eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 72 Metascore
    • 60 Critic Score
    A bland, generic first-person shooter that does very little to advance the genre, and is far from worth paying full price for at retail. The gameplay and graphics fail at being interesting, and the game's only high point is its sound design.
    • 77 Metascore
    • 85 Critic Score
    The depth of the game encourages players to try all kinds of different playing styles. Perhaps the biggest disappointment is that once you’ve beaten the game, you’ve pretty much seen everything there is to see, and the only incentive to go back would be besting a high score or attempting a higher difficulty.
    • 61 Metascore
    • 29 Critic Score
    Boiling Point: Road To Hell is bound to sit in the annals of poor gaming history, next to "Trespasser," "Daikatana," and other games that were hyped more than they were worked on, and left the gaming populace hungry for real sustenance.
    • 60 Metascore
    • 65 Critic Score
    Let's hope, for their sake, that the inevitable sequel to ER keeps the good ideas but injects a little fun into the formula.
    • 68 Metascore
    • 59 Critic Score
    A textbook example of something that must have looked great on paper, but whose actual implementation fell apart in almost every conceivable way.
    • 71 Metascore
    • 85 Critic Score
    Metal Slug 4 & 5 are arcade-perfect translations of the latest entries into a classic series of games. They are thumb-numbingly difficult, though with infinite continues this challenge is undermined – making completing either game a matter of simple devotion rather than skill.
    • 69 Metascore
    • 60 Critic Score
    Make no mistake, folks: This is a quick cash-in, no matter how you slice it.
    • 85 Metascore
    • 90 Critic Score
    It is challenging, with enough depth of both gameplay and story to please existing fans, while multiple difficulty settings will keep the title accessible to most everyone.
    • 88 Metascore
    • 85 Critic Score
    All and all, WarioWare: Twisted! doesn't do anything drastic to the series, but the creativity and variety of gameplay make what otherwise would have been a dreary rehash into a respectable game that stands on its own.
    • 69 Metascore
    • 70 Critic Score
    The campaign mode is good fun for a while, but the unsatisfying battle element will leave strategy buffs begging for more.
    • 73 Metascore
    • 86 Critic Score
    While visually lacking, this shortcoming never manages to detract from the game's single or mutiplayer offerings. Cold Winter is an altogether solid package.
    • 67 Metascore
    • 76 Critic Score
    It does what it sets out to do very well, without truly breaking any new or significant ground.
    • 45 Metascore
    • 87 Critic Score
    Smart Bomb will make you alternately hate and love it. You’ll swear, curse, kick and scream, and come back for more. If you’re up to the challenge, Smart Bomb will give you one of the best puzzle experiences in years.
    • 69 Metascore
    • 64 Critic Score
    The gameplay itself-though uninteresting-is still intuitive and responsive.
    • 45 Metascore
    • 69 Critic Score
    While good company can and does overshadow some of what the game does wrong, it cannot mask the fact that Dungeon Lords, on the whole, isn't very fun.
    • 75 Metascore
    • 80 Critic Score
    An above-average adventure game with some very well done elements, but it’s nothing revolutionary, either. If you want the best this genre can offer, go out and buy "Syberia 1 & 2" instead of Still Life.
    • 60 Metascore
    • 85 Critic Score
    The game can be completed in 5-6 hours, although finding all the secrets—which allow you to increase your health and force meters—can take considerably longer.
    • 70 Metascore
    • 55 Critic Score
    The ideas are well thought out, but implemented poorly, and nothing can excuse the total lack of speed in a racing game.
    • 76 Metascore
    • 90 Critic Score
    For players who are in the market for a good single player and multiplayer game that is easy to pick up and play, this game is ideal.
    • 70 Metascore
    • 58 Critic Score
    Short of being the Halo-killer it was promised to be; the game design lacking focus, the graphics lacking variety, and the multiplayer lacking players.
    • 92 Metascore
    • 90 Critic Score
    It features outstanding visuals, tremendous gameplay, and enough options to keep even the most meticulous players entertained for hours.
    • 76 Metascore
    • 85 Critic Score
    Of course, no amount of polish can change the fact that this is still a Pokémon game, and it carries the same flaws consistent to the series. It's certainly a respectable time sink, but-despite the evolutions to the core gameplay-it continues to offer extremely little to win over holdouts. However, it is an ideal starting point for new initiates to the Pokémon franchise.
    • 73 Metascore
    • 70 Critic Score
    Certainly a playable game, and it has an obvious appeal to a certain variety of gamers. However, if you aren’t part of that group, odds are one or more of those flaws in the game’s design are going to make it just about impossible to really enjoy.
    • 89 Metascore
    • 90 Critic Score
    A great game. It has a few problems, but the gameplay is fun, the PvP combat is balanced and refreshing, the storyline is engrossing, and the entire experience is superb.
    • 58 Metascore
    • 65 Critic Score
    A title that shows so much potential in its unique gameplay, but it is also a title that shows how technological shortcomings can ruin an otherwise interesting game and render it a frustrating mess.
    • 75 Metascore
    • 86 Critic Score
    It features a deep storyline with a few memorable characters set amidst a lengthy and challenging adventure. Still, the game is hampered by an inconsistent AI, and difficulty that can, at times, render the game more frustrating than fun.
    • 43 Metascore
    • 50 Critic Score
    This game does nothing right, and wastes all of the good ideas that went into making it. It offers no replay value, despite randomly generated levels, because the gameplay is too tedious to warrant a first playthrough—much less a second.
    • 71 Metascore
    • 79 Critic Score
    There is enough difficulty, some intentional, some inherent to poor design, that will keep many players engaged until the end, but again, once it is over, Pac-Pix is likely to be shelved in favor of something more fun, and longer lasting - such as pizza.
    • 75 Metascore
    • 91 Critic Score
    Sporting some exceedingly sharp sharp, audio that will leave a player with beads of sweat on their brow, a story that could make their head feel as if it might explode (yet is still enjoyable to watch unfold), and solid frantic shooting mixed with duck and hide combat tactics all blend together to create one fantastic gaming experience.
    • 58 Metascore
    • 78 Critic Score
    A few bosses, a few graphical tricks, and the game is over in about 2-3 hours.

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