Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 79 Metascore
    • 78 Critic Score
    A solid driver, with good control and some decent graphics, but that's about it. [Jan 2002, p.80]
    • Game Informer
    • 80 Metascore
    • 88 Critic Score
    Quite engrossing. [Dec 2001, p.91]
    • Game Informer
    • 85 Metascore
    • 93 Critic Score
    The most intense experience by far comes from the Marine plotline...The subtle musical score, accompanied by extended periods of pulse-pounding suspense, are punctuated by frenzied moments of sheer terror as you fight to stay alive. [Jan 2002, p.92]
    • Game Informer
    • 78 Metascore
    • 68 Critic Score
    I'm sorry to say, four million Japanese can be wrong. [Nov 2001, p.122]
    • Game Informer
    • 69 Metascore
    • 70 Critic Score
    The courses are twisted and the mud splatters nice and thick. [Dec 2001, p.95]
    • Game Informer
    • 90 Metascore
    • 85 Critic Score
    A release finally worthy of the fans who have been waiting patiently for it. [Dec 2001, p.114]
    • Game Informer
    • 77 Metascore
    • 75 Critic Score
    It's still a blast to recklessly hurtle over the countryside, avoiding psychotic police and enemy factions. However, after a few hours you'll grow tired of the simple gameplay dynamic. [Dec 2001, p.94]
    • Game Informer
    • 76 Metascore
    • 68 Critic Score
    Although this game is seemingly benign in appearance, it quickly becomes window dressing for the text portion of your missions. [Jan 2002, p.94]
    • Game Informer
    • 97 Metascore
    • 98 Critic Score
    The most rewarding, playable, and addictive game on the Playstation 2. Just wait until you see who the hidden characters are! Skateboarding stalwarts rejoice! [Dec 2001, p.86]
    • Game Informer
    • 87 Metascore
    • 85 Critic Score
    The PSX version of Tony Hawk 3 has only proven to me that part 2 was such a monstrous release, not even its masters could defeat it. [Dec 2001, p.110]
    • Game Informer
    • 65 Metascore
    • 50 Critic Score
    For kids just getting into video games, it's a great place to start. [Nov 2001, p.123]
    • Game Informer
    • 70 Metascore
    • 70 Critic Score
    It's both rewarding and frustrating. [Feb 2002, p.100]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    One of the most addictive things you can do that won't make various parts of your anatomy turn black and fall off. [Nov 2001, p.125]
    • Game Informer
    • 70 Metascore
    • 85 Critic Score
    The defense is excellent – players hunch down or take swipes at the ball. The alley-oop button is a beautiful thing. [Dec 2001, p.92]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    Forget about hating the controller and you'll light 'em up. [Nov 2001, p.121]
    • Game Informer
    • 81 Metascore
    • 75 Critic Score
    Even with a handful of miniscule changes, Doom remains immensely entertaining. [Dec 2001, p.118]
    • Game Informer
    • tbd Metascore
    • 50 Critic Score
    The gameplay is fairly one-dimensional. [Feb 2002, p.100]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    Every bit as impressive as anything in the EA Sports stable, and is required playing for anyone who loves sports games. [Jan 2002, p.90]
    • Game Informer
    • 93 Metascore
    • 93 Critic Score
    "NBA 2K1" was, in my opinion, the best basketball simulation ever made. That is, until I played this one. [Dec 2001, p.112]
    • Game Informer
    • 68 Metascore
    • 70 Critic Score
    It's an atrocity to play. [Nov 2001, p.98]
    • Game Informer
    • 57 Metascore
    • 60 Critic Score
    In the end it's all about the racing and nothing here is that compelling. [Dec 2001, p.93]
    • Game Informer
    • 71 Metascore
    • 55 Critic Score
    The game's pace is painfully slow, and like most puzzle games of this type, the payoff is far from satisfying. [Jan 2002, p.83]
    • Game Informer
    • 97 Metascore
    • 95 Critic Score
    The environments of Liberty City are stunning in scope and detail, dwarfing anything I've ever seen, and your choices are endless. [Dec 2001, p.87]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    For those who eat, sleep, and live strategic defense design and implementation, Stronghold should be number one on your to-get list. [Jan 2002, p.94]
    • Game Informer
    • 68 Metascore
    • 75 Critic Score
    Fun for what it was worth, but I didn't have a problem walking away from it when the time came. [Dec 2001, p.117]
    • Game Informer
    • 94 Metascore
    • 95 Critic Score
    The gameplay is a tour de force that feeds off of your skills and unleashes hundreds of intense battles. The graphics, while somewhat disturbing, are beautifully designed, becoming transparent when Dante veers behind an object.
    • 69 Metascore
    • 75 Critic Score
    Doesn't have an original bone in his body, but I didin't seem to mind. [Jan 2002, p.98]
    • Game Informer
    • 85 Metascore
    • 85 Critic Score
    Xbox's NASCAR Thunder is better. [Dec 2001, p.93]
    • Game Informer
    • 65 Metascore
    • 40 Critic Score
    The difficulty wouldn't be so frustrating if you could quickly retry the mission, but the load times are unforgivably long. [Dec 2001, p.93]
    • Game Informer
    • 77 Metascore
    • 80 Critic Score
    A graphically impressive, inventive racing title that is somewhat diminished by slightly erratic control and lack of depth. [Nov 2001, p.108]
    • Game Informer

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