Finger Guns' Scores

  • Games
For 1,397 reviews, this publication has graded:
  • 41% higher than the average critic
  • 17% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Shadow Gambit: The Cursed Crew
Lowest review score: 0 Epic Chef
Score distribution:
1400 game reviews
    • 71 Metascore
    • 70 Critic Score
    With one foot in the classics, and one foot in the modern era, and a plethora of fun and witty puzzles, Willy Morgan and the Curse of Bone Town is worth your time. It’s just a shame it’s such a short amount of time.
    • 60 Metascore
    • 70 Critic Score
    Is it on the level of a Tony Hawk’s Pro Skater 1+2? Or a Skate 3? Alas, no, but SkateBIRD successfully stands out from the crowd with a unique premise, lashings of charm and solid mechanics. It’s not perfect by any means, and can often be a pretty frustrating experience, but with a plethora of menu options with which to simplify and improve that experience, it’s a game that should appeal to anyone who likes their games on four wheels and a deck.
    • 63 Metascore
    • 70 Critic Score
    Override 2 is a different beast compared to the original. It’s easier to grasp, much faster paced and far more dynamic. Fans of the first game might not gel with these changes which make it more akin to a traditional fighting game. Despite the tweaks and a lack of game modes, this game manages to bombastically portray destructive kaiju battles in a very satisfying way.
    • 68 Metascore
    • 70 Critic Score
    While elements of The Chant are clichéd or clunky, there’s a surprisingly fun survival thriller nestled between its flaws. Creative monster design and excellent use of lighting (or lack thereof) can make for some nerve shredding moments too.
    • 80 Metascore
    • 70 Critic Score
    Boasting an incredibly unique, creative and gorgeous aesthetic with an exceptionally intriguing, well-told narrative, The Eternal Cylinder manages to still be rewarding even when its gameplay and mechanics become tedious and uninteresting. You’ll certainly be tired outrunning this circular vortex of death, but the tale is worth seeing through for the sights along the way.
    • 77 Metascore
    • 70 Critic Score
    Leagues ahead of last years iteration, FC 26 puts the power in the hands on the players and says 'just go have fun with it'. The difference is startling, and it's credit to EA Sports that they took as much as they did back to the drawing board to deliver an experience worthy of the Champions League. The additional monetisation is not welcome, though. And we can only hope that what's been added in that regard is rejected by the audience and removed for next year.
    • tbd Metascore
    • 70 Critic Score
    Fabledom is a charming cosy city builder with oodles of fairytale goodness. Despite a few bugs, this is an easy time sink and will have you entertained for hours. The game has a great art style that pairs well with the fun gameplay. That said, this might be a recommendation for the future, once a patch or two releases to iron out the kinks in this royal cloth.
    • 74 Metascore
    • 70 Critic Score
    El Hijo: A Wild West Tale’s focus on a non-combat brand of stealth, as well as its forgiving mechanics, serves as a very pleasant change to most stealth games on the market, and its overall style is cute without being cloying. It’s not perfect, with some roughness round the edges mechanically, but there are much worse ways to spend a few hours.
    • 65 Metascore
    • 70 Critic Score
    A vast improvement over the original, Daymare: 2994 Sandcastle still doesn’t reach those lofty, highly recommended titles. That being said, if you’re looking for some B movie cheese in an over-the-shoulder shooter, this should tide you over.
    • tbd Metascore
    • 70 Critic Score
    For Bluey fans it’s a no-brainer, and my kid enjoyed it immensely. It never does anything particularly memorable or of the same quality as the show and it is very short, but it’s a great sandbox for kids to explore and replay, and it achieves something wonderful in capturing the ‘feel’ of the show.
    • 77 Metascore
    • 70 Critic Score
    This nautical roguelike is chaotic, frantic and sometimes frustrating if you’re on your own. There’re too many variables in the trinkets/weaponry via RNG to squander your enjoyment and an AI that can feel unfair at times. But with a co-captain, there’s some treasure to be had, and a presentation that could cure scurvy.
    • 64 Metascore
    • 70 Critic Score
    Forspoken is a fun action RPG when it gets out of its own way. Its linear narrative and heavy-handed first few hours sap the player’s goodwill, before letting you free and realising its true potential. Strong combat and traversal mechanics really shine, and by the end, even the story manages to rise, like Frey herself, to the challenge.
    • 74 Metascore
    • 70 Critic Score
    For newcomers to the real-time tactics genre, it may represent a step too far as a first experience. However, for experienced players, Partisans 1941 is a solid and engaging title, with plenty of scope to try out a number of different approaches. Overall, it’s also a refreshing change to see the Second World War represented from a different perspective.
    • 67 Metascore
    • 70 Critic Score
    Held up by its superb class system and the intrinsic elation that comes with melting prehistoric lizards with a railgun, Exoprimal is unfortunately let down by a lacklustre story offering, anemic number of modes and a question over its longevity. While those drawbacks will put some people off, those fond of firing a grenade right up a Stegosaurus’ hide will be laughing long into their dozens of hours of playtime.
    • 72 Metascore
    • 70 Critic Score
    Spellbreak does more than enough to allow it to stand out in a stuffed genre and offers a terrific variety in its weapon options. There’s absolutely something here if you’re looking for a Royale without shotguns. Don’t sleep on it.
    • 64 Metascore
    • 70 Critic Score
    The Pinball Wizard could’ve taken things further with regards to its level design. The game only really gets fun near the end, when you have everything it has to offer. However, for a humble game with a dungeon crawler/pinball hybrid it executes the novel combination successfully. Gameplay doesn’t feel as solid for a pinball game, but as a casual arcade game to play in bursts, it’s worth pulling the plunger.
    • 66 Metascore
    • 70 Critic Score
    Twinkleby is a charming, whimsical take on the decorating sim, offering creativity without consequence. It’s light on challenge and sometimes drifts into slow territory, but for those who find joy in arranging, customising, and soaking in cosy vibes, it’s a floating-island daydream.
    • 77 Metascore
    • 70 Critic Score
    Some accomplished character work and a narrative full of heart, sits next to a deep and detailed rice-farming mechanic that will have you sinking hours in trying to get the perfect crop. However, fiddly combat and shallow platforming take their toll. If you’re anything like me, you’ll get lost in the farming, and let the other parts lie fallow.
    • tbd Metascore
    • 70 Critic Score
    Hearts of Iron 4: By Blood Alone is a solid addition to the game. The new mission trees are the high point of the DLC but whist the small changes which affect all nations are very welcome, its price is a large expense for those who just want to play nations other than those with the new trees, and a couple of the new mechanics need refinement. For HOI fans, there is plenty of content here that will add dozens more hours to your playtime, and for that it gets a thumbs up from me.
    • 67 Metascore
    • 70 Critic Score
    Player choice has a profound effect on the narrative in Hindsight 20/20 – Wrath of the Raakshasa. Even the choice of weapon can have unexpected consequences later down the line. The game occasionally struggles to wrangle all of this in a coherent way and there are some rough edges but for those that like a game that gets better the more you replay it, this is certainly worth your time.
    • 57 Metascore
    • 70 Critic Score
    Negatives aside, Gungrave G.O.R.E is a blast when it gets going. The cutscenes are over the top, as are the bosses and the main baddies of the piece. If you can put up with the archaic rust that comes with old-fashioned games, there is fun to be had in here.
    • 75 Metascore
    • 70 Critic Score
    Jackbox’s formula always remains consistent with hits, favourites and some skippable entries. Jackbox Party Pack 8 is no different. Although it’s not the strongest pack of 5 in the collection, this game still brings a wide variety of party games that can cater to almost any gathering.
    • 83 Metascore
    • 70 Critic Score
    Desolate but beautiful metroidvania MIO: Memories In Orbit nails the fundamentals of a lot of inspiration. Whether its precision platforming, finding shortcuts, soulslike bosses or wonderful evocative soundscapes, this one is well worth your time if you are a fan of the genre.
    • tbd Metascore
    • 70 Critic Score
    DeathOmen is small in scale but dense in horror tension. The half a dozen jump scare moments are immaculately curated, while the atmosphere is fantastically unnerving. It's over too soon and the walking and clicking aren't particularly investing, but DeathOmen is an (un)welcome sign of some terrifying scares to come. I'll be looking forward to leaping out of my skin again.
    • 76 Metascore
    • 70 Critic Score
    Whilst the DNA of Party Animals is nothing new, there’s enough here to warrant giving it a go if you’re a fan of the genre. The visuals are great, the animals are cute as all hell and the levels are beautifully designed. Playing it with friends really brings the game to life, so don’t forget to bring some along.
    • 75 Metascore
    • 70 Critic Score
    Memories of Celceta is like a bite-size RPG for kids or for the millennial with time constraints who still wants to play RPGs, but can’t commit to 100-hour behemoths like Persona 5. It’s fun and doesn’t outstay its welcome.
    • 75 Metascore
    • 70 Critic Score
    Combining the awkward unforgiving nature of space with a short and focused puzzle exploration game, Heavenly Bodies succeeds in what it sets out to achieve. It’ll frustrate you, impress you, drive you mad and blow you away with its mechanics and 70s aesthetic. You might not always have fun playing it, but this is a Zero-G trip worth embarking on, smashed controllers and all.
    • 72 Metascore
    • 70 Critic Score
    An asymmetric multiplayer espionage adventure, Operation: Tango is a game that demands co-operation and requires good communication. The non-linear difficulty curve can make some puzzles feel out of place but that doesn’t prevent it from being a gratifying, fun frolic through a charming series of missions.
    • 70 Metascore
    • 70 Critic Score
    A old-skool minded metroidvania, unhampered by combat, The Siege and the Sandfox excels in its stealthy confines, creating a dark and masterful labyrinth to explore to your heart's content, but often because you are frustratingly lost.
    • 70 Metascore
    • 70 Critic Score
    Heartfelt, charming and very on-brand for Keita Takahashi, to a T is a fun episodic journey of a teenager stuck in the T-pose. However, with an emphasis on narrative and cut scenes, the gameplay takes a backseat, making those fleeting moments of T-posing minigame shenaginans feel less impactful as a result.

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