GameBlast's Scores

  • Games
For 591 reviews, this publication has graded:
  • 50% higher than the average critic
  • 17% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 MARVEL Cosmic Invasion
Lowest review score: 20 Fantasy Life i: The Girl Who Steals Time
Score distribution:
  1. Negative: 10 out of 591
592 game reviews
    • tbd Metascore
    • 60 Critic Score
    Even though the task was not easy, RollerCoaster Tycoon 3: Complete Edition could have delivered something better than a simplistic and limited port. Not only does it have optimization and gameplay problems, but it also doesn't bring any new features, not even a mediocre localization into Portuguese. This is a tip for long-time fans of the franchise or those who really enjoyed the idea of ​​managing their own amusement park.
    • 75 Metascore
    • 70 Critic Score
    Breakout Beyond carries a legacy that is hard to ignore. Even though it changes the meaning of a nearly 50-year-old formula, it is still an addictive game that will always make players want to try again in that boring level. The new perspective and intense visual details may make it a bit difficult to assimilate this model, but those who enjoy an old-school challenge will not be disappointed.
    • 90 Metascore
    • 80 Critic Score
    The Last of Us Part II Remastered continues to be an impactful experience that only video games can provide. Five years later, it still stands out as a game that is brave in its narrative, engaging to play, with spectacular voice acting and a generous amount of content, consolidating itself as a unique experience within AAA games.The PC port is solid and surpasses the problematic versions we've seen in recent years, but there is still room for refinements that could make it the best way to experience Ellie and Abby's journey.
    • 76 Metascore
    • 80 Critic Score
    Bleach Rebirth of Souls manages to be a stylish 3D fighting game that interprets the original work well and is able to explore in great detail the main arcs of its plot before what is currently being adapted into an anime. Its main bottleneck is the lack of diversity of modes and a more robust online that encourages players to remain active, but for those who want to relive the nostalgia of Tite Kubo's creation, the game hits the nail on the head with its story mode and the mechanical construction of its combat.
    • 77 Metascore
    • 75 Critic Score
    Koira is very clear about its goal of delivering a touching story without worrying about complexity or challenging puzzles. It no doubt delivers that beautifully, but there are still some annoying issues, like the chapter selection, that could be fixed to make it more polished.
    • tbd Metascore
    • 75 Critic Score
    Rendering Ranger: R² [Rewind] is part of a constellation of stars never before seen by the general public that finally gets its due spotlight. Even with a release three decades ago, the combination of mechanics and precise gameplay make it very attractive for those who would like to have a taste of the 90's in its natural state.
    • tbd Metascore
    • 50 Critic Score
    ReSetna presents an interesting proposal with its dynamic combat, exploration in a science fiction world and mechanics inspired by metroidvania, but its quality ends up being hampered by technical flaws that compromise the gaming experience.
    • tbd Metascore
    • 65 Critic Score
    Go Fight Fantastic doesn't try to reinvent the genre, but it delivers exactly what it sets out to do: a light, visually charming adventure full of cooperative action. On the other hand, if you're planning on playing alone, the game might lose some of its shine.
    • tbd Metascore
    • 60 Critic Score
    The Phantom may have its flaws, but it's hard not to be happy to see the Phantom again after all this time. The game's art is gorgeous, and longtime fans will certainly be tempted to at least give the game a try, but be warned that this adventure deserves a new chapter, and with the necessary fixes, otherwise it will be just another melancholy end for the Phantom.
    • 83 Metascore
    • 90 Critic Score
    Look Outside is one of the most interesting projects I've played in 2025 so far, and I believe it will find a legion of fans over time. With the surprise release, a good portion of the public will still have a way to go to get to the game, but the project is so solid, different, creative, and thought-provoking that I doubt word of mouth won't have its effect. I really had a scary, impactful, and fun time playing this title, and I hope it won't be long before we see more from Francis Coulombe, a name to keep an eye on in the coming years.
    • 83 Metascore
    • 90 Critic Score
    The standard established by the franchise once again proves strong and healthy in MLB The Show 25. The changes to the game modes were essential to revitalize precisely what was needed, despite Franchise and March to October starting to fall a little behind. As for gameplay, once again we have a title that embraces both newcomers and veterans, offering accessible levels of challenge that reward those who dedicate themselves.
    • tbd Metascore
    • 70 Critic Score
    Kemono Heroes walks a tightrope by delivering a campaign that is as fun as it is short. It's the arcade action experience in its immediate simplicity, made to get people together and go out and beat up creatures from Japanese folklore in beautiful pixelated visuals. The amount of content offered, however, is more appropriate for retro experiences and may be unsatisfying for those expecting modern versatility that deepens things.
    • 78 Metascore
    • 80 Critic Score
    The First Berserker: Khazan is a competent soulslike, featuring a unique universe full of personality. It hits the nail on the head with the core mechanics of a game of this genre, featuring brutal and dynamic battles that manage to maintain that much desired fine line between sharp difficulty and fun. Although a little more innovation and variety could elevate the title to unmissable status, it is undeniable that we have here a great action RPG, especially for fans of the genre.
    • 69 Metascore
    • 90 Critic Score
    Your House is an interactive text adventure that manages to mix intelligent puzzles to a narrative that stays engaging from start to finish. Even with a relatively short duration — approximately 10 hours (or even less if you don't get stuck in some puzzles like I did) —, there's plenty for those who like an excellent mystery story in which nothing is what it seems — not even your own house, that is, if it really is yours.
    • tbd Metascore
    • 80 Critic Score
    Rogue Loops stands out with a creative approach and well-structured mechanics. The cycle system with improvements accompanied by curses adds an interesting strategic touch, and the agile combat keeps the experience engaging. However, repetition ends up being a problem in the long run, since the structure of the challenges changes little between attempts. Even so, Rogue Loops delivers a fun and challenging game, which has the potential to become even better with future updates.
    • tbd Metascore
    • 75 Critic Score
    KinnikuNeko: SUPER MUSCLE CAT managed to have a glow up, turning itself into an interesting platformer for those looking for something far from seriousness, with jokes and an artstyle that manages to hook the player, besides a mild dose of challenge.
    • 75 Metascore
    • 70 Critic Score
    A Game About Digging a Hole is exactly what it promises: a simple, silly and unpretentious experience, but one that delivers honest fun for those looking for something different and without commitment. Its basic gameplay loop — digging, finding items, selling and improving equipment — may seem repetitive at first, but becomes more engaging as the player progresses. The game doesn't worry about guiding the player or teaching them how things in this little world work, which reinforces its casual and straightforward proposal.
    • 82 Metascore
    • 75 Critic Score
    Cataclismo is an RTS that combines resource management and tower defense elements very competently. The meticulous construction of walls and the need for constant planning make the game quite fun and addictive, in addition to providing the player with a good amount of freedom for customization. Although it has some caveats, it is a very welcome addition to the genre.
    • 79 Metascore
    • 100 Critic Score
    Wanderstop is a game that is simply worth it. May you be a lover of tranquility or someone who wants to die whenever you see all those "farm games" in a Nintendo Direct or some such, Alta's and Boro's teahouse is a must-play stop. Who knows if maybe you, just like the protagonist, end up learning something about yourself?
    • tbd Metascore
    • 50 Critic Score
    Destino Indomable is a visual novel with an incredible idea of exploring the Latin telenovela context. Unfortunately, the execution leaves a lot to be desired, with a shallow and poorly directed story and the shame to embrace the silliness of the genre in a non-ironic way. Along with subpar technical aspects, the result is a work that, while it may please some readers, doesn't manage to actually show the beauty of a good telenovela.
    • 79 Metascore
    • 85 Critic Score
    In the end, Assassin’s Creed Shadows consolidates itself as an engaging experience that competently balances the best aspects of the saga — and this, let's face it, is a success amid an almost constant identity crisis.
    • 76 Metascore
    • 60 Critic Score
    Reignbreaker presents an exciting premise with its fast-paced combat and an intriguing world, but it fails to develop its ideas in a solid way. For those who like fast-paced action and challenges, it can be fun for a while, but if you are looking for something deeper and with more content, the game may not deliver enough.
    • tbd Metascore
    • 75 Critic Score
    In addition to having its own identity built by inspiration from the Korean imaginary of the afterlife and the peculiar aesthetics of few colors, 8Doors: Arum’s Afterlife Adventure manages to be a traditional metroidvania that doesn’t fall below the average of the genre, but neither does it manage to surpass it. In several aspects, the execution doesn’t reach its true potential, but, overall, it is worth it as a sufficiently cohesive, fun and well-presented experience.
    • tbd Metascore
    • 70 Critic Score
    For lovers of virtual walks, The Lies We Tell Ourselves is an interesting experience. It may not be the best of its kind or have revolutionized anything, but it will be a game that you will remember at the end of the year, when you look back and think about everything you played.
    • tbd Metascore
    • 65 Critic Score
    Alter Age is a competent RPG and it manages to entertain with a functional combat system and an age change mechanic that adds a touch of originality to the gameplay. Beyond that, though the plot isn't so interesting, the interactions of the three main characters are fun and end up balancing this weak point.
    • 81 Metascore
    • 90 Critic Score
    Atelier Yumia: The Alchemist of Memories & the Envisioned Land is another engaging entry in the franchise, featuring active combat that is a sensational evolution for the franchise and a vast world full of incentives for exploration. However, the less intuitive detail system and some quality of life details that deserve more end up hurting the experience in an unexpected way compared to the Ryza trilogy.
    • 73 Metascore
    • 70 Critic Score
    Rise of the Ronin is, from many perspectives, Koei Tecmo's most ambitious adventure and its arrival on PC should be celebrated for providing even more enthusiasts of the theme and fans of the studio with access to it.However, between mistakes and successes in the adaptation, here we have yet another proof that PC ports require a lot of attention during their creation.
    • 82 Metascore
    • 75 Critic Score
    Expelled! stands out as an engaging and challenging experience for fans of narrative and investigation games. With its looping mechanics, the game tests the player's patience and cunning, requiring attention to detail and strategic planning.
    • tbd Metascore
    • 80 Critic Score
    Century of Anticipation is another one of those simple projects that few will talk about, but that many will love within the context of Brazilian games. This one is not full of explosions or grand cathartic moments, and it is precisely in the absence of these that the free poetic creativity, which is so lacking in many forms of art today, flourishes.
    • 75 Metascore
    • 80 Critic Score
    Ninja Five-O does an unexpected and much-needed rescue of an excellent title from the early days of the Game Boy Advance, which ended up being overshadowed by other big names released around the same time. Fans of Joe Musashi and Ryu Hayabusa who give Joe Osugi a chance will definitely not be disappointed.

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