ElDesmarque's Scores

  • Games
For 213 reviews, this publication has graded:
  • 57% higher than the average critic
  • 11% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 2.6 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 30 1348 Ex Voto
Score distribution:
  1. Negative: 6 out of 213
213 game reviews
    • 85 Metascore
    • 73 Critic Score
    If you are a lover of horror games, impossible puzzles, and pixel art, Enigma of Fear will undoubtedly make you fall in love. A delicious mix between video game and role-playing game of all life, of paper and pencil.
    • 82 Metascore
    • 74 Critic Score
    Marathon is a challenging PvPvE shooter from Bungie that blends intense gunplay, class-based strategy, and loot-driven extraction. Each role feels unique, with distinct abilities and movement, making teamwork and inventory management crucial. The game rewards patience and planning, while its visual identity and lore add depth to the universe of Tau Ceti IV. Steep learning curves and early-game difficulty may frustrate newcomers, but dedicated players will find a rich, satisfying experience.
    • 82 Metascore
    • 70 Critic Score
    Tales of Graces f Remastered does not reinvent the formula, but it does manage to capture and modernize the essence of the original game. Its combat system remains one of the most dynamic and strategic of the saga, while its narrative, which focuses on the bonds of friendship, stands out for its warmth and classic flavor.
    • 81 Metascore
    • 73 Critic Score
    Elroy and the Aliens is a fun and simple point & click adventure game full of subtle nods to pop culture. A thrilling journey to the stars in pursuit of solving a mystery, and find out if our missing father is still alive after 18 years.
    • 80 Metascore
    • 68 Critic Score
    Tales of Xillia Remastered brings back a key JRPG, but with a bare-bones upgrade. The combat still shines, yet the technical improvements are minimal and the visuals clearly betray their PS3 origins. A competent but unambitious return that works, though it never fully justifies its comeback.
    • 80 Metascore
    • 68 Critic Score
    Keeper is a game that stands out for its premise and beautiful artwork. However, that overly simplified premise, combined with repetitive gameplay, means that it doesn't quite manage to hook us.
    • 79 Metascore
    • 70 Critic Score
    Sorry We're Closed is not a game for everyone. Its classic gameplay can be really frustrating. But its atmosphere, story and aesthetics make it a remarkable experience. It's a tribute to survival horror classics, with its flaws but with a lot of personality.
    • 78 Metascore
    • 70 Critic Score
    Metroid Prime 4: Beyond arrives as an ambitious title that attempts to reinterpret what a Metroid game means in 2025. At its core, when it sticks to exploration and environmental design, it's brilliant. But when it tries to take the game into open structures, chatty companions, and unpolished new mechanics, it loses a lot of its power.
    • 76 Metascore
    • 70 Critic Score
    Raidou Remastered: The Mystery of the Soulless Army is an interesting game with very good ideas that has been improved with a lot of skill but that in turn weighs down some difficult problems to solve. The combat lacks forcefulness to be more fun as the hours go by, but it makes up for it with a greater depth in the management of demons and skills.
    • 76 Metascore
    • 62 Critic Score
    The sequel to Trails through Daybreak follows a continuity-driven approach but falls short in its narrative aspect. The battles remain its strongest point.
    • 75 Metascore
    • 70 Critic Score
    A visually upgraded but mechanically outdated remaster of a PS2 cult classic. Onimusha 2 retains its charm and historical value, but the stiff controls and static camera make it a tough sell for modern audiences. Best suited for nostalgic fans and genre historians.
    • 75 Metascore
    • 66 Critic Score
    Wild Hearts S delivers solid gameplay with creative combat and customization, but technical issues on the Nintendo Switch 2 (including low-res textures, frame drops, and popping) significantly hinder the overall experience. The docked mode performs better but still falls short of expectations, making this version a mixed bag for fans of the series.
    • 75 Metascore
    • 70 Critic Score
    Rematch is a contradictory experience. On the one hand, it is an original, intense and fun proposal. On the other hand, it is an online game that seems unfinished, lacking structure and with debatable design decisions. If Sloclap manages to polish its flaws and add the necessary social tools, it could become a benchmark in multiplayer arcade soccer.
    • 74 Metascore
    • 71 Critic Score
    Dragon is Dead stands out with its dark pixel art and satisfying combat, though its slow progression may test less patient players.
    • 74 Metascore
    • 60 Critic Score
    Wuchang: Fallen Feathers is a very uneven game that forces you to bump into unnecessary walls, making it very difficult for beginners. However, the difficulty is reduced to a minimum once you learn which style works best against each boss. There is little to say about the game's story because it is never interesting.
    • 73 Metascore
    • 70 Critic Score
    Metal Eden is a title that shines brightly... for a short time. Its frenetic pace, solid combat system, and fluid mobility make it a very enjoyable experience while it lasts. But its weak story, short and explosive length, and lack of additional content prevent it from reaching the level of the greats of the genre.
    • 73 Metascore
    • 72 Critic Score
    John Carpenter's Toxic Commando is a cooperative shooter that gets straight to the point: a chaotic zombie party with an '80s aesthetic. Its most spectacular moments, when hundreds of enemies advance toward your team while turrets spit fire, are fun, and the addition of vehicles and open maps introduces fresh ideas into a rather exploited genre. However, the game rarely manages to overcome the feeling that it is combining elements already seen in other titles, and the feeling of repetition sets in very quickly.
    • 73 Metascore
    • 70 Critic Score
    Puyo Puyo Tetris 2S is an excellent proposal if you've never played the saga: it's fun, complete, accessible and varied. But as a Nintendo Switch 2 exclusive re-release, it falls short. The improvements are minimal, the new content scarce and the distribution decisions debatable. Ideal if you didn't play it before, dispensable if you already did.
    • 73 Metascore
    • 70 Critic Score
    Mafia: The Old Country is a visual and narrative journey that captures the linear and cinematic essence of the series, but stumbles in terms of gameplay. Its story, though predictable, is well told and supported by a memorable supporting cast and outstanding setting. However, the basic mechanics, limited AI, and lack of ambition in progression make it feel more like a tribute that fails to break the mold than a triumphant return.
    • 72 Metascore
    • 70 Critic Score
    My Hero Academia: All’s Justice is a game that wants to be many things at once: a tribute, a farewell, a celebration, and an evolution of the franchise. It partly succeeds, especially when it lets the player enjoy its huge roster and its best fights without artificial restrictions. But its balance problems, a poorly tuned difficulty curve, and uneven execution prevent it from reaching the greatness it promises. A farewell with heart and ambition, but also with too many thorns along the way. Fans will know how to forgive them; everyone else, perhaps not so much.
    • 71 Metascore
    • 70 Critic Score
    We’ve enjoyed DAMON and BABY, but we’ve also struggled with some of its more questionable choices. It’s a game with great ideas, a solid foundation, and genuinely fun moments, but it’s held back by quality-of-life issues that could have been avoided. It’s not for everyone, but if you connect with its concept, there’s an interesting adventure waiting beneath that layer of chaos.
    • 71 Metascore
    • 67 Critic Score
    This video game is based on a gameplay loop of platforming and combat phases, with a strong emphasis on stealth. These phases are repeated over and over again, offering a boring experience due to their length. Neither aspect is satisfying.
    • 71 Metascore
    • 70 Critic Score
    An adorable indie game that is, in many ways, a love letter to the 3D platformers of the 90s. Its visual style, core mechanics and variety of scenarios are proof of overflowing creativity. However, it also suffers from execution flaws that prevent it from shining to its full potential. It's a game that will be especially enjoyed by those who grew up with the Nintendo 64 and PlayStation era, but may turn off modern gamers accustomed to greater refinement.
    • 70 Metascore
    • 60 Critic Score
    Code Vein II is a sequel that remains firmly anchored to its genre tropes; while it excels through its flashy, high-octane combat systems, it ultimately stumbles when it comes to narrative depth and meaningful character development.
    • 70 Metascore
    • 70 Critic Score
    King of Meat is a chaotic, over-the-top party game with simple but varied combat, absurd humor, and vibrant, destructible arenas. Best enjoyed to play with friends, it delivers laughs, spectacle, and memorable moments, though solo play can feel overwhelming.
    • 69 Metascore
    • 70 Critic Score
    Mixing so many different concepts and getting it halfway right is quite an achievement and it can't be said that the setting, design and mechanics of Eternal Strands are not well cared for. But maybe the team has wanted to cover too much and has left much of the game halfway.
    • 69 Metascore
    • 70 Critic Score
    The Awakening isn't a perfect title, but it has a particular charm. It combines classic action, exploration elements, and a strong nostalgic component that will appeal to both veterans and the curious. Its control issues, uneven difficulty, and somewhat flat visual finish prevent it from shining brighter. However, the essence of the character, his charisma, and the originality of the Psycho-Gun are enough to keep us hooked. It's not a must-have in the genre, but it is a worthy tribute.
    • 69 Metascore
    • 70 Critic Score
    The Marvel MaXimum Collection is a very interesting compilation, but it’s far from essential. Its value lies in nostalgia and preservation, rather than in the overall quality of the games. There are some gems, yes, but there’s also a lot of filler and titles that haven’t aged quite as well. Still, it’s worth it for those rare moments when everything clicks and we’re reminded why these games were important.
    • 69 Metascore
    • 70 Critic Score
    Locomoto is a charming train ride that more than delivers on its cozy promise. Yes, it has some technical and narrative ups and downs, but nothing that can't be fixed with love and future updates. If you're looking to relax, decorate adorable trains, and help lovable characters, Locomoto is just what you need.
    • 68 Metascore
    • 60 Critic Score
    Hotel Barcelona is a game we will remember more for its extravagance than for its quality. A title that will thrill fans of its creators, but will hardly convince those looking for a polished and addictive roguelike. A cursed hotel that is a pleasure to enter... but one that you want to leave quickly.

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