Gameblog.fr's Scores

  • Games
For 3,456 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Xenoblade Chronicles
Lowest review score: 0 Realms of Arkania: Blade of Destiny Revised
Score distribution:
3457 game reviews
    • 62 Metascore
    • 20 Critic Score
    Despite the promise of renewed fun through this time travel idea, Raving Rabbids : Travel in Time doesn't offer anything new compared to the previous ones. It's slow, there's but a few mini-games really fun, and in the end, it's more boring than not.
    • 70 Metascore
    • 60 Critic Score
    Having a copy of those cult Super Mario games from the 8-bit era is almost reason enough for a gamer to get this collection. But it's still a "light" edition of Super Mario All-Stars (the Super Nintendo one), with few bonuses - the liflet is pretty but not really full of surprises nor knowledge, and the audio CD has 10 tracks and 10 sound effects that, sure, you will love hearing crystal clear again. But it could have done more.
    • 67 Metascore
    • 60 Critic Score
    Two Worlds II made a lot of progress, on a variety of fronts, compared to the original, but manages to keep the same shortcomings at the same time. It would be a good idea to stop adding stuff and balance what's already there ! To sum it up, it's like an RPG appetizer to wait for more and better. It's likable for its secondary quests, rather than its main one.
    • 75 Metascore
    • 60 Critic Score
    Two Worlds II made a lot of progress, on a variety of fronts, compared to the original, but manages to keep the same shortcomings at the same time. It would be a good idea to stop adding stuff and balance what's already there ! To sum it up, it's like an RPG appetizer to wait for more and better. It's likable for its secondary quests, rather than its main one.
    • 88 Metascore
    • 80 Critic Score
    800 points for hours of youth-remembrance fun, it's not much. Generous, well polished, precise and addictive, Pinball FX2 is simply the best flipper simulator out there.
    • 81 Metascore
    • 60 Critic Score
    If this new GoldenEye will not replace the original in the heart of the players, if it is unlikely to be remembered in ten years, this new adventure of 007 still performs brilliantly. The graphics are quite good, the staging is dynamic and offers some nice moments of adrenaline, the multiplayer modes are fun... without reaching the excitement we get the original in 1997, of course, a matter of historical context. Anyway that's solid shooter we have here, and that's good news for the Wii!
    • 88 Metascore
    • 80 Critic Score
    Thanks to a "back to the roots" formula, Criterion succeeded in restoring the right path for the Need for Speed series : the chase HQ style pursuits between the police and the crazed drivers. It manages to do this with an inspired approach, borrowing from the original game or more recent ones, like with the finesse and fun inducing in-game equipment. The Autolog feature is a true revolution community-wise, and the online play guaranties hours of added fun. Can we ask for more ? Yes ; a less "heavy" handling of the cars, for an even more dynamic urban rodeo. The best NFS game since the third installment.
    • 89 Metascore
    • 80 Critic Score
    Thanks to a "back to the roots" formula, Criterion succeeded in restoring the right path for the Need for Speed series : the chase HQ style pursuits between the police and the crazed drivers. It manages to do this with an inspired approach, borrowing from the original game or more recent ones, like with the finesse and fun inducing in-game equipment. The Autolog feature is a true revolution community-wise, and the online play guaranties hours of added fun. Can we ask for more ? Yes ; a less "heavy" handling of the cars, for an even more dynamic urban rodeo. The best NFS game since the third installment.
    • 87 Metascore
    • 100 Critic Score
    Congrats Treyarch, you passed the test. Black Ops still has some technical flaws (some erratic scripts), but it doesn't lack ambition, variety, nor freshness. Its solo campaign boasts a good scenario, and its multiplayer is as comprehensive and solid as ever, while changing some basic systems for the better and introducing soon-to-be-cult new modes, as well as community features one could only find in the latest Halo iterations before. There may be ways to improve it yet again, but the 2010 CoD delivers on its promise - we can't say anymore that Treyarch's Call of Dutys don't measure up.
    • 88 Metascore
    • 100 Critic Score
    Congrats Treyarch, you passed the test. Black Ops still has some technical flaws (some erratic scripts), but it doesn't lack ambition, variety, nor freshness. Its solo campaign boasts a good scenario, and its multiplayer is as comprehensive and solid as ever, while changing some basic systems for the better and introducing soon-to-be-cult new modes, as well as community features one could only find in the latest Halo iterations before. There may be ways to improve it yet again, but the 2010 CoD delivers on its promise - we can't say anymore that Treyarch's Call of Dutys don't measure up.
    • 87 Metascore
    • 80 Critic Score
    Donkey Kong Country Returns was clearly made by fans for fans of the original on the Super Nintendo. For trained gamers, indeed. Because behind its alluring colors and refreshing world and atmosphere, lies a spicy challenge, sometimes even a cruel one. Not all levels are as such, but two types specifically aren't as precisely tuned as the others, and become somewhat frustrating. But the experience is undoubtedly well thought, blessed by inspired mechanics, even if its diversity remains below the original. A great game, but not a Royal one.
    • 73 Metascore
    • 80 Critic Score
    Warren and his team did it : they brought back MIckey's former videogame glory. There are still some camera issues tainting the gameplay, but the variety (with quests and choices, 2D gameplay phases, etc.), its clever mechanics, brilliant art direction, and great music make it an integral herald of the heritage of excellence of its 16bit ancestors. Its bewitching world, with its melancholy vibe, will undoubtedly charm all Disney and Animation History fans. Its a must-have for the Wii.
    • 84 Metascore
    • 80 Critic Score
    GT5 pushes the realism of the race even further and has very, very rich content, with classic races and also new additions like Karting and NASCAR. We also warmly welcome the cockpit views, the new race circuits and all the 1.000 cars. But above all, whether with the wheel or the controller, the driving sensations are really, really fantastic. Unfortunately, some stuff remains committed to values that could be described as "outdated", particularly in terms of AI, sound effects, collisions and damages. We would also have expected much better weather effects, and we regret that only 200 Premium models feature cockpit views and high poly-count. Frustrating. Graphically uneven, GT5 seems to have been finished in a hurry (same with the online mode). Of course it remains a safe bet that it would be a shame to ignore, but as early as now... we can't wait to play GT6!
    • 57 Metascore
    • 40 Critic Score
    Sure, the augmented reality brings something unusual to the game. Feeding your pet, play with it, check its health, etc. does have something magical to it, especially with the familiar backgrounds of your own home. But beyond this initial amazement, the not-so deep activities, the technical limitations of the PSP's camera, and the annoying loading times will tarnish the fun you can get in the long run. That's why the PS3 version remains so much better.
    • 46 Metascore
    • 40 Critic Score
    To be honest, we weren't really expecting any sort of surprise when booting up Tom Clancy's Ghost Recon. The experience can remain nice when played casually, but only when you are two to enjoy it, and haven't played through all the others railshooters out there. There's probably a safest bet you haven't tried yet, though.
    • 38 Metascore
    • 20 Critic Score
    If you're an moldu who's super-fan, be sure that I understand you, but don't be fooled. Harry Potter and the Deathly Hallows Part 1 is clearly underwhelming, and doesn't compare in any way to any other TPS in terms of quality. Imprecise, slow, poorly designed, we can't even recommend this Harry Potter game to the most tolerant fans.
    • 38 Metascore
    • 20 Critic Score
    If you're an moldu who's super-fan, be sure that I understand you, but don't be fooled. Harry Potter and the Deathly Hallows Part 1 is clearly underwhelming, and doesn't compare in any way to any other TPS in terms of quality. Imprecise, slow, poorly designed, we can't even recommend this Harry Potter game to the most tolerant fans.
    • 41 Metascore
    • 20 Critic Score
    If you're an moldu who's super-fan, be sure that I understand you, but don't be fooled. Harry Potter and the Deathly Hallows Part 1 is clearly underwhelming, and doesn't compare in any way to any other TPS in terms of quality. Imprecise, slow, poorly designed, we can't even recommend this Harry Potter game to the most tolerant fans.
    • 73 Metascore
    • 80 Critic Score
    If you have enough space in your living room, Your Shape: Fitness Evolved is simply the best fitness game you can get today on consoles. KINECT offers a whole new dimension to these fitness exercises, with an impressive accuracy of the the motion recognition, and live corrections from your virtual trainer... There is no room for cheating here! We'd have loved more customization options, maybe a little bit more exercises, but the experience here is really surpassing any other similar product we've experienced before in the genre.
    • 89 Metascore
    • 80 Critic Score
    Brotherhood isn't trying to make easy money. One can surely grunt at the lack of mythology revelations and average story (but still unmissable for the fan) of the campaign, but its gameplay has been improved in almost every way. It's massive (at least 12 hours if you're not trying to get everything), and rich with a lot of new stuff, both small and big (starting with the assassin's guild mechanics). We'll see in the long run if its multiplayer will prove to have more strengths than weaknesses, but it's already, and unmistakably, one of the most refreshing experiences of late, with games that are an inspiration for ruse, cold-blood, and cunning.
    • 90 Metascore
    • 80 Critic Score
    Brotherhood isn't trying to make easy money. One can surely grunt at the lack of mythology revelations and average story (but still unmissable for the fan) of the campaign, but its gameplay has been improved in almost every way. It's massive (at least 12 hours if you're not trying to get everything), and rich with a lot of new stuff, both small and big (starting with the assassin's guild mechanics). We'll see in the long run if its multiplayer will prove to have more strengths than weaknesses, but it's already, and unmistakably, one of the most refreshing experiences of late, with games that are an inspiration for ruse, cold-blood, and cunning.
    • 78 Metascore
    • 80 Critic Score
    Sonic Colours is the best 3D Sonic since the Adventure iterations on the Dreamcast. Beautiful, nicely cinematic and with spectacular gameplay and level design, Sonic Colours is a big step in the right direction for the blue hedgehog. The Sonic Team was able to draw inspiration from the latest plumber's adventures from Nintendo to give new momentum to their character, and it's both a satisfaction and a relief to play with him again in such a satisfying way.
    • 61 Metascore
    • 40 Critic Score
    Kinect Adventures! gives a fair idea of what Kinect's basic gameplay is about, but through only 5 mini-games, among which only one may be fun beyond the first 3 or 4 tryouts... Suffice to say, it's not much, and you will most certainly be tempted to quickly do something else. In other words, start looking for a second game to pick up if you want to use your shiny new Kinect.
    • 73 Metascore
    • 60 Critic Score
    Kinect Sports is a nice surprise among the launch line-up of Kinect. Granted, it's nothing outstanding, but still good fun. It's easy to pick-up, and family-friendly. And actually pretty physical! All we would ask is a new iteration with more mini-games, fun and ideas.
    • 82 Metascore
    • 80 Critic Score
    Dance Central succeeds thanks to its sexy playlist and design (especially its interface), but its movement recognition as well. Pro dancers and rythm-disabled alike will have fun playing it. Some will find challenge in reproducing all the choreographies, others will put the hip dancing moves tips to good use. Too bad the game doesn't have a lot of modes, a way to create our own choreographies, not a larger playlist (fewer than 40 tracks). But Dance Central works: it makes us dance and laugh.
    • 74 Metascore
    • 80 Critic Score
    Let's be clear : Kinectimals won't be able to capture an adult's attention for long, but let's not forget that it's not made for them. But it's easy to pick up and follow, beautiful, and unbeatable when it comes to making a child smile : yes, the magic works. There may be some latency, and indeed sometimes Kinect seems to react in an odd fashion, but the overall experience remains solid. Touching, even. Probably the most immersive and moving pet game to date.
    • 65 Metascore
    • 60 Critic Score
    Blood Stone has been a weird experience for me. Its playability is dynamic but wonky, its production values are really inconsistent, its linearity fades a little when playing in difficult mode, its solo durability isn't so great but its multiplayer remains nice (though not great), and the non-stop action would be charming if there wasn't that repetitiveness. Pros and cons, to sum it up. Blood Stone will not be a future reference, that's for sure, but Bond fans may still enjoy it.
    • 62 Metascore
    • 60 Critic Score
    Blood Stone has been a weird experience for me. Its playability is dynamic but wonky, its production values are really inconsistent, its linearity fades a little when playing in difficult mode, its solo durability isn't so great but its multiplayer remains nice (though not great), and the non-stop action would be charming if there wasn't that annoying repetitiveness. Pros and cons, to sum it up. Blood Stone will not be a future reference, that's for sure, but Bond fans may still enjoy it.
    • 73 Metascore
    • 80 Critic Score
    A reasonable price for a title that has a definite advantage: it has no real competition in the genre, and fans of Games Workshop won't hesitate for long. The online mode is rich and full, it has evolved over the patches, coaches' Rankings, league... If you like this universe, if you like strategy and if you can stand the injustice of the dice, go for it.
    • 74 Metascore
    • 60 Critic Score
    WWE Smackdown vs. Raw 2011 will easily satisfy every wrestling fan and probably entertain the tourists of the ring. The game is very complete in terms of game modes and choice of wrestlers, and it perfectly recreates the atmosphere and the fun of the discipline. However, it lacks some real innovations: the graphics looks a bit old, many bugs are still there and the single player mode is a joke. We hope that Yuke's Media will raise the bar next time.

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