Electric Playground's Scores

  • Games
For 891 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 GoDai: Elemental Force
Score distribution:
  1. Negative: 36 out of 891
891 game reviews
    • 72 Metascore
    • 74 Critic Score
    Fun and immersive while it lasts, but unfortunately it’s a short ride with little replayability (save, maybe, for the multiplayer modes).
    • 72 Metascore
    • 90 Critic Score
    Don't pass up Robotron 64. Even if you are too young to remember the original, you're still not likely to find a N64 game with this kind of blessed simplicity ever again. This is one those "gotta beat my last score" kind of games that you'll be able to pull off the shelf and enjoy for the rest of your videogaming career.
    • 72 Metascore
    • 80 Critic Score
    Now this is how you do a collection of classics.
    • 72 Metascore
    • 80 Critic Score
    Super Swing Golf's controls work very well under the Wii set-up, and it's a good choice for new and veteran duffers.
    • 71 Metascore
    • 70 Critic Score
    A solid offering and will give the fans their basic nutritional requirement of strategy and Star Wars, although it's not what you'd call innovative.
    • 71 Metascore
    • 70 Critic Score
    A fairly well-developed game. It looks great and is to some degree fun to play. There is however, little that is new to racing games.
    • 71 Metascore
    • 55 Critic Score
    Just isn't very much fun... There's no zen underneath the zaniness, no pith under the perkiness, and no meat beneath the mirth.
    • 71 Metascore
    • 80 Critic Score
    Thanks to the expanded multiplayer, I have no trouble calling the Xbox version of The Clone Wars the best of the bunch.
    • 71 Metascore
    • 60 Critic Score
    Although a solid simulation, the game lacks the flexibility, beauty, and creativity to be more than a mid-range title.
    • 71 Metascore
    • 80 Critic Score
    It’s somewhat remarkable then that Project Eden not only offers an update to the genre, but also takes it to the next level with tons of challenging environmental puzzles, amazing graphics, and not one, but four lead characters.
    • 71 Metascore
    • 90 Critic Score
    Stuntman has problems but it's unique and engrossing and definitely worth your time.
    • 71 Metascore
    • 60 Critic Score
    While it is fun in short spurts, there are too many issues to make it a first round pick.
    • 71 Metascore
    • 65 Critic Score
    The game is a little bit tough to get into. The controls (mouse look and arrows keys to move) are a tad ungainly.
    • 71 Metascore
    • 70 Critic Score
    For some ridiculous reason, you use a six-hot REVOLVER as your only weapon.
    • 71 Metascore
    • 70 Critic Score
    It's really a case of great game additives making up for mediocre game design.
    • 71 Metascore
    • 65 Critic Score
    I don't think even the greatest purist will care for the save system.
    • 71 Metascore
    • 66 Critic Score
    Despite its terrific particle-effect, motion-blur visual doodads, it’s a rather simple game system, pointedly geared toward casual and even first-time gamers.
    • 71 Metascore
    • 60 Critic Score
    It just hardly seems like a worthy sequel to the series, and sadly, almost feels like a shell of what could have been a truly inspired game.
    • 71 Metascore
    • 75 Critic Score
    If you like Kart games, it's worth picking up.
    • 71 Metascore
    • 85 Critic Score
    It operates reliably, frantically, and smoothly enough to offer a kind of arcade zen experience once you've reached a certain level of proficiency. It's definitely a sick game.
    • 71 Metascore
    • 70 Critic Score
    It has fewer extras, more pixelated graphics, and more frame rate chop than [its next generation] siblings, and the frame rate chop, especially, is an occasional damper on gameplay.
    • 71 Metascore
    • 75 Critic Score
    Instead of becoming the next greatest event in FPS history, KPC is relegated to nothing more than a well designed, but behind the times scientific curioso.
    • 71 Metascore
    • 70 Critic Score
    Beyond the HD pack, nothing has been done to evolve the game as a whole.
    • 71 Metascore
    • 70 Critic Score
    The graphics are dated and Ryundo's bad-boy character has been done to death. But those are only small faults in an otherwise excellent game.
    • 71 Metascore
    • 55 Critic Score
    I can see that Treasure and Enix attempted to put something new into platform gaming with this game. In many ways they have succeeded. What Mischief Makers lacks is the instant pick up and play familiarity that makes people comfortable with a game. From what I've seen, this title just doesn't speak to a majority of the population. It's certainly a niche market game.
    • 71 Metascore
    • 80 Critic Score
    Doesn't offer any changes to the gameplay--I think there could be a lot more creativity in the scenarios, but it will inject new life into your Zoo Tycoon gaming.
    • 71 Metascore
    • 81 Critic Score
    Even with the option of taking numerous paths on each mission, once the truth is out there, you probably won’t want to bother again.
    • 71 Metascore
    • 80 Critic Score
    In the end, the game felt forced like a classic episode of "Nightboat."
    • 71 Metascore
    • 80 Critic Score
    In only a few days my anti-videogame girlfriend had become a wide-eyed, pixel staring “let me try this level just one more time” gaming geek.
    • 71 Metascore
    • 60 Critic Score
    Passable entertainment, just keep in mind that it's meant to be a light action game. If you're like me though, you're hungry for a true starfighter sim like you played in the glory days of the X-Wing series.

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