G4 TV's Scores

  • Games
For 2,715 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 10.6 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Mark of the Ninja
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2715 game reviews
    • 67 Metascore
    • 60 Critic Score
    More enjoyable the younger you are and the more enamored you are with the cast, Ice Age 2 will nonetheless provide any gamer with a few hours of enjoyment, along with a couple of laughs along the way.
    • 77 Metascore
    • 60 Critic Score
    If you’re willing work though the interface and aren’t opposed to saving and reloading over and over again, you’ll find that Soldiers has legs. What we’d like to see in a future release is a cleaner interface and a more clearly defined design.
    • 67 Metascore
    • 60 Critic Score
    We Ski doesn't feel like it's quite ready for prime time, which may be due to the publisher's need to schedule the game to coincide with Wii Fit.
    • 64 Metascore
    • 60 Critic Score
    We can't stress how outstanding Sonic CD is. It was one of the finest games around in its day and it still offers a fantastic time years later. This game alone makes Sonic Gems Collection a consideration at $30. The other featured titles don't add enough to the offering.
    • 55 Metascore
    • 60 Critic Score
    A highly flawed game. There’s a lot to do and see here, but the gameplay and mechanics can be frustrating and annoying, the story mode is pointless, and the voice acting is truly bad.
    • 76 Metascore
    • 60 Critic Score
    The social twist on urban planning is a welcome one. But there’s no escaping the mechanical, almost passionless way you need to play the game in order to be successful.
    • 59 Metascore
    • 60 Critic Score
    As simple and effective the control scheme is, other elements in the game are rough around the edges. It’s a little surprising that more ship types aren’t available in the game (less than a dozen). The visuals are nice, but not exactly jaw-dropping.
    • 72 Metascore
    • 60 Critic Score
    The question instead should be, "Is the price tag worth the day or two of campaigning I will get out of the moderately small amount of new action?" That will be left up to the individual soldier to answer.
    • 76 Metascore
    • 60 Critic Score
    The random battles, simple controls, and linear storyline may put off those hoping for a newfangled experience; but the high production values, engaging characters, and vibrant world will keep this Story from being shelved.
    • 76 Metascore
    • 60 Critic Score
    It's not quite the best of the best in its genre, but if you're interested in signing up, odds are you'll have an enjoyable tour of duty.
    • 79 Metascore
    • 60 Critic Score
    The overhead camera feels constrained. We simply want an isometric view to get a better perspective.
    • 51 Metascore
    • 60 Critic Score
    The camera issues simply ruin the whole experience, though. No matter how solid the control scheme or how shiny the graphics, when you can't see who you're fighting or what's down the next corridor, it's all moot.
    • 70 Metascore
    • 60 Critic Score
    If this one had gameplay to match its story and visuals, we'd be looking at a Game of the Year candidate.
    • 73 Metascore
    • 60 Critic Score
    The gun fighting and horse riding action is fun on the go, but the controls take a lot of time to get used to, and the overall game is still rather short.
    • 71 Metascore
    • 60 Critic Score
    Another problem...is its incredibly jumpy sense of physics...It's far too easy for your boat to get battered around in the waves.
    • 72 Metascore
    • 60 Critic Score
    The controls just feel flawed and the mission design is remarkably uninspired.
    • 79 Metascore
    • 60 Critic Score
    While those who distained the first for being too weird and having annoying floaty physics won't like this one, fans will love it. It's a solid action title, with wall-to-wall destruction all wrapped up in an artistic and impressive, very Japanese package.
    • 60 Metascore
    • 60 Critic Score
    Sadly, Strikers’ almost schizophrenic nature prevents it from greatness. Had the developers chosen to keep the game in the style of previous Gear titles, they would have done just fine.
    • 74 Metascore
    • 60 Critic Score
    An undeniably solid game... [but t]he lack of variety and the limited number of arenas make the premise wear prematurely thin.
    • 80 Metascore
    • 60 Critic Score
    The new courses, modes and features can't make us forget one simple fact: EA screwed with the gameplay. It's not our fault we were getting really damn good at your game. Don't send it back into the Stone Age with inaccurate swing mechanics and busted-up putting as punishment.
    • 71 Metascore
    • 60 Critic Score
    If you're the type of player who enjoys naval themes or even if you just like a lot of guns-blazing, shoot-'em-up action, it's well worth sinking your money into this title.
    • 78 Metascore
    • 60 Critic Score
    It's not great or inspired and almost everything in the game has been done many times before, but the action is engaging, the level design is impressive, and the weapons and aliens look good.
    • 57 Metascore
    • 60 Critic Score
    Despite frustrations and a tenancy towards the obtuse, Chulip manages to skate by on charm. The game is frequently funny and strange enough to keep players wondering what sort of nonsense the story will dish out next.
    • 70 Metascore
    • 60 Critic Score
    What does become frustrating at times is the wild camera during fights, which can swing into totally useless positions in small spaces. It’s rarely a game killer, but there are times when you’ll lose track of Jason entirely. Still, if you could handle the camerawork in "The Bourne Supremacy," you’ll be fine here.
    • 57 Metascore
    • 60 Critic Score
    It's not nearly as impressive now as it was way back then, but just the same, good dungeon crawls never go out of style.
    • 67 Metascore
    • 60 Critic Score
    The game is definitely over-priced. With that said, this is still one of the most engaging new multiplayer-only games out there.
    • 60 Metascore
    • 60 Critic Score
    The controls just aren't responsive. You'll never feel like your player is doing what you want, when you want.
    • 70 Metascore
    • 60 Critic Score
    If there's a criticism to be made here it's that, well, it's just another Metal Slug game. For fans, this is certainly a good thing. But when it's all said and done, there's nothing here you haven't experience dozens of times in the past.
    • 79 Metascore
    • 60 Critic Score
    Ship movements are heavily physics-based, which can make even simple movements near space stations or other ships problematic for anyone unused to this sort of gameplay. Docking is especially nightmarish for new players.
    • 64 Metascore
    • 60 Critic Score
    Why are so many missions so dull? Why is the combat-radio voice work so insipid? And which unemployed sports commentator and soccer mom did the tutorial and combat voices, respectively?

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