eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 77 Metascore
    • 84 Critic Score
    One the best examples of a series which makes you feel like you are a part of the war rather than the most important member of the war, which is perhaps the game’s biggest draw, and rightly so.
    • 77 Metascore
    • 88 Critic Score
    This is the best offering EA has created in many years. The gameplay isn’t perfect, but the addition of superstar moves makes it extremely entertaining.
    • 77 Metascore
    • 90 Critic Score
    One hell of a fighting game. So to answer the question, Mortal Kombat has definitely gone out with a bang – for now.
    • 77 Metascore
    • 75 Critic Score
    While it may not add much to the core game mechanics, the addition of varied and entertaining minigames make this a worthwhile purchase for fans of dance games such as DDR.
    • 77 Metascore
    • 95 Critic Score
    The gameplay here is a truly unique and realistic experience, seamlessly blending elements of adventure, stealth, and first-person shooter games into an intriguing and coherent package.
    • 77 Metascore
    • 86 Critic Score
    It's not the prettiest game on the console – in fact in some ways its downright ugly – but what it lacks in visual fidelity it makes up for in fun.
    • 77 Metascore
    • 85 Critic Score
    Entertaining, addictive, and hard to put down. Next thing you know I'll be watching the sugary sweet anime on Cartoon Network. Just don't tell anyone I know that you heard me say that.
    • 77 Metascore
    • 60 Critic Score
    Merely an average action platformer. There are some bright points, such as an abundance of moves, and some interesting levels, but this is overshadowed by bland presentation and disjoined gameplay.
    • 77 Metascore
    • 88 Critic Score
    The whole game plays faster than FIFA 2006, as here EA has managed to set the perfect pace for soccer.
    • 77 Metascore
    • 80 Critic Score
    Repetition, weak A.I., and a general unpolished fell keep this title from meeting the lofty goals one might place on a game based on such a great film.
    • 77 Metascore
    • 80 Critic Score
    A very good game, but a difficult one. Fans of the series will have no problem pummeling their way through the various settings, until they unlock the harder difficulties, but new or less skilled players may have a bit of trouble with it.
    • 77 Metascore
    • 88 Critic Score
    The whole game plays faster than FIFA 2006, as here EA has managed to set the perfect pace for soccer.
    • 77 Metascore
    • 85 Critic Score
    Area Wars brings a fresh and interesting concept forward into the RTS field, and implements it superbly. Lamentably bad AI, and a sketchy online community prevent it from being a must-have recommendation.
    • 77 Metascore
    • 86 Critic Score
    With a better A.I., more realistic enemy spawn points, and improved presentation, Modern Combat is a welcome addition to the Xbox 360's library.
    • 77 Metascore
    • 60 Critic Score
    Despite the unnatural and unexplained control system, some graphical anomalies and downright terrible voice acting, True Crime: Streets of LA does manage to expand upon the open-ended style of Grand Theft Auto and others like it in some considerable ways. It’s a shame that the complex default control setup and strange camera behavior give such a negative first impression.
    • 77 Metascore
    • 85 Critic Score
    Fast paced, easy to play and addictive.
    • 77 Metascore
    • 70 Critic Score
    The game, while fully localized, is rich with Japanese iconography that gives it a decidedly Asian feel. The dog/watermelon/drum characters that dominate the on-screen activity are so bizarre that they cannot help but be endearing. The rest of the game's cast of characters is just as off-the-wall, and it is this offbeat cast that helps to further separate it from the competition.
    • 77 Metascore
    • 80 Critic Score
    The game is packed to the gills with content – the story mode only accounts for about half of the included features, and players would be hard-pressed to find much at fault with the game in terms of value.
    • 77 Metascore
    • 85 Critic Score
    With the camera and control issues of THUG2 corrected, a fresh, compelling story mode, and the highlights of the series up to this point in tow, Tony Hawk's American Wasteland stands as the best game to bear his name thus far.
    • 77 Metascore
    • 88 Critic Score
    Once players start to acquire more and more interesting jobs, allowing a varied number of party customizations, the game begins to come into its own as yet another enjoyable, well-polished Final Fantasy title that any Nintendo DS RPG fan would be proud to own.
    • 77 Metascore
    • 75 Critic Score
    The new first-touch control, the games biggest innovation for 2005 and the catalyst for this change in attacking emphasis, is brilliant. It’s logical, easy to use, works as it should, looks realistic and can blow a game wide open.
    • 77 Metascore
    • 84 Critic Score
    Heroes of Might and Magic V is certainly a good game, but it's flawed. That said, fans of the series, as well as those who simply enjoy turn-based strategy, will definitely enjoy it.
    • 77 Metascore
    • 86 Critic Score
    With a little more variation in the combat, and a few less chases, Ultimate Spider-Man could have been a fantastic game. As it is, this is a fun title that stands on the cusp of greatness, one step away from achieving something special.
    • 77 Metascore
    • 75 Critic Score
    Sometimes you just want to blow stuff up with extreme prejudice. It's for these occasions that Black was made.
    • 77 Metascore
    • 85 Critic Score
    The depth of the game encourages players to try all kinds of different playing styles. Perhaps the biggest disappointment is that once you’ve beaten the game, you’ve pretty much seen everything there is to see, and the only incentive to go back would be besting a high score or attempting a higher difficulty.
    • 77 Metascore
    • 70 Critic Score
    A great game that is held back by a few problems, and a training system that will push your average gamer.
    • 77 Metascore
    • 83 Critic Score
    Far from being revolutionary, and just shy of even being considered an evolution of the series, Carbon exists in that dubious realm of being simply a largely unnecessary annual update.
    • 77 Metascore
    • 83 Critic Score
    In fairness to games out there that are sequels, and actually bring something new to the table, to call this game a sequel is to do those other games an injustice. Champions: Return to Arms is an expansion pack, if anything.
    • 77 Metascore
    • 75 Critic Score
    Though quirky and enjoyable, slight hiccups in the game's challenge, physics and firearms system let this title down somewhat, although a varied raft of psychic powers and an accomplished narrative go some way towards compensating.
    • 77 Metascore
    • 80 Critic Score
    The creatures of The Suffering are abstract, bizarre, and downright grotesque, and there will be more than a few times where players will quietly curse at themselves for attempting to play the game in the dark.

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