critic Score
    A generic and boring DS game where the concept of challenge gets squashed by moronic trial and error.
    • 42 Metascore
    • 30 Critic Score
    Without strong strategic elements, an enemy AI with back-bone, a solid presentation, or any idea of pacing (or fun for that matter), Steel Horizon merely sputters around in a sea of its own monotony. Go play Advance Wars instead and leave this on the shelf.
    • 47 Metascore
    • 40 Critic Score
    The Wii Remote's control scheme does okay work, although the lack of configuration options damages the appeal. Even worse, the haphazard missions irritate, particularly the lame formation stages.
    • 55 Metascore
    • 40 Critic Score
    The button mashing game play bears a resemblance to Koei's Dynasty Warriors series, but with poorly applied phalanx and stealth segments thrown on top. The graphics look shoddy, particularly with the constant barrage of arrows and sloppy animation.
    • 43 Metascore
    • 40 Critic Score
    Wrought with visual glitches and pre-existing issues with poor camera angles, the mixture of zippy running missions grows tedious at near-Sonic speed, with limited control and boring exploration sequences. This one hits a brick wall, for sure.
    • 49 Metascore
    • 40 Critic Score
    Fans of the original Fuzion Frenzy and other party games may want to give this a rent. Everyone else will probably take part in a contest to see who can return it to the game store the fastest.
    • 61 Metascore
    • 40 Critic Score
    As for breeding a Mui Mui, it never becomes a worthwhile activity. With just a little more effort in the mini-game design, this Arthur and the Invisibles game would have been worth a look.
    • 64 Metascore
    • 40 Critic Score
    Legacy features tedious controls and frustrating missions. The multiplayer and skirmish modes do little to make these space battles better.
    • 38 Metascore
    • 30 Critic Score
    One of the Wii's worst games, an underdeveloped mess that will turn off most of its players by the middle – or possibly even the beginning -- of level one. Ubisoft attempted some innovative control techniques, but most of them feel awful-- even doing simple things like jumping and lobbing grenades sucks.
    • 51 Metascore
    • 30 Critic Score
    Repetitive, unlikable gameplay squashes everything. Flying around with the Man of Steel becomes about as entertaining as putting a helmet on your head and ramming into a brick wall at top speed.
    • 48 Metascore
    • 30 Critic Score
    Everything that can possibly go wrong with Vivendi Games' movie-licensed game does. The visuals are weak, staggered by a flawed and annoyingly fixed camera system. The combat becomes tedious, with very little change (if any at all) over the course of the game.
    • 42 Metascore
    • 40 Critic Score
    Despite the involvement of many of the show's stars, The Sopranos: Road To Respect fails to live up to the high level of the show. The boring combat mixed with pointless situations make it less than enjoyable.
    • 63 Metascore
    • 40 Critic Score
    Although the game contains an interesting tactical set-up and numerous races to choose from (Klingons included), the game just isn't fun to play. Not only is it unnecessarily complicated, but also slow and sloppy.
    • 50 Metascore
    • 30 Critic Score
    Who are the real con artists here -- the people stealing diamonds in the game, or the development team at Volatile that expects the gaming public to believe that Reservoir Dogs is a tolerable game?
    • 41 Metascore
    • 40 Critic Score
    The game looks and plays cheaply and lacks direction. Players waste time trying to conduct solo missions early on when the heart of this game focus on squad tactics. Terrible translations, boring environments and unintelligent enemies further ruin the experience.
    • 57 Metascore
    • 30 Critic Score
    A mediocre action/adventure game that provides simple combat and a rudimentary skill advancement system.
    • 61 Metascore
    • 40 Critic Score
    This game has got it all: a contrived plot, bad voice acting, terrible dialogue, and loads of technical bugs. And let's not forget about the slew of obvious advertisements, which gives the impression that this should have been a "free-to-play" sponsored game, especially since it downloads real product coupons to your computer as you play.
    • 47 Metascore
    • 30 Critic Score
    Most of the mini-games are either boring or poorly controlled, and there's so few of them that they all get old pretty fast.
    • 28 Metascore
    • 20 Critic Score
    This third-person action game is filled with jokes that fall flat, shoddy production values, and offensive stereotypes.
    • 59 Metascore
    • 30 Critic Score
    While he's still very cute, Winnie the Pooh's Rumbly Tumbly Adventure is just not worth the effort.

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