Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 83 Metascore
    • 83 Critic Score
    While the game does address previous game issues and is a worthy successor to the previous title in its own way, it does make you wonder what the game could've been if it'd straddled the line between light and dark.
    • 75 Metascore
    • 83 Critic Score
    Probably the only other thing that bugs me is the map restrictions. There are a lot of small rocks and other areas that you aren’t allowed to scale, climb, or jump over and end up hitting this invisible wall.
    • 84 Metascore
    • 83 Critic Score
    Top Spin 4 has been a lesson in ambivalence for me. I liked it, but couldn't overlook some of its flaws. But the truth is, Top Spin 4 is probably the best tennis game that's been made to date. It's fun to play, and pretty satisfying to blast winners and watch your opponent throw up his (or her) hands in frustration.
    • 82 Metascore
    • 83 Critic Score
    Top Spin 4 has been a lesson in ambivalence for me. I liked it, but couldn't overlook some of its flaws. But the truth is, Top Spin 4 is probably the best tennis game that's been made to date. It's fun to play, and pretty satisfying to blast winners and watch your opponent throw up his (or her) hands in frustration.
    • 82 Metascore
    • 83 Critic Score
    Eugen Systems took a lot of familiar concepts and gave them some new wrinkles. That’s good, and I’d even characterize Act of War as an entertaining game, but it’s just that those familiar concepts I mentioned are really familiar, and it just seemed like I had played Act of War before.
    • 79 Metascore
    • 83 Critic Score
    Madden 12 does a lot of things very well. I can say without hesitation that the new and improved presentation, animations, movements, and overall NFL atmosphere of the game are enough to warrant the new purchase. Superstar mode was a bit of a disappointment for me, but I cannot justify too much of a hit due to this, as Franchise mode is the cream of the crop for Madden fans – and Franchise mode really does shine. If you are a Madden fan and/or football fan, don't hesitate to pick this one up.
    • 61 Metascore
    • 83 Critic Score
    Accessible enough that people who don’t normally play computer games should be able to enjoy it, since it works better as an interactive version of the television show than as an adventure, and veteran gamers might like it as well, since it’s well made and different than other games out there.
    • 78 Metascore
    • 83 Critic Score
    Madden 12 does a lot of things very well. I can say without hesitation that the new and improved presentation, animations, movements, and overall NFL atmosphere of the game are enough to warrant the new purchase. Superstar mode was a bit of a disappointment for me, but I cannot justify too much of a hit due to this, as Franchise mode is the cream of the crop for Madden fans – and Franchise mode really does shine. If you are a Madden fan and/or football fan, don't hesitate to pick this one up.
    • 78 Metascore
    • 83 Critic Score
    Dissidia 012: Duodecim Final Fantasy is a better game than the original with its refined gameplay mechanics and battle system. Though the story leaves much to be desired, Square has addressed many of the problems from the original game by giving fans more of what they want. A feeling of déjà vu still exists but Square has managed to keep things fresh with Dissidia 012: Duodecim Final Fantasy, which is a worthy game for series' veterans and fans.
    • 75 Metascore
    • 83 Critic Score
    Unfortunately, the difficulty never lets up in the thirty-seven levels.
    • 73 Metascore
    • 83 Critic Score
    While the A.I. could’ve been stronger and there could’ve been more with the playable characters, Chaos Bleeds does a great job of appealing to fans and newcomers to the show alike. Adventure fans should look at sinking their teeth into this game.
    • 77 Metascore
    • 83 Critic Score
    A surprising twist to the horror genre. With extremely creative monsters, an unique setting and quite a bit of replayability, The Suffering provides a sense of where the survival horror game could be going within future titles.
    • 77 Metascore
    • 83 Critic Score
    Tiger Woods PGA Tour 14 is obviously geared towards serious golfers who appreciate the history of their favorite past time. Of course, these are the people who pre-ordered the game and are already playing it. But with the changes focused on golf’s illustrious history and gameplay changes favoring more elaborate shot shaping, one can make the argument that more casual gamers aren’t purchasing a wholly new experience this year.
    • 75 Metascore
    • 83 Critic Score
    It looks good and sounds good and is fun and breezy to play, but it also gets repetitive after several missions, and it doesn’t offer the kind of variety other tycoon games do.
    • 81 Metascore
    • 83 Critic Score
    With the variety of ghosts and ghostly powers, there are many ways to complete missions, and so even though you could probably finish the campaign in well under 10 hours, there’s lots of room for re-playability, and you might find Ghost Master haunting your hard drive for weeks to come.
    • 79 Metascore
    • 83 Critic Score
    An unbelievably fast-paced, fun, and multi-player friendly mountain biking simulation that won't soon be usurped in the extreme sports genre.
    • 82 Metascore
    • 83 Critic Score
    If you can find yourself an online crowd that works and plays together well, survive long enough to get a feeling for the weapons and vehicles, I think this game has a lot to offer, but many people will be turned off by the spawn campers, the simple ballistics, and the extreme ease of dying.
    • 73 Metascore
    • 83 Critic Score
    Had the developers of Red Dead Revolver paid as much attention to mining classic video game control as they did to beloved movie scenes, they might have had a perfect game on their hands. As it is, Red Dead Revolver is a damn fine game.
    • 86 Metascore
    • 83 Critic Score
    Produces a great, no, an outstanding single player experience, but I have trouble recommending a game with so little game for like $40.
    • 81 Metascore
    • 83 Critic Score
    This title is pure unadulterated action, a great adrenaline run. Its staying power will rest on how fleshed out the multiplayer can be and whether there are any new maps, levels, modifications or expansion packs in store.
    • 83 Metascore
    • 83 Critic Score
    While the game does address previous game issues and is a worthy successor to the previous title in its own way, it does make you wonder what the game could’ve been if it’d straddled the line between light and dark.
    • 81 Metascore
    • 83 Critic Score
    It’s a little difficult to call a game like AOE3 dated because so much work has been done on the graphics and interface, but under the hood (with the exception of the home city concept) AOE3 is all "AOE2."
    • 81 Metascore
    • 83 Critic Score
    Even with the technical snafus that sometimes plague Legends, this is still the best X-Men title ever produced. The Action/RPG elements are nicely integrated within an epic storyline with plenty of intrigue and a huge amount of gameplay that can take 20 hours or more to fully complete.
    • 74 Metascore
    • 83 Critic Score
    Had the developers of Red Dead Revolver paid as much attention to mining classic video game control as they did to beloved movie scenes, they might have had a perfect game on their hands. As it is, Red Dead Revolver is a damn fine game.
    • 76 Metascore
    • 83 Critic Score
    While its engine handles combat well enough, the targeting crosshair was not made for human eyes. It'll lock onto somebody's chest effectively enough, but it's got a sense of humor. You'll often aim at a crate or barrel when you really want to be aiming at the chest of the guy who just stormed into the room.
    • 83 Metascore
    • 83 Critic Score
    Halo is the first game I can ever recall wishing was shorter than it was. The final level is one of the great nail-biters in FPS-dom, but you’ve got to slog through some levels that are nothing short of unbelievable in their repetition to get to it.
    • 79 Metascore
    • 83 Critic Score
    If Larian Studios could have maintained that difficulty throughout the entire game, then Divine Divinity really could have been something, and perhaps reviewers like me wouldn’t call games "hybrids of Diablo and Baldur’s Gate," but instead call them "games like Divine Divinity."
    • 83 Metascore
    • 83 Critic Score
    It’s simply held back from greatness because of its lack of replay value.
    • 75 Metascore
    • 83 Critic Score
    While its engine handles combat well enough, the targeting crosshair was not made for human eyes. It'll lock onto somebody's chest effectively enough, but it's got a sense of humor. You'll often aim at a crate or barrel when you really want to be aiming at the chest of the guy who just stormed into the room.
    • 79 Metascore
    • 83 Critic Score
    It’s the margin of potential character advancement, simple yet strategic combat, endearing story and intriguing character interaction that makes a strategy RPG for me. La Pucelle has all that and more.

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