Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 76 Metascore
    • 85 Critic Score
    Developer Wolfeye Studios has crafted one hell of a debut release. Weird West subverts expectations, twisting well-trodden cowboy tropes into dark fantasy vignettes brought to life by immersive sandbox elements.
    • 78 Metascore
    • 95 Critic Score
    Wonderlands is upbeat and fun from start to finish, offering a rewarding adventure filled with goofy characters, imaginative bosses, and a great sense of ownership over your character through it all. Even with one of Borderlands' most loved characters leading the charge, this experience feels like the start of something new: a rare spinout from an existing series that deserves just as much of the spotlight. As someone who has played plenty of Dungeons & Dragons, I adored how often Wonderlands reminded me of rolling a 20-sided die with friends. It’s a love letter to on-the-spot creativity and friends enjoying each other’s company in a make-believe world.
    • 85 Metascore
    • 90 Critic Score
    Kirby and the Forgotten Land is great and should not be missed for Kirby and platforming fans alike. This isn’t quite the pink puff’s rendition of Super Mario 64, but it brings the series successfully into the 3D realm and doesn’t need to rely solely on its latest entertaining gimmick. Kirby thankfully remains as charming as ever and this new adventure can effortlessly provide hours of glee.
    • 75 Metascore
    • 80 Critic Score
    I fully expect some people won't be smitten with the game the way I am, and I think it's completely understandable if you don't want to forgive the game for that. But if GhostWire connects with you, I think it'll really connect with you. It's weird and unique, and I think it's great to see this kind of game get this kind of budget, put it all on the table, and use that money to do some baffling and great art. And for that alone, I can't help but love GhostWire.
    • 85 Metascore
    • 98 Critic Score
    I was constantly veering off from the main quest to track something down or look into a newly discovered path, and so it took me about 20 hours to roll credits. Despite that, I know there’s still a lot for me to do in the game, and I’m excited to go back in to find every secret and experience everything its aesthetically striking world has to offer. Tunic is a stunning achievement that manages to embody the best of nostalgia while being completely refreshing. It’s absolutely a must-play gem.
    • 72 Metascore
    • 70 Critic Score
    Stranger of Paradise is the strangest Final Fantasy game yet, bounding wildly between awful and fantastic. If you can tolerate Jack (and that’s a big ask), the excellently crafted combat is worth a look. You may be coming to this game for the story and Final Fantasy experience, but it’s all about combat and little else.
    • 76 Metascore
    • 80 Critic Score
    Is 2K22 the next No Mercy or Here Comes the Pain? No, but it’s a substantially improved comeback that’s more fun to play than WWE games have felt in ages. Plus, the sheer amount of modes, all of which are at least decent, means there’s something enjoyable to gnaw on outside of random exhibition matches or online play. There’s still work to be done, but like a retired veteran returning to put on a surprisingly solid match, WWE 2K22 manages to shake off the ring rust and perform better than the naysayers expected.
    • 87 Metascore
    • 88 Critic Score
    Despite its multiplayer shortcomings, Gran Turismo 7 is a terrific racing experience. I love the emphasis on car collection and the respect paid to the history of automobiles and racing culture. Gran Turismo 7 provides some of the best driving mechanics available and gives you several guided ways in which to engage with it. While it sometimes spends too much time off the track, every long cutscene is clearly done with love, and that sentiment shines through even more on the track.
    • 83 Metascore
    • 83 Critic Score
    Playing Triangle Strategy’s battles is probably the easiest and most carefree part of the experience. There’s a lot of fun in strategizing and watching your characters’ abilities shine, and I loved outsmarting the competition. The hardest part of the journey is the choices alongside the bleak realities it makes you confront about injustices of the world. The game has multiple endings, letting you pick your vision for the future. Even with my ending, which was one for a much more idealized, compassionate world, I was left a little disheartened. But, maybe, that’s the point. And for that, Triangle Strategy isn’t like most games you’ll play, which is what makes it special, even if it’s not always perfect in the delivery of its harsh truths.
    • 87 Metascore
    • 90 Critic Score
    The Witch Queen is an especially robust expansion, with a particular focus on customizing the play experience and rewarding longtime players’ investment in story and systems. If it’s not the most welcoming moment for players to jump in, that may be a price the developers at Bungie are willing to pay at this point. The long-running story arc that opened in 2014 is gradually steering toward a climax, and it’s possible the developers are increasingly interested in building a ride for those who have been in the vehicle for a while now.
    • tbd Metascore
    • 75 Critic Score
    Shadow Warrior 3 rushes along with zaniness and gore dispensed in loads, and that combo is oddly satisfying. It feels different, doesn’t take itself too seriously, and is wildly aggressive in how much it wants to make you laugh. I appreciate this approach and had a good time with this game, despite how often it hits the same gameplay and humor notes. When most major releases these days are 100-hour juggernauts, Shadow Warrior 3’s five-hour playthrough is a nice alternative and is worth a look. Just be prepared to groan frequently and be oddly amused by those groans.
    • 81 Metascore
    • 83 Critic Score
    Amazon Game’s second run at the MMO market is very impressive. The years of content already created for Lost Ark provide an enticing package filled to the brim with fun activities and exciting locals to explore. Each class is wonderfully unique, and the customization systems allow for an abundance of freedom to tailor to a variety of playstyles. I’ve had a great time with Lost Ark in these early days, and I’m looking to sink many more hours into it with friends over the coming weeks and months. Those looking to scratch an Action/RPG itch or sink time into an MMO won’t go wrong giving this adventure a fair shot.
    • 81 Metascore
    • 83 Critic Score
    Far: Changing Tides isn’t an action-packed roller coaster ride – it’s a contemplative journey that isn’t afraid to slow down and ask you to reflect on your expedition. Of course, this adventure is full of challenges to overcome. But whether I was watching the clouds glide over a flooded city with the wind at my back or white-knuckling through a storm as ten-foot waves bombarded my ship, I was always completely enrapt by the moment. It’s a journey I hope to take again someday.
    • 65 Metascore
    • 60 Critic Score
    LKA made the best recreation of an Italian setting I’ve ever seen in a game and I wanted nothing more than to enjoy it. However, LKA’s love of Italy is the only warmth I felt in Martha is Dead. The rest left me feeling as cold as Giulia’s dead sister.
    • 94 Metascore
    • 100 Critic Score
    Elden Ring challenged me, captivated me, and enchanted me, an unyielding deluge of discovery and artistic vision unbound. Elden Ring represents a truly amazing combination of various game elements that all come together to create something fascinating, special, and unforgettable. Elden Ring isn’t just the best game this year; it’s one of the best games ever made.
    • 84 Metascore
    • 80 Critic Score
    From the moment you step onto these demon-infested lands to the moment you deal the killing blow to the game’s final boss, you’ll experience plenty of surprises – the Konami Code does something really cool, for example. Infernax’s retro soundtrack that rips from start to finish, beautiful art, challenging gameplay, and a fun Castlevania-inspired design, make it worth the price of admission.
    • 88 Metascore
    • 93 Critic Score
    Horizon Forbidden West reaches a new high bar for Guerrilla Games. It does more than surpass its predecessor; it takes Horizon’s fiction to captivating places and builds a rich world that rewards you for the effort you put into it. Mostly, it’s an entertaining experience, complete with jaw-dropping moments and unforgettable fights.
    • 81 Metascore
    • 73 Critic Score
    Like a 20-year-old combatant, Sifu comes out of the gate strong. Its core combat feels excellent, and the moment-to-moment action looks better than most Hollywood blockbusters. Sadly, as you progress, the action begins to show its teeth and eventually becomes a tiresome grind. Sifu deserves props for its incredible sense of style and tone, but it is also a great example of why growing old isn't always fun.
    • 84 Metascore
    • 80 Critic Score
    I really enjoyed my time with OlliOlli World. It's a gorgeous and goofy game that onboards new players well while also giving veterans plenty of challenge. There's even a silly story tied in about searching for the mythical skate gods of "Gnarvana" in the world of "Radlandia." It's sufficiently dumb in an endearing way and entirely skippable if you're not interested – which I wasn't after an hour or so. Despite some headaches thrown in the mix, I welcomed all of OlliOlli World's challenges, even when they came at the detriment of my own hands.
    • 76 Metascore
    • 95 Critic Score
    Dying Light 2 is an engaging journey of discovery and gaining power. Almost everything you do embraces those dynamics. In evolving beyond the first game's offerings, putting a stronger emphasis on the characters helps shape the world in meaningful ways. Some of Aiden’s choices are difficult, especially those surrounding a character named Lawan – who is given a hell of a pulse by Rosario Dawson. I can’t say enough great things where his and her stories go. I adored almost every second of this game and see myself often revisiting it, as Techland has announced at least five years of DLC is on the way. That’s a wonderful promise to hear when starting a new game that has turned out this well.
    • 83 Metascore
    • 88 Critic Score
    Pokémon Legends: Arceus charts an exciting new direction for the series, while still maintaining many of the core tenants that made Game Freak's franchise so beloved in the first place.
    • 74 Metascore
    • 68 Critic Score
    Windjammers 2 is an enjoyable throwback that proves its unique sport is still a blast, but the thrill is fleeting. I’m happy to see it return; I just wish it gave me more reasons to step on its court more often.
    • 92 Metascore
    • 93 Critic Score
    Endwalker caps off a story over a decade in the making in spectacular fashion and cements it as one of the series' best entries.
    • 66 Metascore
    • 73 Critic Score
    I rolled credits on Pupperazzi after a few hours, having completed almost all of the objectives in that time, and I have little reason to go back. However, my brief time was stuffed with lighthearted amusement, marred only slightly by a few annoyances. Its animated levels, playful attitude, and pleasing premise make Pupperazzi a wonderful game to jump into when you just want to escape and play with pretend puppies for a while.
    • 71 Metascore
    • 73 Critic Score
    Rainbow Six Extraction converts much of Siege’s content library into an approachable co-op shooter, providing a tense environment for players of all skill levels. However, in a series of industry-defining hits, this installment feels incredibly safe and markedly less gripping than its predecessor.
    • 79 Metascore
    • 83 Critic Score
    Despite its minor shortcomings, Nobody Saves the World kept me enthralled from start to finish as I leveled my way through form ranks for the next body or ability to work with. It's most fun when unleashing devious yet approachable combat scenarios, keeping me on my toes to find the best solution to survive. Thankfully, it gave me plenty of those unrelenting loops throughout, justifying the time to save this funny little world.
    • 78 Metascore
    • 80 Critic Score
    GTFO might grow stale the more hours I pour into it, but 10 Chamber Collective’s rundown updates function like seasons and are guaranteed to introduce new levels and primary/secondary goals to complete in the coming months. The gunplay leaves a lot to be desired as the catalog of assault rifles, SMGs, pistols, and shotguns feel the same, but stealth runs are satisfying to plan out with others. Guttural screeches of enemies are bloodcurdling during engagements, while dark and complicated backdrops limit sightlines and keep me on my toes. GTFO isn’t for the faint of heart. Nevertheless, the fear of death means that re-strategizing and improvising are commonplace, which is a metagame that feels disappointingly absent in most cooperative shooters as of late. If you’ve been craving an FPS that tests your critical thinking and mechanical skills, then GTFO might just be the perfect hidden gem to satiate that ravenous hunger.
    • 76 Metascore
    • 70 Critic Score
    Chorus can be an entertaining space combat adventure at times, but the mediocre moments take a considerble toll.
    • 86 Metascore
    • 78 Critic Score
    Beyond mounting monsters and using the wirebug to wall-run in spectacular fashion, not much else distinguishes Monster Hunter Rise from the installments that came before. It has enough endgame content to keep you occupied long after the credits roll (if you don’t mind copious amounts of grinding) and multiplayer is still the optimal way to play, but the excitement of my early hunts waned before long. Monster Hunter Rise is far from being the next definitive chapter in the series. Nevertheless, if you’re looking for a polished-but-conventional adventure with a few small-scale nuances, then you’ll be right at home in Kamura Village.
    • 80 Metascore
    • 70 Critic Score
    Ruined King is a conventional RPG set in the League of Legends universe with an exciting lane system that smartly reconstructs the standard turn-based loop. Still, a forgettable story about good vs. evil and reiterative backdrops are apparent drawbacks. The action and imaginative characters do their best to keep the game’s 20-30-hour time sink enjoyable. Still, players that aren’t already fans of Riot Games’ flagship franchise are better off skipping this entry.

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