Everyeye.it's Scores

  • Games
For 5,533 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5541 game reviews
    • 73 Metascore
    • 82 Critic Score
    It's really amazing to think that only two people made Salt and Sacrifice.
    • 73 Metascore
    • 65 Critic Score
    Hybrid is a game with good ideas, but that is heavily tainted by an absolutely bland and uninspired level design.
    • 73 Metascore
    • 73 Critic Score
    Despite the qualities of its best ingredients, including a valuable technical sector, Dead Island 2 presents itself at the launch appointment with a few too many sags, although the experience is still able to offer players twenty hours of brutal pleasure , especially in co-op.
    • 73 Metascore
    • 70 Critic Score
    Eagle Flight is certainly not one of the best experiences available for PSVR, but it is one of the most peculiar. The control system, the sense of speed, the exhilaration of the flight and the style of production manages to create an interesting mix.
    • 73 Metascore
    • 67 Critic Score
    Demon Gaze II evolves the good from the first chapter of the series, but in some cases it simplifies things too much compared to the standards of a genre linked to an underlying complexity that is difficult to give up.
    • 73 Metascore
    • 60 Critic Score
    A good start for the Swedish software house, but the game lacks personality and the central part of the story isn't interesting as the incipit.
    • 73 Metascore
    • 75 Critic Score
    The hope is to see a nice escalation that, within a year, will lead players to welcome Savanthun's return with the right enthusiasm.
    • 73 Metascore
    • 65 Critic Score
    Metal Eden is a video game about synthetic humans and robots, and in an almost meta-narrative sense, it feels cold and soulless. The pursuit of rhythmic and engaging gameplay is evident, yet another attempt to emulate the Doom formula. The experience feels repetitive and linear, less layered or challenging than it could have been. Moreover, the game even underuses its signature mechanic, the absorption of cores, which becomes quite repetitive over time. It's not a bad game, let's be clear: those who enjoy FPS challenges with "push-forward" gameplay have at least eight missions to test themselves with various weapons and a narrator with a lot to say. Ultimately, it's a shame: it could have been much more daring...
    • 73 Metascore
    • 79 Critic Score
    2K and Yuke's are on the right path: many of the issues of the previous chapter are now fixed, and there's plenty to do in this 2K16 edition. There's still much room for improvements, but this is a good starting point for the definitive wrestling game.
    • 73 Metascore
    • 70 Critic Score
    Haunt the House: Terrortown can be considered a successful experiment and one of the few titles really deserving the Playstation Mobile offer.
    • 73 Metascore
    • 65 Critic Score
    The conversion for Nintendo Switch does not do full justice to ONE PIECE ODYSSEY, which won over audiences and critics last year (albeit with some reservations). Bandai Namco Entertainment's decision to directly market the Deluxe Edition of the product, which at this time therefore includes all the DLC previously sold separately, does not at all compensate for the serious technical compromises that the ILCA team had to make in order to run the title on the hybrid car from the Kyoto company. Between interminable loading times and a very poor visual performance, not even the possibility of using it on portability could push you to prefer this version to the previous ones. Get it on Switch only if you are unable to play it elsewhere.
    • 73 Metascore
    • 80 Critic Score
    There's content, and the multiplayer still works. The graphics have been enhanced in a good way. A great chance to relive Marcus's story.
    • 73 Metascore
    • 80 Critic Score
    It's a great expansion for the main game, offering a good deal of new content to explore. It really enriches the lives of your Sims, and that's exactly what you were asking for.
    • 73 Metascore
    • 68 Critic Score
    Overall, appreciable elements such as the ruolistic system and the amount of content make it a fun and smooth product, albeit conceptually repetitive and poorly finished.
    • 73 Metascore
    • 65 Critic Score
    Hard Reset is a splendid and beautifully crafted FPS. While its technology rises above many others, its old-school FPS gameplay, while fun and solid, is affected by a scarce variety in the enemies and very short campaign, which is a major flaw because of the absence of a multiplayer mode.
    • 73 Metascore
    • 65 Critic Score
    Freedom Wars Remastered should have arrived in 2025 with more content, not just a higher difficulty mode. It is not enough to debut on a home console with an improved resolution and 60fps, especially if the models remain the same that were proposed at a much lower definition and on a smaller screen. This operation seemed to us to be intended only for nostalgics or those who do not want to let the memory of Freedom Wars go into oblivion. A real shame, especially because if the intention was to test the waters for a possible sequel it will be difficult to convince Bandai Namco to invest in the operation.
    • 73 Metascore
    • 60 Critic Score
    The one packaged by Kite Games is a formula full of proposals, appreciable by the admirers of the real-time strategy, especially in the medieval setting, which, however, would certainly have benefited from further study and care. After all, the playful recipe works but does not impress, accomplices of the constituent elements unable to interact better with each other. In other words, what The Valiant offers is an experience with a good dose of unexpressed potential, both from a narrative and a technical point of view.
    • 73 Metascore
    • 63 Critic Score
    Little effort was conveyed in the new edition of Samurai Warriors 4. Fans of the genre could still consider this one, but there are far more interesting musous out there.
    • 73 Metascore
    • 75 Critic Score
    HORSES is a provocative, incredibly bold, and unique game that leverages the harshness of its brutal vision to convey a social message that is as heartbreaking as it is painfully relevant. If you can look beyond the surface and overlook the overly simplistic gameplay, what you'll find is a daring title that will stimulate plenty of thought for those willing to grasp its symbolism and allegories.
    • 73 Metascore
    • 68 Critic Score
    The idea of soulslike ready to approach dystopian science fiction was not only intriguing, but potentially winning. The incipit of The Surge clearly shows a great potential: despite some flows in the combat and growth systems, the game still manages to capture the player, awaken his curiosity. Unfortunately, too much of this potential is lost, due to a bad level design, poorly inspired environments, and a distressing lack of contents.
    • 73 Metascore
    • 70 Critic Score
    The exuberant Katrielle, after having delighted us with her frivolities on portable devices and 3DS, breaks in with all her energy even on the Nintendo hybrid console.
    • 73 Metascore
    • 78 Critic Score
    Konami's production remains a fun football experience, but it is permissible for each user to make their own personal budget. For our part, the company's strategy seemed so virtuous, but imperfect and hasty, and this element necessarily influences our judgment.
    • 73 Metascore
    • 70 Critic Score
    The conversion of Overwatch to the Nintendo hybrid console is, in our opinion, the maximum that the development team could do to bring the hero shooter into an environment not exactly suitable for such a production.
    • 73 Metascore
    • 70 Critic Score
    Endless Frontier will upset all the fans of Super robot Taisen, 'cause of the twists in the main structure. But, after all, is a good Role Play Game, with a perfect battle system and a good screenplay. So, you can forgive the clumsy plot and the graphical issues.
    • 73 Metascore
    • 70 Critic Score
    Every qualitative fluctuation masks itself almost to disappear when all the elements get along: when it is cohesive and adherent, Spellforce III is in excellent shape.
    • 73 Metascore
    • 78 Critic Score
    Vast and long-lived, Far Cry 6 is an open world where quantity is king: there are lots of playful ideas, and lots of customization possibilities, but often one gets the impression that Ubisoft tries at all costs to never end the battle of the guerrillas, even sacrificing the refinement of the game mechanics on the altar of accumulation. Far Cry 6 is therefore a fluctuating production: moments of high narrative involvement are accompanied by others of stasis, while the gameplay oscillates between good ideas and some uncertainty in the shooting phases and in artificial intelligence. It amuses and entertains, yet it does not overwhelm, nor exalt. It remains true that at times it still manages to make us perceive the penetrating smell of the revolution, one that smells of blood, tobacco and freedom.
    • 73 Metascore
    • 80 Critic Score
    Assetto Corsa is a very rare product in the modern gaming landscape. A rigorous driving simulator, an unique title especially on consoles, where usually prevail different kinds of racing games.
    • 73 Metascore
    • 80 Critic Score
    Pretentious, difficult and fun. Birds of Steel isn't Ace Combat and also for this reason it is a game that every lover of the genre should play.
    • 73 Metascore
    • 75 Critic Score
    Ultimately, Another Code Recollection is a product that brings with it two authentic classics from the past, until now lost in the folds of time. The two graphic adventures developed by the now defunct Cing, despite no longer being able to rely on the gameplay ideas introduced by the original versions, are still confirmed today as notable exponents of the genre, especially in the case of the first chapter. The new technical sector and a series of features from a playful and narrative perspective make this re-edition a valid way to (re)discover the story of Ashley Mizuki Robbins.
    • 73 Metascore
    • 70 Critic Score
    A portable version of the main franchise. Some issues with the control system but a great multiplayer.

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