Easy Allies' Scores

  • Games
For 421 reviews, this publication has graded:
  • 46% higher than the average critic
  • 8% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.5 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Half-Life: Alyx
Lowest review score: 20 Fallout 76
Score distribution:
  1. Negative: 7 out of 421
422 game reviews
    • 84 Metascore
    • 80 Critic Score
    Gears has had its ups and its downs, and thankfully, Gears 5 does a good job of lifting the series back up. Its improved focus on characters and more open areas really helps to strengthen the campaign, and the multiplayer offers the same over-the-top action you've come to expect. It won’t likely bring in many new converts, but if you’re a fan who’s felt alienated by more recent entries, Gears 5 is a great place to jump back in.
    • 87 Metascore
    • 80 Critic Score
    For as empty as the story can feel, it really speaks to how remarkable much of the rest of the game is that it ends up being worthwhile overall. If you care about action games, Astral Chain is worth experiencing for yourself. The mechanics underpinning combat are generally fantastic. Not to mention Astral Chain has some absolutely ridiculous and visually striking boss fights. With a better script or structure, Astral Chain could have been an all-time classic, but as it stands, it's still a pretty great Platinum game.
    • 78 Metascore
    • 75 Critic Score
    While more variety and polish would be appreciated, that doesn’t stop Creature in the Well from being enjoyable throughout. It feels great to grab a bullet out of the air, charge it up, and slam it back in the other direction, and getting a ball to ricochet through a narrow gap is always satisfying. Gorgeous visuals certainly help, but it’s the gameplay’s intrinsic rhythm and the sense that there’s always room to improve that serves as a solid hook through to the end.
    • 89 Metascore
    • 90 Critic Score
    In the most vital ways, Iceborne nails what it needs to as an expansion. It's easy to marvel at both how much there is and the quality of so much of it. There are things this review hasn't even mentioned, such as the elaborate endgame, but these elements are probably better to discover on your own. There is no doubt that Iceborne is worth both the money and time, leaving such an impression that it's hard not to be optimistic about the series' future.
    • 69 Metascore
    • 70 Critic Score
    Oninaki tells an emotional tale about life, death, and the will of humanity. Its action-based combat and flexible Daemon system are enjoyable, but the game’s mundane world and presentation hold it back. Tokyo RPG Factory has done a great job of finding an identity of their own with Oninaki, and though it struggles in some areas, it's worth seeing through to the end.
    • 82 Metascore
    • 90 Critic Score
    Control is an incredible marriage of storytelling, world building, exploration, and combat. The obsessive attention to detail is bolstered by a superb ensemble cast and likable lead protagonist. The Oldest House is an astonishing place to explore, rife with unexpected turns and exciting battles that continually escalate in thoughtful ways. The performance has some room for improvement, but even now Control is a must-play.
    • 89 Metascore
    • 85 Critic Score
    In a lot of ways, Fire Emblem: Three Houses is exactly what you would want a well-respected series to do when transitioning to a new console. It pushes the series in a discernible new direction with purpose. The game's problems are relatively minor and Three Houses largely nails the most important aspects, namely having excellent characters and tactical combat that contains depth without being overwhelming, leading to a strategy game that's very easy to feel connected to.
    • 90 Metascore
    • 90 Critic Score
    Shadowbringers is easily the best Final Fantasy XIV expansion to date. It marks the highest point in the MMO’s lifespan, which has seen its fair share of impressive updates over the years. If you’ve been dismissing XIV because it’s not a single-player Final Fantasy, you’re missing out on one of the best installments in this series and letting an excellent game pass you by.
    • 81 Metascore
    • 70 Critic Score
    It's frustrating that the elements surrounding Samurai Shodown aren't better, because the fighting itself can be so tremendous. The pace of battles, the unique mechanics, and general style all contribute to a game that feels worthwhile to learn. It's just a shame that it never really goes above and beyond when it comes to anything else.
    • 69 Metascore
    • 75 Critic Score
    Sea of Solitude tells an emotional story about what it means to be human and struggle with all of life's highs and lows. The gameplay itself isn’t as strong, and a few enemy encounters can drag down the pace. However, the introspective tale crafted by the team at Jo-Mei leaves an impact, and it's well worth exploring such challenging themes.
    • 83 Metascore
    • 85 Critic Score
    Crash Team Racing Nitro-Fueled is an impressive remaster from top to bottom. Beenox’s work here is certainly worthy of praise, but some of the credit also goes to Naughty Dog for crafting such an amazing game in the first place. It’s certainly one of the more complex and challenging kart racers, but it ranks right up there alongside the other greats in the genre.
    • 83 Metascore
    • 80 Critic Score
    Even with a few technical hiccups, Bloodstained: Ritual of the Night delivers on its promise, and it’s a great successor to past Castlevania games. Its sense of exploration, flexible shard system, and wonderful atmosphere far outweigh the negatives. Whether you’re a fan who’s been waiting for this day to arrive or you’ve taken more of a wait-and-see approach, having this worthwhile new adventure from Koji Igarashi is like reuniting with an old friend.
    • 80 Metascore
    • 80 Critic Score
    Judgment manages to be great regardless of where you're coming from thanks to the direction the game takes and how well it tackles that direction. If you're a longtime Yakuza fan already endeared to the series, there are enough tweaks and ideas to make the familiar enticing again. If you're brand new to the Yakuza style, no knowledge whatsoever of the past games is required, serving as a perfect starting point. No matter what your experience, know that Judgment is very much worth carving out time for.
    • 80 Metascore
    • 75 Critic Score
    VR has had its share of gun-toting adventures, but Blood & Truth feels different. It streamlines a lot of your typical movement options in favor of letting you feel like Jason Statham for ten minutes. Pairing these action scenes with a cast that can actually support the story’s intensity slows down the pace sometimes, but the overall effect is entertaining. We wish there were more ways to play around with it, but Blood & Truth is still a fun ride.
    • 79 Metascore
    • 80 Critic Score
    Regardless of a few dry spells, it’s where this seven-hour adventure takes you that’s most compelling. It isn’t a branching narrative, but there are multiple layers to how events unfold, and the game puts you in the middle of complex situations without over-explaining them, making them just as bewildering as if you were really there. It’s well worth grabbing a pair of headphones, turning out the lights, and seeing where this dark tale leads.
    • 67 Metascore
    • 70 Critic Score
    Rage 2 has some of the most rewarding and impactful combat in the genre. However, the bland world, repetitive missions, and weak story make it hard to care about the lives you take or the lives you save. Driving controls well, but ends up feeling completely unnecessary other than getting you from point A to B. Fortunately, shooting things never gets old, and the combat shotgun will surely put a smile on your face.
    • 81 Metascore
    • 80 Critic Score
    A Plague Tale: Innocence is a morbid adventure. The engaging mystery is highlighted by an endearing cast of characters and their ever-growing trust in one another. Combat and puzzles rarely push back, but they make it easier to engage with the memorable narrative. Through it all, the omnipresent scourge of rats leaves a lingering impact as their shrouded forms slowly work their way through the corners of your mind and settle deeply into your bones.
    • 80 Metascore
    • 80 Critic Score
    Beyond its charming artstyle, Ghost Giant is a surprisingly emotional game with an intriguing story, filled with likeable characters and some enjoyable puzzles. Though it does have a few technical issues, it’s well worth the time.
    • 82 Metascore
    • 75 Critic Score
    Mortal Kombat 11 is in a strange place. It's odd to see a game get so much right but also undercut itself. The push for more customization both cosmetically and with character abilities is a wise one that feels like a natural extension of the ideas presented in Mortal Kombat X. The story is also strong, and additions to the core fighting mechanics are immediately easy to appreciate. It's just unfortunate that some aspects are overly designed creating a brutal grind that can't help but taint the experience.
    • 71 Metascore
    • 75 Critic Score
    Days Gone is incredibly moving, but occasionally frustrating. Just when you start to get burnt out on resource collection and uniform side-missions, the story suddenly hooks you back in. Despite Deacon’s impatience and short temper, his story is often compelling. His actions have consequences, and the map evolves as you make positive and negative changes. Unfortunately, it can also be buggy and less than believable, which is heart-breaking considering the care given to this world and its characters.
    • 81 Metascore
    • 70 Critic Score
    SteamWorld Quest scratches the RPG itch with an accessible take on card-based battles. It’s never overwhelming which is both a benefit and detriment. The characters are lovable, but the plot fails to capitalize on its engaging foundation. In the end, it’s a solid entry in the SteamWorld franchise, just not the best.
    • 83 Metascore
    • 80 Critic Score
    Katana Zero is a great action platformer with tight and precise combat that makes you think through every move you make. The way it frames its gameplay is interesting with an engaging story and flashy visuals. Though it could use some more variety, Katana Zero is an enjoyable venture into this dark world.
    • 70 Metascore
    • 70 Critic Score
    It’s true that Falcon Age is burdened with its share of annoyances, but it overcomes them through the strength of its sense of companionship. By the end, you feel both as if the falcon is a trusted partner and a part of who you are. Even though the story may not have a satisfying payoff, it’s effective at putting you in the main character’s shoes and allowing you to identify with her struggles. There’s a greater sense of meaning here as well as a heartfelt connection that’s well worth exploring.
    • 69 Metascore
    • 65 Critic Score
    Earth Defense Force: Iron Rain has its heart in the right place. Instead of simply treading water, it wants to push ahead. Such a drive makes the game entertaining, especially if you're already invested in the series and are curious about the evolution. Sadly, the game doesn't match its own ambition, grasping at greater heights without fully solving the problems its ideas create. Even so, there's something valuable here, and hopefully Yuke's gets another attempt to refine its direction.
    • 79 Metascore
    • 80 Critic Score
    Yoshi’s Crafted World is beautiful and inspiring. While it isn’t all that demanding, it isn’t boring as Good-Feel has found a number of ways to make the game continuously fresh and engaging. The process of repeating levels to clear 100% of everything does get tedious, but if you pick and choose your battles, it delivers one delightful surprise after another.
    • 82 Metascore
    • 80 Critic Score
    The Division 2 improves upon the original in nearly every way, offering a staggering amount of content to engage with. The Dark Zone still stands apart, delivering tense multiplayer scenarios, and the ability to play either solo or co-op is something we don’t take for granted as it’s not always easy to coordinate game time with friends or family. While we’ve grown accustomed to rocky launches from similar games, it’s easy to recommend The Division 2 as it is today, and the year one road map makes us incredibly excited for where the game is heading.
    • 90 Metascore
    • 95 Critic Score
    Sekiro: Shadows Die Twice is an exhilarating journey that demands your full attention. Taking advantage of stealth and mastering its posture-based swordplay is immensely satisfying. Meanwhile, the wonderful, expansive world is a joy to explore thanks to intriguing design and the emphasis on grappling to new heights. Sekiro often feels daunting, leaving you bloodied and broken at its feet, but overcoming each challenge it throws your way fills you with a triumphant sense of accomplishment.
    • 82 Metascore
    • 85 Critic Score
    Dirt Rally 2.0 is an excellent and demanding driving game that strives for authenticity through abundant detail. A lack of primers may make newcomers hesitant, but it doesn’t take long to get up to speed. At times it can take a lot of patience, with yourself more than anything, but it’s an exhilarating ride through and through.
    • 87 Metascore
    • 90 Critic Score
    Devil May Cry 5 has a lot going on in almost every possible way. Some ideas such as gold orbs and linked missions feel undercooked, yet it's hard to describe the fighting as anything other than spectacular. The number of options within any single battle is nothing short of ridiculous. If most games are defined by having a bunch of ideas and then trimming them down to the best ones, it's almost as if DMC5 couldn't say no when it came to weapons or abilities while also taking the time to give each a strong purpose. Beyond the mechanics, what lingers even longer is that some of the encounters, especially toward the end, are exciting because you'll care about the events that led to them. Devil May Cry 5 has been a long time coming, but it feels like hitting the jackpot.
    • 54 Metascore
    • 60 Critic Score
    With all its design hiccups and elaborate but exhausting missions, Anthem is tiring to play, and that’s too bad. You can tell the game is capable of incredible things when you first try on a javelin and see the massive, beautiful world waiting to be explored. But it’s safe to say Anthem’s launch has not been very inspiring, despite the freedom of its excellent combat and a surprisingly broad story told by a devoted and expressive cast. We could see ourselves one day returning to this fascinating place, but we have no problem leaving our javelins in the forge for now.

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