eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 81 Metascore
    • 90 Critic Score
    Xenosaga’s third episode is an outstanding game; it's one of the best games to surface of late amid a sub par crop of PlayStation 2 role-playing games, though it’s bittersweet to see the series come to an end prematurely after the second episode feel so far below expectations.
    • 81 Metascore
    • 90 Critic Score
    Unlike most handheld ports, Marvel: Ultimate Alliance offers more than most console versions of the game do, with more bonus characters and play modes than even the next-gen offerings.
    • 81 Metascore
    • 90 Critic Score
    A wonderfully disturbing jaunt into the world of the supernatural. While the time spent with the game is less than perhaps many would have liked, this is an experience that will not soon be forgotten.
    • 81 Metascore
    • 70 Critic Score
    It is a fine pinball game, though the difficulty of it seems to be lacking severely, the “Catch ‘em All” theme is still prevailing. At first, the game does catch your attention and shows its depth, but after a while, repetitiveness does drag down the fun factor a bit.
    • 81 Metascore
    • 92 Critic Score
    To sum up: Sam’s ability to quip is unparalleled and wanton destruction may, indeed, be Max’s forte. But humor is clearly Steve Purcell’s.
    • 81 Metascore
    • 84 Critic Score
    Boasting two discs worth of content, this is the longest offering yet from the Onimusha team, and there’s a lot to like about it. The only caveat would be that gamers tired of the series won’t find much to rekindle their interest here. It’s bigger and a bit more complex than before, but it’s still Onimusha.
    • 81 Metascore
    • 80 Critic Score
    Players who were not bowled over by "Deadly Alliance" will probably find little here that will tip the scales. On the other hand, for those who loved the last game, Deception feels like an expansion pack to an experience that they already enjoy.
    • 81 Metascore
    • 85 Critic Score
    Most of the improvements are minor and unsurprising, but taken as a whole make the new games much better and more refined experiences than the originals.
    • 81 Metascore
    • 90 Critic Score
    It combines all the elements that distinguish the console on the market today (stunning HD-presentation coupled with thoroughly engaging multiplayer over Xbox Live) into a tight package.
    • 81 Metascore
    • 75 Critic Score
    The new first-touch control, the games biggest innovation for 2005 and the catalyst for this change in attacking emphasis, is brilliant. It’s logical, easy to use, works as it should, looks realistic and can blow a game wide open.
    • 81 Metascore
    • 90 Critic Score
    The quintessential sequel as it features everything the first game had going for it, only made better.
    • 81 Metascore
    • 85 Critic Score
    Most of the improvements are minor and unsurprising, but taken as a whole make the new games much better and more refined experiences than the originals.
    • 81 Metascore
    • 75 Critic Score
    The new first-touch control, the games biggest innovation for 2005 and the catalyst for this change in attacking emphasis, is brilliant. It’s logical, easy to use, works as it should, looks realistic and can blow a game wide open.
    • 81 Metascore
    • 85 Critic Score
    There are some AI issues, and the multiplayer component seems like it was tacked on as an afterthought, but, as a total package, Legends delivers. It is as true to the source material as any game could hope to be, and as a long-time fan of the X-Men, I am more than pleased.
    • 81 Metascore
    • 85 Critic Score
    The game is different enough from other RTS's to keep even the most jaded of fans interested, and the game looks and feels so spectacular that those new to the genre will fall in love immediately.
    • 81 Metascore
    • 80 Critic Score
    My only minor complaint is an aesthetic one: I like to see my guns in a FPS, and not seeing anything at all except an open screen with a cursor on it is somehow not as satisfying and can tend to lead to some inaccuracy when shooting.
    • 81 Metascore
    • 80 Critic Score
    NFL aficionados can find a lot to love here as well because, while this is definitely an arcade-style game, there’s a bit of strategy involved in picking plays, improving your team and setting players at each position based on their skills.
    • 80 Metascore
    • 85 Critic Score
    Without the bongos, the game is a by-the-numbers action platformer, but it's amazing what such a simple change can mean for the overall experience.
    • 80 Metascore
    • 90 Critic Score
    As a Mario game, it is bursting with charm and laughs from all your favorites, and as a tennis game it is both solid and fun to play - Mario Power Tennis comes Heartily recommended.
    • 80 Metascore
    • 80 Critic Score
    Unfortunately, the end result is a game that falls somewhere in between the two extremes, and will likely satisfy neither the main-stream gamer they were trying to court, nor the hardcore strategy fan they had in their back-pocket.
    • 80 Metascore
    • 88 Critic Score
    A somewhat unique experience to portable turn-based strategy gamers, and may actually be the best strategy title on the Nintendo DS to date, given the added complexities over other popular series.
    • 80 Metascore
    • 85 Critic Score
    I think that even those that hate on Madden for being too mainstream would find a lot to like about the Superstar mode because of how similar it is to more traditional role-playing fare.
    • 80 Metascore
    • 88 Critic Score
    A considerable entry in the field of hack and slash RPGs for the PC. The action is intense, there are a host of options for character development, and the story, while negligible, still more than serves its purpose. Save for a few annoyances, the bankrupt AI being chief among them, this is a game that will see any fan of the genre coming away satisfied.
    • 80 Metascore
    • 80 Critic Score
    The issue here perhaps that the SSX franchise was not yet ready for another sequel, and EA's attempt to further cash in on their past success has resulted in a game that is inferior to its predecessors.
    • 80 Metascore
    • 50 Critic Score
    It absolutely defines mediocrity.
    • 80 Metascore
    • 95 Critic Score
    Web Swinging is brilliant and it truly is one of those things that you have to experience for yourself. I can just load up the game and swing around for a few minutes and still have a great time before shutting it off, which is a testament to Treyarch’s great work.
    • 80 Metascore
    • 85 Critic Score
    For those that have shied away from the series because it is not as complex as other war shooters, you will be pleased to find this game a bit more to your liking. Be aware, however, that this game relies heavily on story and cinematic.
    • 80 Metascore
    • 84 Critic Score
    In all, Hearts of Iron II may attract a few new players – the price is right, and it does allow for a longer campaign which alleviates some of the abruptness inherent in the original. However, for those who just couldn’t handle the original, this expansion isn’t going to cut them any slack either.
    • 80 Metascore
    • 85 Critic Score
    A deep, enriching, attractive, and extremely fun game to play, online or offline.
    • 80 Metascore
    • 80 Critic Score
    The wonderful mechanics and aural and visual treats are simply not enough to lift this game above its own lackluster narrative.

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