GameCritics' Scores

  • Games
For 4,098 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4104 game reviews
    • 80 Metascore
    • 90 Critic Score
    The series, especially this installment, has become among the most memorable game-playing experiences of my life.
    • 80 Metascore
    • 80 Critic Score
    The Darkest Files doesn’t simply retread expected courtroom cliché — it asks hard questions, demands patience, and treats its players with the respect they deserve. Putting a few minor mechanical shortcomings aside, The Darkest Files succeeds by refusing to sanitize history and doesn’t oversimplify the complexities of justice and the human spirit.
    • 80 Metascore
    • 80 Critic Score
    The horrors of the last year have given me a new appreciation for the type of entertainment that allows me to fall into a predictable routine, and roguelikes are the perfect venue. In the past, too many developers have assumed that the simple inclusion of procedurally-generated levels is enough to keep run-based games interesting, but the increased regularity of quality titles like Skul leaves me confident that studios are learning, and that the roguelike renaissance isn’t going away anytime soon.
    • 80 Metascore
    • 90 Critic Score
    Football Manager 2017 is no revolution, but it doesn’t claim to be. The franchise is, instead, built upon careful revisions and tweaks to its successful formula, bringing new feature sets on top of the base game loved by millions. It’s these millions who purchase it every year, and continue to support a developer who continues to push themselves with every release, improving their formula and giving fans the best possible experience — whether managing a world powerhouse or a lower level team just trying to balance the books, the decisions made are never easy, and genuine pressure exists. Football Manager continues to capture the essence of what it is like to truly love, fear, hate and live football, like no other ever has.
    • 80 Metascore
    • 80 Critic Score
    Westerado: Double Barreled is a satisfying and well-rounded title that will be a surprising gem to anyone who enjoys a good Western-themed romp.
    • 80 Metascore
    • 90 Critic Score
    When Francis played his final set and the credits started rolling, I was quite glad to have played The Artful Escape. It is very clearly Its Own Thing, and not only is that thing pretty awesome, it’s just one more example that videogames are able to deliver a huge array of experiences that are all worthwhile in their own way. I love that Beethoven & Dinosaur brought their vision to my screen, and if nothing else, maybe this rock-fueled journey through the stars will get developers off of movies and on to music videos for a while.
    • 80 Metascore
    • 50 Critic Score
    Assassin's Creed Revelations is not an outright bad game, but neither is it a good one. In a series that has seen this many interesting ideas, such mediocrity amounts to a disaster. Thanks to slipshod implementation, none of the new features in Revelations improve the Assassin's Creed experience, and some make it noticeably worse. As such, the only thing that Revelations really adds to the series is the feeling of being cheated.
    • 80 Metascore
    • 85 Critic Score
    Tempest Rising is what I would call a neo-classic RTS — and it’s something we need and hunger for in the modern gaming landscape. The story, gameplay mechanics, and strategic diversity of engagement scenarios make it one of the best RTS titles of the past few years, yet, the lack of balance and problematic AI behaviors prevent it from becoming a perfect experience for avid RTS fans. However, with such a promising debut, I’m excited to see more from this developer in the form of DLC and stand-alone titles the future.
    • 80 Metascore
    • 85 Critic Score
    F1 25 is an exceptional driving game and one that further cements developer Codemasters’ place as one of the finest racing developers currently working. It was a pleasure to go through the excellent story mode, and I spent many hours obsessing over the expansive MyTeam mode. While it may not feel like an evolutionary change from F1 24, there’s more than enough here to keep racing fans happy for the season.
    • 80 Metascore
    • 75 Critic Score
    It's odd to run up against a stealth game where the leaderboards are significantly more compelling than the scripted story, but that's Volume in a nutshell. Its stripped-down aesthetic parallels the tight constraints of its levels and the careful curtailing of player power, verging on making some parts feel shallow.
    • 80 Metascore
    • 75 Critic Score
    The uneven storytelling is a shame, because if Amnesia: Rebirth had a narrative as unsettling as its play loop, it might be an all-time great. Frictional’s ability to generate tension and moment-to-moment fear is unparalleled, and SOMA showed that an equally powerful story is within their abilities. Unfortunately, Rebirth doesn’t reach those heights, though it remains a tremendously effective vehicle for scares.
    • 80 Metascore
    • 70 Critic Score
    Overall The Banner Saga's an enjoyable product, just one that lets itself down in several key ways. It's almost where it needs to be, but these niggling issues prevent it from reaching its full potential. That said, it's a damn fine-looking game with quality writing at a reasonable price, and still comes fairly recommended for anyone looking to flee for their lives in a harsh and unforgiving environment.
    • 80 Metascore
    • 90 Critic Score
    The Zone feels fully realized, with improved gameplay mechanics and a blend of beauty, horror, and mystique that was irresistible. The engaging story gave me plenty of interesting plot threads to pull at, and allowed me to alter the progression of the story in fascinating ways. The PS5 version has great features, and a year of updates has made HoC better for all players. In my opinion, this is the definitive way for new and veteran stalkers alike to explore the mysteries of the Zone.
    • 80 Metascore
    • 85 Critic Score
    REANIMAL is a nightmare that won’t end. After beating the campaign I immediately started it up again, hoping that by finding all of the secrets I’d get some answers to the questions the ending raised. Sadly, it wasn’t to be, and I found myself with too many loose ends while also being unable to get the haunting aesthetic out of my head. This is a grim, nasty experience from the masters of the genre. It’s a singularly nasty journey, and while I can’t recommend it to everyone, anyone looking to take a trip through the dark side won’t find one much better.
    • 80 Metascore
    • 70 Critic Score
    Duffers who like to spend more time on the couch than on the greens will find much to enjoy here and they can do it without looking like a dork in a pair of knickers.
    • 80 Metascore
    • 75 Critic Score
    It's tempting to write off Osmos as a "been there, done that" experience. While all of the mechanics in play here certainly aren't new, the team at Hemisphere Games does a wonderful job of wrapping them up in a cool, calm, and collected package that makes it feel new and refreshing.
    • 80 Metascore
    • 80 Critic Score
    Despite the PS4-specific issues and a main story that isn’t on par with the best of the series, Assassin’s Creed Valhalla remains a solid adventure that I can’t wait to keep playing on better hardware. The focus on exploration coupled with a wealth of secrets to uncover made this adventure a thoroughly-enjoyable timesink, and I can’t wait to continue my domination of England on PS5.
    • 80 Metascore
    • 65 Critic Score
    I have rarely seen a game go from being absolutely sublime to absolutely awful, but Subnautica manages to pull it off. The first 25-30 hours are a superb sci-fi survival experience that I would happily recommend to anyone, and I’ll cherish that time under the waves for years to come. But the endgame? It really does ruin a good thing. If the first chunk of the adventure were scored on its own, it would rate much higher. But as a complete experience? The issues are too large to ignore.
    • 80 Metascore
    • 90 Critic Score
    EyeToy feeds the average person's vanity by projecting themselves onto the television. As just about every reality show on the air proves, being on television remains an important status symbol in our culture.
    • 80 Metascore
    • 70 Critic Score
    While the game lacks the intense action of today’s adrenaline-driven games, it makes up for it by offering an engrossing story that’s sure to suck in anyone with enough patience to put up with the title’s languid pace.
    • 80 Metascore
    • 90 Critic Score
    At face value, Transpose is a wonderful VR puzzle game that’s as entertaining as it is mind-boggling. However, on the mornings when I started my day with Transpose, I found myself possessed of a calmness and patience that I had difficulty characterizing. As pretentious and hyperbolic as it sounds, the mindfulness and self-acceptance that it imbued in me made Secret Location’s work as transformative — it was an incredible experience to wave to myself, to give myself a high five, to rip my own heart out, or to stand beside myself while waiting longingly for another me.
    • 80 Metascore
    • 90 Critic Score
    At its core, it's the same Uncharted game we've all played before, but it's bolstered by sterling presentation, a bevy of secrets, and straightforward tomb-raiding gameplay that feels like a love ode to the series' adventure forebears.
    • 80 Metascore
    • 85 Critic Score
    A landmark superhero game that offers an experience not only unique to superhero games, but gaming in general.
    • 80 Metascore
    • 65 Critic Score
    Overall, Yakuza Kiwami isn’t a bad game despite several issues that drag it down. No, its real problem is that Yakuza Zero is a significantly superior product in every way that matters. Fans of the original release will likely dig the modernization, but for any newcomers thinking of jumping in, I’d recommend starting with the infinitely better prequel.
    • 80 Metascore
    • 35 Critic Score
    If the first game was a chillingly-black horror to be feared, Bloodshot's a pretender in a goofy rubber mask, making funny noises and stumbling over its own feet.
    • 80 Metascore
    • 75 Critic Score
    Strange Journey was an enjoyable ride. Seeing the different dungeons of the Schwarzwelt and how the motivations of the demons (and how they felt about humans) blended well with each area.That said, those already familiar with the Shin Megami games will likely enjoy this reissue more than series newcomers thanks to its general difficulty and the inconsistency of the negotiation mechanics — it can be a bit polarizing for those who aren’t accustomed to the mechanics.
    • 80 Metascore
    • 90 Critic Score
    Sonic X Shadow Generations would’ve been an incredible package if it was simply remastering the 2011 classic, but the fact that it throws in a whole second game makes it one of the finest platforming experiences of the year, and arguably the most jam-packed release of 2024. Serving as love letters to Sonic’s past and present while perfecting two distinct forms of gameplay make it one the Blue Blur’s finest outings. It’s not just a stroll down memory lane — it’s a high-flying rollercoaster reminding us how great Sega’s mascot was, and still is.
    • 80 Metascore
    • 85 Critic Score
    Going Under is one of the most important games I’ve played in 2020 and one I’ll keep playing for months on end, thanks to the meaningful writing and enjoyable dungeon crawling. For those looking for an accessible starting point in roguelikes, or those who just need some delightful takedowns of late-stage capitalism, this is it.
    • 80 Metascore
    • 75 Critic Score
    Fans of Trine‘s previous entries may feel like this entry is a bit overfamiliar, but for those coming to the series for the first time, Trine 4 is a good place to start. This sequel might not reinvent its wheel, but in this case that’s not a bad thing.
    • 80 Metascore
    • 80 Critic Score
    That said, the original Etrian Odyssey was a rough, brutal and vaguely experimental experience that I managed to complete out of sheer tenacity. In contrast, Millennium Girl takes the same content and makes it a thousand times more beautiful, approachable, and enjoyable for an all-new audience.

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