Game Informer's Scores

  • Games
For 7,739 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7754 game reviews
    • 78 Metascore
    • 75 Critic Score
    This was just better than 2002. Now all I need is a better boxer creator and punch stats. [Nov 2002, p.132]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    Telltale has once again left me thinking and longing, and I hope they make these endings mean even more in the future.
    • 78 Metascore
    • 75 Critic Score
    I'm not saying that Snake Eater is an inferior game; it's my favorite in the series. However, this version is only worthwhile for people who have no other choice. Even then, with the $40 you'd spend on Snake Eater 3D, you could probably buy an old PS2 and the original game, or the HD Collection on 360 and PS3. If you want the real Snake Eater experience, those are far better options.
    • 78 Metascore
    • 93 Critic Score
    The critical path is incredibly long and is joined by bonus comic missions for most of the characters. The teammate AI is very impressive, often getting to baddies before you even see them, but once again, Raven has designed a game that is better through cooperative play.
    • 78 Metascore
    • 80 Critic Score
    Grand Kingdom is a solid strategy/RPG, especially if you've been hankering for something new and different.
    • 78 Metascore
    • 80 Critic Score
    Dauntless is a great foundation for a rollicking monster-mashing time, but without the critical component of a compelling endgame, your journey has no satisfying destination. Only time will tell if the swirling islands around Ramsgate can provide something more.
    • 78 Metascore
    • 70 Critic Score
    With smarter AI and more diverse challenges, this title would be worth noting. As it stands, Robocalypse merely exists.
    • 78 Metascore
    • 83 Critic Score
    When everything lines up, For Honor is a brutal and rewarding game that makes you feel like an unstoppable warrior. Sure, sometimes you get kicked off a bridge (again) or your head gets lopped off, but those failures make your battlefield successes even sweeter.
    • 78 Metascore
    • 88 Critic Score
    Bandai Namco has crafted something truly strange and quite satisfying with Scarlet Nexus, and I hope we get a slightly more refined sequel.
    • 78 Metascore
    • 78 Critic Score
    Insurgency: Sandstorm may be spartan, but its limited package can still deliver memorable moments.
    • 78 Metascore
    • 85 Critic Score
    Dying Light: The Beast can feel a touch safe at times with a serviceable story, but the high-flying parkour and gorgeous graphics are top-notch. Castor Woods makes for the perfect zombie-slaying playground for you to enjoy. It’s pure adrenaline packed into its 20 hours, continuing to carve out its own corner of the crowded zombie space.
    • 78 Metascore
    • 85 Critic Score
    Surprisingly, I found myself enjoying DQ VI more than its technically superior descendant. Maybe it's easier to forgive dusty design choices knowing that this was originally a 16-bit game, or maybe it's because DQ VI embraces the mile-a-minute imagination and sense of adventure that made me fall in love with RPGs as a kid.
    • 78 Metascore
    • 80 Critic Score
    As a big Final Fantasy fan and enthusiast of video game music in general, I love being able to appreciate these classics in a new way. I'll always get a chill listening to the intense orchestral version of "One-Winged Angel" or the happy-go-lucky chocobo theme. The tacked-on progression system may be unsatisfying, but it doesn't stop Theatrhythm from being a fun, simple rhythm game with an amazing musical library.
    • 78 Metascore
    • 83 Critic Score
    The game's unique rewards system with unlockable maps, heroes, and relic powers adds replay value to a solid, if not earth-shattering strategy title. [Feb 2009, p.87]
    • 78 Metascore
    • 80 Critic Score
    GTFO might grow stale the more hours I pour into it, but 10 Chamber Collective’s rundown updates function like seasons and are guaranteed to introduce new levels and primary/secondary goals to complete in the coming months. The gunplay leaves a lot to be desired as the catalog of assault rifles, SMGs, pistols, and shotguns feel the same, but stealth runs are satisfying to plan out with others. Guttural screeches of enemies are bloodcurdling during engagements, while dark and complicated backdrops limit sightlines and keep me on my toes. GTFO isn’t for the faint of heart. Nevertheless, the fear of death means that re-strategizing and improvising are commonplace, which is a metagame that feels disappointingly absent in most cooperative shooters as of late. If you’ve been craving an FPS that tests your critical thinking and mechanical skills, then GTFO might just be the perfect hidden gem to satiate that ravenous hunger.
    • 78 Metascore
    • 90 Critic Score
    There's a certain intensity of action and sense of urgency that only a 2D platformer can deliver. This game is a great way to rediscover that feeling for yourself. [June 2003, p.118]
    • Game Informer
    • 78 Metascore
    • 78 Critic Score
    It's too bad that Riot Games didn't take more chances with League of Legends, because the basic premise is good enough to have made Defense of the Ancients a subgenre unto itself. [Jan 2010, p.89]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    With a huge roster of free playable characters , a satisfying gameplay loop, and the fast matchmaking, Marvel Rivals executes a simple concept with skill and finesse.
    • 78 Metascore
    • 75 Critic Score
    Rabbids Go Home, though at times repetitive, is a fun game with laugh-out-loud animations. Any game with Rabbids in fisticuffs over a pouch of Capri Sun is okay in my book.
    • 78 Metascore
    • 90 Critic Score
    Bloober Team’s latest is one of the scariest horror experiences I’ve played in a long time, and its strong sense of place, story, and action put it above the majority of other games in the genre. Observer is simply the best of both worlds and is a must-play for anyone who considers themselves a fan of either sci-fi or horror.
    • 78 Metascore
    • 75 Critic Score
    The add-ons are too few to be really interesting, and I found they don't really tip the scales one way or other when it comes to increasing this game's appeal. [Apr 2002, p.85]
    • Game Informer
    • 78 Metascore
    • 73 Critic Score
    The physics are so over-the-top and the steering so loose that the races are essentially one big power slide. [Nov 2002, p.128]
    • Game Informer
    • 78 Metascore
    • 70 Critic Score
    I'm amazed at the lack of innovation and improvement Dynasty Warriors 4 brings. [Apr 2003, p.82]
    • Game Informer
    • 78 Metascore
    • 68 Critic Score
    In a sport searching for the next big crazy trick, this game’s insistence on the basics only takes players so far.
    • 78 Metascore
    • 85 Critic Score
    A faithful reproduction with some welcome enhancements and improvements. [Nov 2002, p.150]
    • Game Informer
    • 78 Metascore
    • 83 Critic Score
    Compared to its PS2 counterpart, it's easy to see that the Xbox version is much sharper and smoother, but when it came to play, I will have to give the nod to the PS2 version. [Dec 2001, p.108]
    • Game Informer
    • 78 Metascore
    • 83 Critic Score
    This version shutters more during gameplay - especially when you turn the game camera. [Nov 2002, p.144]
    • Game Informer
    • 78 Metascore
    • 80 Critic Score
    It’s funny, unique, and breaks up the text scrolling with more varied activities. Even so, Apollo still has room to grow, and I’m looking forward to seeing what case he takes next.
    • 78 Metascore
    • 58 Critic Score
    Just way more trouble than it’s worth.
    • 78 Metascore
    • 88 Critic Score
    My annoyances with Beyond are vastly overshadowed by a pristine, rock-solid science-fiction exploration experience. Discovering all Viewros has to offer is incredibly rewarding and delivers an unmatched sense of alien ambiance. The wait for a new Metroid Prime has been long, but it only takes a few minutes in Beyond to remember why we have been so eager to re-enter this universe for the past 18 years.

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