eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 81 Metascore
    • 89 Critic Score
    An extremely enjoyable experience, and any fans of "Disgaea" or "Final Fantasy: Tactics" would be doing themselves a disservice by not checking it out.
    • 85 Metascore
    • 90 Critic Score
    With all of the additions Viewtiful Joe 2 introduces, the game is still very similar to the first game, right down to a final showdown prefixed with having to fight all of the previously defeated bosses. Not that I mind terribly, as this is a functional formula that proves it still can deliver in spades.
    • 68 Metascore
    • 75 Critic Score
    The stages are challenging, the bosses are interesting, though a bit predictable, and the game is just about classic platforming fun.
    • 56 Metascore
    • 65 Critic Score
    The bare bones for success are there. With a bit more polish and the intention to deliver the game as a game rather than what amounts to an interactive documentary when all is said and done, I am confident that the developers can pull off a better, more entertaining game in the future.
    • 76 Metascore
    • 87 Critic Score
    Though certainly not without its flaws, the most problematic of which being the somewhat mismanaged combat system, this is nonetheless a terrific game that delivers a fun quest, stellar presentation, and an added incentive to revisit the game after it has been completed.
    • 82 Metascore
    • 70 Critic Score
    Typical EA first in the sense of unrelenting polish and presentation, of production values meant to wow you with glitz and glamour at every turn. Typical EA secondly in the sense of a don’t-rock-the-boat, stick-with-the-formula game that offers nothing new aside from a few odd bugs I’ve never seen in an RTS before.
    • 86 Metascore
    • 83 Critic Score
    Meatbags should be pleased with the continued storyline, but might find the amount of bugs, loading and framerate issues overshadowing the limited improvements offered.
    • 71 Metascore
    • 74 Critic Score
    The implementation of the microphone peripheral is a huge misstep, but a limited number of players may still manage to eke some enjoyment out of its inclusion.
    • 79 Metascore
    • 85 Critic Score
    If you like shooters, you would be a fool to not own this game. It's not the best Metal Slug - its easier, has less branching to the levels, and the animation is not as smooth - but it's still awesome.
    • 75 Metascore
    • 90 Critic Score
    It is short, yes, but it is priced low to match. It is even more stylish than the original campaign and engages your attention much better than the original game. Compared to other games in the genre, this is a real treat.
    • 83 Metascore
    • 75 Critic Score
    As a member of a series that takes a treasured place in the pantheon of gaming greatness, it is a lackluster effort, more concerned with watering down the game's strengths to make it more palatable for the masses than in delivering more of what made its predecessor great.
    • 83 Metascore
    • 75 Critic Score
    As a member of a series that takes a treasured place in the pantheon of gaming greatness, it is a lackluster effort, more concerned with watering down the game’s strengths to make it more palatable for the masses than in delivering more of what made its predecessor great.
    • 70 Metascore
    • 90 Critic Score
    I think the game may pose a greater challenge for adults than the young, but both will find the game frantic. Oddly, I never found the game frustrating, even after losing countless times.
    • 83 Metascore
    • 75 Critic Score
    As a member of a series that takes a treasured place in the pantheon of gaming greatness, it is a lackluster effort, more concerned with watering down the game's strengths to make it more palatable for the masses than in delivering more of what made its predecessor great.
    • 83 Metascore
    • 75 Critic Score
    As a member of a series that takes a treasured place in the pantheon of gaming greatness, it is a lackluster effort, more concerned with watering down the game's strengths to make it more palatable for the masses than in delivering more of what made its predecessor great.
    • 79 Metascore
    • 80 Critic Score
    Simply too good an opportunity to ignore. Newcomers will enjoy exploring two of the best RPGs on the Game Boy Advance, and veterans will love experiencing the best of their features without the worst of their flaws.
    • 93 Metascore
    • 92 Critic Score
    If you're already accustomed to suffering under "Everquest" or "Dark Age of Camelot," WoW will be your familiar stomping ground minus a heaping helping of the stupid stuff you've already grown accustomed to putting up with. If you've never played an MMO before, WoW is the least of many evils you could start with.
    • 78 Metascore
    • 85 Critic Score
    It presents itself as one of the best shooters to be released in a long while. It brings itself to the table as a purely fun game, modeled after a true classic, and doesn't try to impress with flashy graphics or a deep story--because it doesn't have to.
    • 60 Metascore
    • 50 Critic Score
    Playing as a villain should lift away the restraints that normally accompany the good guy role, and thus provide for a more liberating and refreshing gaming experience. Instead, EA has given gamers a window into mediocrity, and an affair that simply isn't fun.
    • 61 Metascore
    • 50 Critic Score
    Playing as a villain should lift away the restraints that normally accompany the good guy role, and thus provide for a more liberating and refreshing gaming experience. Instead, EA has given gamers a window into mediocrity, and an affair that simply isn't fun.
    • 60 Metascore
    • 50 Critic Score
    Playing as a villain should lift away the restraints that normally accompany the good guy role, and thus provide for a more liberating and refreshing gaming experience. Instead, EA has given gamers a window into mediocrity, and an affair that simply isn't fun.
    • 78 Metascore
    • 85 Critic Score
    It brings itself to the table as a purely fun game, modeled after a true classic, and doesn't try to impress with flashy graphics or a deep story--because it doesn't have to.
    • 85 Metascore
    • 89 Critic Score
    The developers at NCL have done a lot with the original game to give players a considerable amount of new content to keep the experience of playing a title that originated back in 1996 still feeling fresh and fun.
    • 41 Metascore
    • 70 Critic Score
    My advice: Set aside a larger budget for voice acting, and make sure the environments are as interactive toward the end as they are in the beginning. For players, don't expect a classic, because you won't find this game fulfilling that need. But as long as you set your expectations a bit lower, you should be entertained.
    • 40 Metascore
    • 40 Critic Score
    Beyblade G-Revolution has, nestled deep, the ingredients for a rather unique, fun title. As it stands, it is merely below average, marked by its lack of direction and uninteresting variety of Beyblades.
    • 86 Metascore
    • 90 Critic Score
    With all of the additions Viewtiful Joe 2 introduces, the game is still very similar to the first game, right down to a final showdown prefixed with having to fight all of the previously defeated bosses. Not that I mind terribly, as this is a functional formula that proves it still can deliver in spades.
    • 91 Metascore
    • 95 Critic Score
    It has all of the elements of a blockbuster movie mixed with the interactivity of a video game, resulting in an experience that is both invigorating and intriguing. In other words, this is game is a work of art, and needs to be experienced.
    • 48 Metascore
    • 35 Critic Score
    No matter what extras that are packed into a game, if the very fundamentals are as marred as they are here in this game, the title itself is impaired. ChoroQ could have been great is the racing itself were not so inadequate.
    • 67 Metascore
    • 87 Critic Score
    The linear storyline, inability to build your own house, and total lack of autonomy for the character under your control may turn diehard Sims fans away, while the number of mundane chores that are required to get through the game may repel those looking for a graphic adventure. To me, the game is a perfect mixture of both.
    • 68 Metascore
    • 75 Critic Score
    There is a learning curve involved in figuring out not only how to attune your attention to the game but also in how to shift this from play to play. However this learning curve is far steeper than in other DS titles.

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