Gameblog.fr's Scores

  • Games
For 3,464 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 0 Reality Fighters
Score distribution:
3465 game reviews
    • 79 Metascore
    • 80 Critic Score
    As well executed as its console counterparts, Dead or Alive : Dimensions really is stunning, both technically and gameplay-wise. Too bad the 3D doesn't bring anything to the table, really, except some frame rate drops that the purists won't be able to handle. For the rest, it's the portable DoA you can't miss to enjoy dynamic combats and pretty lady fighters!
    • 78 Metascore
    • 80 Critic Score
    16 years later, Dragon Quest VI finally gets released in our countries, as a portable remake with two screens and a beautiful 3D graphics overhaul. The game itself didn't change, which will please the purists but may also frighten the beginners... A lack of clear directions throughout the game, a crual save system and an impressive length can be daunting nowadays. Apart from that, the game is epic and it will delight all fans of J-RPG who likes gigantic maps, side quests and the challenge that may represent a class system somewhat "hostile. " Beginners are advised to start with Dragon Quest V, which is shorter and less dificult, before moving up to DQ6.
    • 83 Metascore
    • 80 Critic Score
    inFAMOUS 2, as with its predecessor, shines mainly thanks to its thrilling action in a beautifully rendered open environment. Visually stunning, this new chapter in Cole's story would have gained much with more variety for its optional tasks, but it still offers to action-cravers a game that's dense, rich, quite loaded with stuff to do and more importantly really fun to play.
    • 94 Metascore
    • 100 Critic Score
    Diving into this 3DS version of The Legend of Zelda: Ocarina of Time is proof enough of how much the original was ahead of its time, thirteen years ago. Today, with but a subtle graphical overhaul of its hero and game world, Ocarina of Time 3D manages to become a must-have of 2011. Even though you'll probably not experience the whole adventure with the 3D on, the touch interface, so comfortable for such a game, is a major enhancement of the comfort one has when diving in this epic tale blessed with a charm and some magic that seem, indeed, timeless.
    • 83 Metascore
    • 80 Critic Score
    Terraria is a small production that offers a cross between Mario and Minecraft... like a 2D platformer with craftsmanship and free construction. Quite limited in its realization, this title makes you play immediately for hours if you like the concept. Just take breaks from time to time!
    • 87 Metascore
    • 80 Critic Score
    Rally fans will not be disappointed by DiRT 3. Visually impressive, superb, it offers many game modes, a friendly split-screen multiplayer, the famous Gymkhana events that require dexterity and self-control, direct YouTube videos... But beyond that, it is still quite conservative, especially in his driving sensations, between arcade and simulation. The cars seem to lack weight and the career is a bit confusing... At the end, it's quite difficult to really forget the excellent Colin McRae Dirt 2.
    • 87 Metascore
    • 80 Critic Score
    Rally fans will not be disappointed by DiRT 3. Visually impressive, superb, it offers many game modes, a friendly split-screen multiplayer, the famous Gymkhana events that require dexterity and self-control, direct YouTube videos... But beyond that, it is still quite conservative, especially in his driving sensations, between arcade and simulation. The cars seem to lack weight and the career is a bit confusing... At the end, it's quite difficult to really forget the excellent Colin McRae Dirt 2.
    • 88 Metascore
    • 100 Critic Score
    CD Projekt is trying to impress us with a beautiful Witcher 2, deeper and more fun. Finally, we find here the same flaws and the same qualities as in the first episode. The incredibly difficult fights (in the first hours), the unnecessary extras and the bad interface could have ruined the game, but The Witcher 2 will eventually conquer RPG fans with its world, its characters, its atmosphere and incomparable scenario. It's the Empire Strikes Back of video games. I can't wait for The Witcher 3!
    • 69 Metascore
    • 60 Critic Score
    Lume is a little point & click flash game whose strong suit remains mainly its artistic direction, with its handmade backgrounds, filmed in order to include the characters. This first chapter is rather simple : Lumi doesn't have power any more in his home, you need to restore it. It's really cute, but some puzzle really are too absurd. This results in some issues in terms of balancing. In the end, its also a little expensive.
    • 75 Metascore
    • 80 Critic Score
    It's hard not to see flaws in this Fable III, which is less convincing in many areas than the previous one. Its inconsistent production values (sometimes beautifully executed, sometimes lacking a lot of polish), the over-simplification of some things that are sometimes not that efficient, the less than inspired bestiary : potential reproaches are numerous. But despite all those, Fable III, like it predecessors, remains so charming and mesmerizing that it works. The coop mode is a bliss (at last), and even though the "being King gameplay" is clearly underwhelming, one cannot be bored by this new Albion. Yes, Fable III could have been better polished and more ambitious, but it's still a game unlike any other.
    • 49 Metascore
    • 40 Critic Score
    Garhasp was developed by a nine people studio, and taking this into account, it's impressive. But that's the only way it is. It's not enough to deliver 3 hours of gameplay with poor production values, especially considering its current price.
    • 89 Metascore
    • 80 Critic Score
    L.A. Noire is undoubtedly a foray into a new kind of adventure game, and most specifically of investigation games. Beyond the technology, which is not perfect but still breathtaking, its a brilliant example of actors' talent and humanity, both at the service of gameplay. With polished writing and a tight plot, and well-described atmosphere, it's easy to overlook some of its shortcomings in order to dream of the future it gives a glimpse of. A title that we'll remember years from now.
    • 89 Metascore
    • 80 Critic Score
    L.A. Noire is undoubtedly a foray into a new kind of adventure game, and most specifically of investigation games. Beyond the technology, which is not perfect but still breathtaking, its a brilliant example of actors' talent and humanity, both at the service of gameplay. With polished writing and a tight plot, and well-described atmosphere, it's easy to overlook some of its shortcomings in order to dream of the future it gives a glimpse of. A title that we'll remember years from now.
    • 68 Metascore
    • 60 Critic Score
    Loaded with shortcomings, not really generous in terms of content, Brink still remains an FPS with some really neat ideas, mostly in the way it promotes good teamplay. If you have several buddies with whom to share the experience, and take the time to organize your strategy, you won't be disappointed. But even so, the clear lack of polish, the not-so varied environments and average technical side prevent it from being an excellent FPS; it's only a good one.
    • 72 Metascore
    • 60 Critic Score
    Loaded with shortcomings, not really generous in terms of content, Brink still remains an FPS with some really neat ideas, mostly in the way it promotes good teamplay. If you have several buddies with whom to share the experience, and take the time to organize your strategy, you won't be disappointed. But even so, the clear lack of polish, the not-so varied environments and average technical side prevent it from being an excellent FPS; it's only a good one.
    • 70 Metascore
    • 60 Critic Score
    Loaded with shortcomings, not really generous in terms of content, Brink still remains an FPS with some really neat ideas, mostly in the way it promotes good teamplay. If you have several buddies with whom to share the experience, and take the time to organize your strategy, you won't be disappointed. But even so, the clear lack of polish, the not-so varied environments and average technical side prevent it from being an excellent FPS; it's only a good one.
    • 76 Metascore
    • 80 Critic Score
    It might be hard to master all the intricacies of game such as Guilty Gear, but its arrival on the Wii is a blessing. Comprehensive, well executed, as deep as ever, all the while remaining accessible to an extent, for newbies. Now, be aware that you must have a classic controller to enjoy this classic japanese fighter.
    • 73 Metascore
    • 60 Critic Score
    Good atmosphere, decent production values, a lot of content and humor, funny puzzles, well implemented platform sequences, light combat : that's a lot of pros to make Traveller's Tales' developers proud. Yes, LEGO Pirates of the Caribbean is a rather fun title. But when will this saga revise its basics and innovate? With more than 5 games in the franchise, it may be time to consider that fans may very well like some new blood.
    • 73 Metascore
    • 60 Critic Score
    Good atmosphere, decent production values, a lot of content and humor, funny puzzles, well implemented platform sequences, light combat : that's a lot of pros to make Traveller's Tales' developers proud. Yes, LEGO Pirates of the Caribbean is a rather fun title. But when will this saga revise its basics and innovate? With more than 5 games in the franchise, it may be time to consider that fans may very well like some new blood.
    • 58 Metascore
    • 40 Critic Score
    After the first gimmicky 3D visual effect wears off, you end up with a rushed out game which feels more like a tech demo than a real game that lives up to what you can expect from a 3DS. The story mode has too few missions, and shows in and of itself the overall lack of content and ambition of the game. And, neither the Battleship nor the Periscope modes can make up for it. The periscope sequences are the only element trying to make use of the gyroscope function of the console, but it turns out to be rather inefficient handling. All in all, we end up with a game that could have been released in the early DS days, certainly to a more impactful reception, at times where the stylus was still considered an innovation.
    • 77 Metascore
    • 80 Critic Score
    FF IV, one of the best episodes of the Final Fantasy saga, is back in top shape, offering the original game, visually remade, its followup, and a brand new "Interlude" scenario linking the two. And you will enjoy this complete story with beautifully redesigned graphics. Those who have already experienced the first FF IV may wonder if it's worth replaying it again... but if you're a really big fan, we'll say yes!
    • 84 Metascore
    • 80 Critic Score
    Pretty, dense, nerve-challenging, immersive, innovative... Outland is easily one of the gems of April 2011. Combining with talent several influences (Limbo, Castlevania, Ikaruga), it goes back to the rules of 2D platformers, with an added twist. It's an enticing tribal journey, with a soul, at a small price.
    • 83 Metascore
    • 80 Critic Score
    Pretty, dense, nerve-challenging, immersive, innovative... Outland is easily one of the gems of April 2011. Combining with talent several influences (Limbo, Castlevania, Ikaruga), it goes back to the rules of 2D platformers, with an added twist. It's an enticing tribal journey, with a soul, at a small price.
    • 80 Metascore
    • 60 Critic Score
    For its small price, Capsized is an honest bargain. Well executed visually, with very nice music, very few bugs, and a complete gameplay. But Alien Trap delivers the paper of a good student who lacks a little imagination.
    • 82 Metascore
    • 80 Critic Score
    Given its price, it's hard to criticize anything in Burn it All. But nonetheless, its drag and drop mechanic sometimes results in hiccups when the player has his finger on the screen, obfuscating the image, trying to move the flames with precision, and it doesn't offer the same precision and genius as Cut the Rope did. But beyond that, Burn it All is a great game with a very high challenge for completion-obsessed gamers, and for less than a dollar, it would be a crime not to play this very-well polished game.
    • 38 Metascore
    • 20 Critic Score
    Thor is a prime example of the worst possible adaptations of movie blockbusters into video games. It's poor, painfully ugly, and barely playable, thanks to rigid animations and a complete lack of ideas.
    • 39 Metascore
    • 20 Critic Score
    Thor is a prime example of the worst possible adaptations of movie blockbusters into video games. It's poor, painfully ugly, and barely playable, thanks to rigid animations and a complete lack of ideas.
    • 64 Metascore
    • 60 Critic Score
    When compared to everything you can play in the FPS genre nowadays, Conduit 2's worth doesn't amount to much. But if you only have a Wii to play on, and are looking for some game of the genre, it still has some qualities, starting with its fairly comprehensive multiplayer. The campaign does its job, albeit barely, and its visual disparity still doesn't exclude some technical prowess. All in all, the overall is a little above average for gamers who are 100% on the Wii... but still well beneath the rest of the experiences you can find on other platforms.
    • 70 Metascore
    • 60 Critic Score
    VT4 may be the most beautiful game of the genre, the most spectacular, thanks to the "Match Momentum" shots (even though they are less efficient in the game than on paper), but our favorite champions are not really playing Tennis. Sure, it's an arcade style that opens up for every possibility, and it's still great fun for newbies and hardcore players alike, but the series would really benefit from a little self-questionning, if only on its limited gameplay.
    • 69 Metascore
    • 60 Critic Score
    VT4 may be the most beautiful game of the genre, the most spectacular, thanks to the "Match Momentum" shots (even though they are less efficient in the game than on paper), but our favorite champions are not really playing Tennis. Sure, it's an arcade style that opens up for every possibility, and it's still great fun for newbies and hardcore players alike, but the series would really benefit from a little self-questionning, if only on its limited gameplay.

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