Game Informer's Scores

  • Games
For 7,733 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7749 game reviews
    • 53 Metascore
    • 40 Critic Score
    The game is saddled with the same lackluster gameplay that has plagued the entire Army Men series.
    • 75 Metascore
    • 70 Critic Score
    For the majority of gamers, it's too little too late. [Dec 2001, p.113]
    • Game Informer
    • 67 Metascore
    • 75 Critic Score
    The best QBC yet, and that fact still only scratches the surface of what this franchise could do. [Nov 2001, p.112]
    • Game Informer
    • 65 Metascore
    • 70 Critic Score
    There is no battery backup to save with, and $40 is pretty steep for another version of Tetris. [January 2002, p.98]
    • Game Informer
    • 53 Metascore
    • 48 Critic Score
    Even if I never played "NBA 2K1" or "NBA Live," I'd still know this game sucks. [Nov 2001, p.122]
    • Game Informer
    • 85 Metascore
    • 95 Critic Score
    It's so exacting in detail, the Marines are showing interest in using it as part of their training programs. [Nov 2001, p.126]
    • Game Informer
    • 70 Metascore
    • 63 Critic Score
    I found the gameplay became a bit stale after the first few runs. [Nov 2001, p.112]
    • Game Informer
    • 83 Metascore
    • 90 Critic Score
    I would seriously caution a rookie to cut his or her teeth on something a bit more forgiving, but the rest should feel free to jump in with both feet. [Nov 2001, p.128]
    • Game Informer
    • 79 Metascore
    • 80 Critic Score
    Though the menu system can be awkward at times, and the tutorials need smoothing over, this is an excellent offering for a rookie release. [Nov 2001, p.128]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    As much fun as I had with Extreme G3, I have to give the slight nod to Kinetica in this issue's futuristic racer debate. [Nov 2001, p.110]
    • Game Informer
    • 94 Metascore
    • 98 Critic Score
    Madden is even deeper this year with the return of the Create-a-Team and the Two-Minute Drill, but that's not why my jock is still on the field. Tiburon could have merely made these additions, but it went the remaining nine yards to make a football game that is that much closer to perfection, if it hasn't already got there.
    • 64 Metascore
    • 65 Critic Score
    Fortress is basically a good idea that got a bit fouled in the execution. [Nov 2001, p.131]
    • Game Informer
    • 46 Metascore
    • 40 Critic Score
    Gives you plenty of targets, but no real reason to keep pulling the trigger. [Dec 2001, p.113]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    These goodies, along with the title's speed, really gave me a sense of the college game. Whether you compare it to the pros or not, it's hard to ask for more.
    • 63 Metascore
    • 70 Critic Score
    Even though it drove me nuts, I couldn’t put it down. It’s not a must have, but it’s well worth a look.
    • 95 Metascore
    • 90 Critic Score
    • Game Informer
    • tbd Metascore
    • 40 Critic Score
    It hasn't changed, and has made little effort to improve itself. [Dec 2001, p.111]
    • Game Informer
    • 33 Metascore
    • 10 Critic Score
    Absolutely horrible. It looks worse than Pam's new boyfriend, Kid Rock, after a bottle of Jack Daniel's. [Jan 2002, p.88]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    Sure, the controls are clunky in comparison to the smooth moving Zone of the Enders, but as you know, it’s all about building your own dream machine and using it to blow the galaxy a new hole.
    • 79 Metascore
    • 68 Critic Score
    To say this is the poor man’s street racing game is quite an understatement.
    • 69 Metascore
    • 75 Critic Score
    The game is your basic shooter/platformer, but the innovation of having a hermaphroditic character that has to decide between stealing spirit or doing damage adds more play to the game than you might think. [Feb 2000]
    • Game Informer
    • 78 Metascore
    • 78 Critic Score
    While Lunar is certainly dated (the Genesis-esque) graphics are archaic, and the simple animations get a tad annoying at times), it more than delivers with a big quest, a great story, beautiful music, and lots of full-motion video. [July 1999]
    • Game Informer
    • 70 Metascore
    • 65 Critic Score
    Thunderforce's control is perfect; it is neither too sensitive, nor too sluggish. Plus, the player can adjust the speed at anytime. Trust us, without a perfect speed, Thunderforce V is nearly impossible. [Sept 1998]
    • Game Informer
    • 76 Metascore
    • 83 Critic Score
    Elemental Gearbolt is just a great gun game (even though it's short). The anime cut-scenes are awesome, the game engine is super smooth with lots to shoot, and the music is fantastic. [Aug 1998]
    • Game Informer
    • tbd Metascore
    • 85 Critic Score
    Quotation forthcoming. [Aug 2005]
    • Game Informer
    • 79 Metascore
    • 78 Critic Score
    Raystorm is as intense physically and mentally as it is graphically. It's amazing how much this game packs on-screen at once. At times your greatest enemy isn' a gigantic space station, but rather on-screen confusion. [Aug 1997]
    • Game Informer
    • 73 Metascore
    • 75 Critic Score
    If the words "noonday underground" mean anything to you, or you don't know who Tanner is, then The Italian Job is definitely just for you. [July 2002, p.89]
    • Game Informer
    • 49 Metascore
    • 35 Critic Score
    It's frustrating and repetitive to the extreme. You owe the fruit of your loins something better. [Dec 2004, p.190]
    • Game Informer
    • 87 Metascore
    • 70 Critic Score
    If you find yourself hankering for a simple game of Hearts rather than saving the galaxy for the billionth time, Ultimate Card Games is for you. [Sept 2004, p.118]
    • 68 Metascore
    • 70 Critic Score
    Simultaneously fun and forgettable, and to me that's the very definition of an average puzzle game. [Nov 2005, p.180]
    • Game Informer

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