Electric Playground's Scores

  • Games
For 891 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 GoDai: Elemental Force
Score distribution:
  1. Negative: 36 out of 891
891 game reviews
    • 72 Metascore
    • 70 Critic Score
    Nothing if not original.
    • 79 Metascore
    • 80 Critic Score
    And oh my brothers, does the red, red krovvy flow real horrorshow under Tenchu's ultraviolence. That's A Clockwork Orange speak for "there's a lot of blood, too."
    • 71 Metascore
    • 65 Critic Score
    It has problems keeping track of continuity... The attempts at adding some freedom and multiple approaches weren't quite pulled off, but points for effort.
    • 57 Metascore
    • 70 Critic Score
    Brilliant conceptually--it's a "Diablo"-like game in a science fiction setting.
    • 68 Metascore
    • 70 Critic Score
    An absolute blast to play through one time exactly and only. If you have to backtrack at all (which unfortunately you do) the fun rapidly diminishes, which adds up to zero replay value.
    • 73 Metascore
    • 70 Critic Score
    My copy of Emperor's Tomb had occasional moments of severe slowdown and music stuttering. These instances never occurred during a life or death situation, but they were aggravating all the same.
    • 87 Metascore
    • 90 Critic Score
    A game for people who want a nice, long haul game, not a game that lasts a few bowls of chips. Such games risk repetitiveness and boredom, but Dark Cloud 2 stared these dragons down.
    • 73 Metascore
    • 80 Critic Score
    With impressive graphics, a deep combat system, and control that lets you throw out the moves like a Disco dancer on Speed, fans of Mixed Martial Arts and Pride competition will find Pride FC a very accessible and transfixing game.
    • 70 Metascore
    • 70 Critic Score
    It is the desire to see the other environments, rather than the story, that will motivate you to continue playing. It presents almost every type of platform gameplay that you've ever seen, but there's nothing new or remarkable about it.
    • 75 Metascore
    • 75 Critic Score
    A truly brave, and hopeful germination of pertinence in the typically banal garden of videogames.
    • 75 Metascore
    • 76 Critic Score
    Long enough to last you a few intense game sessions, and you'll easily polish it off over the weekend.
    • 84 Metascore
    • 80 Critic Score
    The most enjoyable new aspects of the expansion are the vehicles, and nearly every side gets new ones.
    • 84 Metascore
    • 85 Critic Score
    Story and characters are excellent. Their personalities and motivations come through easily without a lot of overdone angst.
    • 68 Metascore
    • 75 Critic Score
    A title that still has camera faults, is far too easy in some of its boss battles, does little to increase the depth of Dante as a character, and little to freshen the formula that was so winning the first time around.
    • 73 Metascore
    • 70 Critic Score
    DOA XBV's laid back approach is refreshing. Like a real vacation, nothing is particularly urgent in the game, which is almost unheard of--almost every game out there is about WINNING or DYING.
    • 72 Metascore
    • 75 Critic Score
    Absolutely runs away with the title of most visually and technically impressive game for the PlayStation 2... Unfortunately, the developers shot themselves in the foot with the actual game.
    • 83 Metascore
    • 85 Critic Score
    The frustrations are enough to make me wroth enough to wall a Sim up in an exitless building and watch them slowly expire.
    • 80 Metascore
    • 75 Critic Score
    In any full 3D combat game, targeting can sometimes be a difficulty, and in War of the Monsters, that manifests as an irritating inability to switch cleanly between targets.
    • 90 Metascore
    • 80 Critic Score
    The game delivers everything you want in this kind of action game--great visuals, replayability, and enough button tapping action that I now have a green circle with a white A permanently tattooed on my thumb.
    • 54 Metascore
    • 65 Critic Score
    Is it addictive? Yes. I'm a "Bust-a-Move" junkie and I found that habit-forming gameplay in this game too.
    • 61 Metascore
    • 60 Critic Score
    You've seen these types of puzzles before, but they are decently difficult and varied enough to please most adventure gamers.
    • 72 Metascore
    • 85 Critic Score
    I especially like that the Army Builder screen has something to analyze your army, and tell you where it is strong and where it is lacking.
    • 67 Metascore
    • 70 Critic Score
    The two versions are identical in most ways, however the GC graphics are slightly better. The colours are sharper and more vibrant.
    • 62 Metascore
    • 75 Critic Score
    A truly Kaufmanesque moment occurs in Exhibition mode, when you can elect to face Andy Kaufman as Andy Kaufman. He would have loved that.
    • 71 Metascore
    • 65 Critic Score
    The game is a little bit tough to get into. The controls (mouse look and arrows keys to move) are a tad ungainly.
    • 81 Metascore
    • 80 Critic Score
    If you've got a top end PC I'd still say the PC version is the best choice, but the Xbox version is still well worth owning.
    • 75 Metascore
    • 70 Critic Score
    While the PC version of Jedi Outcast blows the GameCube version out of the water, this is still a very good shooter with a lot to offer Nintendophiles, despite the disappointments.
    • 50 Metascore
    • 55 Critic Score
    Minority Report does not capture the essence of the movie and ends up being a tiresome wade through piles of repetitive enemies.
    • 65 Metascore
    • 70 Critic Score
    It has strong characters and a story that's better plotted than the last movie, quite frankly. If only that camera was a little more tame.
    • 44 Metascore
    • 55 Critic Score
    Flying just never feels natural or precise, and considering how much of it Superman does, this is not a small failing.

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