Digitally Downloaded's Scores

  • Games
For 3,536 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Lost Judgment
Lowest review score: 0 Hentai Uni
Score distribution:
3538 game reviews
    • 72 Metascore
    • 70 Critic Score
    Of course, Disney Art Academy is not an adequate substitution for actual art courses, and the software is not an adequate alternative to graphics tablets and professional art solutions on PCs or Macs. But what it’s remarkably good at doing is making you feel good about your artistic talents, no matter how limited those might be, and then encouraging you to continue learning a hobby that you may just discover that you enjoy without ever considering it previously.
    • 73 Metascore
    • 70 Critic Score
    It combines the nostalgia of Record Keeper with a typical storyline and free-to-play features that makes it irresistible despite a lack je-ne-sais-quoi/oomph.
    • 64 Metascore
    • 90 Critic Score
    Although the satire doesn’t localise as well as I might have liked, the game’s not as straightforward in its perversions that a surface level analysis makes it seem, and I’ll be disappointed if there aren’t at least some people that recognise this.
    • 79 Metascore
    • 80 Critic Score
    Not as many people will play Shiren the Wanderer as should play it. It’s a niche franchise that is presented in such a way that will only ever appeal to a niche… and for whatever reason it’s exclusive to the PlayStation Vita, which is an intensely niche console in its own right these days. But it is also a fundamentally worthy game that boils the roguelike genre down to its most appealing gameplay loops, and is a good, pure, no frills take on an enormously addictive formula.
    • 57 Metascore
    • 60 Critic Score
    It’s a good game if you’re fully caught up with Gundam lore, but even casual fans might struggle to get along with this one.
    • 76 Metascore
    • 60 Critic Score
    10 Second Ninja X is fun, but I definitely had to limit it to smaller sized doses.
    • tbd Metascore
    • 50 Critic Score
    As with mobile games there are a number of optional objectives to each level that can be completed to earn stars, and those stars give completionists a reason to come back and replay levels. Unfortunately the game really lacks for personality and character, and there’s really nothing that helps this game stand out from the pack.
    • 67 Metascore
    • 50 Critic Score
    It’s clean and works, but it’s a game that is difficult to see people getting long-term value out of it.
    • 51 Metascore
    • 40 Critic Score
    There’s a reasonably robust toolset that allows people to create their own adventures, and this helps extend the long-term value of the game if you can get a group of friends together for some play sessions. But, unfortunately, there’s just not enough to Sword Coast Legends to make it the truly classic game that I wish it could be.
    • tbd Metascore
    • 80 Critic Score
    I think this game would have been better on Wii U, because I don’t think people pick up a handheld console for eSports, but as a free-to-play game, this is one of the better that the console enjoys.
    • 68 Metascore
    • 100 Critic Score
    There’s not a moment of Daydreamer that I don’t vividly remember, and in breaking down what makes a game so completely, the developer has created a conversation in how games are constructed, and why they are in the way that they are.
    • 69 Metascore
    • 70 Critic Score
    The presentation is enjoyable and the puzzles and discovery of new powers are genuinely exciting. If you can look past repetitive combat and backtracking and are willing to live with a few technical hiccups along the way, Song of the Deep is enjoyable but flawed, with some unrealised potential around the narrative meaning it was a missed opportunity.
    • tbd Metascore
    • 80 Critic Score
    Still, Ninja Pizza Girl is a fine little 2D platformer with a personality all of its own, a good sense of humour, and a strong message to share.
    • 74 Metascore
    • 100 Critic Score
    What really impressed me about I Am Setsuna is the way that the various systems layered on top of one another to reinforce and complement the intense, powerful themes that sit at the core of the game.
    • 61 Metascore
    • 60 Critic Score
    JoJo’s Bizarre Adventure: Eyes of Heaven isn’t going to send a ripple through the video game community, but it was never intended to. As a simple little love letter to fans, it succeeds despite taking its faults and the lofty requisites to truly treasure it.
    • 58 Metascore
    • 50 Critic Score
    There’s one area where Hunter’s Legacy does really shine, though, and that’s in its presentation. The environments and enemies are all pretty simple and straightforward, but the sprite art gives everything a sense of life and vibrancy. Instead of taking the severely well-trodden path of “retro” pixel graphics, Hunter’s Legacy simply takes the beauty of 2D game art and runs with it. It’s admittedly rough around the edges; it’s an indie game that doesn’t have the pristine finish of better-funded 2D games, but that just adds to its charm, in my view.
    • tbd Metascore
    • 80 Critic Score
    The Slaughter - Act One successfully leaves me yearning for Act Two. The characters are dark yet witty, the locale gritty and unwelcoming. The time and place is one that I am fond of despite the crime and violence, and I do believe it was a faithfully reproduced as possible in the game.
    • 67 Metascore
    • 70 Critic Score
    Dex
    I ended up having a lot of fun with Dex, though playing it through at the same time that I was reviewing The Technomancer was a bit unfortunate for it. In belonging to the same narrative genre as a game that will be right up there with my favourites this year, Dex’s pulpy and limited narrative was disappointing. Thankfully, as an RPG/platformer, it still largely works, and will certainly help you kill off a rainy weekend or two.
    • 64 Metascore
    • 50 Critic Score
    Despite its lack of content, SpiritSphere is still a blast for the first few rounds of play. If you’ve got friends who don’t have much time for a long haul multiplayer game, but still want some fast paced action, SpiritSphere has you covered. It’s an interesting look at how nostalgic and culturally significant footnotes in gaming can be remixed and re-appropriated into completely new experiences.
    • 60 Metascore
    • 80 Critic Score
    The team writes intelligent, worthy scenarios and narratives, and then they do the best they can to build gameplay to support that concept.
    • 85 Metascore
    • 80 Critic Score
    Monster Hunter Generations might not be a true sequel due to its similarities to Monster Hunter 4 and the many call backs to earlier games in the series. That being said, Generations does make some excellent design choices as it highlights everything that has made the series great, added some new mechanics to help keep things fresh and provides the biggest and best Monster Hunter experience yet.
    • 66 Metascore
    • 60 Critic Score
    Full Mojo Rampage isn’t exactly a genuine look at the mythology and aesthetic of voodoo, but the name drop of Baron Samedi and the other Loa lords is a nice touch. Still, it’s hard to imagine you’ll get much from this. Not when there are so many other great roguelikes out there.
    • 80 Metascore
    • 80 Critic Score
    It’s addictive, it’s charming in its retro design, and it absolutely has the “just one more go” thing about it that can turn a short play session into a marathon.
    • tbd Metascore
    • 20 Critic Score
    It remains utterly soulless, and a completely useless product.
    • 71 Metascore
    • 60 Critic Score
    Neither side of the game will exactly challenge your mastery over their respective genres, but the cutesy aesthetic, light sense of humour, and general balance of the game is spot on. This is something that’s easy to play in the background while watching television or a movie, and sometimes that’s all you’ll need or want.
    • 69 Metascore
    • 100 Critic Score
    Once I’m actually playing, I have a ball with this, because it is, in a very real sense, a cultural phenomenon. Never has a game managed to get people to flock over to specific areas of town like birds to seed. People point to it being too simple as a game, but really the game bit is barely relevant. What is relevant is that this game has people out and about, socialising and exploring. There’s a group experience event going on with Pokemon Go, and it’s addictive to simply be part of the collective.
    • 76 Metascore
    • 70 Critic Score
    Not a perfect game, but it is a very, very good one that does something the series has needed to do for quite some time: innovate.
    • 93 Metascore
    • 90 Critic Score
    Yes, it’s ironic that the game doesn’t feature any actual military conflict in being a wargame, but there is no game out there that better simulates the tone and structure of a conflict as this one has done with the Cold War… which just happens to be one of the most interesting periods in the history of political strategy.
    • 76 Metascore
    • 70 Critic Score
    Even with some of the issues that mean it might only be for JRPG fans – especially the dungeon crawling monotony, this is, nonetheless, yet another feather for the JRPG cap for the Nintendo 3DS, and represents yet another reason to settle in with your 3DS for dozens of hours of fantasy fun.
    • 59 Metascore
    • 70 Critic Score
    The game can be fun to play for a few hours here and there but repetitiveness filters through to the presentation, too, with reused music and visuals that become draining after a while.

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