Eurogamer's Scores
- Games
For 5,043 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
Score distribution:
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Positive: 2,007 out of 5043
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Mixed: 2,425 out of 5043
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Negative: 611 out of 5043
5964
game
reviews
- By Date
- By Critic Score
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- Critic Score
Fans angry that they need to fork out more money to see the "real" ending of the game can rest easy. The events of Lonesome Road build to a suitably apocalyptic climax, but it has none of the depth, pace or meaning of the face-off between House, Caesar and the NCR that rounded out the original storyline. Completists will want to see it through, just to say they did, but it's a shame to see such an epic atomic age narrative go out with a whimper rather than a bang.- Eurogamer
- Posted Sep 21, 2011
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In an age where self-consciously clever design can become an end in itself, there's something reassuring about a game that opts to be so deliciously old-fashioned, yet offers a deceptive amount of depth via well balanced upgrades and a robust scoring system.- Eurogamer
- Posted Sep 21, 2011
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A game that captures that rarest commodity in gaming: joy. It's an experience where comedy, camaraderie and personal improvement are tied together in one glorious whole. It's also a game that hasn't even got off the ground yet, as its community get to grips with the track creation tools and the potential for re-designing the environments.- Eurogamer
- Posted Sep 20, 2011
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Resident Evil 4 is a brilliant game, but that's exactly why Resident Evil 4 HD is such a disappointment. This is no definitive version or director's cut (wouldn't that be something), but a criminally half-baked attempt to winkle a little extra cash from the still-beating heart of a classic. Resi 4 deserves better than this; Resi 4's legions of devoted fans deserve better than this; and Capcom should be much better than this.- Eurogamer
- Posted Sep 19, 2011
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SkyDrift is comfortably one of the strongest aerial combat racers we've seen in the world of download-only titles.- Eurogamer
- Posted Sep 16, 2011
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- Critic Score
SkyDrift is comfortably one of the strongest aerial combat racers we've seen in the world of download-only titles.- Eurogamer
- Posted Sep 16, 2011
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If BloodRayne: Betrayal gives Uwe Boll an excuse to make another movie, its appearance might not be such a good thing, But if you can get over such matters, this is a satisfying and brutal return to the old school.- Eurogamer
- Posted Sep 16, 2011
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If BloodRayne: Betrayal gives Uwe Boll an excuse to make another movie, its appearance might not be such a good thing, But if you can get over such matters, this is a satisfying and brutal return to the old school.- Eurogamer
- Posted Sep 16, 2011
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As a game, though, it's so cripplingly inane it makes me want to eat my own teeth and replace them with sweetcorn prongs.- Eurogamer
- Posted Sep 16, 2011
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It's never as smooth and intuitive as it needs to be. But don't let that put you off at least trying out one of the most creative motion-based games yet.- Eurogamer
- Posted Sep 16, 2011
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It may not have the visual class of its younger cousin Ikaruga, but there is no other 32-bit era game that shines like this today; a true classic that is available to the world at last. And the scoffers? Well, the joke is finally on them.- Eurogamer
- Posted Sep 16, 2011
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It's short, shallow and repetitive, and where humour might elevate the experience, the pointless and clunky motion controls drag it down again.- Eurogamer
- Posted Sep 16, 2011
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Strip away the new lick of paint and it's tough to tell F1 2011 apart from its predecessor, and though it's certainly tighter, smarter and more technically accomplished, some of the old faults remain. A marginally better outing than last year, then, and that's enough to ensure that, as F1 games go, this is still quite comfortably the best.- Eurogamer
- Posted Sep 16, 2011
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In its multiplayer, all you could have reasonably asked for; in its visuals, new heights reached, while cracks of old age are papered over; in its story, a fitting conclusion; and in its campaign, though short of the consistent brilliance of its predecessor, a mostly rousing and memorable spectacle.- Eurogamer
- Posted Sep 15, 2011
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It's impossible to recommend to anyone beyond its existing fan base.- Eurogamer
- Posted Sep 13, 2011
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Despite (or possibly thanks to) its barren, shamelessly derivative mechanics, you can't help buy into its casual nonsense.- Eurogamer
- Posted Sep 12, 2011
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- Critic Score
In the initial stages, it's fairly simple stuff, with straightforward circular layouts and a modicum of train-style junction point switching involved. As long as you're diligent enough to switch to the appropriate branch at the right time, it's usually an easy task to qualify for at least two of the available three performance stars.- Eurogamer
- Posted Sep 12, 2011
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Look past its lo-fi style and you'll realise its production values are hardly stingy, with unlockable time trials and other Easter-egg modes, and generally slick presentation. More to the point, it's excellent for its entire length. How many big-budget developments can say that?- Eurogamer
- Posted Sep 12, 2011
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It's stratospherically mad. At the point where I emerged out of a narrow corridor into what turned out to be a vast stadium and a gyrating dance master exploded from the sea in an outfit that would make Lady Gaga proud, I almost collapsed with joy. If that sounds like you, this could the best thing you buy this year.- Eurogamer
- Posted Sep 9, 2011
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Thoughtful, mysterious and haunting, Trauma is best approached as a curio. Its execution is arguably stronger than its ideas, and the narrative trajectory of the game has no surprises in it, outside of the surreal tone. But as an artwork exploring the mind of a trauma victim, its singular voice and approach stick in the mind.- Eurogamer
- Posted Sep 8, 2011
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Just like the mad scientist whose baffling plot drives the action, Rise of Nightmares is a failed experiment.- Eurogamer
- Posted Sep 8, 2011
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It's a lovely restoration job, then, and the kind of thing Ubisoft could learn a thing or two from. Beyond the joys of seeing the games sharper and less shaky, and in 3D if you've got the right telly, is the simple pleasure of having them on the same disc and the same loading menu, where you can flick back and forth between them and ponder the way that they fit together.- Eurogamer
- Posted Sep 8, 2011
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With its shaggy construction and wild ambition, E.Y.E. Divine Cybermancy is as difficult to dislike as it is to recommend.- Eurogamer
- Posted Sep 8, 2011
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A fiercely likeable time-waster. But with console download services delivering increasingly brilliant games these days, DeathSpank has yet to make the transition from an entertaining diversion to something that's truly essential.- Eurogamer
- Posted Sep 6, 2011
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Overall, when you strip away our automatic affection for the universe, you're left with a simple story full of thin characters and predictable twists, where the combat quickly descends into a repetitive war of attrition, and a small suite of online modes that can't compete with the bigger boys in the genre.- Eurogamer
- Posted Sep 6, 2011
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First-person shooter design has reached an evolutionary ceiling and desperately needs some mutant DNA to push it onwards and upwards. Resistance 3 could have provided that genetic jolt; but Insomniac has chosen to look back to how we used to play rather than grapple with how we could play in the future. As understandable as it is, that cautious approach results in a game that is extremely enjoyable, but never as imaginative as you want it to be.- Eurogamer
- Posted Sep 6, 2011
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As comebacks go, Bounder's World never really gets out of first gear, and is a bit of a false start for Urbanscan's Gremlin reboot project. Maybe it's keeping the powder dry for Monty Mole.- Eurogamer
- Posted Sep 5, 2011
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With 60 levels offering hours of patient probing, it's another impossibly good-value offering.- Eurogamer
- Posted Sep 5, 2011
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Jetpack Joyride is further evidence of Halfbrick's unseemly knack for producing games designed to test both the battery life of handheld gaming platforms and the sanity of players. Needless to say, both run out eventually.- Eurogamer
- Posted Sep 5, 2011
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Nit-picking aside, Senseless Acts Of Justice is another harrowingly accurate exploration of the eccentric, perverted, vomiting British psyche. This is less of a game, more of a documentary.- Eurogamer
- Posted Sep 5, 2011
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