FiringSquad's Scores

  • Games
For 245 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 5.7 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Law & Order: Dead on the Money
Lowest review score: 35 Stronghold 3
Score distribution:
  1. Negative: 6 out of 245
245 game reviews
    • 88 Metascore
    • 86 Critic Score
    It’s probably the best game of the series despite its more modest score. It is more challenging, the battles are more interesting and balanced, and the graphics and sound are fantastic.
    • 83 Metascore
    • 86 Critic Score
    Orcs Must Die! is a blast, offering a fun, fresh twist on one of my favorite genres of all time. While its unique defensive structures will be appreciated by the more creative strategist, I'm sure this title would be especially enjoyed by those that might be bored by the more detached nature of traditional tower defense games.
    • 88 Metascore
    • 86 Critic Score
    It's that kind of freedom and pressure-free atmosphere that makes Pirates! as good as it is. Now, if only it would be so nice as to make dancing less important in courtship - or at least less difficult - we'd have a completely enjoyable game.
    • 89 Metascore
    • 85 Critic Score
    Quite simply, Combat Mission: Barbarossa to Berlin has smashed preconceived notions of what defines the wargame genre.
    • 79 Metascore
    • 85 Critic Score
    While I typically look upon design appropriation negatively, Divine Divinity’s conciseness and irreverence set put it an uncontested step ahead of the opposition.
    • 81 Metascore
    • 85 Critic Score
    To really make the game more than a 5 minute thrill ride, dedication and study and going to have to be a large part of the game for you. Fighting against opponents in Flanker is very challenging. Lowering the realism will help quite a bit until you feel ready to notch the realism up some.
    • 90 Metascore
    • 85 Critic Score
    Good God, if this game doesn’t immediately suck you in and render you worthless for hours on end, then I don’t know what’s wrong. I’ve, on occasion, sat down to play for a few minutes and then noticed that it’s been five hours.
    • 78 Metascore
    • 85 Critic Score
    Complete with in-game cinematics, amazing cut-scenes and great speech-conveyed plot (moments), this is as close to an interactive movie as the Roberts boys have ever been.
    • 81 Metascore
    • 85 Critic Score
    Raven has done a fantastic job honing in on the strengths of Jedi Outcast and eliminating its weaknesses. Shoddy, confusing, and dull level design has been dropped for a succession of catchy, focused missions that carry you along for hours.
    • 73 Metascore
    • 85 Critic Score
    The game itself is remarkably well put together. Graphics, sound and gameplay come together to create a terrifying yet intriguing experience. You'll be on edge of your seat and scared as you play even during "safe" areas, just because of previous experiences or the feeling that something is about to happen.
    • 87 Metascore
    • 85 Critic Score
    Doom III is 4 hours of intensity that tests the structural integrity of your mouse against your grip. That's followed by another four hours of wondering if that's all there is to the game. The last 8 hours are irritation that, unfortunately, that is all there is to the game.
    • 85 Metascore
    • 85 Critic Score
    The key thing that kept me playing and happy was the story. I really enjoyed the dialog and plot more than anything else. If there is one game you want to play for comedy Giants is it. The story doesn't have much depth and it does taper off towards the end, but while you have it, it is obscenely funny.
    • 85 Metascore
    • 85 Critic Score
    The base gameplay and fun factor are through the roof. This has to be the first MMO that immediately grabbed me and wouldn’t let go. Wearing tights is extremely addictive, if you can fight off the eventual tedium set-in.
    • 72 Metascore
    • 85 Critic Score
    It's very admirable for Futuremark to make an exclusively PC game that is DX10 only, to boot, but I'm not quite sold on the longevity of the zero-G concept. It's a new and exciting spin on the competitive FPS genre, but I don't think it will keep me away from games like Borderlands or Dragon Age for long.
    • 84 Metascore
    • 84 Critic Score
    The most important thing we can say is that we had a whole lot of fun playing it - and that's what matters, isn't it?
    • 81 Metascore
    • 84 Critic Score
    The only thing really missing from Ghost Master is the wow factor. There's no feeling of ever being overwhelmed with how cool the game is, nor do you 'wake up' from a Ghost Master marathon at 6am and realize you have to shower for work, because there's no chance of having a Ghost Master marathon.
    • 80 Metascore
    • 84 Critic Score
    A better game than Deus Ex, but it’s a lesser experience. It is far less ambitious, not as complicated and about a third as long.
    • 86 Metascore
    • 84 Critic Score
    There are areas it could be improved - the fights could be bigger and more involved, and the game could be longer, and the powers have a little more oomph - but it's really just a series of minor nitpicks that tug away at the whole experience.
    • 87 Metascore
    • 84 Critic Score
    The combat, first and foremost, is just plain awesome. With all the tools of the 2nd edition AD&D system available, Black Isle have created some awesome encounters for you to tackle.
    • 76 Metascore
    • 84 Critic Score
    It's got almost enough gameplay to rival "Battlefield 1942" as the definitive team-based action game, but with a much smoother, more ambitious, and ultimately more effective engine.
    • 81 Metascore
    • 84 Critic Score
    Vehicles, weapons, bases, and factions are all inter-woven into a system of balanced and sophisticated combat, even if it does feel like fighting for fighting’s sake.
    • 83 Metascore
    • 84 Critic Score
    It will scare you silly and make you dizzy and when you finish the game you will likely not forget some of the things you encountered for some time. Again, we wish it was a longer experience and we feel not enough was done with multiplayer but on the whole it’s definitely worth picking up.
    • 86 Metascore
    • 84 Critic Score
    Provides the ultimate combat flying experience, and no perfect place to play it. The dynamic campaign may be good, but it’s not compelling. The multiplayer venue is hampered by a factious community, and terrible matchmaking interface.
    • 73 Metascore
    • 84 Critic Score
    This game has so many good things going for it that it hurts to rant about the shortcomings. To start, the controls are severely jacked.
    • 93 Metascore
    • 84 Critic Score
    There’s more senseless violence in GTA3 than there are bleeps in an episode of "The Osbournes."
    • 88 Metascore
    • 84 Critic Score
    This game is still very enjoyable. If you’ve played the first one (and you should, if you haven’t), there will be some severe déjà vu happening, but that doesn’t mean it’s not still better than a lot of games these days.
    • 84 Metascore
    • 84 Critic Score
    You’re not likely to find another game that lets you skip the pansy levels and move onto the dragon-smiting immediately.
    • 76 Metascore
    • 84 Critic Score
    Battles are fast and furious, but you never feel overwhelmed or pulled in too many directions at once.
    • 81 Metascore
    • 84 Critic Score
    Quake 4 just isn't notably better than "Quake III" in multiplayer, while having the single worst server browser known to man.
    • 87 Metascore
    • 83 Critic Score
    The levels are even bigger and more interesting. The game will take a good while to finish - 50 hours isn't out of the question, so you'll definitely get a good bang for your buck.

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