Everyeye.it's Scores

  • Games
For 5,533 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5541 game reviews
    • 58 Metascore
    • 50 Critic Score
    The setting and the story are so far away from European Culture that players will barely understand the spirit of the game. Plus, creepy graphics and an old-gen gameplay pull the product down.
    • 76 Metascore
    • 50 Critic Score
    Aggressors: Ancient Rome is an empty and soulless 4X.
    • tbd Metascore
    • 50 Critic Score
    Peridot is a very different title from other Niantic-branded productions. Without the competition offered by Ingress, the capture and above all the collectible aspect that allowed Pokémon GO to marry such an experience perfectly, the new mobile game of the Californian company presents itself at the moment as a rather meager and limiting Tamagotchi, seen that its main - not to say only - objective involves a substantial outlay of real money. If we add to this the numerous bugs and technological malfunctions found during our tests, without underestimating the exaggerated energy expenditure imposed on the batteries of mobile devices, we struggle to imagine a prosperous future for Niantic's albeit very sweet Peridots.
    • 64 Metascore
    • 50 Critic Score
    Harry Potter and the Half-Blood Prince is a modest tie-in. Creepy graphics and simple (too simple!) gameplay do not convince neither the hardcore gamer nor the Harry Potter fan.
    • 53 Metascore
    • 50 Critic Score
    Bodycount is a mix of uncompleted ideas, good ones and bad ones. The linearity of the campaign and the poor ideas for the multiplayer make the Codemasters production annoying and frustrating.
    • 54 Metascore
    • 50 Critic Score
    The new Black Mirror is an unmerciful adventure, weak on the narrative front and limping over gameplay.
    • 63 Metascore
    • 50 Critic Score
    What is clear after several hours spent with the game from EKO Software is that it is an incomplete project, poorly balanced, empty and not so varied. The shell of an action RPG that certainly didn't promise sparks, but had at least a few little tricks up its sleeve.
    • 51 Metascore
    • 50 Critic Score
    A roguelike with little exploration, mechanics and depth, and that only at some moment manages to stimulate the curiosity of the player.
    • tbd Metascore
    • 50 Critic Score
    ONE PIECE ODYSSEY - Reunion of Memories is an appendix to say the least listless. Net of interesting narrative premises at first glance, the DLC proved to be disappointing in every respect: an already superfluous and forgettable plot is in this case aggravated by the total removal of the exploratory component, which on balance translates into an extremely linear experience and boring, and from the exasperating recycling of settings and bosses already proposed by the main game. Except for a single semi-unpublished mechanic, which at least in theory should have increased the challenge rate, but which in practice does not greatly influence the overall difficulty of the expansion, the combat system does not offer anything new. Bearing in mind that the longevity barely settles on about five hours, the €25 required to be able to face the extra episode of the tie-in seem excessive and unjustifiable to us.
    • 56 Metascore
    • 50 Critic Score
    It's a wasted chance, and that's a real shame. The gameplay can't keep up with the good premises, and the game really looses much of its appeal in a matter of minutes.
    • tbd Metascore
    • 50 Critic Score
    More of a questionable game of slaughter than a thoughtful critique of the phenomenon, which ends up being disturbing for the wrong reasons.
    • tbd Metascore
    • 50 Critic Score
    A complete disaster, a total mess. It is, indeed, one of the worst Party Game of this year.
    • 49 Metascore
    • 50 Critic Score
    Top Gun has a simple gameplay, an engine with too many issues, and a tasteless story mode.
    • 70 Metascore
    • 50 Critic Score
    The lack of content is the biggest issue of Sega Rally Online Arcade and the online part of the game alone won't do the job.
    • 47 Metascore
    • 50 Critic Score
    There's no need in playing Hawx 2. All that you expect to find a an arcade flight game simply doesn't exist in the last Ubisoft production.
    • 62 Metascore
    • 50 Critic Score
    Giraffe and Annika couldn't convince us. The bite-free plot, the lack of characterization of the protagonist and the non-existent challenge rate are in this case only the tip of the iceberg.
    • tbd Metascore
    • 50 Critic Score
    Mutants Unleashed is a dull game, from every point of view. It is not fun in single player and it is not fun in multiplayer. Outright Games deals with games aimed at a young audience and, given that children are perhaps twice as eager to play as us adults, standing still watching cutscenes, identical and silent, seems like a contradiction. In short, if you are a fan of the Teenage Mutant Ninja Turtles, rewatch Mutant Chaos or Tales of the Teenage Mutant Ninja Turtles on Paramount, read The Last Ronin or play Shredder Revenge, but save Mutants Unleashed. If you are not a fan, this is really not the product to get closer to the franchise.
    • 37 Metascore
    • 50 Critic Score
    The problem is that Left Alive really misses on too many things: it presents itself with clearly limited gameplay, which only in the number and in the diversity of gadgets succeeds in convincing. When it comes to infiltration and shooting the problems are overwhelming, and they concern the responsiveness of the control system, the artificial intelligence, the variety of stealth approaches, the structure of the missions.
    • 57 Metascore
    • 50 Critic Score
    Animal Force presents an interesting basic idea, which unfortunately has not been developed in a concrete way.
    • 67 Metascore
    • 50 Critic Score
    Riptide G has a great graphic engine, but after a couple of races, gameplay issues will start to emerge to drown the title.
    • 56 Metascore
    • 50 Critic Score
    Moving the camera behind the player's shoulders isn't nearly enough to offer a new experience, especially when you do so without rebalancing the whole game.
    • 50 Metascore
    • 50 Critic Score
    It's been developed for mobile platforms, and you'll notice that through and through. on other platforms, it has a very poor lasting appeal, and the fun won't last long enough.
    • 58 Metascore
    • 50 Critic Score
    Sadly, this porting doesn't show enough care from its creators, especially when it comes to the graphics.
    • 70 Metascore
    • 50 Critic Score
    Wild Blood is a typical Gameloft product, with extras offered by Unreal Engine. Passionate gamers soon will discover a title that has little to say and that didn't want to adapt the gameplay to the absence of physical controls.
    • 44 Metascore
    • 50 Critic Score
    This game was relased prematurely. We hope that constant patching can turn this game into the game it could be, but currently there are too many technical problems to suggest to our readers to buy it.
    • 58 Metascore
    • 50 Critic Score
    Dynasty Warriors 7 is the same even this year: same repetitive-button mashing gameplay, same old graphics engine. Despite the story and the cultural facts behind a truly no-sense game, especially in 2011.
    • 32 Metascore
    • 50 Critic Score
    The Walking Dead Survival Instinct is a disappointment. There are many interesting ideas in the background but they all look terrible at the practical act.
    • 38 Metascore
    • 50 Critic Score
    Thor: God of Thunder is an ugly game. The gameplay mechanics do not work properly and a poor visual style subtends the entire walktrough. "Boring" is the only word to describe this tie-in.
    • 51 Metascore
    • 50 Critic Score
    Same old story: linear, ugly to see, easy to solve.
    • 51 Metascore
    • 50 Critic Score
    Cubic Ninja could have been a nice platform, but the control system lacks precision and level design is too straightforward.

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