GameCritics' Scores

  • Games
For 4,098 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4104 game reviews
    • 87 Metascore
    • 90 Critic Score
    Despite the minor flaws described above, Unavowed is truly something special, and it deserves every accolade it’s about to receive. I honestly can’t remember being as drawn into an adventure game as I was during this one, and the time just flew by. Simply put, Wadjet Eye’s newest title should be in every gamer’s library as soon as possible.
    • 76 Metascore
    • 90 Critic Score
    JYDGE isn’t very long, but it’s incredibly wide, and its winking embrace of ’80s-style ultraviolence should charm both devotees of the franchises that inspired it and anyone who can appreciate a clever shooter.
    • 88 Metascore
    • 90 Critic Score
    Difficulties with the interface aside, Divinity: Original Sin Enhanced Edition is an intriguing, challenging, relentlessly charming game that serves as a refreshing break from bleaker RPGs that have dominated the rest of the year. It absolutely shouldn't be overlooked by RPG fans who never played it on PC. For those who have played the original, enough has changed in the story and progression that the remastered edition is well worth a second purchase to play locally with friends.
    • 74 Metascore
    • 90 Critic Score
    The map aside, this is yet another great title in the Atelier series. The stakes are high, the characters are likeable, and the gameplay is as good as it’s ever been. Every year I approach the newest Atelier game with a little trepidation – will this be the year they screw it up? Will the streak finally end? But for at least one more year, the answer is no. Gust has again delivered another fantastic JRPG that does the series proud.
    • 81 Metascore
    • 90 Critic Score
    There were points where it made me feel over the moon with glee at a perfectly-chained series of strikes, and times when the plot left me deeply disconcerted in just the right way. It’s not gonna be a game for everyone, but for some, it’ll be an unforgettable ride.
    • 83 Metascore
    • 90 Critic Score
    Broforce is a conceptual triumph that could be successfully sold as a jokey bit of nostalgia, but what's truly amazing is how well it works on a moment-to-moment basis.
    • 85 Metascore
    • 90 Critic Score
    Shovel Knight's greatest feat is disguising itself as "old school" when it's design philosophy couldn't be any further from it. While at first glance it may seem like just another 8-bit homage, the quality and polish make it so much more. Rather than a spirited look at the past, Shovel Knight instead reminds us just how far game design has come
    • 77 Metascore
    • 90 Critic Score
    Hands down, Door Kickers: Action Squad is one of the best games to come to the Switch this year. Every inch is well-designed and smartly tuned, it stays challenging (but fair!) and fresh from start to finish, and there’s enough meat on its bones to satisfy anyone. It even does co-op, to boot. Simply put, it is the total package and a must-buy for any Switch owner craving 2D action.
    • 94 Metascore
    • 90 Critic Score
    Takedown, whether it's making my heart pump or the hair stand up on the back of my neck, not only represents a dramatic step in the right direction for the series, but also for the racing game genre in general.
    • 83 Metascore
    • 90 Critic Score
    The Portal add-on to Zen Pinball 2 is another excellent addition to the already-strong lineup of tables available, and having played most of the selections on offer, I'd say this one ranks right near the top. For anyone who loves Portal, pinball, or both, this is an absolute no-brainer.
    • 82 Metascore
    • 90 Critic Score
    Everything the first game was not, and far more. Not only did the developers correct, expand and improve upon every aspect, they have authored one of the most utterly perfect synergies of gameplay, direction and storytelling that I've ever witnessed.
    • 73 Metascore
    • 90 Critic Score
    That’s a minor flaw, however, in a game that is a sparkling and unique addition to the Metroidvania stable. While Dandara’s world has ostensibly little to do with Dandara the historical warrior apart from inspiration, I hope that players finish the game and feel as interested to explore her story as I was to explore Long Hat House’s gorgeous and intricate world.
    • 79 Metascore
    • 90 Critic Score
    I have no idea what brought this updated version of a 14-year-old game into being, but I’m quite glad that it’s received this second chance with a new audience. By anyone’s standard, this is a superior work that belongs in every puzzle fan’s library.
    • 83 Metascore
    • 90 Critic Score
    Of course, And Yet It Moves only scratches the surface of possibility, but it is a journey absolutely worth taking.
    • 86 Metascore
    • 90 Critic Score
    With a huge map, hundreds of cars, and countless racetrack possibilities, Forza Horizon 2 is a stellar open world racing game.
    • 94 Metascore
    • 90 Critic Score
    It's not too often when a series can challenge me to think of the endless possibilities for future installments all because of a sound formula established by its flawed first installment.
    • 83 Metascore
    • 90 Critic Score
    Overall, I was quite impressed with Rogue Galaxy, and as one of the presumably last RPGs for the PlayStation 2, I think it's a fitting tribute to the machine that is home to the most games of this genre.
    • 77 Metascore
    • 90 Critic Score
    Despite my occasionally-bloodshot orbs, Before Your Eyes is an experience I won’t soon forget. Its combination of masterful storytelling, engaging character progression and stunning conclusion put it in contention for best narrative game I’ve ever played, and it also reminded me to savor life at its best and worst moments. No small feat for an indie title hanging everything on an all-new form of interaction.
    • 90 Metascore
    • 90 Critic Score
    Those hankering for something reminiscent of Advance Wars or Valkyria Chronicles will find much to enjoy, and players looking to challenge their grey matter should absolutely give it a try.
    • tbd Metascore
    • 90 Critic Score
    This title certainly takes things slow, but it runs so deep and expands in so many directions at once that it’s hard to label it anything other than a true achievement. I whole-heartedly recommend it to anyone who might consider themselves an RPG fan.
    • 94 Metascore
    • 90 Critic Score
    A wonderfully immersive adventure, radiating both the creativity and technical expertise of its experienced designers.
    • 75 Metascore
    • 90 Critic Score
    The Council: Episode 1, The Mad Ones is a treasure thanks to a great story that’s well-told, some of the highest Interactive Movie production values I’ve seen, and a skill and experience system that serves to make it even deeper and more replayable than it already was. And the cliffhanger ending? It’s so compelling that I can’t wait for the next chapter to arrive.
    • 96 Metascore
    • 90 Critic Score
    Among Thieves is far and away the best game that I have played this year, and one I will likely come back to time and again.
    • 85 Metascore
    • 90 Critic Score
    If the idea of gunning down bad guys while kickflipping through the sky doesn’t appeal, then there’s nothing in Echo Point Nova that’s going to convert someone. For me, though, Echo Point Nova does exactly what it says on the tin and excels at it — and honestly, that’s enough to keep me coming back with each update to maintain my 100% completion.
    • 64 Metascore
    • 90 Critic Score
    Still the same incredible experience it was two years ago, only better. For new players it's a game full of twists and turns, daring level design and terrifying foes. For veterans it's the best version yet of an amazing formula, just as fresh and thrilling. It's a stunning experience from beginning to end, but I do hope the developers can fix the metagame elements and bump perfection up to the next level.
    • 83 Metascore
    • 90 Critic Score
    With its cheerful gore and wholehearted embrace of adorable violence, Slayaway Camp toes a line that has tripped up many developers before them. (Anyone remember the tonal disaster that was Naughty Bear?) This is both an ingeniously-built puzzle game and a horror extravaganza rolled into one, and it’s a combination that must be seen to be believed. Horror fans will enjoy great comedy writing about a subject they love, puzzle fans will have their brains expertly teased, and fans of both will find the game of their dreams.
    • 78 Metascore
    • 90 Critic Score
    If the Yakuza series were merely the sole franchise keeping the long tradition of the 3D brawler alive, it would be worthy of praise. The fact that it manages to do that while also offering some of the best storytelling in the industry-and that it accomplishes these things essentially once a year-all combine to make it one of the most impressive series around. Yakuza 4 comes from the best possible video game pedigree, and it does its predecessors proud.
    • 86 Metascore
    • 90 Critic Score
    Skipping my usual witty remark or pun-laden ending line in closing, let me just say that Clash of Heroes is an absolute winner from start to finish. Any gamer worthy of the title needs to have a copy of this cart in their library. Buy it. Ra
    • 85 Metascore
    • 90 Critic Score
    Looking past the graphically pleasing surface, there was plenty of gritty gameplay to hold my attention. Building up my characters by learning new dressphere abilities was more enjoyable than leveling in recent RPGs, as was the earnest and lighthearted telling of Yuna's story.
    • 81 Metascore
    • 90 Critic Score
    It was wonderful to explore the world and to listen to Henry and Delilah open up to one another about their lives. I'd easily recommend it to anyone who values a good, mature story. While the final destination leaves much to be desired, the trip was well worth it.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Wreckfest 2 is, at this moment, a promising Early Access release. It’s already a blast to play and offers everything fans of combat racing could ask for – other than, you know, structure and a career mode. Still, there’s already a worthwhile amount of content, including a truly bonkers derby arena full of ramps, loops, and giant metal traps that crush cars like grapes. It’s always a risk engaging with something in Early Access, as there’s a chance that promised features will never materialize. That said, there’s already a lot to love, and for players who long to see a Volkswagen Bug car disintegrate into component parts as it’s rammed head-on by a school bus going 80, Wreckfest 2 certainly has the goods. [Early Access Score - 65]
    • 74 Metascore
    • Critic Score
    At times, Forgive Me Father feels like a great idea that lost its way during development. There’s no denying that it offers a robust package of first-person shooting gameplay, but I can’t shake the feeling that there’s so much more it could offer. With more emphasis on the narrative and the addition of more interesting mechanics beside shooting and strafing, this could be a much more robust experience. For now, it’s recommended only to hardcore FPS throwback fanatics. [Early Access Provisional Score = 65]
    • tbd Metascore
    • Critic Score
    This is all fine, really. I’m not against the kind of simple gameplay Clunky Hero offers, but I definitely feel like there’s room for improvement as it’s still in Early Access. That said, I doubt that it will evolve into something much different than its current form — it’s just an overall solid platformer that checks off the required boxes, and nothing more. [Early Access Provisional Score = 70]
    • tbd Metascore
    • Critic Score
    I love pirate games so much that I would have stuck with Tempest right to the end if it hadn’t locked me out of completing one of the main quests. In order to research krakens, I was told to go to an island and buy some of their ink. I obeyed and headed straight there, only to find the resource couldn’t be purchased. I had plenty of money and space in my hold, and the ‘buy’ button was lit up, but no matter what I tried, the game wouldn’t let me complete the objective. I tried to meet Tempest more than halfway. I was willing to meet it 99% of the way, but in the end, it couldn’t even do that much for me.
    • tbd Metascore
    • Critic Score
    Remedium is currently in early access with the first act playable, and two more acts to come. While I can’t recommend it in its current state, I’m hoping that more polish, more content and much-needed bugfixes are in its future. [Early Access Provisional Score = 40]
    • tbd Metascore
    • Critic Score
    As stated at the start of this video, As We Descend is currently in Early Access, which means that there are some rough edges that come along with that. Even so, I’m extremely excited to see what else is in store. It’s off to a great start with an intuitive interface, a welcoming combat system and rewarding strategies for those who can master its nuances. With some balance changes, tweaks and additional updates, I’m hopeful that As We Descend could end up one of the best in the genre. [Early Access Provisional Score = 80]

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