Finger Guns' Scores

  • Games
For 1,397 reviews, this publication has graded:
  • 41% higher than the average critic
  • 17% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Shadow Gambit: The Cursed Crew
Lowest review score: 0 Epic Chef
Score distribution:
1400 game reviews
    • tbd Metascore
    • 10 Critic Score
    Ascendshaft and Endless Shaft contains one completely broken game and one that’s utterly boring. There’s little to no depth here. No narrative to speak of. The art styles swing from incredibly bland to retina achingly horrible. There’s no soundtrack and the sound effects that are used here are flat and mundane. This duo pack feels like a pair of unfinished game jam efforts that needed time, polish and the use of more intelligent game design before ever saw the light of day. Even at its ridiculously low price, it’s hard to recommend this title to anyone.
    • tbd Metascore
    • 70 Critic Score
    If you happen to have a pre-school fan of Pocoyo in your home, this is one party you might want to RSVP too. Pocoyo Party expertly encapsulates the thematic feeling of the show to feel like a natural extension of it. It doesn’t contain a massive amount of content and a few of the mini-games aren’t as well thought out as the others but what is here is accessible and designed specifically for the fun of players aged 3-5.
    • 58 Metascore
    • 70 Critic Score
    A colourful, family friendly 2.5D platformer that makes no effort to hide its inspirations, Stitchy In Tooki Trouble delivers a few hours of well-crafted gaming. For older players, it’ll feel like a blast from the past that’s over just as quickly as it began. For younger players though, Stitchy will keep them engrossed for longer with forgiving systems, luscious worlds and slick platforming play.
    • 48 Metascore
    • 50 Critic Score
    When Demon Skin works, it works pretty well – it’s a nice-looking title with an interesting story and some combat mechanics that set it apart from other similar games. Unfortunately, its missteps are just too impactful on the overall experience to ignore. If you have the patience of a saint, you might find enough here to enjoy. If time is at a premium, and you don’t fancy the slog, I just can’t recommend it. A real shame.
    • 56 Metascore
    • 50 Critic Score
    Whilst it captivates with its beautiful aesthetic and whimsical score, TASOMACHI: Beyond the Twilight offers little else. Awkward platforming, directionless plot device and lack of any real substance leaves little to the imagination, let alone drive to continue.
    • 59 Metascore
    • 60 Critic Score
    There are a number of technical issues which blight Forgotten Fields but there’s nothing here that couldn’t be addressed over time and with patches. The core of the game, featuring a very human and relatable story mirrored in a literary fantasy one, shines bright enough that those who can forgive a few glitches will find something unique and interesting here.
    • 78 Metascore
    • 80 Critic Score
    Almost everything about Rain On Your Parade is geared towards giving the player a good time. A mischief simulator packed with wise cracks and pop culture references, it’s a lot of fun to play. Not all of the humour lands but enough of it does to make this an easy recommendation to anyone who liked Untitled Goose Game.
    • 67 Metascore
    • 80 Critic Score
    Vibrant, colourful, much deeper than it looks on the surface and doesn’t outstay its welcome, Say No! More is a thoroughly enjoyable experience. You’ll likely only play it once and it’s not a hugely interactive game, but if you like a game with a layered narrative, this will certainly deliver.
    • tbd Metascore
    • 60 Critic Score
    Ultimately, while 8Doors: Arum’s Afterlife Adventure is a competent enough addition to the Metroidvania genre, with a decent story and acceptable gameplay, it doesn’t do enough with its potential to rub shoulders with the giants of the field. If you’re mad for these types of games, you can do much worse. However, if you’re only interested in something more unique, this probably isn’t interesting enough to do the job.
    • 78 Metascore
    • 70 Critic Score
    What The Dub?! takes a simple and enjoyable concept and builds a whole party game from it. There’s no deviation from the premise, for better and and for worse, and the game doesn’t leave a lot of breathing room between rounds. With a few creative jokers to play with though, this game gives you all the tools to have a very fun night in.
    • 80 Metascore
    • 70 Critic Score
    With a fun addictive gameplay loop, Astro Aqua Kitty is often a purr-fect sequel. It features expanded level design and enhancements over the original. If you liked the first, you’ll like this, but seven out of ten cats would say it’s missing anything to truly make it memorable, rather than just a quirky shmup.
    • 77 Metascore
    • 80 Critic Score
    A few annoying glitches can’t spoil the ground-breaking, emotional journey of Before Your Eyes. An imaginative control method is used in ingenious ways to tell an occasionally uplifting but ultimately heart wrenching story. It’s only a few hours long but that’s more than enough time for this game to get under your skin and leave its mark.
    • tbd Metascore
    • 30 Critic Score
    A low effort and badly optimised affair, Danger Scavenger offers little in the genre of games it’s trying to tap into. Leave it on the scrap pile and dig up some gold elsewhere.
    • 65 Metascore
    • 60 Critic Score
    A competent, accessible, family friendly yet unusually dry quiz game, Papa’s Quiz offers up a few hours of party fun before the whole thing becomes stale. It won’t be challenging Jackbox for the party game crown but would fit right into a playlist of party games with friends and relatives.
    • 77 Metascore
    • 70 Critic Score
    It’s to SNK’s enormous credit that they’ve kept the Samurai Shodown franchise fresh for long enough to deliver a game in 2021 that deserves to take its place alongside the heavy hitters of the mainstream fighting scene. Sadly, a lack of content means that it’s unlikely to be first choice for the afficionados. Still worth checking out though, especially if you’re able to give it a go at 120fps.
    • 48 Metascore
    • 40 Critic Score
    While FMV game fans will likely enjoy moments of I Saw Black Clouds, there are some core issues here that prevent it from fulfilling the potential that occasionally glimpses through. The branching narrative needs a rework to ensure it respects all of the players’ decisions because right now it feels broken, squandering what spooky atmosphere some decent acting performances manage to conjure up.
    • 74 Metascore
    • 80 Critic Score
    Lost Words: Beyond The Page is a heartbreaking, beautiful tale, dealing in grief, depression and escaping into our own perfect worlds to escape the sadness of reality. Do yourself a favour and bring this story to life.
    • 78 Metascore
    • 90 Critic Score
    Narita Boy is a feat of imagination, one of the most conceptually interesting games I’ve ever played. The retro world of the Digital Kingdom – its pixelart, design and art direction – are some of the most eye-catchingly beautiful ever committed to code. Its soundtrack is mesmerising, truly special synthwave. Narita Boy ends up more than the sum of its parts, going beyond the source code to deliver a game that should take its place alongside the greatest indies.
    • 90 Metascore
    • 80 Critic Score
    The classics are here, all gleamed up for the current gen of consoles. If you’re dropping in now, you’re in for a treat. But if you bought last gen’s standard version of Tony Hawk’s Pro Skater 1+2, be mindful of that crafty upgrade cost.
    • 58 Metascore
    • 50 Critic Score
    What’s good about Black Legend is very good. The gloomy atmosphere and the novel turn-based combat based on 17th century medicine are well designed and smartly implemented. Everything else about this game is either bland, rough around the edges or straight up poor. Diehard fans of turn based strategy games that can overlook the issues will still get something from Black Legend. For everyone else, there are better alternatives.
    • tbd Metascore
    • 70 Critic Score
    A unique and complex gem, Spacebase Startopia is an engaging and constantly interesting take on the management genre. The Sims in space is selling it very short, because it is much much more. On console however, it’s intricacy and scope are its undoing, causing severe slowdown, frame-rate issues and regular crashes. Its campaign is a fun set of tests, but free mode (just running your station without parameters) is easy to get completely engrossed in.
    • tbd Metascore
    • 80 Critic Score
    Despite a few niggles, Space Otter Charlie is a delightful, creative and fun game. There’s so many old school influences shining through here – a splash of family friendly Conkers humour, a structure similar to classic Zelda, traversal that feels like a modern day take on the Spectrum classic Jet Pac – that this game reminds me of the ‘good ol’ days’. If you’re in the mood for an old school action platformer game that benefits from modern day games design, this is the one.
    • 55 Metascore
    • 40 Critic Score
    Early impressions are poor and don’t really get any better from there. Tennis World Tour 2 – Complete Edition is a sterile, sluggish experience from start to finish, and has little in the way of reason to stick with it long-term. If you absolutely must play a tennis game, you might need to dig an older console out of the cupboard. Avoid.
    • 75 Metascore
    • 80 Critic Score
    A must for any Doctor Who fan, The Lonely Assassins is a captivating and exciting found phone adventure that will delight the hardcore. Far and away the best Doctor Who game ever made.
    • 66 Metascore
    • 70 Critic Score
    Taken as a whole, PolyAmorous doesn’t get everything right with Paradise Lost, with some maddening technical issues too often dragging me out of potentially powerful or touching moments, but there are enough terrific little touches here that – when combined with a compelling narrative, haunting sound design and some interesting background storytelling – serve to make it worth a playthrough. Just be prepared to do a bit of squinting.
    • 82 Metascore
    • 90 Critic Score
    A unique blend of social deduction game and visual novel, Gnosia is a mixture of both and something new entirely. A strong narrative that’s unveiled little by little combined with a looping logic and deduction game make for a very compelling proposition and damn near essential for fans of either genre.
    • tbd Metascore
    • 60 Critic Score
    Not the deepest of racing games, but then it doesn’t claim to be. Can’t Drive This has one core concept, and it does it well. It’s just a bit lacking if you have no one else to experience it with.
    • 73 Metascore
    • 70 Critic Score
    A flawed gem that’s an obvious labour of love, Mundaun combines unique hand pencilled visuals with an intriguing narrative that’ll keep you engaged until the credits roll. It has a few issues and the game play can be a little reductive at time but there’s a lot more to love than hate with this game.
    • tbd Metascore
    • Critic Score
    I’m not going to lie, Valheim surprised the hell out of me. However, having now experienced what it has to offer, from its chill vibe to its focus on co-operation to its ability to chew up time like it’s going out of fashion, it’s no surprise that it has been as successful as it is. If you have a PC that can run it (and, thankfully, the requirements aren’t outrageous), you owe it to yourself to give it a shot. Game of the year so far for me. [Early Access Impressions]
    • 77 Metascore
    • 80 Critic Score
    Kaze and the Wild Masks bounces right into that 2D platforming void left by Rayman. It’s full of vibrant level design, challenging and varied gameplay, ambidextrous ears, and lovely pixelart that will satisfy even the most demanding players. There’s not a lot left to do after you’re done, but the experience is a good one. Perhaps we’ve found a new platforming mascot?

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