Eurogamer's Scores
- Games
For 5,043 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
Score distribution:
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Positive: 2,007 out of 5043
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Mixed: 2,425 out of 5043
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Negative: 611 out of 5043
5964
game
reviews
- By Date
- By Critic Score
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- Critic Score
Much like gnawing on human flesh, Dead Island's clumsy horror-action role-player is the definition of an acquired taste.- Eurogamer
- Posted Sep 5, 2011
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If you're looking for a slick, tactile contraption puzzler, then you're far better off looking to the mobile scene for the many superior (and cheaper) offerings. By comparison, Crazy Machines Elements is a step into a murky past best forgotten.- Eurogamer
- Posted Sep 2, 2011
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On the real-life TV programme, it's the usual kind of knockabout fun where not getting knocked into the water provides the goofy incentive. On the 360, though, most of the time is spent mangling yourself into forms that the Kinect sensor has rather too much trouble interpreting.- Eurogamer
- Posted Sep 2, 2011
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With bags of charm and wry humour, Rock Of Ages gets off to the best possible start. You'll want to love it, but in the end, these are half-baked ideas that ought to have been put to better use. Ah well.- Eurogamer
- Posted Sep 2, 2011
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If you have an itch for straight-up no-frills blasting action, then Serious Sam: Double D will certainly give it a good scratch, but despite the challenge modes and the golden guns that bulk out the package, it's doubtful you'll be coming back. There are some good lines, and a few neat ideas, but ultimately it's mindless shooting and aspires to be no more. In that, it is a success.- Eurogamer
- Posted Sep 2, 2011
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You begin to think that behind Bodycount there is perhaps the story of an heroic development team tasked with doing far too much with far too little, who have performed a minor miracle in simply shipping something that works. Well, works some of the time. It's an explanation. But the killer fact about Bodycount is that it's nowhere near good enough to compete in the FPS arena, and serves nobody - player, developer or publisher.- Eurogamer
- Posted Sep 2, 2011
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Quarrel is a victory for good ideas and also for clever implementation. I suspect that the game's still waiting for multiplayer in order to really show us what it can do but, until that arrives, this is a smart addition to iOS in its own right.- Eurogamer
- Posted Sep 1, 2011
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It's another carefully crafted package in the manner of Ocarina 3D, then, yet the ancient quality that Star Fox 64 3D exudes only makes you wish that Nintendo was releasing a few more, you know, entirely new games. Luigi, Mario and Kid Icarus are still a few months off, for the time being. Until then, I'll be hanging out with Slippy, Peppy, and Falco - that jerk.- Eurogamer
- Posted Sep 1, 2011
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Although it's ostensibly simple, Naked War is a game with enormous and entertaining hidden depth...It's fun and addictive, and you'll willingly give it more than eight-odd hours.- Eurogamer
- Posted Aug 30, 2011
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Second-hand content with a spoon of sugar, no more. It's a second-rate package.- Eurogamer
- Posted Aug 30, 2011
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It's almost too playable and satisfying for its own good, or in other words, not quite annoying enough to lure you back endlessly. Perhaps there really is only enough room for one game as annoying as Angry Birds.- Eurogamer
- Posted Aug 29, 2011
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In gameplay terms it's a well-worn path, but you're not in it for innovation, you're here for the quirky dialogue, the surreal scenarios and the alluring art style.- Eurogamer
- Posted Aug 29, 2011
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Glowfish's unnerving mazes offer the unexpected menace befitting of a desperate rescue mission against an unfeeling urchin.- Eurogamer
- Posted Aug 29, 2011
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With 90 brow-furrowing levels to pile through - and a built-in level editor for creative sorts - iBlast Moki 2 offers the kind of value that will have Satoru Iwata crying into his sales figures. The iPhone's not exactly short of great physics puzzle games, but it'd be remiss of anyone not to pick this one up.- Eurogamer
- Posted Aug 29, 2011
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Take it on its merits, enjoy it for what it offers and make allowances for its humble origins and this second salvo in the God of War Collection is a worthwhile, if never quite spectacular, update to the Kratos canon.- Eurogamer
- Posted Aug 29, 2011
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Even on the most basic level it fails to drag itself out of the mire, with haphazard handling and regrettable collision detection conspiring to ensure that any enjoyment you eke out of it will be entirely coincidental.- Eurogamer
- Posted Aug 26, 2011
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It takes a while for Space Pirates And Zombies to really play its hand, but that's the trouble with something so wilfully creative - it takes time to peel away the layers. But if you make the effort, it's worth the effort.- Eurogamer
- Posted Aug 26, 2011
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The way the game manages to weave simple RPG mechanics on top of the narrative works surprisingly well, even if, ultimately, it all feels like a curious throwback to the days when even the most basic graphics were something of a luxury.- Eurogamer
- Posted Aug 26, 2011
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If Alien Hallway bothered to adopt the 'lanes' system of PvZ, it might have worked, but instead this headlong battle quickly descends into a repetitive brawl of little consequence.- Eurogamer
- Posted Aug 26, 2011
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The heroic thing about it all is that Laughing Jackal manages to reinvent Qix in a way that has evidently been completely beyond Taito for the past 30 years.- Eurogamer
- Posted Aug 26, 2011
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It's hard not to like Tropico 4, because it's based on a solid foundation that is naturally engaging. It was and remains an enjoyable if slight take on a dry genre. Its tragedy is that it hasn't bothered to build anything worthwhile on top of that foundation, preferring instead to coast on jaunty music that makes you feel like you're playing in Nando's and broad satire that fails to sustain the game beyond the first few days of play.- Eurogamer
- Posted Aug 26, 2011
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Driver: San Francisco isn't quite the jolt that the arcade driving genre needs to stir it from its own particular coma, then, but it's an endearing and eccentric experience in itself. In Reflection's best work since the Driver series began, it's managed to tame the ridiculous and conjure something quite sublime.- Eurogamer
- Posted Aug 26, 2011
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The story, for all its daftness, is a charming one that pulls you in, and this being Level-5 the characters are superbly drawn and animated.- Eurogamer
- Posted Aug 25, 2011
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So if you're new to the series and want to see what all the fuss is about, Splinter Cell Trilogy HD is still a decent stealth package. It should be much better, though - and that's why it's hard to recommend it as strongly as the games themselves deserve.- Eurogamer
- Posted Aug 23, 2011
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The truth is that Third Strike is an elitist's game in the truest sense of the phrase. History has shown that, through its demands on player execution, this is a game that shrunk the audience of active Street Fighter players. But few would argue that it's anything but the pinnacle of 2D competitive Street Fighter design.- Eurogamer
- Posted Aug 23, 2011
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If the point is make your mundane life seem exciting by comparison, then I guess it's job done, but hardcore adventurers may find these sections taxing for all the wrong reasons.- Eurogamer
- Posted Aug 22, 2011
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Experiments feels more like a straightforward level pack than a bona-fide sequel - and one that most players will blitz through in no time.- Eurogamer
- Posted Aug 22, 2011
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Despite initial appearances to the contrary, you spend most of your time swiping The Last Rocket through various hazard-strewn rooms, negotiating air currents and conveyor belts and dodging flame jets and inconsiderate spikes.- Eurogamer
- Posted Aug 22, 2011
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With its familiar interface, simple mechanics and hummable ditty, resistance to its effortless charm is completely futile. At this stage, you might as well buy shares in Kairosoft.- Eurogamer
- Posted Aug 22, 2011
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One of those rare games that knows you can't be perfect all the time, and that you have the right to change your mind about your actions later. It just wants to be played with and enjoyed - and when you finish, you just want to play with it again.- Eurogamer
- Posted Aug 22, 2011
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