GameCritics' Scores

  • Games
For 4,095 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4101 game reviews
    • 82 Metascore
    • 95 Critic Score
    Tiny Terry is concise yet vast, comically snarky yet endearingly heartfelt… it has to be seen to be believed, and it’s everything I didn’t know I wanted, in the best way possible. So, for anyone needing a mental vacation and a few hours spent not worrying about the world? This is the ticket.
    • 87 Metascore
    • 85 Critic Score
    With its gameplay and graphical improvements, and a new story mode alongside the original, this is not only the definitive version of Shin Megami Tensei V, it might be one of the best in the SMT series overall. While it may not appeal to everyone, those who love a challenge will not be disappointed.
    • 86 Metascore
    • 65 Critic Score
    Asgard’s Wrath 2 would be an enjoyable thrill-ride if it could only get out of its own way, yet every highlight was drowned out by missteps. Players new to VR gaming are likely to be quite impressed, but as someone who’s been into VR for a while, it’s tough to see past the problems and enjoy the parts that pop.
    • 76 Metascore
    • 80 Critic Score
    The boss fights are a sore spot that killed my momentum and pushed me towards rage quitting, but I still had a blast pushing the oppressive corporate world back with vibrant colors and great music, and plastering the world with gorgeous graffiti pieces was always a good time. With a campaign that takes around five to six hours to complete, it’s an enjoyably stylish way to spend a weekend.
    • 65 Metascore
    • 50 Critic Score
    It’s a pity – thanks to fast action, tremendous atmosphere, and some genuinely clever weapons, Phantom Fury could be special, but it winds up as frustrating as it is enjoyable. At this point it’s a tough one to recommend, but I’m hoping that it can be salvaged with some patching and rebalancing in the coming months.
    • 51 Metascore
    • 30 Critic Score
    When compared to all the love the Turtles have been receiving lately, Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants feels like a big step backward. The gameplay is dull and offers little variation, the prevalence of screen-clears highlight the poor combat design, and there’s no real replayability or any rewards to encourage players to come back. Wrath? It’s more like a whimper.
    • 90 Metascore
    • 85 Critic Score
    After pushing through the highs and the lows and finally rolling credits, I was pleased to find that the adventure didn’t end — so I just continued playing and rekindled the magical feeling that I had at the beginning. In Animal Well, there are apparently always more secrets to discover.
    • tbd Metascore
    • 30 Critic Score
    Candle Knight might look like an average platformer, but the lack of story feels hollow and the lack of options in gameplay sap any mechanical satisfaction I might have had. With more polish and balance it would be worth a look, but in its current state it’s impossible to recommend.
    • 92 Metascore
    • 85 Critic Score
    While it took some time to find its footing, it emerged not just as a great expansion, but as a great entry in the studio’s catalogue, period. It’s a shame that the barrier for entry is so high, because I’m already looking forward to revisiting it.
    • 75 Metascore
    • 85 Critic Score
    While it doesn’t revolutionize the groundwork set by its predecessor, Horizon Chase Turbo 2 remains a great racer that gets plenty right. With a solid career mode, a varied,, colorful garage and some of the best retro aesthetics ever, Horizon Chase Turbo 2 is an easy winner for arcade racing fans.
    • 75 Metascore
    • 75 Critic Score
    All in all, Paper Trail is a beautiful, thoughtful experience. This interesting approach to puzzle construction sets it apart from other sin the genre, and its audio-visual landscape only adds to its charm. While completing some of the levels was a struggle and having so many mechanics at once was difficult at times, Paper Trail remains a pleasure to venture through and solve.
    • tbd Metascore
    • 65 Critic Score
    Other than that one truly sour note, Sydney Hunter and the Curse of the Mayan absolutely nails the experience it wants to the player to have, and there’s an underlying philosophy here that’s not seen in modern game design any more. Specifically, in the old days it frequently felt like designers were trying to ‘beat’ the player by creating experiences which could technically be bested, yet frequently crushed anyone arrogant enough to load the game up.
    • 86 Metascore
    • 85 Critic Score
    If I were to sum up 1000xRESIST in one word, it would be brave. I walked away extremely impressed with how its core subject matter, and I’ve been constantly thinking about the story since I rolled credits. It won’t change the mind of anyone who doesn’t care for narrative-focused gaming experiences, but I really do think this is going to be a special game for a lot of people. It speaks in a mature way that is extremely rare in a medium not known for its tact, and the team at Sunset Visitor should be proud of their work.
    • tbd Metascore
    • 50 Critic Score
    Yes, the style of The Glass Staircase is predicated on nostalgia, like so much of our current cultural output, but there’s clearly a craving for this sort of old-school design and aesthetic, and it’s a craving that The Glass Staircase will undoubtedly satisfy for an hour or two.
    • tbd Metascore
    • 75 Critic Score
    Overall, Freedom Planet 2 is an excellent (though imperfect) love letter to Japanese ’90s style platformers, and anyone who enjoys either old-school design or platforming in general will find it worthwhile thanks to solid mechanics, plenty of content and strong replayability via the different characters available. Maybe skip the story, but don’t miss it.
    • 79 Metascore
    • 85 Critic Score
    While F1 24 caters to those who are already fans of Formula 1, the quality of Codemasters’ work managed to convert me. Sim racing fans looking for a deep timesink will no doubt enjoy the bevy of options present in both single- and multiplayer, and the quality matches the quantity. I’m excited to sink more time in my fictional F1 team, and I’m glad that I chose to spend time with this winner in the world of virtual motorsport. All that research I did paid off!
    • 83 Metascore
    • 75 Critic Score
    Sokobond Express’s biggest strength is also its most significant obstacle. By putting all their eggs into one basket, the developers have crafted a mechanically excellent puzzler with a strong logical backbone and a remarkable ability to communicate its complex notions. However, by neglecting the thematic side of the equation, Sokobond Express hews too closely to its source material, ultimately feeling academic to a fault. The result is an exercise in solving puzzles for their own sake, and while the puzzles are of a uniformly high quality, the overall experience lacks the hooks to make a truly lasting impression.
    • 89 Metascore
    • 80 Critic Score
    Persona 3 Reload is a retouched version of a modern classic, letting newcomers visit an experience that has always been unforgettable. For both longtime fans and newcomers alike, Persona 3 Reload is essential.
    • 70 Metascore
    • 65 Critic Score
    In the end, Loretta is a conundrum – its greatest strengths and its most pronounced weaknesses both lie in storytelling. For every moment that worked, I found a moment that didn’t. However, despite its technical issues and occasional lack of coherence, Loretta ends up as a successful experiment in form – even if I’m still unsure of the developer’s ultimate intended message.
    • 85 Metascore
    • 85 Critic Score
    Buckshot Roulette has tension and drama, enough strategy to make gameplay not fully dependent on luck, and the fact that the dealer doesn’t always make the right move just puts it over the top. While there’s currently not much content as it’s still under development, the joy in its simple, ruthless premise makes it an easy recommendation regardless.
    • 59 Metascore
    • 30 Critic Score
    South Park: Snow Day! features some interesting mechanics that change up the drudgery of its mediocre combat, but it ultimately feels too shallow and underdeveloped. The short length doesn’t allow much room for the content to grow or develop, either. In the end, I think this is one snow day I’d rather stay inside for.
    • tbd Metascore
    • 90 Critic Score
    OOTP 25 remains atop the sports simulation pack by giving users unprecedented control over their management experiences. While action-oriented users might need a little adjustment time for this type of sports gaming, this series continues to redefine what “immersion” means in digital experiences.
    • 88 Metascore
    • 50 Critic Score
    There are glimmers of clever moments caught in a sea of busywork here, but take away the shoddy controls and the obsession with layered math problems, and what are we left with? Someone’s absurdist thriller mystery that is so esoteric that it’s hard to care. Honestly, I can’t recommend Lorelei and the Laser Eyes to anyone other than the most patient and experimentally inclined players in the world. For everyone else, heed my words of warning — sit this one out.
    • 78 Metascore
    • 75 Critic Score
    Remnant II: The Forgotten Kingdom worked for me because it’s more than a rehash. Between the standalone story for the jungle realm of Yaesha and a good chunk of new booms and buffs for the more mechanically-inclined, this expansion is certainly full of good reasons to return to these realms.
    • tbd Metascore
    • 80 Critic Score
    These minor quibbles aside, and in an industry that is seemingly allergic to any form of historical preservation, titles such as Alisa should be celebrated as an interesting alternative to the real deal. The choice to stick so closely to the aesthetics and mechanics of yesteryear makes Alisa feel like a game out of time, but it provides a perfect means to engage with the past in a genuine, more digestible way. At the risk of sounding wistful, for me Alisa is a window back to a period in my life that feels safe and warm, where the scariest thing is what lies waiting behind a digital doorway.
    • tbd Metascore
    • 70 Critic Score
    The pitch-perfect sound and visuals, along with the twist on Rhythm Heaven‘s under-imitated style make for a unique and memorable, if brief, experience. Consider it a compliment when I say that my time with Melatonin passed by like a pleasant dream.
    • 77 Metascore
    • 80 Critic Score
    Thanks to a colorful art style and enjoyable gameplay, Little Kitty, Big City is a delightful spiritual throwback to games of yesteryear, and I hope more titles follow its example.
    • 81 Metascore
    • 45 Critic Score
    Until now, I’ve liked each new Ninja Theory game more than the last, and I can never deny the craft on display. Given that this is their first release since the Microsoft acquisition, I credit Hellblade II for not feeling compromised by corporate interests, but that only makes it more baffling that it lacks any real vision that I was able to discern. It’s not an offensively bad experience, and yet I can only offer one of the most damning criticisms imaginable – I have no idea why it was made.
    • 81 Metascore
    • 80 Critic Score
    OTXO kept me roped in for nearly 25 hours- so on the whole? I’d say I had a good time.

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