Everyeye.it's Scores

  • Games
For 5,531 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us Remastered
Lowest review score: 20 Scourge: Outbreak
Score distribution:
5539 game reviews
    • 51 Metascore
    • 49 Critic Score
    Sadly, there's nothing really enhanced in this version.
    • 59 Metascore
    • 49 Critic Score
    It's almost unplayable, and that's a real shame, since the graphic and artistic compartments are oh so good.
    • 50 Metascore
    • 48 Critic Score
    There is not an ounce of atmosphere in the middle between eros and Lovecraft that should have characterized Lust for Darkness.
    • 37 Metascore
    • 48 Critic Score
    Not even the evidence of an excellent level design resolves, therefore, the fate of a title that should have, together with System Shock 3 (which the same team is working on), revive the genre of immersive sims.
    • 56 Metascore
    • 48 Critic Score
    A forgettable experience. It wants to mimic Papo & Yo and Journey, but ends up being way less than the sum of its parts.
    • 76 Metascore
    • 48 Critic Score
    A terrible edition: a lot of aliasing, input lag and a faulty control scheme.
    • 61 Metascore
    • 48 Critic Score
    There were interesting premises here, but this is a half done game, sadly.
    • tbd Metascore
    • 48 Critic Score
    This collection failed to save itself from a disastrous landing.
    • 57 Metascore
    • 47 Critic Score
    If you love the saga, you know what to expect from this chapter. Despite the usual contents, it seems Onechambara is stuck in the past, and it desperately needs some evolution in the next future.
    • 54 Metascore
    • 46 Critic Score
    From the Ashes is a content that we hardly recommend to recommend for the proposed price.
    • 71 Metascore
    • 45 Critic Score
    As far as possible from a masterpiece, but still manages to bring the loaf home, in a sense.
    • 49 Metascore
    • 45 Critic Score
    Eleusis Nocturnal Works fails to impose the gameplay structure, due to excessive simplicity of the puzzles, annoying backtracking and bad exploration mechanics.
    • 23 Metascore
    • 45 Critic Score
    Ubisoft changes the name of its "fighting" series meant for Kinect, but the result is always the same. Although version 2.0 of the motion controller has improved motion detection greatly, the gameplay is not convincing and the game feels poor in every aspect.
    • 28 Metascore
    • 45 Critic Score
    Bad graphic, bad gameplay, bad music; this game is the ordinary low-quality tie-in. Evolution is a totally poor bet 'em up. Just don't buy it.
    • tbd Metascore
    • 45 Critic Score
    We found ourselves facing a title driven by insufficient and inadequate gameplay on both PC and mobile systems.
    • 44 Metascore
    • 45 Critic Score
    No difference between part 2 and part 1: boring, dull and short.
    • 55 Metascore
    • 45 Critic Score
    The famous "bla bla bla" of Drac, so dear to the fans of the film, is in danger of turning into a "bleah bleah bleah".
    • 53 Metascore
    • 45 Critic Score
    Dull and repetitious, Fairytale Fights is one of the worst products of this generation. Stupid Control System, iterative gameplay, creepy graphics are the main issues with the game.
    • 83 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 47 Metascore
    • 45 Critic Score
    ArmA Tactics is a resounding hole in the water and systematically missing almost all the targets that the developers had set, at least in its PC version.
    • 55 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 33 Metascore
    • 45 Critic Score
    AMY
    AMY is a total delusion: poor game design and a underwhelming graphic trasform an hyped game in one of the worst digital delivery game of this winter.
    • tbd Metascore
    • 45 Critic Score
    The setting is nice, but the minigames silly and useless.
    • 59 Metascore
    • 45 Critic Score
    Saw
    A horror game that won't provide any thrill.
    • 50 Metascore
    • 45 Critic Score
    X-Blades is totally incapable of attracting experienced gamers. Even if it shows a certain variety, the level design is awful, the structure is deeply fragmented, and the gameplay is obsessively repetitious. Moreover, X-Blades is the button-mashing paradise, and it fails to convey a deep Hack’n’Slash mechanic. Technical issues regarding the dull camera system, the bad looking cell shading, the terrible character design, are there to keep players away from the game.
    • 52 Metascore
    • 45 Critic Score
    Unless you are a huge fan of the TV series in complete abstinence of content related to the famous trio of presenters, sincerely, we advise you to turn your gaze elsewhere.
    • tbd Metascore
    • 45 Critic Score
    A kids game that sadly doesn't offer anything really interesting or different.
    • 50 Metascore
    • 45 Critic Score
    It drags, in short, for an hour and a half from beginning to end, without glory and with some infamy, leaving us, at the end of the experience, only with a sense of profound ignorance.
    • 59 Metascore
    • 45 Critic Score
    Especially when we consider the good initial insights, the fall of Gods Will Fall is really a great shame.
    • 50 Metascore
    • 45 Critic Score
    Sadly, pixel art can't make right a game that lacks interesting gameplay or mechanics.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 85 Metascore
    • Critic Score
    If Alan Wake was an introspective, crepuscular and dreamlike thriller, Jesse Fayden's adventure adheres more decisively to the logic of genre, recovering (from House of Leaves as well as from the Area X Trilogy) a sprawling, obsessive narrative, in a strongly intimate and in any case allusive science fiction.
    • 71 Metascore
    • Critic Score
    The lamentations of those who do not want to accept it are worth less than the wonder of those who have always wanted it.
    • 75 Metascore
    • Critic Score
    Despite a content offering that risks running out in a short time, the great strength of the title lies in an unconventional approach to game design which, thanks to augmented reality, is able to make the world of video games interact with that of the games in a simple and intuitive way.
    • 78 Metascore
    • Critic Score
    That Days Gone Remastered offers a great show in Unreal Engine is evident, but net of some graphic differences, such as the improved rendering of the night sections, we can also say the same of the original incarnation of the game. Without mincing words, the two versions of the open world adventure are certainly not identical but remain comparable. Having said this, Deacon fans might find the new Horde Assault mode interesting, which allows you to experience the highest gaming merits of the production in a few minutes, between hunting large groups of Freakers - now larger than ever! - roaring escapes on motorcycles and many main and support death tools to use in battle. Those who have always wanted to get closer to Days Gone and have not been able to do so until now, could seriously consider the offer of the remastered edition: it still offers the most valid and complete way to experience a great adventure of the PS4 era, set in an Oregon as rich in charm as it is lethal.
    • 64 Metascore
    • Critic Score
    Resident Evil: Resistance is an honest appendix of Resident Evil 3, able to give a few hours of fun to all fans of the series curious to try its asymmetric multiplayer.
    • 94 Metascore
    • Critic Score
    The impact of the new textures and a revised lighting system in almost every part allows you to appreciate the adventures of the Witcher par excellence like never before, with a cinematic cut made even more effective by the addition of Ray Tracing and with unprecedented fluidity choosing to opt for the performance mode. Wisely selected the mods produced by the community, and equally effective those created from scratch to rejuvenate the most obsolete mechanics of the original game, which now benefits from a fresher and more dynamic interaction system and a close-up view that favors immersion in the exploration and combat.
    • 86 Metascore
    • Critic Score
    It was already a wonderful game to watch on the PlayStation 4, and on the PS5 it is even more flashy: the new version of Crash 4 is fluid and graphically razor-sharp, thanks to the 60 fps frame rate and the 4K resolution; however, the visual upgrade is not all-encompassing, and certainly does not distort the glance of the production. The update for the new Sony and Microsoft consoles, which - we remember - is free and supports the transfer of old gen saves, therefore fulfills its duty without overdoing it, limiting itself to maximizing the strengths of the technical sector. Too bad only for a rather lazy implementation of DualSense, whose features are not valued sufficiently: the use of haptic feedback and a more decisive use of adaptive triggers could in fact have given the experience a more distinctive touch.
    • 87 Metascore
    • Critic Score
    Overall, therefore, the remasters of Nioh 1 and 2 boast a solid and satisfying performance profile, while not marking a clear step forward compared to the previous versions of the two titles, at least as regards the general performance of the graphics sector.

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