Digitally Downloaded's Scores
- Games
For 3,522 reviews, this publication has graded:
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52% higher than the average critic
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11% same as the average critic
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37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Lowest review score: | Hentai Uni |
|---|
Score distribution:
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Positive: 1,788 out of 3522
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Mixed: 1,410 out of 3522
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Negative: 324 out of 3522
3524
game
reviews
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- Critic Score
LoveKami, for better or worse, is the kind of game that, for all its merits, is going to keep driving you back to its most overt elements; those giant cup sizes, and the costumes designed specifically to highlight them. That will put some people off immediately and irrecoverably. Others will come to the game entirely because that's what's on offer. In the case of both groups, there's an enjoyable reflection on a very Japanese way of thinking in the game that is going to be overlooked for interest in the fan service... but then I imagine that my efforts here of trying to intellectualise this game has been one giant exercise in futility.- Digitally Downloaded
- Posted Nov 27, 2020
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That aside, Planet Coaster is indeed the best theme park creator we've ever had. In Australia, there aren't many theme parks left at all (can you believe that Sydney - a major global city - only has one theme park, and it's a tiny space that can be walked across in a few minutes), but there was a big one when I was growing up, and this game takes me back to looking forward to going to that theme park every so often. There are some UI issues, and one or two clunky moments within the management side of the game, but nothing that detracts from the sheer creative joy of playing around with those coasters and creating the park of your dreams. I can almost smell the churros.- Digitally Downloaded
- Posted Nov 26, 2020
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I wanted Replica to say a lot more than it did. We're living in a time where governments are becoming more aggressive in snooping into people's lives and for the first time since McCarthy, being branded as a "communist" is shifting from being someone who the right-wing impotently laugh at to someone who could be in some real danger. Replica does the right things in many ways, name-dropping real-world events and giving it enough context that the game is clearly anti-fascist in tone. Unfortunately, it lacks the intelligence and emotional resonance to be the interactive Orwellian experience that it wants to be.- Digitally Downloaded
- Posted Nov 25, 2020
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I haven't been as conflicted about a rhythm game as I have Melody of Memory. On the one hand, the rhythm game action itself is wonderful and the music, across 140 tracks, is sublime. On the other hand, being forced to play through a truncated and baffling summary of the Kingdom Hearts narrative just to unlock those tracks has done little to enamour me to the series, and there are far, far too many little additions that distract from what the game does best (i.e. the rhythm action). The grand sum of it is that Melody of Memory is much more a game for existing fans of Kingdom Hearts than it needed to be, and once again Square Enix has struggled to fully capitalise on the rich opportunity that the Disney license provides them.- Digitally Downloaded
- Posted Nov 24, 2020
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QV is another puzzle-shaped feather in the eShop’s cap. Its brainteasers successfully balance accessibility with sophistication. Its vibrant art style and subdued soundtrack evoke pensiveness. However, it’s the small cast of characters and playful comedy that truly solidify it as exceptional. I wish the developers doubled down on these low-key moments since they breathe new life and context into the underlying puzzle game. Even so, QV is an adventure I won’t soon forget.- Digitally Downloaded
- Posted Nov 23, 2020
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With an average run length of about a half-hour, Azurebreak Heroes is simple fun at a low cost, with an engaging gameplay loop and some creative options for character development. You’ll get great bang for your buck here, especially if you’re looking for something to scratch that ARPG itch after finishing Hades. For all the game’s imperfections, there’s still a lot to like – the challenge is just right and it’s a delight to push ever further into the world of Heldia.- Digitally Downloaded
- Posted Nov 22, 2020
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Serious Sam remains the perfect foil to all the self-serious and often toxic shooters that we see today. All three games (and the two DLC expansions) that are contained in this collection are pure, unmitigated fun, and there's not a single (admittedly high-quality) rendition of Ronald Reagan across any of them. Not coincidentally, while I've already deleted that CoD off my hard drive, the Serious Sam Collection will stay on my Switch for quite some time to come. In short bursts - particularly on the commute after a hard day's work - there's nothing more cathartic.- Digitally Downloaded
- Posted Nov 20, 2020
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You’re not going to find better ball porn anywhere, and so, even though this is a port of a six-year-old game with very little added to it, it’s great that it’s now portable and on the Switch.- Digitally Downloaded
- Posted Nov 19, 2020
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This game is a kinetic novel – it has no choices or branching paths, and instead is more about telling a story through its visuals and sound, in addition to written text. At the moment, Jiangshi x Daoshi is divided up into a prologue and two full-length volumes. I think of these as something like an “arc” – the game even divides them into chapters about the same length as a chapter in a manga. Just like with the “Big Three” heroes’ quests to become Hokage, King of the Pirates, and whatever Bleach's Ichigo’s character arc was, there’s an overarching theme narrative in Jiangshi x Daoshi’s volumes which run beneath the surface level antics. That being said, it’s a satisfying ride no matter how long the reader stays for. Fruitbat Factory have released the first two volumes on Steam already with the third arriving as DLC. From a production value standpoint, these are fantastic stories, but looking at the narrative, it’s deeply flawed. Nonetheless, it’s the kind of story with so much heart and energy that it’s impossible to not enjoy.- Digitally Downloaded
- Posted Nov 18, 2020
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I do think that Hyrule Warriors: Age of Calamity will mean more to people who have played Breath of the Wild, and that's fine. For Zelda fans, there's no way they haven't played it anyway. For Musou fans coming to Age of Calamity from that angle, the sell's a little harder. The narrative that it weaves are great. The presentation is impeccable, and each and every one of the characters are fun to play with. It's just that where the original Hyrule Warriors felt like a love letter to the history and heritage of Zelda, Age of Calamity is more immediate, and that's just a little less of a celebration, though with the tradeoff being it actually contributes to the lore. For me, that's a worthwhile tradeoff, and I didn't even have the assumed knowledge going in.- Digitally Downloaded
- Posted Nov 18, 2020
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But it's still a captivating story. Crimson Spires has a web of mysteries that's fascinating to unravel, with a complicated cast that brings drama and humanity to every scene. The love interests are sexy, charming, tragic, and intimidating—traits that all come together to make those romantic moments all the more enticing.- Digitally Downloaded
- Posted Nov 18, 2020
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Five Dates basically has what I want from a game at this exact moment in time. There's no violence, no screaming, no heavy machinery, no building, no wandering around trying to find things. Instead, the focus is on creating relationships, whether or not they turn into friendship or dating or a lifelong love. The gameplay is easy to follow since it's all just making choices, and if you struggle with that you can even pause the choices so the game doesn't carry on without your input. I'm not going to lie, I was initially worried about how the quality of acting would be through the performers shooting themselves through an iPhone, but it's pretty darned good. Good enough for me to momentarily think someone may be my match, despite already having a wonderful match in the real world (I cannot emphasise how awkward this made me feel, but he found it amusing). There are a few things that I'd love to change if I could, but otherwise, I'm quite impressed at the feat of conceptualising, writing, shooting, producing, and developing a video game in eight months.- Digitally Downloaded
- Posted Nov 17, 2020
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It's a game that deserves to be elevated beyond the jokes and seen as a genuine piece of video game art. I would be very interested if those who have come to the Souls series later will find the deliberately unpolished elements of this remake to be as appealing, but given that FromSoftware will almost certainly never touch the King's Field series again, for me, personally, this is as good as it's ever going to get. As a PlayStation 5 launch title, it's a fascinating example of something that is both deliberately old and a brilliant use of the console's very new hardware, and brought together, Demon's Souls is reason enough to own the console, all into itself.- Digitally Downloaded
- Posted Nov 16, 2020
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I've never played a game more thoroughly unpleasant than Black Ops Cold War...- Digitally Downloaded
- Posted Nov 15, 2020
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So if you like the characters, you like the songs, and you’ve for whatever reason always wanted to play Puzzle Bobble while occasionally hitting buttons to the rhythm of a Touhou track, then this game is for you. For designers, this is an interesting exercise in how to cram together two sets of clashing game mechanics and achieve a harmonic and synergistic result. I’m still so surprised that Rhythm Game and VS. Puzzler came together in such a deep and intuitive way. But when I’m done asking “what” this game is and I start asking “why” this game is, I only see it as an expensive curiosity, reimagining of Taito’s classic (and better) puzzle game which is available as a Neo Geo Archives title for 12 dollars on the Switch shop.- Digitally Downloaded
- Posted Nov 13, 2020
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I don't want to take anything away from Sackboy: A Big Adventure. Platformers are one of the genres I am least inclined towards, and were it not part of a (fairly limited) launch range on the PlayStation 5, I might not have been inclined to play Sackboy at all. I am glad that I did, though, because for pure whimsy and quality level design it's a real challenge to Nintendo at its best in this genre, and that's no mean feat. Just don't go in expecting the same qualities that made the LittleBigPlanet series itself so beloved.- Digitally Downloaded
- Posted Nov 12, 2020
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It's easy to be charmed by Café Enchanté, which brings together whimsy, romance and humour together with one of the more understated joys - having a favourite café and being able to take a moment out to enjoy both it, and the company that it brings.- Digitally Downloaded
- Posted Nov 12, 2020
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Having written visual novels myself I know just how difficult it is to turn decisions and branching narratives into something cohesive and interesting, regardless of the direction that the player takes through the narrative. I shudder to think what a wall of sticky notes would look like to map out a game with 600,000 words and nearly 2,500 decisions. Choices That Matters is a game of breathtaking scope that takes place in the most modest kind of game possible; the humble text adventure. That it tells such an excellent page-turner of a story with all those words and branching paths is the icing on the top.- Digitally Downloaded
- Posted Nov 10, 2020
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Sakuna: Of Rice and Ruin is a genuine cultural artefact. It never forgets the need to be entertaining and engaging, but every facet of the game is invested in communicating the Japanese cultural perspective on the world, from how we see the divine, to the respect that we should hold for the very staples that sustain us. This is a game that transcends the conventional expectations of video games, to deliver something much grander and more inherently valuable than passive entertainment to consume.- Digitally Downloaded
- Posted Nov 9, 2020
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My criticisms of Assassin's Creed are nothing unusual for the series, and I've always enjoyed the series previously despite its issues. The appeal of each individual game to each person depends greatly in their interest in the location, setting, and period of history that the game depicts, and I've got to say that Valhalla, in impressing me with its nuanced depiction of Viking culture and their role in history, has ended up being an Assassin's Creed that I'll think I'll remember fondly across the breadth of the series. That being said, as far as the gameplay is concerned, this series is going nowhere interesting at this point there while there will be more, and I really implore Ubisoft to take a good, hard look at the bloat and consider whether a more streamlined approach that doesn't get in the way of the best feature (the history, and narrative) would not be wiser next time around.- Digitally Downloaded
- Posted Nov 9, 2020
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This game is excellent. It plays nicely, has solid cultural resonance, and actually respects the player's time, as it's only around 20 hours or so in length (while not compromising on the narrative quality). This is easily one of my favourite games of the year, which is why I wanted to do something a little special in reviewing it.- Digitally Downloaded
- Posted Nov 6, 2020
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That intimacy lends itself perfectly to a story about a vibrant, tight-knit community with a rich and storied history; a story about gentrification and misguided attempts to "fix" things that aren't broken; a story about a mixed-race kid looking for his place in a world that always seems to see him as "other", and finding that place in the welcoming, open arms of Harlem.- Digitally Downloaded
- Posted Nov 6, 2020
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These two games are straight ports that have been thrown on the Switch to introduce newer players to the No More Heroes series, but they are worth revisiting because it's truly impressive how little they seem to age. Do we have faster-paced and more complex brawlers now thanks to the likes of Devil May Cry V? Sure. However No More Heroes is its own beast because it blends its punkish attitude and humour in with a surrealistic bent and some of the most memorable boss battles you'll ever play in video games. For these reasons, Suda's classics are every bit as entertaining and brash as ever, and it's great that they continue to be available to players on current consoles.- Digitally Downloaded
- Posted Nov 4, 2020
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These two games are straight ports that have been thrown on the Switch to introduce newer players to the No More Heroes series, but they are worth revisiting because it's truly impressive how little they seem to age. Do we have faster-paced and more complex brawlers now thanks to the likes of Devil May Cry V? Sure. However No More Heroes is its own beast because it blends its punkish attitude and humour in with a surrealistic bent and some of the most memorable boss battles you'll ever play in video games. For these reasons, Suda's classics are every bit as entertaining and brash as ever, and it's great that they continue to be available to players on current consoles.- Digitally Downloaded
- Posted Nov 4, 2020
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Who knows if this wild experiment will bear fruit and become its own series. Yakuza: Like a Dragon has everything it needs; an excellent crop of new characters, and even a new playground to base a series in, as we hadn't been to Yokohama previously. The future of the series would depend on how turn-based combat sells in comparison to action brawler combat, I would assume. Either way, though, Like a Dragon is a delight. It's a parody-homage to every turn-based JRPG trope you've ever known, set against brilliant character writing and the traditional urban playgrounds that have built this series into something beloved. I hope the development team is rewarded for the inherent risk of this undertaking.- Digitally Downloaded
- Posted Nov 4, 2020
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Jurassic World Evolution claims a victory of sorts in being the best "big-budget" simulator currently available on Nintendo Switch, though it cruised through there on the back of the port of Cities: Skylines being less than ideal. The fact that the game has a deep library of DLC built into the package certainly boosts its value, and when the only other options are the indies like Project Highrise or ports of the old Rollercoaster Tycoon titles, it's nice to have an option like Evolution for on-the-go play, though I am hoping that the port of Tropico 6 - a much more complex and detail-orientated simulator - proves to be the big one for the console. Jurassic World Evolution is enjoyable, but a little too simple to hit the peaks of the genre.- Digitally Downloaded
- Posted Nov 3, 2020
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Clea has the foundation that it needs to become something really amazing. The aesthetics are spot-on, and the mood and themes are conceptualised beautifully. The developer has chosen a difficult genre to work with, however, and while Clea is perfectly playable and complete, I would want to see some significant strides with a sequel before it enters the upper echelons of the genre. Nonetheless, it does represent a very different kind of Aussie creativity, and it's very much worth supporting on that basis.- Digitally Downloaded
- Posted Nov 2, 2020
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It's so good I even forgive the developer for not giving Alisa the leading role like she deserved. And I really love Alisa.- Digitally Downloaded
- Posted Oct 30, 2020
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These games aren’t interested in the darker aspects of the human psyche, the vulnerabilities and existential questions which impart the lingering sense of dread that lasts after the story is told. No, The Dark Pictures so far has been all about popcorn-horror, the kind where the viewer screams and jumps before remembering that everything’s all right after. They’re not elegant, but they’re not trying to be - and that’s perfectly acceptable, especially if it’s what the player knows what they’re getting into. And as much as I’d wanted the next Dark Pictures title to take a more cerebral approach to horror, I’m happy to welcome a well-crafted witch-themed slasher game all the same.- Digitally Downloaded
- Posted Oct 29, 2020
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What players will find when picking up Watch Dogs: Legion is a game that is prepared for a long post-launch game-as-a-service experience. The additional DLC announced so far leans into the strengths of the game and established ideas that the series does well. The beekeepers, paintball guns and magician tricks all bring a sense of playful humour to the series, but it is worth noting that anyone who is (rightfully) tired of Ubisoft's content approach to games is going to find this one a very content-driven game.- Digitally Downloaded
- Posted Oct 29, 2020
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