Eurogamer's Scores

  • Games
For 5,040 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 6
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5961 game reviews
    • 70 Metascore
    • 70 Critic Score
    If you haven't played it already - and are curious and very patient - it's worth suffering Deadly Premonition's rickety construction and lumpy pacing for York, and for Greenvale. If you're already a fan, this Director's Cut can be considered the definitive version of the game; it alleviates the worst flaws of the original but preserves most of the others for posterity - just as you'd want it, really. And there's still nothing else like it. Not in video games, anyway.
    • 83 Metascore
    • 90 Critic Score
    In fighting game terms, I'd have to describe it as the midnight carnival meets the midnight channel for some midnight bliss. It's also proof that sometimes, just sometimes, good things come to those who...
    • 80 Metascore
    • 80 Critic Score
    It's an original, and when something has personality, the flaws become quirks; even, in a way, essential. Thomas Was Alone, needless to say, has a whole lot of personality.
    • 80 Metascore
    • 90 Critic Score
    Blood Dragon wears its idiocy like a shield. With its mechanisms borrowed from a bona fide blockbuster and its cornball retro swagger rendering any artistic criticism surplus to requirements, all that's left is to have fun, and that's in plentiful supply. Blood Dragon condenses all the best bits of Far Cry 3, sprinkles them with cheesy nonsense and blazes its way through to a finale that will leave you grinning like a loon.
    • 77 Metascore
    • 70 Critic Score
    While Capcom's colossal safari [Monster Hunter] is a master-class in intelligent enemy design and rewarding, consistently challenging combat, Soul Sacrifice throws caution to the wind by giving the player a vast array of options. The result is that it feels mechanically chaotic rather than refined.
    • 42 Metascore
    • 60 Critic Score
    Star Trek becomes a rare movie game that rises above its peers and delivers something genuinely fun. It's only ever a partial success though, too bogged down by timid design and technical rough edges to really be the game that Trek deserves.
    • 71 Metascore
    • 70 Critic Score
    It's a good laugh for the player - although there's always that weird You've Been Framed dampening effect which comes from something that's been set up to be amusing rather than something that's just naturally, accidentally, organically hilarious - but the real fun is being had by the people ogling over your shoulder.
    • tbd Metascore
    • 70 Critic Score
    Vector is a joy to behold on the iPhone, but an absolute dream on a Retina-screened iPad.
    • 83 Metascore
    • 90 Critic Score
    It feels great, but it also looks amazing - it drives home the fantasy of being a quick-witted thief in a way that no Hollywood cut-scene ever could.
    • 63 Metascore
    • 70 Critic Score
    If you dip into Assassin's infrequently you will likely question the worth of this self-contained side-story. But for those keen to experience every nook and cranny of the Creedverse, Tyranny offers an enjoyable and different experience - if not an essential one.
    • 77 Metascore
    • 80 Critic Score
    Dark Arisen is indisputably in Dark Souls' thrall. But this tribute is both thoughtful and creative, building upon Miyazaki's work with some individuality rather than merely mimicking its - arguably unrepeatable - wonders.
    • 61 Metascore
    • 60 Critic Score
    While bugs may have been the bane of Dead Island, the underlying shabbiness of everything else still overwhelms Riptide. For as long as you don't notice the fundamental flaws in game systems and for as long as you can put up with the instantly forgettable story and mission objectives, this is a game where you can have a lot of fun improvising your way through hordes of the undead. Unfortunately, the game lasts twice as long as my patience for the duff bits held out.
    • 84 Metascore
    • 80 Critic Score
    Pixel Defenders Puzzle is 69p, less than a chocolate bar, yet it over-delivers - and although it offers in-app purchases, you won't ever need to spend money beyond that purchase price. It's a great game - and also proof, were it needed, that Ken Levine really knows his niche puzzlers.
    • 62 Metascore
    • 70 Critic Score
    Just like the Wii U game, The Chase Begins has big ambitions - but it suffers for being crammed into a smaller footprint. Compared to its partner, it's undeniably compromised. Taken on its own merits, however, there's still enough charm and fun to be found in this smaller toybox to make it a worthy second best choice.
    • 81 Metascore
    • 80 Critic Score
    Mechanics and content can make or break a modern fighting game, and Injustice delivers on those fronts.
    • 79 Metascore
    • 80 Critic Score
    A subtly tweaked and well fleshed out return to the dirty streets of Dunwall, and its handful of shortcomings and taste for blood over stealth are never really enough to stop it from being essential.
    • 70 Metascore
    • 80 Critic Score
    In terms of substance and style, the man himself delivers. But with just one or two surprises along the way, this could have been spectacular.
    • 76 Metascore
    • 70 Critic Score
    "Clumsy stew" is a good description for Uprising in general. The multiplayer maps are decent but a little too interested in goofy novelty over core mechanics, and Zombies mode continues its slow and awkward evolution towards something interesting. Everything contained in this package has its moments, but in the long term I suspect players will gravitate back towards the maps that play to COD's inherent strengths, rather than its reputation for high-concept bombast.
    • 67 Metascore
    • 60 Critic Score
    It's a tribute act: one that initially delights through recognition, but ultimately feels hollow and counterfeit.
    • 92 Metascore
    • 100 Critic Score
    This is a special game. The kind that makes you stop and think for a long time about whether it's ever been done better.
    • 60 Metascore
    • 50 Critic Score
    There's certainly a worthwhile game in here, teasingly close to the surface. Maybe in 12 months' time the TV show will be a big hit and the game will have been patched and updated into the experience it was clearly meant to be. If that's the case, it'll be a hard-earned and well-deserved victory. For now, proceed with caution.
    • 68 Metascore
    • 50 Critic Score
    There is absolutely no reason to trade money like that for a game like this, for a mouldy time-capsule that will likely mar your memories of the original. This time, history needs to be left to rest.
    • 76 Metascore
    • 90 Critic Score
    What really delivers now, however, is Elite mode. Forget the needlessly intimidating name; this is shooter-as-sport par excellence, an exquisitely balanced and enormously fun mode unlike anything else in the genre.
    • 84 Metascore
    • 70 Critic Score
    Guacamelee has real heart and a blazing desire to put on a good show.
    • tbd Metascore
    • 80 Critic Score
    Two and a bit out of three isn't a batting average to be ashamed of, though, and since Castle comes packaged with the usual array of playlist polishes to keep the game fresh, there's absolutely no reason for anyone still loving Halo 4's multiplayer not to embrace it. After all, it's a long wait for Halo 5.
    • 84 Metascore
    • 70 Critic Score
    While The Silent Age may not stretch your mental prowess, it's never less than engaging thanks to some great writing.
    • 84 Metascore
    • 90 Critic Score
    If you're any kind of fan, give this a chance; one pinball table may seem like such a small thing but, for my money, the next Star Wars game as good as this is far, far away.
    • 85 Metascore
    • 90 Critic Score
    There are moments of glorious frustration, as there are in any great platformer, but the sting of such hurdles is always soothed by the sweetness of victory when you overcome them.
    • 38 Metascore
    • 30 Critic Score
    I expected better from Terminal Reality. Ghostbusters wasn't quite the real deal, but it suggested a studio that could go on to much better things - and then Kinect Star Wars, and now this. If you don't want The Walking Dead tarnished forever, then avoid Survival Instinct: it is simple hackwork, fan exploitation at its most crude.
    • 70 Metascore
    • 80 Critic Score
    It doesn't play out quite like anything else, veering between brutal and whimsical all the time, and at its best it hits that shooter sweet spot: when your brain is absorbed, fingers moving in advance, the music's pumping, and your eyes observe genius skills emerging from some subterranean consciousness. So please don't quote this out of context, but I'm a big fan of DRM.

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