Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 69 Metascore
    • 75 Critic Score
    Just a plain and simple port; nothing worth noting has been added. [Jan 2002, p.85]
    • Game Informer
    • 89 Metascore
    • 90 Critic Score
    But believe it or not, I had a problem with GC’s controller. [Feb 2002, p.87]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    The levels are eerily familiar to the Nintendo 64 game. [Nov 2001, p.116]
    • Game Informer
    • 78 Metascore
    • 90 Critic Score
    If you can overlook the strange nature of this title, the gameplay is brilliant and up to par with Miyamoto's best. [Nov 2001, p.114]
    • Game Informer
    • 66 Metascore
    • 58 Critic Score
    The AI in this title is some of the worst I’ve ever seen. [Feb 2002, p.87]
    • Game Informer
    • 87 Metascore
    • 85 Critic Score
    For a game that's been billed as a modest little action game, that's a hell of a lot of replay value. [Nov 2001, p.116]
    • Game Informer
    • 79 Metascore
    • 80 Critic Score
    Never in my wildest dreams did I ever think Midway could create a game that competes on EA’s level, yet Hitz does it. [Feb 2002, p.87]
    • Game Informer
    • 64 Metascore
    • 55 Critic Score
    For the very young, or serious Harry Potter collectors only. [Jan 2002, p.88]
    • Game Informer
    • 80 Metascore
    • 70 Critic Score
    The Gamespeak and platforming elements that were so fun in 1997 are now tedious. [Dec 2001, p.101]
    • Game Informer
    • 59 Metascore
    • 75 Critic Score
    Although the vehicle models are still the best in the biz, I was expecting more from an Xbox game. [Nov 2001, p.121]
    • Game Informer
    • 97 Metascore
    • 95 Critic Score
    Its graphical prowess is truly unprecedented, lighting up the screen with a flurry of chaotic effects that can best be described as glorious. The sheer depth of gameplay, and the countless innovations within it, are equally impressive. [Nov 2001, p.118]
    • Game Informer
    • 57 Metascore
    • 50 Critic Score
    Same crap, different console. [Dec 2001, p.109]
    • Game Informer
    • 76 Metascore
    • 55 Critic Score
    Pulling off tricks is frustrating at first, and boring and simplistic once you get the hang of it. [Dec 2001, p.109]
    • Game Informer
    • 78 Metascore
    • 88 Critic Score
    Anyone with a taste for action sports will love getting sick with this game. [Feb 2002, p.87]
    • Game Informer
    • 65 Metascore
    • 65 Critic Score
    It's generic in just about every way, from cheesy dialogue to predictable enemies. [Dec 2001, p.95]
    • Game Informer
    • 59 Metascore
    • 78 Critic Score
    I think kids are going to find Tarzan Untamed cool enough, but due to its oft-frustrating difficulty, only the most determined will make any headway into the game. [Jan 2002, p.78]
    • Game Informer
    • 35 Metascore
    • 50 Critic Score
    Environments are uninspired, the dirt effects are dull, and tricks take too long to develop. [Jan 2002, p.83]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    Can the Xbox controller handle THPS? The feeling is quite awkward at first, but after a few hours, you'll come to terms with the button configuration. It's like breaking in a new pair of shoes. [Nov 2001, p.120]
    • Game Informer
    • 49 Metascore
    • 20 Critic Score
    Shrek can burp and light his farts! Well, so can my old college roommates and I don't see you paying 50 bucks to hand out with them. [Jan 2002, p.86]
    • Game Informer
    • 79 Metascore
    • 83 Critic Score
    You don't have to look forward to next year. [Dec 2001, p.104]
    • Game Informer
    • 70 Metascore
    • 60 Critic Score
    Mindless fun. [Dec 2001, p.108]
    • Game Informer
    • 85 Metascore
    • 85 Critic Score
    I got the distinct impression during my time with this game that there was an arcade-like slant to how you progressed through different levels and unlocked items. [Dec 2001, p.100]
    • Game Informer
    • 61 Metascore
    • 65 Critic Score
    It didn't take long for disappointment to set in. [Dec 2001, p.109]
    • Game Informer
    • 87 Metascore
    • 93 Critic Score
    A masterpiece in both form and function. [Dec 2001, p.98]
    • Game Informer
    • 65 Metascore
    • 60 Critic Score
    I guess not being interested in the game's rules themselves is a basic qualm. [Jan 2002, p.87]
    • Game Informer
    • 65 Metascore
    • 50 Critic Score
    Only in Cel Damage does a guy with an axe beat out a gatling gun. [Dec 2001, p.101]
    • Game Informer
    • 78 Metascore
    • 83 Critic Score
    Compared to its PS2 counterpart, it's easy to see that the Xbox version is much sharper and smoother, but when it came to play, I will have to give the nod to the PS2 version. [Dec 2001, p.108]
    • Game Informer
    • 79 Metascore
    • 85 Critic Score
    If you've got a hankering for some good multiplayer fun or a mindless testosterone tirade, Hitz is your hook-up. [Jan 2002, p.87]
    • Game Informer
    • 64 Metascore
    • 65 Critic Score
    Being average isn't what anyone aspires to be. [Dec 2001, p.109]
    • Game Informer
    • 82 Metascore
    • 90 Critic Score
    Thunder absolutely screams on the Xbox with very short loading times and beautifully rendered environments. [Dec 2001, p.108]
    • Game Informer

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