GameCritics' Scores

  • Games
For 4,098 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4104 game reviews
    • 69 Metascore
    • 80 Critic Score
    Although the animation and framerate aren't as optimized as they could be (one of the qualities common to Terminal Reality's other titles) and some of the combat sequences can occasionally be frustrating, looking past Charlize Theron's digitized face reveals Aeon Flux to be finely in tune with its animated soul-and a darker, more artistically challenging thrill ride than players are usually privy to.
    • 86 Metascore
    • 80 Critic Score
    Despite my qualms about the combat engine, graphics and the amount of minor bugs on display, it's a testament to BioWare's craft that Dragon Age: Origins is as intensely addicting and as ultimately satisfying as it is.
    • 87 Metascore
    • 80 Critic Score
    It's a testament to how expertly-crafted this DLC is that I can replay the base game in preparation, still get my ass kicked to an embarrassing degree, and ultimately walk away feeling satisfied and as capable as ever. The Old Hunters is definitely more "hardcore" than anything From Software has cooked up in recent memory, but those who want this know who they are, and for that select group, The Old Hunters is everything they signed up for and more.
    • 82 Metascore
    • 80 Critic Score
    Despite the ho-hum storyline and a few minor pacing issues in the endgame ,it still comes pretty Ys-ey to recommend overall.
    • 71 Metascore
    • 80 Critic Score
    The lack of accessibility options with regard to control and display customization also threatens to make Star Trek: Resurgence less inclusive than its Federation values would suggest. Nevertheless, these quibbles are things that I found relatively easy to overlook, considering how well the game channels qualities of Star Trek long absent from the franchise’s adaptations. I’d choose instead to hope Dramatic Labs addresses some of these concerns through patches and updates. Those like me, who are able to put aside those complaints, will find a thrilling and refreshing dose of Trek fan service, and perhaps the beginning of a special journey, in Star Trek: Resurgence.
    • 71 Metascore
    • 80 Critic Score
    While I’m sure developer Hello Games is still tweaking things and perhaps even creating more content for No Man’s Sky, the current state of affairs is a strong one. This galactic opus still offers an infinite amount of content for those who want to lose themselves among the stars, but now also contains a concrete throughline that will satisfy a wider array of players. It can be irritating at times, but it’s also full of stunning moments and the satisfaction of building a virtual life among the stars. Four years after launch, it’s finally a journey worth taking.
    • 70 Metascore
    • 80 Critic Score
    Technically, the framerate takes a hit here and there in some of the more ornate levels. It's noticeable, but it doesn't disrupt the flow of action.
    • 79 Metascore
    • 80 Critic Score
    Enjoying La Pucelle Tactics requires a compulsive temperament and a perverse sense of humor.
    • 66 Metascore
    • 80 Critic Score
    Ultra Street Fighter II: The Final Challengers is perhaps the best version of one of the best fighting games to date. The new visuals and audio take the presentation to the next level, and playing with the creepy-cool alternate characters is great. Moreover, the Switch’s biggest draw is its portability, so there’s finally a way to play Street Fighter with a friend on a single unit, anytime and anywhere. It might not be enough to win back players who have no desire to revisit this classic, but this reviewer does not count himself among that group.
    • 71 Metascore
    • 80 Critic Score
    Shadowgate, Déjà vu and The Uninvited are obtuse, they’re rough to look at, and finding answers online is required, but their charm and atmosphere certainly carries through, even after so many years. Picking up all three of these classics for eight dollars is a no-brainer, but the quality time I had introducing these to my son was priceless.
    • 79 Metascore
    • 80 Critic Score
    Despite my problems with the above-water sequences, I still found Subnautica: Below Zero to be a delight. It expands on the first game’s worldbuilding, offers surprises and thrills in equal measure, and most importantly, it takes a huge amount of frustration (if not all of it) out of survival. The end of the story promises a third chapter which could open up the world in even more intriguing ways, and if the developers can keep improving their formula, I’m very excited to see what’s next.
    • 74 Metascore
    • 80 Critic Score
    Above the Law corrects a lot of the missteps from the first two episodes and also benefits from the narrative scaffolding they painstakingly laid. If nothing else, this episode illustrates that the season is on a trajectory of improvement. The fact that Clementine is a supporting character still stings, but the pain in my heart when she makes an offhanded comment about Lee from season one suggests her character (and all the baggage she carries) remains emotionally resonant.
    • 81 Metascore
    • 80 Critic Score
    Ni No Kuni II: Revenant Kingdom is an adventure with a whole lot to do, and a whole lot of ways to do it. I cherished exploring this bustling world, and experimenting with the stellar combat system provided hours of entertainment. I just wish the developers focused a bit more on the strong fundamentals, rather than creating countless systems for the player to digest. Nevertheless, Revenant Kingdom is an exceptional title deserving attention from fans of almost any genre.
    • 81 Metascore
    • 80 Critic Score
    Kena fills the void left by a now-scarce genre that used to be far more common than it is today. It’s a simple story of love and loss with gorgeous visuals and a play loop ripped straight from the PS2 era. I would have liked a few more concessions to help players navigate the world and its challenges, but I still enjoyed my time here — it doesn’t reinvent the action-adventure platformer wheel, but it managed to put a nostalgic smile on my face.
    • tbd Metascore
    • 80 Critic Score
    And so, the Switch adds yet another solid rhythm game title to its growing library and reinforces the idea that the console is becoming the go-to destination for both handheld and couch-centric rhythm gaming shenanigans. It certainly helps that Spin Rhythm is so welcoming to players of all skill levels – seasoned rhythm gods, beginners, and even perpetual mediocrities like myself. Spin Rhythm does its best to keep the groove going for everyone.
    • 69 Metascore
    • 80 Critic Score
    A rock-solid game. While it's not the Shining game I would have asked for, it's definitely one of the better hack-and-slash titles out there for the console market.
    • 75 Metascore
    • 80 Critic Score
    Always challenging but never impossible, Echoshift goes out of its way to cater to the player in ways that very few titles do, making it an easy game to love
    • 69 Metascore
    • 80 Critic Score
    Although I hate to be so vague about The Bunker, giving away too much would be doing a great disservice to anyone reading this review. Instead, I’ll simply say that it’s one of the most enjoyable FMV games I’ve ever played, and that I’d recommend prospective players block out two hours and go through it all in a single sitting. My compliments to Splendy Games, and I’m now officially on record as being quite prepared to drop a few dollars on whatever they turn out next.
    • 68 Metascore
    • 80 Critic Score
    Those searching for traditional third-person action should probably keep looking, but players interested in exploring a nine-hour interactive ninja flick packed full of the most insane action ever choreographed need look no further.
    • 84 Metascore
    • 80 Critic Score
    Puyo Pop achieves what a good puzzle game asks for, simple execution yet addictive and deep fun, adding a distinctly weird Japanese flavor to a premise that originated in Russia.
    • 80 Metascore
    • 80 Critic Score
    The horrors of the last year have given me a new appreciation for the type of entertainment that allows me to fall into a predictable routine, and roguelikes are the perfect venue. In the past, too many developers have assumed that the simple inclusion of procedurally-generated levels is enough to keep run-based games interesting, but the increased regularity of quality titles like Skul leaves me confident that studios are learning, and that the roguelike renaissance isn’t going away anytime soon.
    • 67 Metascore
    • 80 Critic Score
    Despite those issues, there is no question that Cursed Mountain is not only one of the finest titles currently available for the Wii, it's a welcome detour from the well-worn survival horror path that so many developers seem only too happy to tread.
    • 80 Metascore
    • 80 Critic Score
    Middle-Earth: Shadow of War is a massive game that feels a lot like its predecessor, but now it’s filled with even more things to collect and more missions to finish. But when does a game contain too much? As I reached the end of the campaign, the good times I had turned into a series of chores. Luckily, players can avoid most of the busywork by not worrying about the online conquests or the endgame, but for those that do? Be prepared to grind for it.
    • 69 Metascore
    • 80 Critic Score
    Duels of the Planeswalkers is a faithful, if watered down, representation of a classic game that excels at drawing in new players and reigniting the old fire in seasoned veterans.
    • 83 Metascore
    • 80 Critic Score
    The Danganronpa series is concerned with the ongoing battle between the power of hope and the power of despair, and while these games are overlong and peppered with some less-than-stellar moments, the excellent plots give the player a sense of hope for the future of dynamic narrative in videogames. This is some of the best, most suspenseful, storytelling that I’ve ever seen attempted in the medium. While there’s no new content and the graphics remain unchanged from the Vita versions, 1.2 Reload is a great jumping-on point for fans of visual novels who’ve never experienced the series before.
    • 87 Metascore
    • 80 Critic Score
    Overall, I enjoyed my time with Theatrhythm Final Bar Line. The note charts are interesting and build on themselves as sections of a song are repeated, the track selection is immense, and as a bonus, it plays great both in docked mode or on the go, which means that it’s easy to pick up and get a couple of songs in, anywhere or anytime. Rhythm fans and Final Fantasy fans alike shouldn’t miss out on this one.
    • 69 Metascore
    • 80 Critic Score
    Overall, Bladed Fury is a great package. The diminutive length (I finished the main story in under four hours) is offset by a reasonably cheap price tag, making it an easy recommendation to any fans of fast-paced 2D action.
    • 82 Metascore
    • 80 Critic Score
    With Conviction, the Splinter Cell series seemed to be veering off course, but Blacklist thankfully grabs the wheel and gets it back on track.
    • 76 Metascore
    • 80 Critic Score
    Fans of the genre would be smart to pick it up, and fans of Alien can consider it both a mega-dose of fanservice, and a must-play to be tracked down.
    • 84 Metascore
    • 80 Critic Score
    The core experience is still a truly fantastic, deep adventure that should be played by pretty much everyone who can tolerate a stiff, unyielding challenge – but the minimal effort put into this remaster also smacks of a fairly lazy cash grab. New players should dive in without a second thought, but for those who’ve traveled through the Kiln and back before… well, just be aware that there’s almost nothing truly new on offer here.

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