Eurogamer Germany's Scores

  • Games
For 1,177 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Minishoot' Adventures - Nintendo Switch 2 Edition
Lowest review score: 0 RollerCoaster Tycoon 4 Mobile
Score distribution:
1177 game reviews
    • 56 Metascore
    • 70 Critic Score
    Saucy dialogue with a dash of sarcasm – even 20 years on this mix manages to entertain to a degree you'll forgive the game's relatively short story and the pretty pedestrian puzzle design.
    • 77 Metascore
    • 70 Critic Score
    Anomaly 2 is a fresh coat of paint on the tower defense genre without being all too new or disruptive at the same time. It's a well done and refined version of what came before, adding a multiplayer mode. If part one was to your liking, you're not doing anything wrong with this.
    • 71 Metascore
    • 70 Critic Score
    Might & Magic X presents a chance to re-ignite the love of this kind of game as if they hadn't been gone for the last two decades.
    • 79 Metascore
    • 70 Critic Score
    The campaign has some weaknesses pertaining to the story and the maps, which are a bit too small for their own good. Also, I would have liked a few more clever kills and more options to follow through on my insidious plans. All in all, though, this is a typical Hitman game with quite some technical chops and solid gameplay.
    • 86 Metascore
    • 70 Critic Score
    It might sound a bit more harsh than the game deserves, but sometimes you have to call the developers out when a game suffers under ill-advised direction. Thanks to the beautiful and richly filled houses and some really great characters, Luigi's Mansion qualifies as a really good game. It's just not the fantastic one it could have been.
    • 78 Metascore
    • 70 Critic Score
    Even though this sticks close to Dead Space's horror roots in structure and pacing, the last two games were much more threatening, horrifying and memorable. That being said, Visceral hasn't really done anything wrong, except trying to blow up their game to bigger proportions than its initial idea was ever meant to. Consequently, Dead Space 3 can't help but feel stretched. By now, you know the tricks too well, as to be blown away by one or two sound upgrades. (…) Still, this is a competent and at times outright glorious game.
    • 77 Metascore
    • 70 Critic Score
    ZombiU is hardly everything it could have been. But it has to be commended for not reducing its gameplay to a handful of technical gimmicks. Its ideas are brave and while they tend to alternately make you love and hate the game, in the end they still make ZombiU a tense and worthwhile affair.
    • 66 Metascore
    • 70 Critic Score
    I have to admit that my expectations were much lower, but it's fun to cower in the shadows and work out the perfect way to the target and then get the timing just right.
    • 78 Metascore
    • 70 Critic Score
    Nothing on offer here is bad per se. It is very competent in all of the disciplines you'd expect a title with this pedigree to be competent in. But somewhere along the fast track into store shelves Mario's magic got lost. Coming out shortly after the much fresher and more inventive 3D Land didn't do it any favors. And as a successor, six years after the first NSMB, these little updates don't do enough to justify the '2' in the title. This might just be the first Mario game that has you playing it mostly because of twenty year old automatisms.
    • 80 Metascore
    • 70 Critic Score
    Moving about the impressive cityscape with the help of your miracle powers is a boon. But Second Son is lacking in plot, characters and worthwhile side missions, to be something genuinely impressive. Instead, it's a bit too content to tread well-known paths.
    • 69 Metascore
    • 70 Critic Score
    This is by no means a bad game, quite the contrary. When it comes to movie tie-ins, The LEGO Movie Videogame is one of the better ones. Compared to other recent LEGO games, though, it still feels like a considerable step back.
    • 80 Metascore
    • 70 Critic Score
    Age of Wonders 3 knows the ropes, so much is clear. But as soon as you get a grip on the clever AI, you'll notice this game might be looking in Civilization's direction – much too often for me to believe that's not what it wants to be – but it never really reaches those heights.
    • 66 Metascore
    • 70 Critic Score
    Even though it follows the series' tradition in terms of core gameplay tenets maybe a bit too closely, Liberation's New Orleans is still well worth a visit.
    • 77 Metascore
    • 70 Critic Score
    Once you understand how it works, Akka Arrh is a clever experience that rewards good timing with cool combos. Above all, it's a surprisingly relaxed affair that often lets you enjoy the sparkling polygon spectacle at your leisure while keeping it going with a few well-aimed shots.
    • 69 Metascore
    • 70 Critic Score
    Don't let the minimalistic visuals fool you, as a strategy game, Panzer Tactics HD knows every trick in the book.
    • 80 Metascore
    • 70 Critic Score
    Structurally and narratively I wish the developers had had shown more courage. But this kind of thing can happen, I guess, if you concentrate on getting your core mechanics spot on as much as United Front did. More of a rigidly controlled experience than a real sandbox, you can't help but notice that this type of game is not what it once was: Once open-world games were the fresh-faced poster boys of interactivity and do-as-you-please attitude. Now they're becoming more and more stale and antiseptic environments. It's not Sleeping Dogs' fault alone, and the game does impress at least mechanically most of the time, but it never manages to surprise.
    • 60 Metascore
    • 70 Critic Score
    Minor troubles aside, for about ten bucks you get one of the best Sonic experiences, and one that can and will keep you busy for weeks, if you're really want to see everything. If you can get past the camera issues, some control quibbles and the rather boring search for crystals, this will hook you like in the olden days. This reunion might bring with it some surprises, as your memory seems to play tricks on you, but it's still a worthwhile get together.
    • 64 Metascore
    • 70 Critic Score
    A nice re-release of the PS2 original with slightly improved graphics and PSVR2 support, but without new content it doesn't quite live up to its potential.
    • 66 Metascore
    • 70 Critic Score
    The Extended Edition doesn't quite deliver on its potential. Still, it's a good chance to experience this classic if you didn't get to play it when it originally came out.
    • tbd Metascore
    • 70 Critic Score
    A good DLC tidbit for a small price, but with only one new campus and no gameplay effects in other levels it also doesn't offer too much content.
    • 73 Metascore
    • 70 Critic Score
    Killer Instinct still has it, no doubt about it. On the other hand, six or eight characters respectively is an almost shamefully small amount of content. This is not a debut, but the third game in a series that only brings one new character to the table. So to me, this is clearly a game of two sides, as it even stays pretty basic when it comes to game modes. Still, I do like what's there, but even at those 20 bucks it's a bit meager, especially compared to everything else that came out on current gen in recent years.
    • 69 Metascore
    • 70 Critic Score
    For such a monster of a game, some quibbles and problems are understandable. Still, it's about time EA started taking care of long known problems before integrating new (if really interesting and reasonable) features. If FIFA Manager is going to become a thoroughly recommendable product again, something really needs to happen.
    • 73 Metascore
    • 70 Critic Score
    More of this quality can't be a bad thing, even though you're not as panicked anymore as you were when the main game came around.
    • 63 Metascore
    • 70 Critic Score
    It's all terribly tense and perfectly entertaining until you're two thirds through. At that point, unfortunately, a routine kicks in that you hadn't quite expected from this type of procedurally generated sandbox.
    • 68 Metascore
    • 70 Critic Score
    If you only know the 'Tycoon'-moniker from those railroading games and expect to find something with complex mechanics and systems to mull over, this is not the game for you. It's a light-hearted and a bit shallow simulation for the whole family. And as such, it succeeds.
    • 72 Metascore
    • 70 Critic Score
    Even though Unity arguably is the braver game of the two, Rogue might just be the better one.
    • 82 Metascore
    • 70 Critic Score
    PES 2015 just lives and breathes Soccer. After years of decent iteration on the series' core tenets, I almost didn't expect something as impressive as this. That being said, it's just a crying shame Konami seemingly insists on confirming every single stereotype one might have had when it comes to the pathologically shaky online aspect.
    • 80 Metascore
    • 70 Critic Score
    It's not quite what Kirby deserved. But Triple Deluxe is still well worth the two or three carelessly entertained afternoons between feathery clouds and cotton candy.
    • 83 Metascore
    • 70 Critic Score
    For years, Dust: An Elysian Tail will be a testament to what one person is able to create. But it also shows how problems in a game can sometimes be missed by the creator as well as the players.
    • 65 Metascore
    • 70 Critic Score
    Onslaught is a decent package with some nice maps – 'Bayview' being a new personal favorite – and a good start when it comes to the badly needed fresh content for the games' 'Extinction' mode.

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