eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 56 Metascore
    • 57 Critic Score
    The best that can be said for Dynasty Warriors Advance is that it has a clean presentation and gameplay that isn't immediately bland. It does not however hold up to sustained play, and will lose it's appeal long before all of the modes are explored, and long before the unlockables are unlocked.
    • 74 Metascore
    • 82 Critic Score
    An extremely viable alternative to the otherwise monolithic DDR franchise.
    • 76 Metascore
    • 75 Critic Score
    The developers at Namco didn't quite have a grasp on how to marry Mario-esque simplicity with a game that can survive under heavy play.
    • 51 Metascore
    • 55 Critic Score
    It is obvious that the game's developers or publisher understood what a mediocre experience they were going to be selling. In a predictable stroke, they tried to bury it all under a smothering pile of street-smart buzzwords and hip-hop catch phrases.
    • 52 Metascore
    • 50 Critic Score
    It is obvious that the game’s developers or publisher understood what a mediocre experience they were going to be selling. In a predictable stroke, they tried to bury it all under a smothering pile of street-smart buzzwords and hip-hop catch phrases.
    • 83 Metascore
    • 98 Critic Score
    If you buy no other action game this year, spend some green on big, green and ugly.
    • 48 Metascore
    • 50 Critic Score
    Fans of repetition or the beat-em-up genre may be interested, but the game is likely to disappoint—even as a rental. Avoid, if possible.
    • 73 Metascore
    • 85 Critic Score
    It faithfully recreates the included games, and it also offers plenty of options to tailor the game to meet individual needs. A couple of bells and whistles help round out the package, but the 17 classic games are the real draw here.
    • 72 Metascore
    • 82 Critic Score
    If Pac N’ Roll had been on any other system, it would still have been a fun game, but the way it plays out on the DS is just magic.
    • 84 Metascore
    • 98 Critic Score
    It may not be revolutionary from a gameplay perspective, but everything Radical has accomplished here is done with such care and expertise that the game should be recognized as the wonderful achievement that it is.
    • 51 Metascore
    • 50 Critic Score
    It's too violent for children, too juvenile for adults and too short to warrant a purchase. Fans of repetition or the beat-em-up genre may be interested, but the game is likely to disappoint-even as a rental.
    • 83 Metascore
    • 90 Critic Score
    It's a very alluring piece of work, and the little virtual puppies can be very enjoyable playmates. They're lifelike and responsive, and they can learn a wide variety of tricks. It's also not too much effort to care for them.
    • 83 Metascore
    • 90 Critic Score
    It's a very alluring piece of work, and the little virtual puppies can be very enjoyable playmates. They're lifelike and responsive, and they can learn a wide variety of tricks. It's also not too much effort to care for them.
    • 83 Metascore
    • 90 Critic Score
    It's a very alluring piece of work, and the little virtual puppies can be very enjoyable playmates. They're lifelike and responsive, and they can learn a wide variety of tricks. It's also not too much effort to care for them.
    • 90 Metascore
    • 90 Critic Score
    The game doesn't stray much from the original formula, but it certainly improves upon it in every imaginable way.
    • 69 Metascore
    • 85 Critic Score
    They are thumb-numbingly difficult, though with infinite continues this challenge is undermined – making completing either game a matter of simple devotion rather than skill.
    • 74 Metascore
    • 65 Critic Score
    It’s a wonderful and unique experience that really shows a lot of polish.
    • 80 Metascore
    • 88 Critic Score
    A considerable entry in the field of hack and slash RPGs for the PC. The action is intense, there are a host of options for character development, and the story, while negligible, still more than serves its purpose. Save for a few annoyances, the bankrupt AI being chief among them, this is a game that will see any fan of the genre coming away satisfied.
    • 61 Metascore
    • 72 Critic Score
    It seems likely the world will see more of DJ, and gamers should look forward to it; but maybe next time the movie should come out before the game.
    • 68 Metascore
    • 79 Critic Score
    This is a tale of two definitely enjoyable but average games melded in a compelling, yet innovative manner. It comes with a reasonably interesting plot, moderate replay value with its four endings and bonuses on replays.
    • 75 Metascore
    • 85 Critic Score
    An excellent title and is one that everybody should try out – provided they have access to the Xbox version. It's a wonderful and unique experience that really shows a lot of polish.
    • 64 Metascore
    • 80 Critic Score
    Basic reading ability is required-which is a bit disappointing, as voice actors would have made this a slam dunk for children too young to read-but it's an otherwise simple and straightforward title that should provide hours of enjoyment for the adolescent set.
    • 66 Metascore
    • 80 Critic Score
    It is Geist's multiplayer component that manages to outshine the single player game, delivering a tremendously entertaining multiplayer experience, and fun to be had by all involved. However, after the thrill of multiplayer has passed, it is unfortunate that the single player game is not more equipped to pick up the pieces.
    • 88 Metascore
    • 87 Critic Score
    There are hundreds of hours of gaming wrapped up into 2006, and even more if you get a group of friends who know how to play.
    • 84 Metascore
    • 85 Critic Score
    It is still a patient game that will punish those overeager to engage the enemy. If you know you don't like that sort of play, there is nothing here to change your mind. However for those that like it, this is a powerful and compellingly priced offering.
    • 71 Metascore
    • 83 Critic Score
    Graffiti Kingdom seems, like its predecessor, to be destined for cult status and niche appreciation.
    • 77 Metascore
    • 92 Critic Score
    The story is interesting, the dialog is hilarious, and the game is fun. NIS did their best to pull out the best elements of their previous games – those mechanics that people seemed to enjoy the most – and funnel them into this new game, while still exploring other novel ideas.
    • 80 Metascore
    • 85 Critic Score
    A deep, enriching, attractive, and extremely fun game to play, online or offline.
    • 84 Metascore
    • 90 Critic Score
    The lack of "Game Over" is a delightful incentive for continued play, and despite no fear of defeat, Darwinia still contains a considerable array of challenges to overcome.
    • 70 Metascore
    • 78 Critic Score
    The use of physics brings a genuine uniqueness to the title, but it ends up feeling more like a gimmick than anything else. Without these physics, FlatOut would fail on all fronts to be memorable. With them, it only succeeds in being only slightly above average.

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