DualShockers' Scores

  • Games
For 1,399 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Serious Fun Football
Score distribution:
1419 game reviews
    • 71 Metascore
    • 80 Critic Score
    Now that Capcom has ported all of the main entry games to console, I hope that they bring us the Mega Man X games next in a collection. Or maybe even Mega Man Legends 3 — a guy can dream, right? If you haven’t played the original six games, I’d say the original Mega Man Legacy Collection is a better buy in terms of quality when compared to this one, but nonetheless, Mega Man Legacy Collection 2 is still great, and the best way to replay these classics.
    • tbd Metascore
    • 80 Critic Score
    Its addictive gameplay and unique approach to playing party games offers hours of replayability, all the while remaining fun to play.
    • 54 Metascore
    • 60 Critic Score
    Circuit Breakers is a decent arcade shooter with a nice retro style aesthetic. I wish there was more variety and more extras, considering there are a good amount of titles similar to this already available on consoles and PC, and because of this it becomes hard to fully recommend as a purchase.
    • 74 Metascore
    • 80 Critic Score
    Collar X Malice is a great visual novel that happens to also be an otome. The story is dark, stressful, and creates an atmosphere that forces the player to want to continue. True, there are many wrong paths, but once you see the end in sight you will understand what makes this game so good. I enjoyed my time with Collar X Malice and I’m eager to experience the remaining routes and endings that I missed, which could easily take 40 hours of accumulative playtime.
    • 64 Metascore
    • 50 Critic Score
    All in all, DeadCore is not a very good game. While it’s $7.99 price point may be appealing at first glance, it pains me to say that it quickly descends into a incredibly boring, and clunky jump-fest, with its only saving grace being its theme and atmosphere.
    • 74 Metascore
    • 75 Critic Score
    The game is gorgeous and that compliment goes for the guardians, the creatures, the maps, and especially the characters.
    • 67 Metascore
    • 80 Critic Score
    The Town of Light is an experience with the power to enlighten many to the anguish of those few still lost in the dark.
    • 67 Metascore
    • 55 Critic Score
    If the whole game was more open, Miitopia would have been more fun, but the game’s repetitive and linear nature starting to frustrate me as a got further in the title.
    • 74 Metascore
    • 95 Critic Score
    Sundered is chaotic, beautiful, and addictive. The passion and dedication that developer Thunder Lotus put into this game is shown in every second of gameplay. I’m sure there are some that feel like the Metroidvania genre is overrated or overused, but Sundered is so much more and their approach is truly refreshing.
    • 71 Metascore
    • 80 Critic Score
    The combat changes in Story Mode actually help to make the game feel more in tune with Minecraft‘s own combat, and will definitely be a welcome change for players of Telltale’s previous titles.
    • 83 Metascore
    • 90 Critic Score
    SUPERHOT may be a little older than others in your list of recently released games on the PlayStation Store, but for those who have yet to experience it, this title remains a polished gem. The game has a few slight mechanical hiccups, but they pale in comparison to an otherwise solid and unique first-person shooter.
    • 75 Metascore
    • 75 Critic Score
    Not only is it one of the most unique experiences I have had in gaming this year, it might be one of the most unique I have had in my entire life.
    • 69 Metascore
    • 80 Critic Score
    Hey! Pikmin is an incredibly fun platformer that’s easy to pick up and doesn’t take a ton of hours to finish like many games that have come out this year. While I was able to get through the game in a couple of days, reaching 100% completion on each level will take some time and serious dedication.
    • tbd Metascore
    • 75 Critic Score
    Leap of Fate was a pleasant surprise in the crowded rogue-like genre and provides a great value for all the variations in play styles.
    • 85 Metascore
    • 95 Critic Score
    Thanks to a compelling mix of gameplay and atmosphere bound by an incredible art style, Supergiant Games has crafted one of this year’s most unique titles.
    • 63 Metascore
    • 65 Critic Score
    If you are a fan of 3D platformers and are intrigued by this game’s unique control scheme, it’s worth giving a shot — just be aware that it can fall victim to some of the genre’s more frustrating problems.
    • 83 Metascore
    • 75 Critic Score
    Sadly, the campaign is the only offline mode in Splatoon 2, and made me wish for something a bit more to complement it, especially given the Switch’s handheld capabilities suited for on-the-go play. Even if there was something as simple as bot matches against enemy AI for practicing on the train or bus and then hopping into online matches at home, it feels like a missed opportunity for Splatoon 2 to have some other offerings that aren’t so online-dependent.
    • 73 Metascore
    • 75 Critic Score
    There’s is so much content in Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy which justifies the one-time purchase. Even though this is clearly a game for another platform, it can pass as a console quality game on your mobile phone.
    • 81 Metascore
    • 85 Critic Score
    Where else can you play a video game over days if not weeks with email notifications letting you know when your opponent has moved?
    • 64 Metascore
    • 65 Critic Score
    Artdink is on the brink of mastering this fighting system, but perhaps these hiccups with the frame rate will have to wait ’til the next release.
    • 63 Metascore
    • 55 Critic Score
    Aiming with the Dualshock 4 is the most unsatisfying way to line up shots, but it was surprisingly more accurate than using the MOVE controllers.
    • 54 Metascore
    • 50 Critic Score
    Managing inventory is especially tedious with a console controller and the systems in place don’t make the control options intuitive making the process of navigating a simple menu a gigantic chore.
    • 73 Metascore
    • 90 Critic Score
    It’s surprising how something so basic makes leveling-up feel rewarding, and how it’s been removed from many other RPGs.
    • 72 Metascore
    • 70 Critic Score
    I enjoyed my time with Black the Fall because I am a fan of these kinds of atmospheric 2D puzzle platformers that tackle heavy themes.
    • 86 Metascore
    • 90 Critic Score
    Final Fantasy XII is an epic, sprawling tale that many gamers — myself included — missed the first time around because of when it was released. Don’t make that mistake again. Final Fantasy XII: The Zodiac Age is one of the best, if not the best, remaster of a Final Fantasy game in recently memory, and is objectively better now than it was a decade ago.
    • tbd Metascore
    • 60 Critic Score
    There is enough variety with each character in their attack motions to make the gameplay interesting enough.
    • 66 Metascore
    • 60 Critic Score
    The Switch version may very well be the best way to enjoy the game, especially when on the go the game can feel somewhat like a handheld Legend of Zelda, but don’t set your hopes too high.
    • 50 Metascore
    • 55 Critic Score
    This harmony of conflicting tones is actually one of the only aspects of The Secret Mine that is remotely original and well-executed.
    • 74 Metascore
    • 85 Critic Score
    Ultimately, Tokyo Xanadu is one of the best games I’ve ever played on the Vita.
    • 54 Metascore
    • 60 Critic Score
    The attempt to make everyone happy resulted in a a battle system hindered by its duality.

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