Digital Trends' Scores

  • Games
For 548 reviews, this publication has graded:
  • 27% higher than the average critic
  • 3% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 XCOM 2: War of the Chosen
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 25 out of 548
554 game reviews
    • 75 Metascore
    • 40 Critic Score
    It’s a game that seemingly aims to bottle lighting a second time, and fails spectacularly.
    • 36 Metascore
    • 30 Critic Score
    Balan Wonderworld is a hodge-podge of half-formed platforming ideas that squander a whole lot of charm.
    • 59 Metascore
    • 30 Critic Score
    South Park: Snow Day! flushes a nostalgic multiplayer premise down the toilet.
    • 52 Metascore
    • 30 Critic Score
    The best way to escape Dead Island is to never land there in the first place.
    • 29 Metascore
    • 30 Critic Score
    There’s palpable ambition fueling MindsEye, but I can feel where it likely clashed with business decisions that forced the project out of the oven prematurely. It’s the kind of game that you can only pity, holding some empathy for the artists watching an unrealized dream tumble away like a self-driving truck down a crater. No chef wants to serve you uncooked beef.
    • 63 Metascore
    • 20 Critic Score
    The Order: 1886 is a terrible game. Not because it’s broken or made without skill. Certainly not because it’s an average-length, story-driven shooter with minimal replay value. It’s just a bad game, forgettable in every conceivable way and safely ignored by all but the most ardent Trophy hunters.
    • 70 Metascore
    • 20 Critic Score
    While not outright broken like Sonic the Hedgehog (2006) or Sonic Boom, Sonic Frontiers is a heavily misguided game that muffles good ideas with questionable narrative, technical, and gameplay design decisions. Sonic Team continues to demonstrate that it's not quite sure what to do with the blue blur, taking a wild swing with a game that tries to rival open-world games rather than double down on the strengths of newer titles like Sonic Generations and Sonic Mania, or older successes like the Sonic Adventure series.
    • 38 Metascore
    • 20 Critic Score
    The Lord of the Rings: Gollum is a disaster in a way that I sincerely thought wasn’t possible anymore. With so much money on the line, I thought we’d long passed the days where a game as transparently bad as Superman 64 could exist. Popular IPs are like gold in 2023, and companies carefully guard them like protective dragons. And yet, Gollum seems to have slipped by the watchful eye of so many stakeholders undetected. It’s a rare sight in the modern gaming landscape, and one that almost makes me nostalgic for the bad games of my childhood.

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