Game Informer's Scores

  • Games
For 7,745 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7762 game reviews
    • 85 Metascore
    • 85 Critic Score
    I've never had this much fun with a Monopoly title. This one's a sleeper. [Dec 2001, p.117]
    • Game Informer
    • 77 Metascore
    • 93 Critic Score
    Everything about this title makes the previous installments seem archaic in comparison. [Nov 2001, p.100]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    ICO
    In the end, I found this game compelling and highly entertaining, even though the puzzles are rather average and lack variety.
    • 63 Metascore
    • 70 Critic Score
    A little repetitive, but still amusing. [Jan 2002, p.88]
    • Game Informer
    • 75 Metascore
    • 80 Critic Score
    When you go up against "RE Code: Veronica" armed with only a flashlight, you just aren't going to win the battle. [Nov 2001, p.125]
    • Game Informer
    • 80 Metascore
    • 88 Critic Score
    Version 2 is essentially the same game with new material scattered along the outskirts. [Nov 2001, p.124]
    • Game Informer
    • 87 Metascore
    • 75 Critic Score
    I realized that playing this game is a little like having a girlfriend: You experience brief periods of joy followed by extended intervals of utter confusion. [Nov 2001, p.29]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    Nothing but wild fun. [Nov 2001, p.125]
    • Game Informer
    • 78 Metascore
    • 88 Critic Score
    An engine dubbed Geo-Mod...puts this game in a class by itself. [Nov 2001, p.129]
    • Game Informer
    • 45 Metascore
    • 50 Critic Score
    The game is nothing but an exercise in pressing X at the right time. [Nov 2001, p.110]
    • Game Informer
    • 37 Metascore
    • 50 Critic Score
    Playing the trivia games was about as fun as Bliz got. [Dec 2001, p.118]
    • Game Informer
    • 58 Metascore
    • 30 Critic Score
    Foremost among these flaws is the camera, which is so poor that it almost defies imagination. [Dec 2001, p.113]
    • Game Informer
    • 53 Metascore
    • 40 Critic Score
    The game is saddled with the same lackluster gameplay that has plagued the entire Army Men series.
    • 75 Metascore
    • 70 Critic Score
    For the majority of gamers, it's too little too late. [Dec 2001, p.113]
    • Game Informer
    • 67 Metascore
    • 75 Critic Score
    The best QBC yet, and that fact still only scratches the surface of what this franchise could do. [Nov 2001, p.112]
    • Game Informer
    • 65 Metascore
    • 70 Critic Score
    There is no battery backup to save with, and $40 is pretty steep for another version of Tetris. [January 2002, p.98]
    • Game Informer
    • 53 Metascore
    • 48 Critic Score
    Even if I never played "NBA 2K1" or "NBA Live," I'd still know this game sucks. [Nov 2001, p.122]
    • Game Informer
    • 85 Metascore
    • 95 Critic Score
    It's so exacting in detail, the Marines are showing interest in using it as part of their training programs. [Nov 2001, p.126]
    • Game Informer
    • 70 Metascore
    • 63 Critic Score
    I found the gameplay became a bit stale after the first few runs. [Nov 2001, p.112]
    • Game Informer
    • 83 Metascore
    • 90 Critic Score
    I would seriously caution a rookie to cut his or her teeth on something a bit more forgiving, but the rest should feel free to jump in with both feet. [Nov 2001, p.128]
    • Game Informer
    • 79 Metascore
    • 80 Critic Score
    Though the menu system can be awkward at times, and the tutorials need smoothing over, this is an excellent offering for a rookie release. [Nov 2001, p.128]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    As much fun as I had with Extreme G3, I have to give the slight nod to Kinetica in this issue's futuristic racer debate. [Nov 2001, p.110]
    • Game Informer
    • 94 Metascore
    • 98 Critic Score
    Madden is even deeper this year with the return of the Create-a-Team and the Two-Minute Drill, but that's not why my jock is still on the field. Tiburon could have merely made these additions, but it went the remaining nine yards to make a football game that is that much closer to perfection, if it hasn't already got there.
    • 64 Metascore
    • 65 Critic Score
    Fortress is basically a good idea that got a bit fouled in the execution. [Nov 2001, p.131]
    • Game Informer
    • 46 Metascore
    • 40 Critic Score
    Gives you plenty of targets, but no real reason to keep pulling the trigger. [Dec 2001, p.113]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    These goodies, along with the title's speed, really gave me a sense of the college game. Whether you compare it to the pros or not, it's hard to ask for more.
    • 63 Metascore
    • 70 Critic Score
    Even though it drove me nuts, I couldn’t put it down. It’s not a must have, but it’s well worth a look.
    • 95 Metascore
    • 90 Critic Score
    • Game Informer
    • tbd Metascore
    • 40 Critic Score
    It hasn't changed, and has made little effort to improve itself. [Dec 2001, p.111]
    • Game Informer
    • 33 Metascore
    • 10 Critic Score
    Absolutely horrible. It looks worse than Pam's new boyfriend, Kid Rock, after a bottle of Jack Daniel's. [Jan 2002, p.88]
    • Game Informer

Top Trailers