FiringSquad's Scores

  • Games
For 245 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 5.7 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Law & Order: Dead on the Money
Lowest review score: 35 Stronghold 3
Score distribution:
  1. Negative: 6 out of 245
245 game reviews
    • 87 Metascore
    • 90 Critic Score
    Dead Space 2 is intense. The campaign lasts around 8 hours on Normal, and almost every minute of that is spent enduring this psychological stress that alternates between exhilaration and agitation.
    • 85 Metascore
    • 90 Critic Score
    Dawn of War II plays like the illegitimate love child of Company of Heroes and the original Dawn of War. The cover system is an excellent addition to the series, while the ability to destroy cover is even better. The RPG elements and open-ended campaign add a lot of depth to the single player game, while co-op works wonderfully to allow you to share your game experience with a friend over Live.
    • 91 Metascore
    • 89 Critic Score
    Above all, compared to almost any 4X game out there, it's the AI that stands out in Galactic Civilizations. It doesn't cheat, except at the highest difficulty levels, and it behaves in believable ways. It exploits weaknesses, it doesn't gang up on the player, and it uses sound strategies.
    • 84 Metascore
    • 89 Critic Score
    The thick atmosphere, the AI which uses (and forces you to use) Sun Tzu's principles, the great graphics and sound - it's an amazing work of art.
    • 77 Metascore
    • 89 Critic Score
    Zeno Clash is a welcome game from the veteran mod team of ACE. We honestly can’t wait to see what this team can accomplish in the future, especially with their focus on creativity in design and game play.
    • 89 Metascore
    • 88 Critic Score
    There is a lot to be said for the city-centric game design, the intricate unit balancing, the smart AI, and the catchy, quickie action, although there isn’t anything here to make the jaded sit up and shout.
    • 91 Metascore
    • 88 Critic Score
    It's certainly the best Batman game by far, probably the best action/adventure game this year. Accordingly, I hope that Rocksteady has a sequel in the works.
    • 91 Metascore
    • 88 Critic Score
    Crysis was our most anticipated PC game of 2007 and the final product does keep some of its promise in terms of its graphics and its multiplayer mode. However its high system requirements will also keep many players from fully enjoying it and a great first half of the single player campaign gets bogged down with its more mundane and ultimately unsatisfying second half.
    • 89 Metascore
    • 88 Critic Score
    Due to its price and overall incredible level of quality, detail, and care, EHM 2007 is one of the best values on the market. If you ever spend any significant amount of time tweaking your lines or simulating through seasons in either NHL 2K or EA’s NHL series, you will adore Eastside Hockey Manager.
    • 81 Metascore
    • 88 Critic Score
    Treyarch really stepped up this year by putting out their best Call of Duty game to date.
    • 89 Metascore
    • 88 Critic Score
    Felt tired in its singleplayer campaign – though it was still far better than "WarCraft III."
    • 83 Metascore
    • 88 Critic Score
    Easily the best 4X game right now and the best that we’ll see for years to come. The AI of this spectacular title alone will keep gamers talking long after its moment in the spotlight is over.
    • 80 Metascore
    • 88 Critic Score
    Most of the challenge may be in timing the super combos correctly, but there’s an elegant simplicity to the gameplay which endures throughout.
    • 83 Metascore
    • 88 Critic Score
    Even with its replayability and late-game problems, Silent Storm is really the best turn-based tactical game ever. Yes, it doesn’t have the strategic aspects of X-Com, but no game has such advanced combat.
    • 88 Metascore
    • 88 Critic Score
    Armadillo Run is more charming and a better puzzle game than "Pontifex," but it doesn't quite recapture that same magic. Even though it's a very different style, the same rules applied and the novelty of the physics has worn off a bit. Quite frankly however, when those are the biggest complaints you can lay at a title's feet, you know you're dealing with a special product.
    • 80 Metascore
    • 88 Critic Score
    If you think you'd like killing a LOT of zombies in huge and varied open-world environments, finding boat-loads of randomized loot, customizing your character and weapons RPG-style, or all of the above, you will love Dead Island. Bring some friends along for the ride and you virtually cannot go wrong. Just don't expect much in terms of story or quest depth, and be sure to mod the game just the way you like it.
    • 89 Metascore
    • 87 Critic Score
    Even a four-player free-for-all is an intense scramble - as action-packed as any RTS gets, with players being forced into an aggressive stance that leads to a panoply of crazy and fun situations.
    • 89 Metascore
    • 87 Critic Score
    It’s a tribute to the developers that Battlefield 1942 stands head and shoulders above most of its competition, after all these years of real-world shooters.
    • 88 Metascore
    • 87 Critic Score
    Manages to fix the balance problems that crept up in WarCraft III, but is unable to fix the fundamental problem. The game remains at an uncomfortable middle-ground between strategy and tactics, not giving enough of either or focusing explicitly on one.
    • 84 Metascore
    • 87 Critic Score
    The Third perfectly refines the franchise's style and attitude amongst a sea of other clones and AAA releases. It stands out in every way and, dare I say, can give GTA a run for its money.
    • 85 Metascore
    • 87 Critic Score
    The levels, the characters - everything about this game is beautiful. The levels are easily the prettiest and most creative I have ever seen, each one designed in its own unique style. You couldn't get a better result if you threw Tim Burton or Clive Barker into the mix.
    • 89 Metascore
    • 87 Critic Score
    Like "Quake," it’s not just a game that you get better at the more you play it – it's a game that gets better for you as you learn to understand the intricacies.
    • 86 Metascore
    • 87 Critic Score
    Compelling is barely adequate to describe the feeling as you’re gritting your teeth and trying to find a new way to assault that strongpoint at the highest difficulty levels – grenades gone, no squadmates in sight and an MG42 trained on you. The visuals, the sound, the yelling and screaming and the rain or dust storms just suck you right back in.
    • 83 Metascore
    • 86 Critic Score
    Looks outstanding, plays well, has authentic sounds, and is fully customizable to fit your flight sim needs. It's not perfect, but it's likely the best World War II era flight sim available.
    • 88 Metascore
    • 86 Critic Score
    We criticized "Shogun" for a few quirks in the interface, but generally it was very clean. Now, those same quirks have bit its sequel in the ass with a vengeance.
    • 87 Metascore
    • 86 Critic Score
    Fans of the series will love it, those that complain about linearity or other typical Half-Life traits will continue to be disappointed.
    • 91 Metascore
    • 86 Critic Score
    Batman: Arkham City suffers from a botched port job; it's unstable and the DRM offers an even greater incentive to pirate nowadays. The patch fixed most of my problems, but I cannot overlook the two weeks it took to get to that point so I could finally get around to this review. Once you get past these technical issues (or if you're lucky enough not to experience them), however, it really is an amazing action game that outdoes its predecessor in every way.
    • 81 Metascore
    • 86 Critic Score
    Metro 2033 is like the eastern European Half-Life – a must for fans of post-apocalyptic settings, narrative shooters, survival horror, or any combination thereof.
    • 83 Metascore
    • 86 Critic Score
    Though the game progression is linear, replayability exists in running through the game again just to see if you missed any of the subtle humor, and to finish the game as a different character, since each has its own ending.
    • 82 Metascore
    • 86 Critic Score
    Fallout: Tactics isn't just one of the better squad-combat games out there. It's also a decent action game, and has strong roleplaying aspects.

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