Game Informer's Scores
- Games
For 7,736 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,808 out of 7736
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Mixed: 2,570 out of 7736
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Negative: 358 out of 7736
7751
game
reviews
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- By Critic Score
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- Critic Score
If you're only a casual wrasslin' fan, is it worth checking out? Eh. Sorta. [Oct 2005, p.138]- Game Informer
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- Critic Score
Predictable, often boring, and finishing off with an abrupt ending – this episode disappointed me in many ways. However, I was also drawn in by the tragic relationships that arise out of Bruce’s dual lives as a billionaire and the Caped Crusader.- Game Informer
- Posted Dec 13, 2016
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The chuckles along the way make it worth the trouble for fans, but if you don’t know Arman Tamzarian from Disco Stu, most of the game’s redeeming elements will fall on deaf, bored ears.- Game Informer
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What hurts the most about Crackdown 2 is that I would have been content with a simple, by-the-numbers sequel with a few token improvements. But this isn't even a Xeroxed sequel; it's more like a photocopy of a photocopy. The structure is largely the same, but some of the colors have faded, and parts of the picture are missing altogether.- Game Informer
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It's a hand-me-down with holes, but one that may still keep action fans warm at night. [Oct 2002, p.91]- Game Informer
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- Critic Score
Mario Party should be about fast-paced fun, which is why I prefer to get my kicks with the spastic, oddly humorous "Rayman Raving Rabbids."- Game Informer
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With its stellar survival mechanics, The Long Dark makes for a brutal experience that requires patience and micromanaging to fully appreciate. However, it’s brought down by some bugs and a story mode that leaves much to be desired. It’s nonetheless a satisfying test of survival in a gorgeous setting – as long as you can brave the frigid cold.- Game Informer
- Posted Aug 14, 2017
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- Critic Score
While Harry Potter doesn't offer much innovation for the LEGO franchise, it at least puts it back on track. [Aug 2010, p.110]- Game Informer
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A fun little title with decent combat controls, but there is absolutely no incentive to play it again after beating it the first time. [Nov 2003, p.73]- Game Informer
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Its charming visuals and messages of compassion and cooperation make Wattam a great game to play with younger members of the family.- Game Informer
- Posted Dec 17, 2019
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Even without the NFL license, Throwback’s pure gameplay reminds me why I sunk hundreds of hours into Tecmo Super Bowl as a kid. But without the deep customization and multiplayer options we’ve come to expect from football games, Throwback fails to build on the nostalgia factor.- Game Informer
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It's not "World of Warcraft", but it's still a lot of fun. [Jun 2006, p.115]- Game Informer
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- Critic Score
Basketball fans who want more arcade-like action than the sim-heavy "College Hoops 2K8" may find some fun in March Madness, but serious hoops fans should stick with 2K.- Game Informer
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With its juvenile humor and low difficulty this is probably targeted for kids, but it's a decent holdover until "Super Mario Galaxy" comes along. [Nov 2007, p.142]- Game Informer
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Without a workable control scheme (standard analog movement is not an option), I fear most people will find themselves flustered beyond belief with the game like I was.- Game Informer
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The only area where the game fires shots on net is in the individual battle between a streaking skater and the goalie. The remainder of the game skates on thin ice. [Oct. 2006, p.102]- Game Informer
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Numerous playable characters are a big plus, but the repetitive enemies and environments are not. However, I'm always a fan of good cooperative play, which this title successfully incorporates. [Nov 2004, p.149]- Game Informer
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While Harry Potter doesn't offer much innovation for the LEGO franchise, it at least puts it back on track.- Game Informer
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An ambitious release for IO, but the end result is a garbled mess of a game that has lost its way. [June 2004, p.122]- Game Informer
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Sacred Citadel gets a lot of core mechanics right, and it's always fun to load up on powerful new loot. If you just want to run around and smash stuff and don't care about compelling antagonists or heroes, this does the job. But if you're looking for the total package, plenty of great alternatives are already out there.- Game Informer
- Posted Apr 19, 2013
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- Critic Score
[A] half-assed port. The camera is still a problem, controls are still awkward, and save point restarts are still a pain in the butt. However, unlike on the PSP, there are fewer excuses for these flaws on its more established big brother.- Game Informer
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A little over halfway through the campaign, the gameplay starts to lose steam.- Game Informer
- Posted Apr 20, 2015
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As someone who had a strong but brief fascination with original game when it was released, I’ve always been looking for another reason to get hooked to Don’t Starve again. Shipwrecked is not that reason. However, for those who love trying to best Klei’s ruthless brand of survival simulation, this expansion brings enough new content to be worth a go, even if it doesn’t take Don’t Starve into uncharted territory.- Game Informer
- Posted Apr 6, 2016
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- Critic Score
In its best moments, Planets Under Attack can be a lot of fun. Once I started refining my strategies, I found hours melting away as I attempted to beat various stages on the more difficult settings. Good content and some intense stages can be found in Planets Under Attack, but you have to become accustomed to the quirks in order to get to them.- Game Informer
- Posted Dec 3, 2012
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- Critic Score
Tri Force Heroes does co-op well, but the repetitive gameplay loop simply isn’t satisfying.- Game Informer
- Posted Oct 21, 2015
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- Critic Score
White Knight Chronicles was a disappointment for me, especially coming from a quality developer like Level-5. Some of the studio’s trademark customization helps to give the game some legs, as does its hefty multiplayer component. However, for interesting combat, deep characters, and an engaging fantasy, I’d look elsewhere.- Game Informer
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In the end, Transformers delivers over-the-top action with wild abandon, and leaves most of the more complex elements of good gameplay behind coughing from the dust kicked up by a giant transforming war machine. [Sept 2007, p.114]- Game Informer
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Double Dragon Gaiden: Rise of the Dragons has some aggravating design choices that prevent it from reaching the heights of similar comebacks like TMNT or newcomers like Young Souls, but this is a respectable return for the Lee brothers. If you’re hankering to punch goons in the face, a good time can be had as long as you bring a measure of patience.- Game Informer
- Posted Jul 27, 2023
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- Critic Score
The chuckles along the way make it worth the trouble for fans, but if you don’t know Arman Tamzarian from Disco Stu, most of the game’s redeeming elements will fall on deaf, bored ears.- Game Informer
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- Critic Score
Be warned - even on easy with max lives, this game is a challenge. [Dec 2001, p.118]- Game Informer
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While there is room for improvement, the return of this odd pairing with their new bag of tricks is entertaining. Your mind won’t be changed if the style of the previous game wasn't for you, but patient gumshoes should be satisfied with a capable follow-up.- Game Informer
- Posted Oct 4, 2023
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- Critic Score
Basketball fans who want more arcade-like action than the sim-heavy "College Hoops 2K8" may find some fun in March Madness, but serious hoops fans should stick with 2K.- Game Informer
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- Critic Score
The creatures you make aren't always what you mean to, some of the minigames are beyond tedious, the graphics are a little primary color-happy, and the rewards (outside of new stuff for your monsters) are surprisingly uninspired. [Sept 2004, p.112]- Game Informer
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An exciting, wild ride of explosions, falling buildings, and cars tumbling end-over-end through the air. But, behind all the noise and confusion, it’s a shallow, short, and simplistic game.- Game Informer
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- Critic Score
Exit isn't a perfect experience, but if you can get the feel of the controls, it does offer some smart puzzles and a unique presentation. [Mar 2006, p.120]- Game Informer
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The pacing isn't perfect, and some elements will leave you befuddled, but the twisting narrative holds up to the end.- Game Informer
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- Critic Score
The space combat portions are incredibly short, which is a godsend since the vehicle controls are abysmal. [Aug 2003, p.92]- Game Informer
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GreedFall’s stories, world, and wealth of choices are fun to explore and can legitimately be great at times, but the problematic combat, reliance on conversation for quests, and lack of polish over everything hold it back, but Spiders is on to something and isn’t far off from having its first truly notable RPG. Much like Bethesda’s early Elder Scrolls titles and CD Projekt Red’s first Witcher game, GreedFall feels like it’s the beginning of something great, but it just isn’t quite there.- Game Informer
- Posted Sep 15, 2019
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- Critic Score
Single-player is utterly forgettable, but the online play is much smoother and more solid than what most of us have come to expect out of a $30 under-the-radar release. [May 2006, p.98]- Game Informer
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If you’re still a fan of the old school approach to storytelling and gameplay, you’ll be pleased to know that Vesperia is a tour de force of what you love. For the rest of us, this series meets our modest expectations, albeit with a pretty visual overlay.- Game Informer
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Book of Shadows holds plenty to love if you enjoyed the first game, but the wavering quality holds it back. Think of it like a good book; you turn the pages with fervor, awaiting the next big reveal, but the problem is you're yawning through boring parts just as much.- Game Informer
- Posted Jan 30, 2013
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- Critic Score
The art direction, character design, and storytelling are all top notch. [Nov 2004, p.146]- Game Informer
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The total lack of soul in Big Red One, along with the irritating level design, are simply too much for the technical excellence embodied in its smooth framerate and slick graphics to overcome. [Jan 2006, p.137]- Game Informer
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If it’s your first outing, it’s a unique gameplay experience, but the mechanics and playstyle are not universally enchanting.- Game Informer
- Posted Jun 2, 2015
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- Critic Score
Single-player is utterly forgettable, but the online play is much smoother and more solid than what most of us have come to expect out of a $30 under-the-radar release. [May 2006, p.98]- Game Informer
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Combine the mediocre gameplay with the sub-par graphics and campy story, and you can begin to see why Front Mission 4 is a bit of a disappointment. [June 2004, p.127]- Game Informer
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The interesting premise of accepting missions by possessing villagers' bodies is weighed down by a very average presentation and a game design that is pretty basic. [Jan 2002, p.83]- Game Informer
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In a sport that symbolizes the cutting edge of car technology and the pinnacle of racing, the F1 series' slow progress is a contradiction. I enjoy the racing itself, but that only counts for so much. It's getting to the point that I'd rather see how other series like Forza incorporate F1 cars rather than play this franchise – and that's a bad sign.- Game Informer
- Posted Oct 3, 2013
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Ridge Racer 3DS is a perfectly competent racer, it's just one that doesn't do anything new. If you prefer an old-school arcade racing experience (like Daytona 500 or Sega Rally) over more realistic alternatives (Forza, GT), then this should satisfy early 3DS adopters.- Game Informer
- Posted Mar 26, 2011
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- Critic Score
Staggeringly addictive at the outset, but starts to get repetitive a few hours in. A really excellent start and worth the money, but it leaves me salivating for a sequel. [Nov 2003, p.174]- Game Informer
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In a sport that symbolizes the cutting edge of car technology and the pinnacle of racing, the F1 series' slow progress is a contradiction. I enjoy the racing itself, but that only counts for so much. It's getting to the point that I'd rather see how other series like Forza incorporate F1 cars rather than play this franchise – and that's a bad sign.- Game Informer
- Posted Oct 3, 2013
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- Critic Score
As a means of showing off the new portable hardware, Pilotwings Resort works well enough. As a game, though, it only has brief gusts of brilliance amidst a wide-open sky of rings to fly through.- Game Informer
- Posted Mar 26, 2011
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- Critic Score
Echochrome II provides a fantastic amount of entertainment to those who can overlook its shortcomings.- Game Informer
- Posted Jan 3, 2011
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- Critic Score
These minigames are passable at first, but the fact that you have to complete one every single time you open a chest will have you questioning whether any treasure is worth this constant hassle.- Game Informer
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- Critic Score
It's a decent play, but it didn't steal my heart the way that I had hoped. [July 2004, p.113]- Game Informer
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I began Xenoblade Chronicles X filled with enthusiasm for its intriguing world and gorgeous visuals. But like the hackneyed songs that play ad nauseum throughout, the gameplay doesn’t have enough depth or entertainment to sustain such a prolonged experience.- Game Informer
- Posted Nov 30, 2015
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- Critic Score
The chuckles along the way make it worth the trouble for fans, but if you don’t know Arman Tamzarian from Disco Stu, most of the game’s redeeming elements will fall on deaf, bored ears. [Dec 2007, p.142]- Game Informer
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- Critic Score
With its stellar survival mechanics, The Long Dark makes for a brutal experience that requires patience and micromanaging to fully appreciate. However, it’s brought down by some bugs and a story mode that leaves much to be desired. It’s nonetheless a satisfying test of survival in a gorgeous setting – as long as you can brave the frigid cold.- Game Informer
- Posted Sep 6, 2017
- Read full review
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- Critic Score
With its stellar survival mechanics, The Long Dark makes for a brutal experience that requires patience and micromanaging to fully appreciate. However, it’s brought down by some bugs and a story mode that leaves much to be desired. It’s nonetheless a satisfying test of survival in a gorgeous setting – as long as you can brave the frigid cold.- Game Informer
- Posted Sep 6, 2017
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- Critic Score
Despite lackluster board design and side modes that can become repetitive, Super Mario Party is a fun group game that showcases a diverse collection of minigames.- Game Informer
- Posted Oct 3, 2018
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Online play is as good as we’ve seen out of the genre on console, mostly because of the improved controls, but C&C 3’s reliance on hard counters, unit specials, and speedy expansion is a terrible fit for the limitations of the gamepad interface. Kane’s Wrath executes its mediocre ideas solidly, but that doesn’t make it any more fun to play.- Game Informer
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If Call of Juarez skipped its forgettable multiplayer and adopted a sandbox world more like Oblivion with fleshed out areas to explore and side missions, it could have been the gunslinger I’ve been waiting for all these years. As it stands, it’s a respectable if unambitious title that should tide over Western fans until the holy grail of six shooters rides into town.- Game Informer
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Like a 20-year-old combatant, Sifu comes out of the gate strong. Its core combat feels excellent, and the moment-to-moment action looks better than most Hollywood blockbusters. Sadly, as you progress, the action begins to show its teeth and eventually becomes a tiresome grind. Sifu deserves props for its incredible sense of style and tone, but it is also a great example of why growing old isn't always fun.- Game Informer
- Posted Feb 6, 2022
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Frontlines does enough to entertain on the multiplayer end to make up for the woeful single-player experience. It’s a shame Kaos didn’t scrap the single-player altogether to focus completely on honing the online experience.- Game Informer
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But the marginally 3d action battle system is an improvement over the recent "Tales of Legendia", and the plotline has enough political twists and betrayals to keep you playing even if the main character is another confused youth with amnesia. [Nov. 2006, p.134]- Game Informer
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Endless Space is far from a disaster despite its bad AI and unfortunate micromanagement issues, with excellent online play making it one of the better multiplayer turn-based strategy games around. My decade-and-a-half wait for the space empire savior continues, though.- Game Informer
- Posted Jul 17, 2012
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NCAA Basketball 09 may not offer the wealth of options or polished gameplay of its former competition, but it’s still a decent baller worthy of a look from hardcore college hoops fans.- Game Informer
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Tiny Metal’s visual style pays homage to Intelligent Systems’ dormant Advance Wars series, but its under-baked action isn’t as cute. The battles never feel like a chore and I enjoyed basking in my easy victories, but Tiny Metal needs a few more tools in its arsenal if it wants to take on the legacy of Advance Wars.- Game Informer
- Posted Jan 11, 2018
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The potential sweetness of participating in a globe-spanning conflict between thousands of players is huge. [July 2004, p.122]- Game Informer
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Sticking to walls is entirely too easy and camera control on the d-pad isn't an optimal configuration. [May 2005, p.134]- Game Informer
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Black Rock Shooter is competent at what it does and, for the most part, entertaining to play. However, it could use a bit more polish and imagination in its design. It doesn't turn the genre on its head, but with my guns blazing through the chaos, I found a more meaningful story than I expected.- Game Informer
- Posted May 2, 2013
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The environments are huge, but they don't totally make up for Jonny's lack of multiplayer. [Apr 2002, p.77]- Game Informer
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From a gameplay standpoint, this is probably more aptly called "Drakengard 1.5" rather than a full sequel, but the improvements make the series' tantalizing mix of big action and dragon airfights much more playable than the first. [Mar 2006, p.106]- Game Informer
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- Critic Score
It's a decent play, but it didn't steal my heart the way that I had hoped. [July 2004, p.113]- Game Informer
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Add to that the slow pace at which both the gameplay and story move, and Folklore just doesn't work for me, despite its refreshing premise. [Dec 2007, p.148]- Game Informer
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Manages to transcend its problems with clever platforming and some interesting level designs. [Jan 2006, p.138]- Game Informer
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This game makes me yearn for "Ghost Recon," with its on-the-fly command structure and passable NPC intelligence. Rainbow Six 3 not only lacks these two very important features, but it also penalizes gamers who play by its own rules. [May 2003, p.93]- Game Informer
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As far as handheld baseball games go, this one is probably the best I've seen. [Apr 2002, p.89]- Game Informer
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As a racer, Pacific Rift hits all the gears – it just lacks that extra one to kick things into overdrive.- Game Informer
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I suppose it’s fitting that Mercs 2, like most topics bearing the weight of political posturing, is ultimately flaccid. But that doesn’t stop me from expecting more.- Game Informer
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In all honesty, there's not a single thing about this version that stands out as superior to "Wrath of Heaven" (PS2). [Apr 2004, p.105]- Game Informer
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The co-op gameplay is a nice touch, but not enough to overcome the bland graphics and familiarity that permeates every second of gameplay. [June 2006, p.112]- Game Informer
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4X fans should be able to extract plenty of entertainment from this Danish import.- Game Informer
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The art direction, character design, and storytelling are all top notch. [Nov 2004, p.146]- Game Informer
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I was hoping that 2K would build on last year’s foundation. Instead, the foundation has been altered to be more appealing to the masses. That’s difficult logic to argue with, but 2K’s approach is way off the mark.- Game Informer
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With the improved presentation and lively college crowds, a couple pieces are in place to make NCAA Basketball 10 a destination hoops experience. If EA adds more game modes and rids itself of the legacy gameplay problems, perhaps a future class can rival the thrill of the NCAA Tournament.- Game Informer
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In its defense, the 360 version does include support for the 360 camera – but I had a hard time getting my motions to track with enough precision to make the process fun.- Game Informer
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Every little morsel of platforming goodness in The Wrath of Cortex has already been done to death on the Playstation. [May 2002, p.87]- Game Informer
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Medal of Honor: Airborne sprinkles minor moments of brilliance though a minefield of questionable game design. Fans of the series will experience some memorable gunfights, but if you’re a casual gamer looking for a great World War II title, stick with Call of Duty.- Game Informer
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NCAA Basketball 09 may not offer the wealth of options or polished gameplay of its former competition, but it’s still a decent baller worthy of a look from hardcore college hoops fans.- Game Informer
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Despite some slightly better AI, a new defensive swarm button, and setting up a qualifying schedule (then monitoring your roster to see who's morale is low), there isn't much here. [July 2004, p.112]- Game Informer
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Krome has done a fine job of translating this fantasy into the video game sphere. Legend of the Guardians sticks to a couple of core experiences and executes them well. You could do a lot worse than flying the skies protected by these stalwart owl defenders.- Game Informer
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Krome has done a fine job of translating this fantasy into the video game sphere. Legend of the Guardians sticks to a couple of core experiences and executes them well. You could do a lot worse than flying the skies protected by these stalwart owl defenders.- Game Informer
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Trials Rising feels like a pure incarnation of the series, and its significant structural and progression problems could be addressed over time as the live game evolves. But that revision (if it ever comes) is not the game currently on offer, and the current playthrough offers too much frustration in return for the moments of humor and skill mastery. I’m still an enthusiast for Trials, but when your gameplay is this established and staid, there’s no excuse for the surrounding trappings to be subpar.- Game Informer
- Posted Mar 5, 2019
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The game’s title screams of beauty, but in truth, with the single player experience not being up to spec, this is the ugly duckling of the Katamari series. It just doesn’t have that wow factor going for it like the previous entries did.- Game Informer
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Despite some slightly better AI, a new defensive swarm button, and setting up a qualifying schedule (then monitoring your roster to see who's morale is low), there isn't much here. [July 2004, p.112]- Game Informer
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It's worth a look, both for the fun it delivers and also to see how closely it comes to mimicking the genre conventions.- Game Informer
- Posted Feb 21, 2012
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Numerous playable characters are a big plus, but the repetitive enemies and environments are not. However, I'm always a fan of good cooperative play, which this title successfully incorporates. [Nov 2004, p.149]- Game Informer