Game Power Australia's Scores

  • Games
For 132 reviews, this publication has graded:
  • 56% higher than the average critic
  • 9% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 3.8 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Resident Evil 4
Lowest review score: 25 Dragon Ball Z: Taiketsu
Score distribution:
  1. Positive: 95 out of 132
  2. Negative: 5 out of 132
132 game reviews
    • 88 Metascore
    • 85 Critic Score
    With loads of classes, cars, tournaments and many bonus extras to unlock, Ridge Racer provides a long lasting challenge that even experienced players won’t 100% complete in a hurry. If straight-up arcade drift racing is your idea of fun, Ridge is an essential purchase.
    • 87 Metascore
    • 85 Critic Score
    It might surprise you to learn that, like most first person shooters from the last century, Doom 3 is essentially a linear corridor crawl.
    • 87 Metascore
    • 95 Critic Score
    The game's damage model has also been vastly improved.
    • 86 Metascore
    • 90 Critic Score
    This game is an absolute ripper, with all the traditions of Burnout remaining intact for a mostly perfect move to the handheld. Another belter from Criterion.
    • 86 Metascore
    • 85 Critic Score
    To stick so closely to the first game was probably a mistake that is bound to hit sales. It almost feels like an expansion pack, sort of a follow-up to "United Offensive."
    • 86 Metascore
    • 80 Critic Score
    EA have delivered a superb-looking game but unfortunately the gooey, cumbersome controls have let the game down badly.
    • 85 Metascore
    • 95 Critic Score
    If you're a fan of the Astro Boy character, buying Astro Boy: Omega Factor is a no-brainer. But even if you're not, the game is produced so well in every regard that it's well worth playing through.
    • 85 Metascore
    • 90 Critic Score
    There was a time when Dead or Alive was the poor man’s Tekken, Soul Calibur or Virtua Fighter, but in some regards, particularly where environmental and visual quality is concerned, the series has taken the lead.
    • 84 Metascore
    • 95 Critic Score
    Crucial to the succes of the game is the fact that the combat system works.
    • 84 Metascore
    • 90 Critic Score
    A game that practically reinvents the original and presents what's arguably one of the most visceral, compelling fighting experiences you're likely to have this side of 2005.
    • 84 Metascore
    • 75 Critic Score
    Although it feels like there's a lot to learn when you first play Full Spectrum Warrior, you'll quickly realize that your options are actually quite limited.
    • 84 Metascore
    • 85 Critic Score
    The graphics in Darwinia while a throwback to times past, are superb.
    • 84 Metascore
    • 90 Critic Score
    It's fair to say that, despite all its new content, Jak 3 does feel a lot like "Jak II." Many of the animations and sound effects have been recycled, along with huge portions of Haven City.
    • 83 Metascore
    • 90 Critic Score
    It's extremely funny but at the same time littered with dark moments as your Locos are attacked by nasty black spikey things from your childhood nightmares.
    • 83 Metascore
    • 85 Critic Score
    Some of the gameplay is a little sloppy, and its story mode could be longer, but on the whole it's a quality production that anyone still interested in the genre will enjoy.
    • 83 Metascore
    • 85 Critic Score
    Well-designed, attractive and ultimately quite a fun game. However, it is quite short, and despite the many side-quests and various ways to customise your character, really offers little incentive for subsequent play-throughs.
    • 83 Metascore
    • 85 Critic Score
    The police chases add a great deal to the game, and it’s refreshing to be racing in the daylight for a change. If you’re looking for a fast, high adrenaline racer and you like the idea of running from the cops, Most Wanted might be the game for you.
    • 83 Metascore
    • 85 Critic Score
    The game has taken a few steps backwards in terms of style, but its combat is greatly improved and it's much longer than the original. Make no mistake; this is a worthy successor to a truly great game.
    • 83 Metascore
    • 85 Critic Score
    Insofar as it successfully marries an innovative and intuitive interface to the telling of that story, it is not a difficult game to recommend.
    • 83 Metascore
    • 85 Critic Score
    The game has taken a few steps backwards in terms of style, but its combat is greatly improved and it's much longer than the original.
    • 83 Metascore
    • 90 Critic Score
    A game that practically reinvents the original and presents what's arguably one of the most visceral, compelling fighting experiences you're likely to have this side of 2005.
    • 82 Metascore
    • 80 Critic Score
    Certainly, anyone who enjoys the idea of exploring vast, beautiful environments and leaping from the edge of one perilous chasm to another will get a lot out of this game.
    • 82 Metascore
    • 80 Critic Score
    The cars sound great, and have more of an individual roar than they did in the first game, which racing aficionados will no doubt appreciate.
    • 82 Metascore
    • 80 Critic Score
    The cars sound great, and have more of an individual roar than they did in the first game, which racing aficionados will no doubt appreciate.
    • 82 Metascore
    • 85 Critic Score
    Occasionally the game can seemingly freeze for around 1/4 of a second when driving. It doesn't happen often, and the game quickly gets back to racing with minimal gameplay impact.
    • 82 Metascore
    • 80 Critic Score
    Aside from some texture and shadowing issues on PlayStation 2, Star Wars: Battlefront looks great. Its characters animate well and the environments capture the feel of the movie locations accurately – there's nothing quite like a heated battle in the treetop villages of Endor, especially when the odd Ewock is caught in a grenade blast (shame on us…).
    • 81 Metascore
    • 85 Critic Score
    There’s not a great deal of replay value beyond unlocking a few achievements by completing the game with a number of different restrictions, but for the ten or so hours it lasts, it’s one hell of a ride.
    • 81 Metascore
    • 95 Critic Score
    There isn't an annoying or bewildering array of modes because Rockstar had a single-minded ambition to create a game you play with your mates. Play the training modules if you like, but you won't need them. It's that good.
    • 81 Metascore
    • 85 Critic Score
    The return of classic characters like Baraka, Nightwolf, Kabal and Sindel will spark the interest of anyone who used to love these games, and the vast amount of unlockable content makes the latest Mortal Kombat good value for money.
    • 80 Metascore
    • 85 Critic Score
    Street Fighter Alpha 3 MAX is vintage, but it’s extremely good looking even to this day, and for Street Fighter fans, the gameplay will never get old.

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