Eurogamer's Scores

  • Games
For 5,040 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 6
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5960 game reviews
    • 76 Metascore
    • 80 Critic Score
    It's perfectly pitched between the frustration of failure and the high-speed, adrenaline-fuelled euphoria of success, and it's a welcome return to a more old-school Burnout formula.
    • 86 Metascore
    • 80 Critic Score
    As a full-priced offering, though, the goal posts have moved, and it's hard not to feel a little short changed by the short-lived single player campaign and how similar the whole thing feels. In many ways, GRAW 2 is the classic quick-fire sequel - short on new ideas, but big on polishing what we know and love. But these days, isn't that what people want?
    • 84 Metascore
    • 80 Critic Score
    Let's be excited about the fact that it still manages to feel incredibly fresh, immediate and exotic, in spite of its notoriety. Bolstered for its European release, it ought to be a classic, but right now it's simply excellent. [JPN Import]
    • 85 Metascore
    • 90 Critic Score
    An ode to joy is exactly what Peggle is. It's a constant series of rewards, slapping you on the back and tickling you affectionately under the chin for what you achieve by design and accident alike - the purest of celebrations of what videogames are all about.
    • 60 Metascore
    • 40 Critic Score
    The sad fact is that there isn't a single spark of imagination or joy in this entire game. Despite some obvious effort, Wario: Master of Disguise is just utterly tedious in every respect and an absolute chore to play.
    • 75 Metascore
    • 60 Critic Score
    It might be cheap, and it might have more content than Liberty City Stories, and it has gaming audio to die for, but, on balance, Rockstar has milked the flaccid teat of its cash cow to the limit.
    • 80 Metascore
    • 70 Critic Score
    There's something gripping about the constant surge of beast-slaughter, and who am I to deny such primal urges?
    • 72 Metascore
    • 60 Critic Score
    The story in question is an absolute belter.
    • 82 Metascore
    • 80 Critic Score
    An excellent 'story so far' game that delivers pretty much the whole Tekken experience thus far for an astonishingly inconsequential seven quid. More than that though, it's a hard-hitting fly-kick to the face of the software industry - a standard bearer that redefines the value and content level of downloadable games.
    • 79 Metascore
    • 80 Critic Score
    Few games of late have required such a concerted dedication to pure blasting, and few have ever provided such a visual feast, either.
    • 55 Metascore
    • 40 Critic Score
    Solid, but uninspiring.
    • 73 Metascore
    • 70 Critic Score
    If you've already sampled the mesmeric magnificence of either of the PSP versions, or of the Xbox Live version, or of the mobile phone version, you won't be surprised, or challenged, by anything included here.
    • 74 Metascore
    • 50 Critic Score
    If you've never played any of the Dancing Stage games, it's well worth a try - but don't buy the Xbox 360 version. For the same money you could pick up one of the old PS2 games and two mats. Or, best of all, spend a very happy afternoon down the Trocadero.
    • 74 Metascore
    • 60 Critic Score
    It doesn't contain any real surprises and it does exactly what you'd expect a Formula One game to do. It's a faithful simulation of the sport: just like the real thing, it's mildly diverting, good for soaking up a hangover at the weekend but goes on far too long.
    • 55 Metascore
    • 60 Critic Score
    Bullet Witch's graphics can switch from breathtaking to tawdry in the bat of an eyelid, just as quickly as the action can veer between exhilarating sensory barrage and tedious, repetitive trawl.
    • 74 Metascore
    • 70 Critic Score
    Maybe if the developers had taken a risk and gone for more polish in the combo system and great level design instead of loads of game modes this could have been something really interesting.
    • 74 Metascore
    • 60 Critic Score
    The net result of all this control confusion is that SSX Blur demands just as much mastery as its predecessors, but sets the bar for entry much higher, and never gives you the sense you're fully in control of clearing it.
    • 78 Metascore
    • 70 Critic Score
    The weather effects are quite wonderful, and there's something perfectly cosy about having a snowstorm fluttering outside the window, but they only change the game as much as you want them to. After the tenth rainstorm, the novelty starts to wane.
    • 53 Metascore
    • 70 Critic Score
    So the only niggle is not that this doesn't sufficiently differentiate itself from previous games in the series. No, the only niggle is that the combat camera angle is too low.
    • 81 Metascore
    • 70 Critic Score
    Not only are there better looking, more advanced games on the shelves now, there are also simply better games out there; this genre hasn't stood still since Jade Empire came out.
    • 53 Metascore
    • 50 Critic Score
    Where KOTT2 does shed points and shed lots of them is its lack of distinctiveness and character. There really isn't one fresh idea or genuine surprise here. That's unforgivable.
    • 73 Metascore
    • 70 Critic Score
    Comment on the solid but surprise-free multiplayer mode recognising that most buyers will never touch it.
    • 55 Metascore
    • 40 Critic Score
    Wise WW2 strategy gamers will stick with "Company of Heroes" and "Faces of War" for the moment.
    • 80 Metascore
    • 70 Critic Score
    Abe Lincoln Must Die is by no means a 'bad' episode, but it feels like the series is stuck in something of a rut already. I just hope it's not too late for the talented people at the studio to get it firmly back on track for the last two episodes and end this bold episodic experiment in style.
    • 71 Metascore
    • 70 Critic Score
    FlOw is what it is - download it in the full knowledge that you're participating in an experiment of sorts and I think you'll get good value from your £3.49. If you're looking for something more like a conventional game, I'd lop off a mark or two from the final score.
    • tbd Metascore
    • 30 Critic Score
    Poor controls, lacklustre source material and almost non-existent extras all combine to make this one to avoid unless you have a particularly nostalgic longing for this particular slice of gaming antiquity.
    • 58 Metascore
    • 60 Critic Score
    It's a great playground of war - one that would be done more justice by a better game for sure, but the exaggerated entertainment value of the Ascension and Hai-Genti factions go a long towards making up for Maelstrom's shortcomings.
    • 78 Metascore
    • 90 Critic Score
    The games that are presented on Metal Slug Anthology are a marvel of art and design. There are, frequently, excruciatingly tough but all of their peaks are surmountable by the persistent and/or the talented.
    • 74 Metascore
    • 80 Critic Score
    One criticism is perhaps that some of the Disney icons are difficult to distinguish. Another is that the unlockables aren't marshalled into such a sophisticated structure as in the original. But apart from those minor gripes, Disney Magic is every bit as good as the original.
    • 85 Metascore
    • 90 Critic Score
    To complain that Virtua Fighter 5 isn't accessible enough would be like complaining that a black and white film isn't colourful enough, or that a vegetable dish isn't meaty enough. VF5 sets out to create the world's best beat 'em up for beat 'em up aficionados, and it succeeds.

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