Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 42 Metascore
    • 30 Critic Score
    I suppose if you absolutely have to buy Bloodforge because you're dabbling in a unique form of economic S&M, you might find some guilty pleasure here.
    • 55 Metascore
    • 30 Critic Score
    It's a shame too, because with four-player local and network options, it could have been a blast if the core elements had been strong. But every system in Fable: Heroes is dreadfully executed. There isn't a single element within it that elicits a smile, which is ironic because of how hard it tries to get you to.
    • 45 Metascore
    • 30 Critic Score
    I assume that double-Os 1 through 6 died horribly painful deaths and that Eurocom is trying to give me some sense of that misery in 007 Legends. While a tie-in to this November's new Bond movie was too good to resist, I'm disappointed that the franchise has to follow up a moderately successful remake like Reloaded with a shoddy patchwork of first-person shooter set pieces and broken stealth gameplay.
    • 58 Metascore
    • 30 Critic Score
    Urban Trial Freestyle steals the core gameplay of the Trials series but fails to do anything interesting with it. It’s a brief and utterly forgettable experience, one which only those who are willing to overlook its tedious gameplay in order to see their name in lights on its leaderboards will enjoy.
    • 59 Metascore
    • 30 Critic Score
    Perhaps Necropolis’s worst sin is that it doesn’t motivate you to keep going. Sloppy mechanics can often be forgiven if the game has something compelling going for it; just ask Deadly Premonition. Here, however, players have no incentive to continue. The unfunny humor exists solely to mock the player. Every twist and turn, you’re greeted with another joke that undermines your quest and the importance of it. Your quest never feels purposeful or epic. Instead, it just feels like an insignificant afterthought.
    • 52 Metascore
    • 30 Critic Score
    Mighty No. 9 tries to hold onto its legacy, resting on its laurels while the rest of gaming world has left town a long time ago.
    • 52 Metascore
    • 30 Critic Score
    The problem isn't with Operation Raccoon City's premise. There's plenty of excellent games that came before and are very worthy of mimicry (Left 4 Dead), but the execution here is all off.
    • 64 Metascore
    • 30 Critic Score
    It’s not difficult to see why people would seek a more relaxing game after having their senses barraged with endless gun-toting violence, but this game doesn’t offer the video game equivalent of a week spent dozing in a hammock on an Aruban beach; it’s an exhaustingly dull weekend in the Scandinavian countryside with only chickens and low-poly civilians for company.
    • 48 Metascore
    • 30 Critic Score
    It’s completely cynical and not engaging in the least. I’m trying honestly to follow a story that doesn’t want to be told, and I’m playing a game with accessible game mechanics of little value in the end.
    • 44 Metascore
    • 30 Critic Score
    It is as if someone sat down and made a list of 'what is popular with the kids these days in games' and tried to shoehorn pieces of them into this game...Aside from the graphics, everything here stinks, which makes sense because a lot of the game takes place in the sewers, and also because this game is crap.
    • 37 Metascore
    • 30 Critic Score
    Deadliest Warrior: Ancient Combat does not prove its mettle. Whatever fun you might have ends as quickly as the matches do. It has a glimmer of potential that flickers out in an instant, much like a single-arrow KO that can send you reeling right back to long loading screens.
    • 41 Metascore
    • 30 Critic Score
    The game was meant to put players into a spooky kind of mindset, but everything about it is just frightfully boring.
    • 61 Metascore
    • 30 Critic Score
    As a fighting game fan, I’m disappointed by the simplicity and small-mindedness that seems to have gone into Dragon Ball Z: Extreme Butoden. As a fan of the animé series for so many years, and having played many, many versions of this story over my years as a professional reviewer, this attempt at a cash-in just hurts my feelings.
    • 61 Metascore
    • 30 Critic Score
    Fable: The Journey is just a jumbled bunch of nonsense. I believe the intentions for making this game were good as far as the Kinect technology, but the poor controls coupled with the weak storyline really hurt this title.
    • 54 Metascore
    • 30 Critic Score
    Army of Two: The Devil's Cartel is an underwhelming third-person shooter that is a clearly a half-hearted cash-grab by Electronic Arts. If you're looking for a game in this genre, I suggest you turn to Gears of War or any number other titles of this ilk. Seriously, this game isn't worth your time. It isn't broken, it just isn't good either.
    • 38 Metascore
    • 30 Critic Score
    Even diehard Resident Evil fans should save their money, as I can't think of a single reason anyone should buy this.
    • 56 Metascore
    • 30 Critic Score
    The fighting is repetitive and dull, the infrastructure is more annoying than entertaining, and it’s a gigantic disappointment from start to finish. Not only do the franchises represented deserve better than this, but it’s an awful way to celebrate the manga giant’s 50th anniversary.
    • 43 Metascore
    • 30 Critic Score
    Few levels provide much of a challenge, so breezing through the entirety of the game in a short period of time is more than likely, though for sub-15-buck price, it’s not much of a lost and can be worth it if you’re looking for a quick downloadable fix. But surely this blended concoction has sorely missed the bull's-eye of arcade perfection.
    • 75 Metascore
    • 30 Critic Score
    An unfortunately hollow universe is troublesome but ultimately a low-priority concern in the grand scheme of The Surge 2’s more pressing matters. Its multiple failings are almost bewildering because of how closely it copies much of its identity from its spiritual predecessors. But those similarities to much better games just point out how little imagination The Surge 2 has and how inadequately it has attempted to implement those popular mechanics.
    • 58 Metascore
    • 25 Critic Score
    L.A. Rush tries to keep up with the street racing scene, but it’s all show and no go. Repeating races over and over isn’t exactly a draw and the lack of customization is unforgivable.
    • 56 Metascore
    • 25 Critic Score
    The online mode is there as it is with nearly every fighting game to come out in the last five years and it serves its purpose just dandy. Unfortunately, the broken gameplay immediately removes any gold starz DBZ would have eared for online functionality.
    • 51 Metascore
    • 25 Critic Score
    Bryan Singer built his movie around an emotional core; Superman Returns is an empty gaming experience that needs tuning, heroics and a conclusion worth fighting for.
    • 55 Metascore
    • 25 Critic Score
    And Alicia is hot, though not sexy as one might expect. Whoever they hired to do her voice work sounds hot, in that she sounds stupid. All of her lines are read woodenly, like a teenager reading aloud in class.
    • 73 Metascore
    • 25 Critic Score
    Concepts and premises like this whimsical survivor tale are fresh at least; now EA needs to escape from Suck Island and find fun gameplay.
    • 46 Metascore
    • 25 Critic Score
    7 weak mini-games do not make for a good game. With only 2 out of the 7 warranting continual play, I'd say that's a pretty pathetic batting average.
    • 59 Metascore
    • 25 Critic Score
    It's a dated PC game ported to a next-gen console instead of a totally revised, retooled product. The folks at Cinemaware may have had their finger on the gaming pulse 20 years ago, but now they're just living in the past.
    • 53 Metascore
    • 25 Critic Score
    Inarguably, it’s a sucky game. Once you’ve taken Marvel Nemesis through its paces, you’ll pierce its glinty armor with your newfound eye beams of license abuse and try to toss it into the local penitentiary for the rest of its unnatural born life.
    • 51 Metascore
    • 25 Critic Score
    Crusty Demons is a pretty bad game, folks, one that blindly robs from plenty of better games and only avoids the GR toilet because it lets you hurt yourself a lot.
    • 62 Metascore
    • 25 Critic Score
    Blue Rescue Team lacks most of the content that made Pokemon so popular in the first place. Instead, it features the ancient failings of Roguelike games, including dungeon restarts, level grinding and no versus play. Frankly, we’d rather catch a cold.
    • 50 Metascore
    • 25 Critic Score
    What it has gained in control it has lost in style and pacing.

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