Edge Magazine's Scores
- Games
For 4,029 reviews, this publication has graded:
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15% higher than the average critic
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4% same as the average critic
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81% lower than the average critic
On average, this publication grades 9 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Bloodborne | |
|---|---|---|
| Lowest review score: | FlatOut 3: Chaos & Destruction |
Score distribution:
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Positive: 1,238 out of 4029
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Mixed: 2,358 out of 4029
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Negative: 433 out of 4029
4029
game
reviews
- By Date
- By Critic Score
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- Critic Score
Should a game about surviving an alcoholic, abusive parent be fun? Probably not. But it gains nothing from being wearying and frustrating.- Edge Magazine
- Posted Aug 16, 2012
- Read full review
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- Critic Score
While the original aimed to capture our hearts, the sequel only seems to be after our wallets.- Edge Magazine
- Posted Sep 18, 2013
- Read full review
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- Critic Score
Disjointed and directionless, Croft's descent into darkness is, shockingly, one hell of a mess. [December 2018, p.106]- Edge Magazine
Posted Oct 11, 2018 -
- Critic Score
Nucleus stands as a poorly executed game in a field where there are so many excellent others that it’s impossible to recommend. [Aug 2007, p.94]- Edge Magazine
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- Critic Score
You get the impression the only person who cares about Kain's legacy any more is the writer. The turgid battling lets an average game down. [Jan 2004, p.107]- Edge Magazine
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- Critic Score
With no real way to accelerate victory on repeat encounters, the result is a metal slog. [Issue#405, p.123]- Edge Magazine
Posted Nov 29, 2024 -
- Critic Score
Occasionally gripping but frequently unfulfilling, Sniper Elite V2 comes in at a heavy price for a package that's all gore and little reward.- Edge Magazine
- Posted May 1, 2012
- Read full review
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- Critic Score
If you're still wondering whether to give it a go, we politely refer you to the title. [Issue#358, p.120]- Edge Magazine
Posted Apr 22, 2021 -
- Critic Score
Soldier of Fortune’s damage model is probably its major selling point and, lamentably, the only thing that makes its combat entertaining. [Feb 2008, p.96]- Edge Magazine
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- Critic Score
Feels cheeky to be criticising a scrolling beat 'em up for being too shallow, but TMNT is possibly one of the most tedious ever. Repetition is only acceptable when you're repeating something gratifying. [Jan 2004, p.109]- Edge Magazine
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- Critic Score
Each of the areas you’ll traverse in Scurge feel like they’ve simply had a box of random enemies shaken into it, all making a sudden focused beeline toward you the minute you set foot in the room. [Nov 2006, p.92]- Edge Magazine
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- Critic Score
If zSlide wants to directly compete with WarioWare’s creativity, not toying with the PSP’s optional camera or microphone has been a missed opportunity. [July 2007, p.94]- Edge Magazine
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- Critic Score
A frustrating experience, though thankfully not a long one. [Dec 2009, p.103]- Edge Magazine
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- Critic Score
Too brainless for adults, and increasingly too frustrating and needlessly obtuse for children, Lego Batman makes the simplest mistake any franchise title can: it serves the licence, and nobody else. [Dec 2008, p.89]- Edge Magazine
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- Critic Score
For such a costly flagship title to provide neither the promised statement of mainstream grown-up appeal nor even polished, lesser disposable thrills is a landmark failure. [May 2006, p.92]- Edge Magazine
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- Critic Score
This is a smart template for future fun, but the details need work. When it comes to getting this kind of game onto iOS then, Madfinger has, in more ways than one, done all the boring bits.- Edge Magazine
- Posted Oct 10, 2011
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- Critic Score
Ends up feeling like it’s been built by PC game developers obsessed with quick saves. There’s absolutely no creative latitude; it’s a case of remembering where enemies appear and getting them before they get you. [May 2005, p.86]- Edge Magazine
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- Critic Score
It's just too hard, the physics too capricious, and the tasks too frustrating for words. [Aug 2006, p.85]- Edge Magazine
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- Critic Score
On balance, its lack of ambition is supported only by a very basic underlying solidity in its execution: too weak to tackle bigger monsters, but strong enough to soldier on with some perseverance. [Nov 2006, p.89]- Edge Magazine
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- Critic Score
With all the weaknesses of its beloved inspiration and precious few of its strengths, Praey For The Gods- much like its protagonist - consistently struggles to retain its grip. [Issue#368, p.114]- Edge Magazine
Posted Jan 27, 2022 -
- Critic Score
Blacksite is a thoroughly unexceptional title for which unrealistic promises were made, and one that is further let down by a wide assortment of bugs and design issues. [Jan 2008, p.83]- Edge Magazine
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- Critic Score
For most players there's just not enough here to hold any prolonged interest. [Mar 2008, p.100]- Edge Magazine
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- Critic Score
A maddening, misguided mongrel of a game... Luck plays a huge part, and simply navigating the world can be exactly as hard as the hardest challenge: a random, enraging, minutes-long bore, especially with moving enemies straying across your line. [Dec 2005, p.115]- Edge Magazine
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- Critic Score
Ultimately, World Rally is not a bad game, just entirely unnecessary.- Edge Magazine
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- Critic Score
Soldier of Fortune’s damage model is probably its major selling point and, lamentably, the only thing that makes its combat entertaining. [Feb 2008, p.96]- Edge Magazine
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- Critic Score
It all feels like a bit of a hassle, and that, presumably, is not the message the WWF would like to convey about saving the environment. [May 2008, p.98]- Edge Magazine
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- Critic Score
The super-soldier fantasy's lost beneath generic mechanisms for grinding. [Issue#139, p.108]- Edge Magazine
Posted Nov 10, 2019 -
- Critic Score
A host of inchoate ideas served with a helping of self-importance, Submerged threatens to plumb the emotional depths, but there's little of value beneath its surface. [Oct 2015, p.121]- Edge Magazine
Posted Sep 15, 2015 -
- Critic Score
Its world feels considered. There are decent performances from its cast among the graphical artefacts, and zippy pacing that respects your time and conjures a sense of playing the Schwarzenegger role that never was. But it's been released in a technical state that makes it impossible to enjoy its ideas, with core components of its action left underdeveloped. For the player, that's frustrating. For those who made it, surely, it's heartbreaking. [Issue#413, p.112]- Edge Magazine
Posted Jul 10, 2025 -
- Critic Score
The result is a tiresome slog that proves the first casualty of war is not innocence, but brevity. Valkyria Devolution might have been a more honest title. [Sept 2017, p.108]- Edge Magazine
Posted Jul 20, 2017