GameCritics' Scores
- Games
For 4,118 reviews, this publication has graded:
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37% higher than the average critic
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6% same as the average critic
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57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Mass Effect | |
|---|---|---|
| Lowest review score: | Mass Effect: Pinnacle Station |
Score distribution:
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Positive: 1,978 out of 4118
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Mixed: 1,542 out of 4118
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Negative: 598 out of 4118
4124
game
reviews
- By Date
- By Critic Score
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- Critic Score
Momodora provides fast platforming and combat, a beautifully realized and interconnected world, and plenty of challenge, although often this challenge becomes frustration. However, it doesn’t do anything that hasn’t been done before by better games, and ultimately, it leaves no lasting impression.- GameCritics
- Posted Apr 10, 2017
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As a PSVR launch title from a new development studio, Here They Lie impressed me. Tangentlemen have good ideas, atmosphere and sound design, but ultimately the meandering pacing and sporadic story beats of their work left me feeling more disappointed than scared. I’ll be keeping my eyes on these developers, though — if this is what they deliver for their debut game, I’m eager to see what they serve up next.- GameCritics
- Posted Apr 7, 2017
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I still hesitantly recommend Hollow Knight to anyone as partial to Metroidvanias as I am, but the experience runs far longer than its visual appeal does, and at that point it becomes just another Dark Souls wannabe. It’s solid, but it demonstrates how far we still are from puzzling out From Software’s master recipe.- GameCritics
- Posted Apr 5, 2017
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LEGO Worlds is a disappointing and frustrating mess. The idea of an open-world Minecraft-like title is brilliant, and maybe with a few patches and improvements it might live up to that promise. But right now? LEGO Worlds feels like it was rushed to consoles and performs at an unacceptable level. Kids might enjoy it in short bursts, but I’d recommend waiting to see if improvements are implemented in the coming months. Until then, go buy some real LEGO bricks instead.- GameCritics
- Posted Apr 3, 2017
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In the end, Toukiden 2 comes as a nice surprise. It improves upon the decent original in many different ways that make sense, and most of these changes ensure that smashing boss after boss doesn’t feel anywhere near as repetitive as it did in the past. When I was done with the first Toukiden, I was completely burned out and desperate for a break. After finishing Toukiden 2? I’m raring for more.- GameCritics
- Posted Apr 3, 2017
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To its credit, the sound design of Dark Train compliments its engaging presentation to create a fully realized mechanical world, and a dense soundscape that is as effective and oppressive as the dreary and haunting visuals. Along with the strong art design, Dark Train provides an evocative, beautiful, but ultimately alienating experience. It’s slow and confusing in all the wrong ways, and provides no payoff at the end of its painful, frustrating adventure.- GameCritics
- Posted Mar 31, 2017
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It’s certainly not the best way to experience the Berserk saga for the first time (I’d recommend the original manga or 1997 anime series instead) and it’s not the best example of a Musou game, but for established fans of Berserk who fancy engaging in some rampant slaughter, it should do the trick.- GameCritics
- Posted Mar 31, 2017
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If Nier: Automata had been more compact or structured differently, it would have been more effective, immediate and powerful. Instead, it’s a great idea stretched across too many hours of uninspiring content. Although I had affection for the androids and admired what the script ultimately revealed, this is one case where less would have definitely been more.- GameCritics
- Posted Mar 29, 2017
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Sniper Elite 4 is the best sniping game I’ve ever played, and is absolutely the high point of the series. This is a perfect example of what can be achieved if a developer understands what their game’s potential is, and never stops working towards it. Rebellion has made huge leaps forward with every new entry in this series, and they’ve finally reached a point where the results are flat-out incredible. I can only imagine the great things they’ll accomplish in the future.- GameCritics
- Posted Mar 21, 2017
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Those who can get past the short playtime and lack of ideas disrupting the swath of ‘lite’ games currently populating the VR scene will find Psychonauts in the Rhombus of Ruin to be a rousing affirmation of Double Fine’s greatest strengths — using character and charm to do the heavy lifting in the absence of innovation.- GameCritics
- Posted Mar 20, 2017
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2Dark is as rough as widely-released games come, but even more impressive is the way it puts the player and their prey on equal footing. The shadows are just as dangerous for the villains as they are for the hero. This is a truly difficult game to get through on multiple levels, but it offers profound satisfaction in fighting the worst evil imaginable.- GameCritics
- Posted Mar 20, 2017
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Yakuza 0 is a magnificent achievement that should be experienced by anyone interested in lecturing people on the importance of money, then blowing ten billion yen on a horrifically tacky golden statue of themselves. Or those curious about winning a chicken in a bowling competition, then installing it as the manager overseeing some of the most financially lucrative real estate holdings in Tokyo. Or those inclined to beat fifty knife-wielding thugs to a pulp in a back alley before heading off for takeaway and wasting the night playing Outrun. Or those wondering why that man in the convenience store is walking around in his underpants, and being unafraid to forge an unexpected friendship with him.- GameCritics
- Posted Mar 20, 2017
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BLADE ARCUS from Shining: Battle Arena is a neat little brawler with a decent cast and enjoyable mechanics, but it’s too limited in too many ways to be anywhere near a… shining… example of the genre.- GameCritics
- Posted Mar 15, 2017
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While Loot Rascals isn’t the deepest roguelike I’ve ever played, I still adore its elegance and accessibility, and let’s face it, that artwork is charming as all hell. And besides, for a genre that’s generally known for being ultra-hardcore, I can’t help but appreciate an entry that takes a sunny, easy-to-grasp approach. My astronaut hasn’t recovered the terraforming machine yet, but I’m still trying to get her there and having a great time in the process.- GameCritics
- Posted Mar 14, 2017
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Breath of the Wild is a phenomenal title in and of itself, but it’s particularly special in that it embodies the vision for the series that Miyamoto and Aonuma have never been able to realize until now. It’s a game three decades in the making, and it’s no exaggeration to say that I’ve been waiting my entire life for this. Breath of the Wild is, by any measure except nostalgia, the best Zelda game ever made, and considering how many unbeatable classics this series has already produced, that is a staggering accomplishment.- GameCritics
- Posted Mar 14, 2017
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After more than 30 hours with Wildlands I was left wondering why it was set in such a massive open world. The huge space offers a ton of missions, but what’s the point if they feel so repetitive and dull? I did enjoy the combat and stealth, and when the game is working properly it can be exciting to take out a group of drug-runners silently. But, so much of it feels like little more than vast areas of land stuffed with filler. If Wildlands was smaller and more focused, it could have been fantastic. Instead, it feels bloated, boring and messy, and that’s something a few patches won’t be able to fix.- GameCritics
- Posted Mar 10, 2017
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Phoning Home plays well enough for its genre and has several good world-building moments, but it just wasn’t for me. I was hoping for something a little more complex given the excellent premise, but it never developed. Players who are fond of survival/crafting games might get more out of it than I did, but they should be prepared to do a lot of babysitting when ANI makes her appearance.- GameCritics
- Posted Mar 10, 2017
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Soda Drinker Pro is just a weird project by a weird guy, who somehow got people to pay for his inside joke. A little research shows this title was created in one day by someone who – wait for it – wanted a soda. Me? I just wanted to turn it off and walk away from it forever.- GameCritics
- Posted Mar 9, 2017
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With decent gameplay and mildly intriguing story, I would have given Space Rift a passing grade in the current PSVR lineup. However, the lack of a coherent art style and the disastrous bugs keep me from being able to do that. If and when Chapter 2 is released, I hope the developers manage to buckle down and make sure everything works properly. I don’t hold out much hope, though — I mean, how many games are there where even the end credits are broken?- GameCritics
- Posted Mar 9, 2017
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Yes, this is a rhythm game about sexy ninjas cook-fighting until one of them ends up naked. It’s ridiculous and it’s perverse, but it’s not ashamed of itself — this is bold and playful erotica that doesn’t skimp on the gameplay just because it skimps on the clothing.- GameCritics
- Posted Mar 8, 2017
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Kingdom Hearts HD 2.8 Final Chapter Prologue is a brilliantly odd release. Newcomers to Kingdom Hearts may be put off by the complexity of the stories they’re thrown into, but Dream Drop Distance and A Fragmentary Passage are accessible enough via sheer gameplay alone. Really, it’s just puzzling why this title gets released first when Kingdom Hearts 1.5 + 2.5 Remix (a much more substantial and sensible package) is only a couple months away. In the meantime, this package makes for a promising start before Kingdom Hearts III.- GameCritics
- Posted Mar 6, 2017
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Knee Deep is clearly an ambitious title working against the constraints that come with being a small studio, yet it manages to deliver a darkly humorous southern crime noir that kept me glued to my seat. Sure, it has a few problems, but my journey through the troubled swamp town of Cyprus Hills was a memorable one.- GameCritics
- Posted Mar 6, 2017
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In around an hour, I managed to complete Bucket Detective with two endings, and the developer smartly added the ability to load any section of the game I wanted so that I could go back and play for the others. I guess the fact that I want to see more of it makes it a ‘good’ title, but to be honest, I’m not sure I’d ever recommend it to anybody.- GameCritics
- Posted Mar 2, 2017
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The sad fact for Horizon, and every other open-world game like it, is that we now live in a post-Witcher 3 world. CD Projekt Red has raised the bar for this genre in nearly every conceivable way, and it is absolutely not enough to simply be another open-world game. The sidequests have to be interesting, the writing has to be engaging, the characters have to be memorable – just putting a good premise and great graphics on top of boilerplate content isn’t enough. At least, it’s not enough for this reviewer.- GameCritics
- Posted Feb 28, 2017
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Numenera ended when the credits rolled, but in my mind, the story is still going. That wouldn’t be possible without top-level writing and world-building – the kind that sucks me into its universe regardless of technical shortcomings. In other words, it’s the perfect follow-up to Planescape: Torment, as thought-provoking, mature and challenging as its predecessor. For those who like their sci-fi more than a little weird, I can’t recommend it enough.- GameCritics
- Posted Feb 28, 2017
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Football Manager 2017 is no revolution, but it doesn’t claim to be. The franchise is, instead, built upon careful revisions and tweaks to its successful formula, bringing new feature sets on top of the base game loved by millions. It’s these millions who purchase it every year, and continue to support a developer who continues to push themselves with every release, improving their formula and giving fans the best possible experience — whether managing a world powerhouse or a lower level team just trying to balance the books, the decisions made are never easy, and genuine pressure exists. Football Manager continues to capture the essence of what it is like to truly love, fear, hate and live football, like no other ever has.- GameCritics
- Posted Feb 27, 2017
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While these complaints are not enough to cripple the game, it’s a shame that SNK has done such a tremendous job with most of the things that matter, only to stumble on certain design issues. Minor missteps aside, It’s pretty brilliant, and it’s safe to say that the series has made the leap to 3D surprisingly well despite still needing some polish, and maybe a bit of a facelift as well.- GameCritics
- Posted Feb 25, 2017
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Nioh is an excellent title that’s different enough from Souls. While its lore isn’t as deep or rich, and the level design isn’t nearly as breathtaking, the gameplay more than makes up for it. With over fifty hours of content, there’s plenty for action fans to enjoy, and I’m sure that Nioh will be in many Game of the Year conversations this December.- GameCritics
- Posted Feb 25, 2017
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Batman: The Telltale Series started strong and ended the same way, and with many characters’ fates left undecided and new characters appearing in the final act, a second season seems inevitable — I look forward to it.- GameCritics
- Posted Feb 24, 2017
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finally has a permanent place in my collection – it’s obviously doing something right. The melee combat is truly some of the best I’ve ever encountered, and I’ve been playing on a nightly basis, knowing what a rush it is if I find the perfect opponent. Unfortunately, I struggle to recommend it when the total package is so skimpy and the online so unreliable. I sense an earnest attempt by Ubisoft with For Honor, but at the moment all they’ve done is laid the groundwork for a stronger experience in the future.- GameCritics
- Posted Feb 23, 2017
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