Digitally Downloaded's Scores

  • Games
For 3,524 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Bayonetta 2
Lowest review score: 0 Orc Slayer
Score distribution:
3526 game reviews
    • 79 Metascore
    • 100 Critic Score
    I appreciate the maturity that GUST is bringing to the Atelier franchise. In fact, I really, really appreciate the maturity that the developer is injecting into its flagship series, and frankly, I can't think of a better quality traditional JRPG out there than this one.
    • 79 Metascore
    • 100 Critic Score
    Compared with Final Fantasy XV, released in the same year as World of Final Fantasy, I find this game that much more enjoyable and replayable, because it is a gorgeous throwback to the history of the franchise, and because it doesn't take itself seriously.
    • 79 Metascore
    • 90 Critic Score
    I am so happy that The Dragon’s Trap was rereleased in this way. Its visual style appeals to a whole new generation, and the love and attention given to the game as a whole will make fans of the 1989 original smile from ear to ear. From the hand-drawn visuals to the instrumental soundtrack, everything about The Dragon’s Trap remake shows how remakes should be done. This isn’t a mere cash-in for nostalgia’s sake, this is a remake that has been targeted for all audience, a rare gem for sure.
    • 79 Metascore
    • 70 Critic Score
    World End Syndrome does more than enough as a visual novel - it's hard to put down, well written, and the art is gorgeous. I just hope people don't give up the first time, when the "bad ending" it mandatory. In hindsight it's a brilliant way to introduce the depth of choices that come after that scene, but it's the most poorly executed trick the game has up its sleeve.
    • 79 Metascore
    • 100 Critic Score
    This is a very rewarding game, with something like 30 different endings to experience, depending on how well you play, and more side quests, optional missions and challenges and places to explore than most other JRPGs out there.
    • 79 Metascore
    • 90 Critic Score
    The developer is clearly committed to providing DLC that is cost effective and adds something meaningful to a group of its players - even if it's only a small niche within its overall player base. You're not going to miss out on anything if you don't buy this DLC pack. But then you might just get something out of the investment if you do.
    • 79 Metascore
    • 80 Critic Score
    And Wasteland 3 certainly is enjoyable. It's true to the series' roots and the proto-Fallout, and understands what it is that makes XCOM-style tactical RPGs so captivating. But most of all, it uses its sense of humour and sharp writing to keep its post-apocalypse interesting, despite how well-worn that path has become in the decades since Wasteland first hit.
    • 79 Metascore
    • 70 Critic Score
    I consider the value of these sports management simulators to be an opportunity to teach the nuances of the sport to laypeople. By understanding the underlying tactics and management structure that goes into those on-field or on-track performances, you do come to a much deeper understanding of the sport itself. Football Manager understands this, but F1 Manager doesn’t quite. Not yet. The presentation of the information is accessible and even elegant, but this is an enormously complex sport, and the developers haven’t found a way to translate this so it’s palatable to people who aren’t already deeply invested in the sport. As enjoyable, comprehensive, and well-designed as F1 Manager is, there’s still work to go to get it to the standards of Football Manager in supporting people to develop a passion for the sport.
    • 79 Metascore
    • 90 Critic Score
    Tengoku Struggle: Strayside is an intelligent and well-argued visual novel that has a worthwhile point to make. In a world that is steadily losing tolerance and becoming more extreme in the process, a gentle reminder that perspectives do differ and absolutes are rarely as cut-and-dry as they seem is a worthwhile message. While the game does assume that its audience is Japanese, and some of the cultural quirks and historical personas might throw players, the heart and soul of the game translates beautifully.
    • 79 Metascore
    • 70 Critic Score
    The actual run time of the DLC is short, too. Too short. Perhaps because the puzzles and level structure of Sunken King provided more trial and error and time spent experimenting with the layout, it took me longer to work through that one. So, while this expansion is still fun, it's the least worthwhile addition to the Souls experience to date.
    • 79 Metascore
    • 60 Critic Score
    For now, though, I think it’s pretty telling that while Civilization VII certainly costs a pretty penny, I’ve already found myself going back to play VI when I want to play something that I enjoy. It’s simply not inspiring me, and given that this series above all others has, in a very real sense, shaped my lifelong interest in history, being uninspiring is perhaps the worst mistake Firaxis could have made.
    • 79 Metascore
    • 90 Critic Score
    No Sleep For Kaname Date – From AI: The Somnium Files is a kind of filler release, and that’s okay. Not every game needs to be something that overs tens of hours of highly emotional plot and deep gameplay, and the first two AI: The Somnium Files games have already established an intelligent pedigree for the series. It’s nice to have something that goes for pure comedy as a contrast. The Zero Escape team stuck to what they knew with the gameplay, and clearly had bundles of fun doing so. That makes it very easy for fans to have fun with the game in return.
    • 79 Metascore
    • 80 Critic Score
    Whether you enjoy raising monsters, slaying them, or adventuring across vast lands with your pals, you’ll find something to hold your attention in this game, and who knows? You may even come to find yourself loving every little bit of this adventure.
    • 79 Metascore
    • 90 Critic Score
    I hope Nexomon continues to perform well and grow from here. The developers really do have an opportunity to take what they've done across the first two titles and build it into "the alternative Pokémon", especially considering that both Yokai Watch and Dragon Quest Monsters seem to be on the wane. Nexomon isn't quite the game that its (console) predecessor is, but it's still a warm, comfortable, and amusing experience, and while it can be frustrating at times to try and catch all 300+ monsters on offer, they're so ultra-cute that you'll do it - and love it - anyway.
    • 78 Metascore
    • 70 Critic Score
    If you've got a PC that can handle it, Shadow Warrior 2 is a fantastic bloody game. If you love yourself a good, over-the-top action video game that brings to mind the ridiculous (but enjoyable) action flicks of the 70's and 80's, then the Shadow Warrior franchise is not to be missed.
    • 78 Metascore
    • 60 Critic Score
    This particular package is limited in appeal to only the most committed fans of each series. The kinds of fans that could watch the same episode of Family Guy, American Dad, Archer or Bob’s Burgers over and over again and not actually become bored with it.
    • 78 Metascore
    • 100 Critic Score
    I’ve played, and loved, Project Zero 2 many times over, with both the PS2 and Nintendo Wii versions. While it would have been nice for Koei Tecmo to get the frame rate under control for the sake of the cinematic quality beating at the heart of Fatal Frame 2: Crimson Butterfly Remake, in every other area, this remake deepens the gameplay mechanics while maintaining the incredible art direction and torturously beautiful story. That makes it the superior version of the finest horror game of all.
    • 78 Metascore
    • 40 Critic Score
    Even if you can overlook the troublesome philosophies that permeate Detroit, you still won’t find much interesting here. The story loses a lot of its charm once it goes from dealing with day-to-day android life to trying to tell a huge event that will change the shape of civilization. It falls into a common trap of video game writing, as it forces the player into life or death situations constantly. These mostly fall flat and players are left with a game that really doesn’t have much to say that wasn’t already incredibly obvious from the start.
    • 78 Metascore
    • 100 Critic Score
    Fear. Pure fear. The most primal of emotions is the overwhelming one while playing Layers of Fear.
    • 78 Metascore
    • 90 Critic Score
    Much like the Street Fighter collection before it, Capcom Fighting Collection is a truly stand-out effort to preserve not only the games that were included in the collection, but the artistry and stories behind them. You don’t even need to be a fan of the fighting genre to appreciate just how valuable this approach is to retro compilations… and the unfortunate downside to this effort is that it makes every other retro compilation seem so pedestrian by comparison.
    • 78 Metascore
    • 90 Critic Score
    AI: The Somnium Files is such a superior storytelling experience that its hit-or-miss puzzle action is hardly an issue. By turns witty, sharp, horrific, nasty, and even at times sexy, AI: The Somnium Files is one of those games that very few people will play, but an awful lot of people should. As far as the noir genre goes, it's every bit the example of it that Judgement is. Sure it has lower production values (and those anime fan service moments that a section of players just love to rip on), but it's also deeply intelligent, frequently hilarious, and impossible to put down.
    • 78 Metascore
    • 90 Critic Score
    Aokana is an excellent example of a romance visual novel. It's lightly entertaining, often whimsically so, but has a compelling and rich cast of characters that you're left rooting for. The art is impeccably beautiful, and while you could bemoan the removal of the explicit sex scenes for the console release, I think what's left behind takes on a different texture. It's a sweet and playful little thing on the Nintendo Switch, with some fun and teasing fanservice to go with the energy, but liberated of the need to make the sex the big payoff to playing the game, Aokana's narrative is more than enough to carry the experience. I really love this game and find it very much inspiring, so you can expect to see Dee Dee and the other girls strapping on anti-grav boots for the next DDNet visual novel, I guess!
    • 78 Metascore
    • 90 Critic Score
    Despite the odd frustration, Yoshi’s Woolly World is an incredibly fun romp. It has been a long time since the world got to see a console Yoshi game, and the fact it hearkens back to its SNES roots better than the recent handheld attempt is a joy to behold. This is one of the best platformers I have played in a long time.
    • 78 Metascore
    • 100 Critic Score
    I do think that Hyrule Warriors: Age of Calamity will mean more to people who have played Breath of the Wild, and that's fine. For Zelda fans, there's no way they haven't played it anyway. For Musou fans coming to Age of Calamity from that angle, the sell's a little harder. The narrative that it weaves are great. The presentation is impeccable, and each and every one of the characters are fun to play with. It's just that where the original Hyrule Warriors felt like a love letter to the history and heritage of Zelda, Age of Calamity is more immediate, and that's just a little less of a celebration, though with the tradeoff being it actually contributes to the lore. For me, that's a worthwhile tradeoff, and I didn't even have the assumed knowledge going in.
    • 78 Metascore
    • 70 Critic Score
    This is the most sterile take on an invasion from hell that we've had for some time. Strategy buffs will enjoy it nevertheless for the tactical brilliance the engine enables, but more casual fans would be better off sticking to Battle Academy, where the theme and gameplay are more closely entwined.
    • 78 Metascore
    • 80 Critic Score
    Antstream has won awards like “Heritage in Games” at the TIGA awards, and that best describes the quality of this platform. It’s a preservation library that gives players to play things that they would simply never come across, much less find a way to play. It might not be the “greatest hits” platform, yes, but if spending an afternoon wading through a library of obscure titles and trying things that alternate between happy discovery and dismal waste of time sounds like fun, then Antstream is probably something you’ll enjoy.
    • 78 Metascore
    • 90 Critic Score
    Tormented Souls 2 is the kind of horror game you like to see from independent developers. As a clear passion project that is willing to push back against “best practices” to maintain the creative vision, it’s here for people who have fond memories of the formative years of survival horror, while also looking very modern. It’s by no means perfect, but the clear enthusiasm that went into it – and the fact that it’s so atmospheric – makes it compelling.
    • 78 Metascore
    • 100 Critic Score
    While Hatsune Miku: Project Diva X isn’t as brilliant as Future Tone, nothing is, and the core rhythm game action is faultless. An inspiring, entertaining soundtrack, coupled with stunning characters, costumes, and choreography makes this essential.
    • 78 Metascore
    • 90 Critic Score
    There's a lot of room for Granblue Fantasy: Versus to grow from here. There are a lot more characters that can be brought into the game, and many more stories that can be told through that RPG mode. As it is, however, this is a remarkably beautiful and intelligently-structured fighting game, which does justice to the source material and offers a stunning foundation for what might come into the future. It also works as the perfect introduction to Granblue Fantasy for the west, and now Cygames should be left with no other choice than to release the mobile game worldwide.
    • 78 Metascore
    • 70 Critic Score
    This then is the challenge with Jurassic World Evolution 2. If you're a Jurassic Film fan who also likes micromanagement, there's certainly enough meat on its dinosaur bones to keep you happy for a good long while. However, if you're more just a management sim fan, you'll probably find its quirky management style – sometimes hands-on, sometimes hands-off – a tad irritating, as well as the limitations of its console controls.

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