GameCritics' Scores

  • Games
For 4,098 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4104 game reviews
    • 80 Metascore
    • 90 Critic Score
    Sonic X Shadow Generations would’ve been an incredible package if it was simply remastering the 2011 classic, but the fact that it throws in a whole second game makes it one of the finest platforming experiences of the year, and arguably the most jam-packed release of 2024. Serving as love letters to Sonic’s past and present while perfecting two distinct forms of gameplay make it one the Blue Blur’s finest outings. It’s not just a stroll down memory lane — it’s a high-flying rollercoaster reminding us how great Sega’s mascot was, and still is.
    • 84 Metascore
    • 90 Critic Score
    My highest possible praise goes out to Shinji Mikami and Platinum Games, and my sympathies go out to every third-person shooter that comes after Vanquish-it's an impossible act to follow
    • 86 Metascore
    • 90 Critic Score
    When all’s said and done, Dragon’s Dogma 2 is an outstanding refinement and expansion of every good thing the original — now an undisputed cult classic — brought us, and this sequel is more than welcome, especially since its formula still manages to stand alone when it comes to RPGs.
    • 85 Metascore
    • 90 Critic Score
    Just about every feature in Fight Night lives up to the hype and feels right, if not outstanding.
    • 76 Metascore
    • 90 Critic Score
    By the time I rolled credits, there was no doubt that Chorus was the best space combat game I’ve played in years. The thrill of dynamic space combat coupled with a compelling narrative and overall superb design make this one an absolute a must-play.
    • 84 Metascore
    • 90 Critic Score
    As a long time Lovecraft fan and someone who appreciates a good cosmic horror, Dredge is top class.
    • 84 Metascore
    • 90 Critic Score
    It deserves all of the accolades it will receive-the game has managed to capture the spirit of Star Wars while maintaining its own style and sense of humor.
    • 90 Metascore
    • 90 Critic Score
    Metroid Prime 3: Corruption is an expansion of its predecessors, and it builds on their legacy in every aspect.
    • 94 Metascore
    • 90 Critic Score
    Oblivion is a game people will still be calling a classic a decade from now—and in the fickle world of gaming, that's high praise indeed.
    • 97 Metascore
    • 90 Critic Score
    While I’m slightly disappointed that a game reportedly containing 500,000 unique lines of dialogue still isn’t interested in telling a tight three-act story, RDR2 is without a doubt Rockstar’s best game to date. It offers their strongest cast of characters, their most detailed open world, and an appropriate pace to allow both to coexist. Rockstar more or less invented the modern sandbox game, and it’s a joy to see them finally breaking new ground again.
    • 75 Metascore
    • 90 Critic Score
    Candleman (even with the extra levels added) is still a fairly short experience, but the length felt comfortable and it didn’t overstay its welcome. The storybook narrative style is perfect for the heartwarming tale that this game tells (no spoilers!) and it would be a great experience for a family to enjoy. Recommended!
    • 87 Metascore
    • 90 Critic Score
    The game is intended to be played every day, usually only for an hour or two, as opposed to the multi-hour sessions that are usually devoted to videogames.
    • 68 Metascore
    • 90 Critic Score
    Pigsy's Perfect 10 is exactly the sort of DLC that I love the most-it builds on a character in a way not seen during the main game, but of equal import, the gameplay offered was not only interesting, but substantial enough to stand on its own.
    • 75 Metascore
    • 90 Critic Score
    Overall, The Medium is a fantastic experience. It’s a troubling, emotional, and wrenching nightmare packed into a compact running time, and while its ending may be a little too ambiguous for some, I’m happy to say that The Medium offers a dark mystery that is absolutely worth solving.
    • 83 Metascore
    • 90 Critic Score
    The developers obviously care greatly about the source material, and it shows in everything from the spot-on controls to the excellent voice acting.
    • 54 Metascore
    • 90 Critic Score
    While it may not be the deepest entry out there-its mid-range budget and development schedule means that it lacks the branching plot and multiple endings that encourage replayability-it is unmatched in its ability to draw players into the story, and carry them along right through to the thrilling end.
    • 74 Metascore
    • 90 Critic Score
    The writing is strong, the choices all feel important, engagement in both the short and long term is strong, and the overall design is brilliant – it’s a masterclass in elegance since it does exactly what it needs to do and lasts exactly as long as it needs to last, and there isn’t an ounce of fat on its bones. I can’t wait to see what Brave At Night comes up with next.
    • 85 Metascore
    • 90 Critic Score
    Collectibles aside, Jusant is a magical experience from beginning to end. From the very first time I had my avatar grab a handhold and hoist herself up the side of a cliff face I was hooked, and the rest of the adventure never once failed to deliver that same thrill. This is a special experience — one that tosses aside realism and simulation to capture the idea of mountain climbing that exists only in our fantasies. Yes, the story is beautiful, and yes, the level design is impeccable, but what Jusant offers most is the perfected version of climbing beyond what reality can offer, and I’m glad I got a chance to see it.
    • 89 Metascore
    • 90 Critic Score
    Devil May Cry V is still an outstanding title rooted in the tradition of Japanese-style character-action games. The play and content enhancements are both substantial and worthy of a “Special Edition” moniker. There’s enough here for fans of the original to return, and newcomers looking for something to play on their new consoles are in for a whirling-dervish of a good time.
    • 85 Metascore
    • 90 Critic Score
    With other games I've felt similar feelings after beating an especially tough boss or solving a taxing puzzle. But when I truly master a song in DDRMAX, the sweat on my face and the swift beating of my heart magnifies the feeling. The soreness in my muscles and the burning in my lungs tell my body that I have actually done something worthwhile. It's a singular sensation that can make other games seem like meaningless fumbling with the controller.
    • 90 Metascore
    • 90 Critic Score
    Shin Megami Tensei: Persona 4 is a true gamer's game. Atlus has outdone themselves again and proved that they are at the leading edge of role-playing.
    • 80 Metascore
    • 90 Critic Score
    At its core, it's the same Uncharted game we've all played before, but it's bolstered by sterling presentation, a bevy of secrets, and straightforward tomb-raiding gameplay that feels like a love ode to the series' adventure forebears.
    • 78 Metascore
    • 90 Critic Score
    Persona takes everything that made the original so memorable (the demon-fusing, the storyline, the atmosphere) and streamlines/updates it while restoring things that were cut from the original as well.
    • 81 Metascore
    • 90 Critic Score
    It's a must-play for Visual Novel fans, and those who enjoyed the first year of the deadliest high school ever will find that the return trip is even better.
    • tbd Metascore
    • 90 Critic Score
    In many ways, Marvin's Mittens is a perfect game for young ones. Its story, aesthetic, and mechanics are simple and inviting enough to remain engaging, but despite its younger skew, I found the game to be delightful.
    • 88 Metascore
    • 90 Critic Score
    In the culmination of this story BioShock 2 outdoes the original and establishes its own worth, with a closing sequence that hits every note perfectly.
    • 86 Metascore
    • 90 Critic Score
    I'm far more excited by the ridiculousness of watching a lop-sided ball of junk made of houses, cars, welcome mats, sushi pieces and little girls, with a totem pole jutting out of one side and a herd of cows stuck to the other, rise up into outer space to transform into a star.
    • 82 Metascore
    • 90 Critic Score
    This isn’t a title to nitpick, so, let’s break this down to the important things. College Football 26 is an absolute blast to play, and is a massive step forward for the reborn franchise, thanks to the type of year-over-year improvements that will please even the most cynical gamers. A title this deep and layered will never be perfect, but seeing last year’s foundation turn into this year’s celebration has been wonderful. I’m not likely to put this down any time soon.
    • 75 Metascore
    • 90 Critic Score
    For me, We. The Revolution redefined what a history game could be. The story was rich with depth and empathy for the people who lived during the Reign of Terror, and the developer’s passion could easily be felt — so much so, in fact, that I was moved to play France’s national anthem numerous times in honor of this terrible period brought to life in such a wonderful way.
    • 81 Metascore
    • 90 Critic Score
    A fantastic experience, and rarely do developers manage to make such perfect use of a setting when building a game. This isn’t just a puzzle game that happens to be zombie-themed, it’s literally a zombie puzzle game, where all of the challenges and tasks flow naturally from the concept, constantly expanding and elaborating on the core idea. Yes, it’s fair to sum Zombie Night Terror up as Lemmings With Zombies, but from that jumping off point it accomplishes incredible things.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Wreckfest 2 is, at this moment, a promising Early Access release. It’s already a blast to play and offers everything fans of combat racing could ask for – other than, you know, structure and a career mode. Still, there’s already a worthwhile amount of content, including a truly bonkers derby arena full of ramps, loops, and giant metal traps that crush cars like grapes. It’s always a risk engaging with something in Early Access, as there’s a chance that promised features will never materialize. That said, there’s already a lot to love, and for players who long to see a Volkswagen Bug car disintegrate into component parts as it’s rammed head-on by a school bus going 80, Wreckfest 2 certainly has the goods. [Early Access Score - 65]
    • 74 Metascore
    • Critic Score
    At times, Forgive Me Father feels like a great idea that lost its way during development. There’s no denying that it offers a robust package of first-person shooting gameplay, but I can’t shake the feeling that there’s so much more it could offer. With more emphasis on the narrative and the addition of more interesting mechanics beside shooting and strafing, this could be a much more robust experience. For now, it’s recommended only to hardcore FPS throwback fanatics. [Early Access Provisional Score = 65]
    • tbd Metascore
    • Critic Score
    This is all fine, really. I’m not against the kind of simple gameplay Clunky Hero offers, but I definitely feel like there’s room for improvement as it’s still in Early Access. That said, I doubt that it will evolve into something much different than its current form — it’s just an overall solid platformer that checks off the required boxes, and nothing more. [Early Access Provisional Score = 70]
    • tbd Metascore
    • Critic Score
    I love pirate games so much that I would have stuck with Tempest right to the end if it hadn’t locked me out of completing one of the main quests. In order to research krakens, I was told to go to an island and buy some of their ink. I obeyed and headed straight there, only to find the resource couldn’t be purchased. I had plenty of money and space in my hold, and the ‘buy’ button was lit up, but no matter what I tried, the game wouldn’t let me complete the objective. I tried to meet Tempest more than halfway. I was willing to meet it 99% of the way, but in the end, it couldn’t even do that much for me.
    • tbd Metascore
    • Critic Score
    Remedium is currently in early access with the first act playable, and two more acts to come. While I can’t recommend it in its current state, I’m hoping that more polish, more content and much-needed bugfixes are in its future. [Early Access Provisional Score = 40]
    • tbd Metascore
    • Critic Score
    As stated at the start of this video, As We Descend is currently in Early Access, which means that there are some rough edges that come along with that. Even so, I’m extremely excited to see what else is in store. It’s off to a great start with an intuitive interface, a welcoming combat system and rewarding strategies for those who can master its nuances. With some balance changes, tweaks and additional updates, I’m hopeful that As We Descend could end up one of the best in the genre. [Early Access Provisional Score = 80]

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