Game Informer's Scores

  • Games
For 7,739 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7754 game reviews
    • 76 Metascore
    • 78 Critic Score
    Sushi Strikers finds an original puzzle mechanic in a genre overpopulated by match-threes, but sometimes it’s too dense for its own good.
    • tbd Metascore
    • 78 Critic Score
    Sushi Strikers finds an original puzzle mechanic in a genre overpopulated by match-threes, but sometimes it’s too dense for its own good
    • 77 Metascore
    • 78 Critic Score
    Several games offer players the chance to rewind time and pause the action, but I’ve never grown tired of this particular power fantasy. I appreciate Timelie’s stealth-based, tactical approach to time manipulation. But just as Timelie starts to hit its stride, I hit the credits. Timelie isn’t the most comprehensive exploration of time manipulation, but its bite-sized puzzles are a welcome distraction.
    • 70 Metascore
    • 78 Critic Score
    Terminator 2D: No Fate nails the feeling of a game that should have existed in the early ‘90s to coincide with the release of the film. It’s the kind of game that, had it released at that time, would have likely been revered as a great adaptation to this day. In 2025, it is still a strong retro adaptation of a beloved film, but it is not without some design annoyances that we’ve moved beyond.
    • 75 Metascore
    • 78 Critic Score
    The quality of music in this game blew my mind. [Dec 2002, p.152]
    • Game Informer
    • 77 Metascore
    • 78 Critic Score
    Basically, if you are level 30 and up, this expansion throws a ton of new content your way. [Dec 2004, p.177]
    • Game Informer
    • 62 Metascore
    • 78 Critic Score
    Worth owning if you're an RE freak or new to the series, but everyone else can rest easy knowing this isn't a must-have. [Apr 2003, p.89]
    • Game Informer
    • 70 Metascore
    • 78 Critic Score
    Like other games that could fit under the B-game label, not everyone will embrace the elements I enjoyed in Two Worlds II. If you're looking for a lengthy and humorous (if somewhat unpolished) hack-and-slash RPG to tide you over while you wait for Dragon Age II or The Elder Scrolls V: Skyrim, it's worth giving Reality Pump a second chance.
    • 65 Metascore
    • 78 Critic Score
    Hidden levels, new features, and cheats all await the dedicated gamer. However, it will take a seriously patient player to not only finish the game, but to go back and earn the gold medals. [May 2004, p.94]
    • 81 Metascore
    • 78 Critic Score
    Despite an entire game being excised from the package, the MGS HD Collection still costs $40 on Vita – the same price as the PS3 and Xbox 360 version at most retailers. If you already own the title on PS3 and want to transfer your saves between devices to play Metal Gear on the go (and maybe earn some extra trophies), then maybe this trimmed-down version is worth considering. If you're not that kind of Metal Gear fan, then you don't need to waste another thought on this release.
    • 76 Metascore
    • 78 Critic Score
    With the exception of the high production values, I feel like I've played a lot of games like PixelJunk SideScroller before. That's not necessarily a bad thing, but it does feel like a departure for a studio that I normally look to for unusual and exciting innovations. For anyone looking to enjoy an old school shooter with a few surprise twists, Q-Games delivers the goods.
    • 67 Metascore
    • 78 Critic Score
    Like other games that could fit under the B-game label, not everyone will embrace the elements I enjoyed in Two Worlds II. If you're looking for a lengthy and humorous (if somewhat unpolished) hack-and-slash RPG to tide you over while you wait for Dragon Age II or The Elder Scrolls V: Skyrim, it's worth giving Reality Pump a second chance.
    • 86 Metascore
    • 78 Critic Score
    I’ve had a great time with Sunbreak overall. The lack of new monsters plagues the early hours, but there’s plenty to love if you keep at it. The added flexibility of the Switch Skill Swap system is a freeing and fun expansion to combat for hardcore hunters and the new creatures in the Master Rank quests – when you get to them – breathe life into the experience. For someone already invested in Monster Hunter, there’s plenty to love in Sunbreak. Just don’t expect to see a lot of new content in the opening hours.
    • 75 Metascore
    • 78 Critic Score
    Like other games that could fit under the B-game label, not everyone will embrace the elements I enjoyed in Two Worlds II. If you're looking for a lengthy and humorous (if somewhat unpolished) hack-and-slash RPG to tide you over while you wait for Dragon Age II or The Elder Scrolls V: Skyrim, it's worth giving Reality Pump a second chance.
    • 86 Metascore
    • 78 Critic Score
    Beyond mounting monsters and using the wirebug to wall-run in spectacular fashion, not much else distinguishes Monster Hunter Rise from the installments that came before. It has enough endgame content to keep you occupied long after the credits roll (if you don’t mind copious amounts of grinding) and multiplayer is still the optimal way to play, but the excitement of my early hunts waned before long. Monster Hunter Rise is far from being the next definitive chapter in the series. Nevertheless, if you’re looking for a polished-but-conventional adventure with a few small-scale nuances, then you’ll be right at home in Kamura Village.
    • 58 Metascore
    • 78 Critic Score
    Like a real strip club, BMX XXX loves to tease you. But at the end of the day, you feel a bit ripped off. [Jan 2003, p.106]
    • Game Informer
    • 68 Metascore
    • 78 Critic Score
    It's a bit like a first album by a band you know will go on to record a classic. All the elements are there - they just need a little polish. [July 2005, p.122]
    • Game Informer
    • 85 Metascore
    • 78 Critic Score
    Despite all of my frustrations, after extended breaks, I found myself coming back for more. Hotline Miami's uneasy ambiance and frenetic action have an odd allure.
    • 71 Metascore
    • 78 Critic Score
    While it may not approach the craftsmanship or innovation of a "Half-Life 2," TimeShift introduces enough interesting elements to its derivative gameplay to make this game worth a look.
    • 78 Metascore
    • 78 Critic Score
    If you are one of those players that takes their tournament stick around the country and competes against the best, you'll undoubtedly want Arcade Edition in your collection. However, it's harder to recommend if you're on the more casual end.
    • 82 Metascore
    • 78 Critic Score
    On all platforms, Dragon Age II caters to an audience that didn't connect with Origins, while alienating those who did. This may result in a better console experience, but considering that Dragon Age: Origins was a love letter to old-school PC RPGs, BioWare's neglect of the sequel's PC release is tragic. I appreciate the technical refinements, but improving the polish doesn't do much good when the basics still need work.
    • 77 Metascore
    • 78 Critic Score
    Dive into the co-op with your friends to see all of the fun, strategy, and depth Dungeon Defenders has to offer. [July 2011, p.94]
    • Game Informer
    • 76 Metascore
    • 78 Critic Score
    The only fault I find is that Atlus' otherwise solid RPG (with good-looking graphics) lacks its own compelling reason for being. Just another RPG village? Well, at least the townies are friendly. [Apr 2003, p.96]
    • Game Informer
    • 75 Metascore
    • 78 Critic Score
    While this latest entry is definitely a step back for the series, it still has most of the hallmarks of solid action and inappropriate behavior that have always been so much fun in the series.
    • 80 Metascore
    • 78 Critic Score
    In most ways a duplicate of the first Karaoke game that appeared on PS2, I was disappointed to see so little new content in the transition to the Xbox. [Dec 2004, p.183]
    • Game Informer
    • 80 Metascore
    • 78 Critic Score
    As much as I loved parts of the overall experience, others let me down. Even so, I enjoyed learning about these characters and seeing them grow through my actions.
    • 80 Metascore
    • 78 Critic Score
    If you are one of those players that takes their tournament stick around the country and competes against the best, you'll undoubtedly want Arcade Edition in your collection. However, it's harder to recommend if you're on the more casual end.
    • 80 Metascore
    • 78 Critic Score
    Dive into the co-op with your friends to see all of the fun, strategy, and depth Dungeon Defenders has to offer. [July 2011, p.94]
    • Game Informer
    • 76 Metascore
    • 78 Critic Score
    On the one hand, Atomic Heart is a good game on its own merits. The fun and frantic gunplay, outstanding visual design, and intricate level of detail in its world amount to an experience worth your time. On the other hand, it could have been so much more. The story and characters simply don’t do justice to the game’s thought-provoking premise, and some better writing would have done wonders. Despite that, Atomic Heart is still an exciting and memorable first outing from Mundfish.
    • 59 Metascore
    • 78 Critic Score
    The graphics are fantastic and simply smoke the traditionally animated cutscenes - which look drap and lifeless in comparison. [Dec 2003, p.144]

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